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Quality Control Klefki [QC 1/2]

Stories

now I am become eepy, taker of naps.
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:pmd/klefki:
[OVERVIEW]

Klefki is an incredibly crafty support Pokemon, making use of its incredible combination of ability, movepool, and typing to bring mayhem to the battlefield. Klefki's Prankster ability lets it scatter Spikes, spread paralysis with Thunder Wave, summon rain and sun, and even boost its own stats before the opponent can act; it's a very malleable Pokemon that can find itself on any team due to its supportive capabilities. Klefki's highly coveted Steel-typing makes it a great sponge for special attacks, taking on the likes of Munkidori, Mew, and Dragalge, while also resisting Knock Off and U-turn. Although Klefki has many tricks up its sleeve, offense is not one of them, attacking off its paltry base 80 offensive stats and often relying on Foul Play to not be a complete sitting duck. Any means to circumvent Prankster-affected moves such as Magic Bounce, Dark-types, or Taunt can generally spell doom for Klefki.

[SET]
name: Spikes Support
move 1: Spikes
move 2: Thunder Wave
move 3: Foul Play
move 4: Dazzling Gleam / Magnet Rise
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Water

[SET COMMENTS]
Set Details
====

Foul Play enables Klefki to hit physical attackers for big damage it'd be unable to achieve using its own attack stat, hitting Pokemon like Brambleghast and Gallade. Magnet Rise lets Klefki turn the tables on Ground-types like Flygon, Krookodile, and Rhyperior while resisting their secondary STAB, the former two being weak to Dazzling Gleam. Maximum Special Defense investment lets Klefki deal with powerful special attackers in the tier like Munkidori and Dragalge. Tera Water lets Klefki take Fire-types attacks from Chandlure and Scovillain in a pinch.

Klefki's specially bulky nature makes it pair excellently with physical walls on balance-oriented teams, typically seen with Pokemon like Slowbro and Swampert, as they can handle Fire-types like Infernape and Incineroar. Ghost-types like Chandelure and Brambleghast can block Rapid Spin to maintain Klefki's hazard stacking endeavors, as do Defog deterrents like Defiant Thundurus and Competitive Galarian Articuno. Klefki's Prankster Thunder Wave is great speed control for slow, powerful wallbreakers like Choice Specs Chandelure and Toxtricity and Guts Heracross.

[STRATEGY COMMENTS]
Other Options
====

Klefki can utilize its Prankster ability to run a double dance set; boosting its defense with Iron Defense and special stats with Calm Mind, maintaining health with Draining Kiss all while accruing stat boosts to turn Stored Power into an unwallable attack. Klefki can sport a Damp Rock or Heat Rock along with Rain Dance or Sunny Day, respectively, to facilitate those respective weather teams. Klefki can use Eject Button or Red Card in tandem with Prankster Recycle to repeatedly pivot itself or its opponent out of play. Klefki can hold onto a Toxic Orb, which won't affect it, and use Switcheroo to bestow it onto an unsuspecting target.

Checks and Counters
====

**Ground-types**: Ground-types like Krookodile, Flygon, Rhyperior, and Swampert are immune to Klefki's Prankster Thunder Wave and threaten to KO it with Earthquake, although they must be wary of Magnet Rise.

**Bulky Setup Sweepers**: Bulky setup sweepers that can take advantage of Klefki's passivity can be a huge issue for it. Calm Mind Pokemon like Slowbro, Chandelure, and Florges take minimal damage from Klefki's attacks and can accrue multiple boosts while it flounders helplessly.

**Prankster Ignorant Pokemon**: Many Pokemon that can ignore Klefki's Prankster moves in one way or another can take advantage of Klefki's relative passivity. Magic Bounce Espeon, Dark-types, and Thunder Wave-immune Pokemon like Krookodile and Magnezone find safe entry against Klefki and threaten it.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/stories.400664/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
Last edited:

PowerOfMemes

SS NU, best NU
is a Pre-Contributor
:pmd/klefki:
[OVERVIEW]

Klefki is an incredibly crafty support Pokemon, making use of its incredible combination of ability, movepool, and typing to bring mayhem to the battlefield. Klefki's Prankster ability lets it scatter Spikes, spread paralysis with Thunder Wave, summon rain and sun, and even boost its own stats before the opponent can act; it's a very malleable Pokemon that can find itself on any team due to its supportive capabilities. Klefki's highly coveted Steel-typing makes it a great sponge for special attacks, taking on the likes of Munkidori, Mew, and Dragalge, while also resisting Knock Off and U-turn. Although Klefki has many tricks up its sleeve, offense is not one of them, attacking off its paltry base 80 offensive stats and often relying on Foul Play to not be a complete sitting duck. Any means to circumvent Prankster-affected moves such as Magic Bounce, Dark-types, or Taunt can generally spell doom for Klefki.

[SET]
name: Spikes Support
move 1: Spikes
move 2: Thunder Wave
move 3: Foul Play
move 4: Dazzling Gleam / Magnet Rise
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Water

[SET COMMENTS]
Set Details
====

Foul Play enables Klefki to hit physical attackers for big damage it'd be unable to achieve using its own attack stat, hitting Pokemon like Brambleghast and Gallade. Magnet Rise lets Klefki turn the tables on Ground-types like Flygon, Krookodile, and Rhyperior while resisting their secondary STAB, the former two being weak to Dazzling Gleam. S Maximum Special Defense investment lets Klefki deal with powerful special attackers in the tier like Munkidori and Dragalge. Water Tera lets Klefki take Fire-types attacks from Chandlure and Scovillain in a pinch.

Klefki's specially bulky nature makes it pair excellently with physical walls on balance-oriented teams, typically seen with Pokemon like Slowbro and Swampert. Ghost-types like Chandelure and Brambleghast can block Rapid Spin to maintain Klefki's hazard stacking endeavors, as do Defog deterrents like Defiant Thundurus and Competitive Galarian Articuno. Klefki's Prankster Thunder Wave is great speed control for slow, powerful wallbreakers like Choice Specs Toxtricity and Guts Heracross.

[SET]
name: Double Dance
move 1: Calm Mind
move 2: Iron Defense
move 3: Draining Kiss
move 4: Stored Power
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Water / Dark

[SET COMMENTS]
Set Details
====

Klefki can take advantage of its Godsend of a defensive typing and Prankster setup moves to become a potent setup sweeper that can snowball out of control if treaded around too lightly. While boosting its stats with Calm Mind and Iron Defense, Klefki can heal off damage taken all while slowly boosting the BP of Stored Power to ridiculous heights, until it can even threaten the likes of special bastions like Registeel and Alolan Muk. Tera Water softens the blow of incoming Fire-type attacks, but Tera Dark protects Klefki from the effects of Psychic Noise, while also allowing it to come out on top in the event that it meets an opposing Stored Power setup sweeper.

[STRATEGY COMMENTS]
Other Options
====

Klefki can sport a Damp Rock or Heat Rock along with Rain Dance or Sunny Day, respectively, to facilitate those respective weather teams. Klefki can use Eject Button or Red Card in tandem with Prankster Recycle to repeatedly pivot itself or its opponent out of play. Klefki can hold onto a Toxic Orb, which won't affect it, and use Switcheroo to bestow it onto an unsuspecting target.

Checks and Counters
====

**Ground-types**: Ground-types like Krookodile, Flygon, Rhyperior, and Swampert are immune to Klefki's Prankster Thunder Wave and threaten to KO it with Earthquake, although they must be wary of Magnet Rise.

**Bulky Setup Sweepers**: Bulky setup sweepers that can take advantage of Klefki's passivity can be a huge issue for it. Calm Mind Pokemon like Slowbro, Chandelure, and Florges take minimal damage from Klefki's attacks and can accrue multiple boosts while it flounders helplessly.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/stories.400664/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
not a check but u forgot teammates for dubl dance (not that i think its that good so either delete it or add partners paragraph)
 

PowerOfMemes

SS NU, best NU
is a Pre-Contributor
add remove comment

just some spring cleaning qc 1/2
:pmd/klefki:
[OVERVIEW]

Klefki is an incredibly crafty support Pokemon, making use of its incredible combination of ability, movepool, and typing to bring mayhem to the battlefield. Klefki's Prankster ability lets it scatter Spikes, spread paralysis with Thunder Wave, summon rain and sun weather, and even boost its own stats before the opponent can act; it's a very malleable Pokemon that can find itself on any team due to its supportive capabilities. Klefki's highly coveted Steel-typing makes it a great sponge for special attacks, taking on the likes of Munkidori, Mew, and Dragalge, while also resisting Knock Off and U-turn. Although Klefki has many tricks up its sleeve, offense is not one of them, attacking off its paltry base 80 depressingly low offensive stats and often relying on Foul Play to not be a complete sitting duck. (repetitive because users will see stats on dex page but reword as you wish!) Any means to circumvent Prankster-affected moves such as Magic Bounce, Dark-types, or Taunt can generally spell doom for Klefki.

[SET]
name: Spikes Support
move 1: Spikes
move 2: Thunder Wave
move 3: Foul Play
move 4: Dazzling Gleam / Magnet Rise
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Water

[SET COMMENTS]
Set Details
====

Foul Play enables Klefki to hit physical attackers for big damage it'd be unable to achieve using its own attack stat, hitting Pokemon like Brambleghast and Gallade. Magnet Rise lets Klefki turn the tables on Ground-types like Flygon, Krookodile, and Rhyperior while resisting their secondary STAB, the former two being weak to Dazzling Gleam. S Maximum Special Defense investment lets Klefki deal with powerful special attackers in the tier like Munkidori and Dragalge. Water Tera Water lets Klefki take Fire-types attacks from Chandlure and Scovillain in a pinch.

Klefki's specially bulky nature makes it pair excellently with physical walls on balance-oriented teams, typically seen with Pokemon like Slowbro and Swampert, as they can handle Fire-types like Infernape and Incineroar. Ghost-types like Chandelure and Brambleghast can block Rapid Spin to maintain Klefki's hazard stacking endeavors, as do Defog deterrents like Defiant Thundurus and Competitive Galarian Articuno. if you can replace guno with a more relevant defog punisher please do, if not you're fine; it's just niche (closest one is milo and that's eh imo) Klefki's Prankster Thunder Wave is great speed control for slow, powerful wallbreakers like Choice Specs Chandelure and Toxtricity and Guts Heracross. (i had to get one common good mon in there.)

[STRATEGY COMMENTS]
Other Options
====

Klefki can utilize its Prankster ability to run a double dance set; boosting its defense with Iron Defense and special stats with Calm Mind, maintaining health with Draining Kiss all while accruing stat boosts to turn Stored Power into an unwallable attack. Klefki can sport a Damp Rock or Heat Rock along with Rain Dance or Sunny Day, respectively, to facilitate those respective weather teams. Klefki can use Eject Button or Red Card in tandem with Prankster Recycle to repeatedly pivot itself or its opponent out of play. i’d mention how key likes switching into koff and how that ruins recycle though Klefki can hold onto a Toxic Orb, which won't affect it, and use Switcheroo to bestow it onto an unsuspecting target. and here i‘d mention how u lose any form of recovery

Checks and Counters
====

**Ground-types**: Ground-types like Krookodile, Flygon, Rhyperior, and Swampert are immune to Klefki's Prankster Thunder Wave and threaten to KO it with Earthquake, although they must be wary of Magnet Rise.

**Bulky Setup Sweepers**: Bulky setup sweepers that can take advantage of Klefki's passivity can be a huge issue for it. Calm Mind Pokemon like Slowbro, Chandelure, and Florges take minimal damage from Klefki's attacks and can accrue multiple boosts while it flounders helplessly.

**Prankster Ignorant Pokemon**: magic bounce, dark types r hard to deal with imo as u fail vs esp and vs krook especially [twave immune] (you're d gleam and die to eq or mag rise and do noth to them [f play only does so much]) alolamuk + umby dont care/pass on status but are passive and cant hurt you realistically, making it a stalemate. incin is a big threat vs you.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/stories.400664/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

edit: as you have not implemented this yet, when you do, in the overview explain how it's overwhelmed easily with lack of recovery (hazards + koff/uturn chip hurts when added up) and by physical attackers overall as they can chip away at it easily by aforementioned methods and also by just straight up attacking.
 
Last edited:

Rabia

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GP & NU Leader
add remove comments
[OVERVIEW]

Klefki is an incredibly crafty support Pokemon, making use of its incredible combination of ability, movepool, and typing to bring mayhem to the battlefield. Klefki's Prankster ability lets it scatter Spikes, spread paralysis with Thunder Wave, summon rain and sun, and even boost its own stats before the opponent can act; it's a very malleable Pokemon that can find itself on almost any team due to its supportive capabilities. Klefki's highly coveted Steel-typing makes it a great sponge for special attacks, taking on the likes of Munkidori, Mew, and Dragalge, while also resisting Knock Off and U-turn. Although Klefki has many tricks up its sleeve, offense is not one of them, attacking off its paltry base 80 offensive stats and often relying on Foul Play to not be a complete sitting duck. Any means to circumvent Prankster-affected moves such as Magic Bounce, Dark-types, or Taunt can generally spell doom for Klefki. re: Dark-types, maybe break that point off into its own sentence to address options like Tera Dark Lycanroc-D and Incineroar that can be annoying to play against. Hell even Alolan Muk is annoying to beat despite the typing advantage because you do so little damage.

Could consider addressing that Klefki's not really THAT bulky so it's still sufficiently pressured by the dummy strong special wallbreakers like Dragalge and OTR Reuniclus that you want it checking.


[SET]
name: Spikes Support
move 1: Spikes
move 2: Thunder Wave
move 3: Foul Play
move 4: Dazzling Gleam / Magnet Rise
item: Leftovers
ability: Prankster
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Water

[SET COMMENTS]
Set Details
====

Foul Play enables Klefki to hit physical attackers for big damage it'd be unable to achieve using its own attack stat, hitting Pokemon like Brambleghast and Gallade. Magnet Rise lets Klefki turn the tables on Ground-types like Flygon, Krookodile, and Rhyperior while resisting their secondary STAB, the former two being weak to Dazzling Gleam idk what's going on with this sentence because Dazzling Gleam is a primary option slashed with Magnet Rise, but you talk almost like they're both listed on their own in the set?. Maximum Special Defense investment lets Klefki deal with powerful special attackers in the tier like Munkidori and Dragalge. Tera Water lets Klefki take Fire-types attacks from Chandlure Chandelure and Scovillain rip in a pinch.

Klefki's specially bulky nature makes it pair excellently with physical walls on balance-oriented balance teams, typically seen with Pokemon like Slowbro and Swampert, as they can handle Fire-types like Infernape and Incineroar. Ghost-types like Chandelure and Brambleghast can block Rapid Spin to maintain Klefki's hazard stacking endeavors, as do Defog deterrents like Defiant Thundurus and Competitive Galarian Articuno could add Kilowattrel here too. Klefki's Prankster Thunder Wave is great speed control for slow, powerful wallbreakers like Choice Specs Chandelure and Toxtricity and Guts Heracross.

[STRATEGY COMMENTS]
Other Options
====

Klefki can utilize its Prankster ability to run a double dance set; boosting its defense with Iron Defense and special stats with Calm Mind, maintaining health with Draining Kiss all while accruing stat boosts to turn Stored Power into an unwallable attack. Klefki can sport a Damp Rock or Heat Rock along with Rain Dance or Sunny Day, respectively, to facilitate those respective weather teams. Klefki can use Eject Button or Red Card in tandem with Prankster Recycle to repeatedly pivot itself or its opponent out of play. Klefki can hold onto a Toxic Orb, which won't affect it, and use Switcheroo to bestow it onto an unsuspecting target like Oricorio-E otherwise it can be a tricky one to deal with tbh and this is a good lure tech specifically for it.

Tera Ghost is alright on Klefki to spinblock. Your call on if you care to add it anywhere.

Checks and Counters
====

**Ground-types**: Ground-types like Krookodile, Flygon, Rhyperior, and Swampert are immune to Klefki's Prankster Thunder Wave and threaten to KO it with Earthquake, although they must be wary of Magnet Rise.

**Bulky Setup Sweepers**: Bulky setup sweepers that can take advantage of Klefki's passivity can be a huge issue for it. Calm Mind Pokemon like Slowbro, Chandelure, and Florges take minimal damage from Klefki's attacks and can accrue multiple boosts while it flounders helplessly.

**Prankster Ignorant Prankster-immune Pokemon**: Many Pokemon that can ignore Klefki's Prankster moves in one way or another can take advantage of Klefki's relative passivity. Magic Bounce Espeon, Dark-types, and Thunder Wave-immune Pokemon like Krookodile and Magnezone find safe entry against Klefki and threaten it.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/stories.400664/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

qc 2/2 when done, good work storkey
 

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