Landorus (Analysis)

QC: 1/1
GP: 0/2


Landorus


This is my first analysis, so any help will be appreciated! *

[Overview]

<p>Landorus is an underrated, but deadly threat in the DW metagame. Its main selling points are its excellent abilities, Sand Force and Sheer Force. Sand Force boosts Earthquake's and Stone Edge's power to insane levels in the sand, making Landorus a fearsome sand sweeper, while Sheer Force boosts many of Landorus's special moves and prevents Life Orb recoil when using them. This makes it a diverse threat that can be used effectively outside of sandstorm as well. Landorus also has impressive offensive stats and a good movepool to abuse its great abilities with: base 125 Attack, base 115 Special Attack, base 101 Speed, and access to fantastic boosting moves such as Swords Dance and Rock Polish, as well as a powerful STAB Earthquake.</p>

<p>Unfortunately, the good news stops there. Unlike in OU, Landorus finds itself struggling to keep up with the powerful sweepers present in the Dream World metagame. With Garchomp and Excadrill, both of whom have better typing and stats, as well as ability in Excadrill's case, running around, Landorus struggles to find something it has over them. Its weaknesses to common Water- and Ice-type attacks also allow threats such as Genesect to take it down with ease. Don't be afraid to give Landorus a try though; if played to its strengths, the land genie can rip through teams.</p>

[SET]
name: Physical Sweeper
move 1: Rock Polish / Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Hidden Power Ice / Substitute
item: Life Orb / Leftovers
ability: Sand Force
nature: Hasty / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>This is one of Landorus's deadliest sets, and for good reason. With access to Rock Polish and Swords Dance, Landorus becomes an unpredictable sweeper that only needs a turn of setup to pull off a sweep. Rock Polish is the preferred option, as Landorus already has plenty of power and the extra Speed can help it outspeed many common threats, such as Genesect, Deoxys-S, Excadrill, Garchomp, Keldeo, and Thundurus, all of whom could revenge kill Landorus otherwise. However, Swords Dance can be used to tear through defensive teams with Landorus's raw power. Earthquake and Stone Edge are obvious choices, as they not only receive a Sand Force boost, but also create the infamous "EdgeQuake" combo. The last move is a toss-up between Substitute and Hidden Power Ice. Hidden Power Ice is the preferred option, as it can be used to OHKO Gliscor with Life Orb. Substitute is also viable, as its shields Landorus from status such as burn or poisoning that could halt its sweep. It also allows Landorus to scout the opponent and safely KO faster threats such as Genesect after a Swords Dance.</p>

[ADDITIONAL COMMENTS]

<p>Sand Force is the preferred ability, boosting the Base Power of both Earthquake and Stone Edge in the sand. However, if you're not running Landorus on a sand team, Sheer Force is a fine alternative, as the prospect of not receiving Life Orb recoil is certainly nice. If you run Sheer Force, using Rock Slide over Stone Edge is an option, as Rock Slide has only 20 less BP with Sheer Force and 10 more accuracy, making it more reliable. Life Orb is the item of choice here, as the extra power is highly appreciated. Leftovers is a viable option though for more longevity, especially if you use Substitute. A Jolly (or Hasty if you're using Hidden Power) nature is used to prevent Pokemon around the base 100 Speed threshold from outspeeding Landorus. The given EV spread maximizes Attack and Speed, allowing you to make the most of Landorus's niche 101 Speed. However, if Rock Polish is used, a spread of 104 HP / 252 Atk / 152 Spe is acceptable if you want more bulk; Landorus can still outspeed Adamant Excadrill in the sand after a Rock Polish with an Attack-boosting nature, or even Jolly Excadrill if Landorus uses Jolly or Naive. Be careful with this spread though, as without the Rock Polish boost you will be outsped by many common threats, like Genesect. Hammer Arm is a decent option for hitting Air Balloon users such as Heatran; however, Fighting / Ground coverage is redundant, and it will thus not have any other use. In the same vein, Brick Break is an option instead of Hammer Arm on the Swords Dance set to avoid the Speed drop.</p>

<p>First of all, Landorus loves to be in a sandstorm to abuse its Sand Force ability, so a Sand Stream user makes a good partner for Landorus. Tyranitar is the best choice, as it can take out Skarmory and Bronzong, two of the biggest counters to Landorus, while also setting up Stealth Rock to ease up Landorus's sweep. Should you opt not to run Fire Blast on Tyranitar or use Tyranitar at all, Chandelure makes an excellent partner, as it can eliminate Skarmory and Bronzong with ease. Landorus also hates that 4x weakness to Ice-type attacks, so something that can absorb those attacks is a great teammate. Vaporeon can be a great aid here, as it can not only take those attacks, but also provide Wish support, greatly increasing Landorus's longevity. Chansey and Blissey are also good partners if you choose Swords Dance, as they can provide Thunder Wave support, slowing down dangerous threats such as Latios and Choice Scarf Genesect who would otherwise destroy him. They can also provide Wish support and take Ice- and Water-type attacks. </p>

[SET]
name: Special Sweeper
move 1: Rock Polish / Calm Mind
move 2: Earth Power
move 3: Psychic
move 4: Hidden Power Ice / Hammer Arm
item: Life Orb
ability: Sheer Force
nature: Timid / Hasty
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Although Landorus is usually viewed as a physical sweeper, one must not forget that it actually has a usable base 115 Special Attack. Add Sheer Force and the special movepool to abuse it, and you have a dangerous, albeit underrated, threat. Rock Polish is the preferred boosting move, as Landorus has plenty of power thanks to Sheer Force and thus appreciates a Speed boost more. Calm Mind is an option for more power (and less importantly, Special Defense), but the added power isn't all that useful. It does nab the KO on defensive variants of Dragonite and Tyranitar, as well as OHKOing Hippowdon, but leaves Landorus outsped by a slew of threats. You also lose the surprise value, as the moment you use Calm Mind, the opponent will know you're running a special set. STAB, Sheer Force-boosted Earth Power is the crux of this set, dealing heavy damage to anything that doesn't resist it. Psychic hits the plethora of Fighting-types in the metagame hard, particularly Breloom, who resists Earth Power; it also gets a Sheer Force boost. Hidden Power Ice is the best choice for the last slot, OHKOing Gliscor and even Dragonite after Stealth Rock damage. Don't forget though that a neutral Earth Power is actually more powerful than a 2x effective Hidden Power Ice. Finally, if Blissey, Chansey, and Air Balloon users worry you more, Hammer Arm is an acceptable option in the fourth moveslot to handle them. </p>

[ADDITIONAL COMMENTS]

<p>Life Orb should always be run on this set, as an extra 30% boost on Earth Power and Psychic with no recoil is just too good to pass up. A Timid (or Hasty nature with Hammer Arm) should always be used to best abuse Landorus's base 101 Speed. As for the EV spread, there are quite a few options. The above spread is the best, as it maximizes power while allowing Landorus to outspeed common base 100s without a boost. However, a spread of 104 HP / 252 SpA / 152 Spe gives a little more bulk while allowing Landorus to outspeed Excadrill in the sand after a boost. If using Hammer Arm, you will need to run 200 Attack EVs to 2HKO Chansey with it 100% of the time. However, a spread of 104 Atk / 252 SpA / 152 Spe still does 46.59 - 54.82% to it, which in most scenarios is usually good enough.</p>

<p>Landorus actually has a few more options to run on this set. Focus Blast is an option, as with the Sheer Force boost, it becomes insanely powerful. However, Fighting- and Ground-type attacks are fairly redundant coverage-wise, and Hammer Arm has more utility, making Focus Blast inferior. Oddly enough, Landorus also gets Sludge Wave, which can be used to hit Celebi. Unfortunately, its power just isn't worth the terrible coverage it provides.</p>

<p>Unlike Landorus's other sets, this one doesn't require sandstorm support to be effective. In fact, this even makes a good sandstorm counter. The best sandstorm abuser, Excadrill, fails to KO even after a Swords Dance, whereas Landorus can easily KO with Earth Power. Other common Pokemon found on sand teams, like Garchomp, Terrakion, Sandslash, and Chandelure, are all OHKOed by either Earth Power or Hidden Power Ice. Even Tyranitar and Hippowdon are 2HKOed by Earth Power. Also, Landorus can take out Blissey if it runs Hammer Arm, so having the blobs out of the way, like Manaphy and Volcarona, can work well for teammates. As for supporting Landorus himself, Vaporeon again makes a great partner, as it can take Ice- and Water-type hits and provide handy Wish support. Chansey and Blissey can do the same thing. Another good partner is Chandelure; it can eliminate Steel-types like Bronzong, whereas Landorus can take down those sand sweepers that threaten Chandelure's existence. Landorus also makes a great lure, as most people expect a physical set. Rock Polish helps the illusion even more, as most Landorus that run Rock Polish will be physical. As such, pairing Landorus with powerful physical sweepers works well. Excadrill and Garchomp work especially well, as they will be run in sandstorm, further convincing the opponent that Landorus is running the physical set.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Earthquake
move 3: Stone Edge
move 4: Hidden Power Ice / Hammer Arm
item: Choice Scarf / Choice Band
ability: Sand Force
nature: Hasty / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Despite its great Attack, Speed, and abilities, Landorus often finds itself outclassed when it comes to a Choice set by other Pokemon with better Attack, Speed, and abilities, namely Garchomp and Excadrill. However, Landorus does have one thing over those two, and that is U-turn. U-turn turns Landorus into an excellent scout, allowing it to scout for counters and eliminate them. When not U-turning, Earthquake will be Landorus's primary attack, as it's reliable, powerful, and receives STAB and Sand Force boosts. Stone Edge is another powerful option that forms the "EdgeQuake" combo, giving Landorus great coverage. Once again, you must make the tough choice between Hidden Power and Hammer Arm. Hidden Power Ice is for taking out Gliscor and Dragonite, whereas Hammer Arm beats Air Balloon users such as Heatran.</p>

[ADDITIONAL COMMENTS]

<p>The biggest choice with this set is whether to use a Choice Scarf or Choice Band. Choice Scarf is the better option, as it allows Landorus to serve as an excellent scout. Sand Force also boosts Earthquake and Stone Edge, meaning it can sweep late-game if needed. Choice Band can be used for the great power it offers and the surprise factor, as most opponents will expect Landorus to run a Choice Scarf; however, Landorus will no longer be able to function as a speedy scout, which is one of its main niches.</p>

<p>You really only want to be using Sand Force on this set. The only thing you get from Sheer Force is a boosted Rock Slide, and that is weaker and only has 10 more accuracy than Stone Edge. You also lose the valuable Earthquake boost. Like the other sets, Jolly or Hasty are the preferred natures to abuse Landorus's base 101 Speed. As for EVs, max Attack and Speed is the to go, as Landorus will need it to be effective. </p>

<p>Sand Stream support is highly appreciated, as it gives Landorus a much needed Sand Force boost. Tyranitar is again the best option, as it can set up Stealth Rock and fry Skarmory and Bronzong with Fire Blast. Rotom-W makes a great partner for this set, as it not only absorbs Ice- and Water-type attacks, but also forms a "VoltTurn" core and beats Skarmory. Rapid Spin support is appreciated for this set, as will be switching frequently. Starmie makes a great choice, taking hits Landorus can't take as well as frying Skarmory with Thunderbolt. Forretress works too, as it can provide hazard support to punish the switches the opponent will be making.</p>

[Other Options]

<p>Landorus actually has a pretty diverse movepool, and as such, it has plenty of other options. Smack Down is one of the better ones, as it actually allows Landorus to defeat its worst enemies: Skarmory and Bronzong. However, that's its only use, so whether it's worth a moveslot is questionable. Explosion is also a decent option to go down with a bang, but the nerf it received this generation limits its effectiveness. Landorus also gets Bulk Up, but the Defense boost isn't that helpful, as it already resists common physical attacks; besides, Swords Dance provides a greater boost to Attack. Landorus also has access to Grass Knot, which can be used to take down bulky Water-types such as Quagsire, Gastrodon, and Slowbro. However, it has no other use, so finding a slot for it is difficult. Another possible set would be a ''Double Dance'' set with Swords Dance and Rock Polish, but Terrakion generally outclasses Landorus in this role. Lastly, Expert Belt can be used to fake a Choice item and surprise Gliscor, but the loss of power can cause Landorus to miss out on key KOs.</p>

[Checks and Counters]

<p>Landorus's biggest checks are Skarmory and Bronzong, which can take any attack and retaliate with Hidden Power Ice and Brave Bird, respectively. However, they need to be wary of Smack Down as they switch in, as Landorus can then KO with Earthquake. Hippowdon also makes a decent check, as it is only 3HKOed by and can strike back with Ice Fang. Aside from these three, Landorus's counters depend on what set it is running. Gliscor can beat any Landorus without Hidden Power Ice, especially if it has Ice Fang. Choice Scarf Genesect can take down any Landorus without a Speed boost. Blissey and Chansey can take on the special variant, but need to watch out for Hammer Arm. Intimidate Gyarados is also a decent counter, as a Sand Force-boosted Stone Edge can only do 91% max after Intimidate, whereas an unboosted Waterfall KOs mostof the time after Stealth Rock. Finally, the many threats that can outspeed Landorus, such as Keldeo, Garchomp, and offensive Deoxys-S, can beat non-Choice Scarf variants or ones without a Rock Polish boost.</p>
 

Nix_Hex

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Slash Hidden Power Ice before Focus Blast as it hits Dragonite, Gliscor, and opposing Landorus harder than anything else in its arsenal. Also, just wanted to let you know that Hammer Arm requires 200 Atk EVs to "beat" Chansey (2HKO). Uninvested does 42.32 - 50% to 252/252 Bold Chansey, meaning it can stall you out with Recover while Hammer Arm continues to slow you down. Might as well do all you can do to take it out and just use HP Ice or Focus Blast in the last slot.

edit: There is no reason to run full Speed on Rock Polish Landorus; run 152 Speed to outspeed Excadrill and consequently the entire metagame. Then you can invest 104 into its bulk or into Attack to do 46.59 - 54.82% to Chansey with Hammer Arm if you so desire.
 
Slash HP Ice in the last slot of the Special Attacker. It allows Landorus to beat opposing Landorus, Dragon/Flying types, and has great coverage in tandem with Earth Power and Psychic.
 
I'm not so sure about that. Rock Slide only has 20 less BP than Stone Edge, and is much more reliable. The free LO boost is although very welcome. I might mention in the additional comments that Sand Force is an option if you're running it in sand, but Sheer Force is preferred.
 
Sand Force is definitely the better ability on the physical attacker. Earthquake gets no boost of any kind from Sheer Force, while Sand Force boosts both Earthquake AND Stone Edge. In the case of reliability, powerful Attacks with a higher Base Power than their weaker counterparts are almost always used, unless in the case of Sheer Force Darmanitan, which utilizes Rock Slide over Stone Edge. However, Landorus has Sand Force, which boosts the power of Stone Edge in the sand, making it significantly more powerful than a Sheer Force-boosted Rock Slide. I also wouldn't call Rock Slide "much more reliable." Its accuracy is a mere 10% higher than Stone Edge; I certainly wouldn't trade the power of Stone Edge for a slightly more accurate, but weaker move. I am also certain that Landorus cannot obtain certain KOes without Stone Edge. Long story short, get rid of Sheer Force on that set, it is AC material, and replace Rock Slide with Stone Edge.

You also need to mention Substitute somewhere. A Substitute + Rock Polish / Swords Dance set can be very effective.

EDIT:

Also, you seem to have missed this:

Slash HP Ice in the last slot of the Special Attacker. It allows Landorus to beat opposing Landorus, Dragon/Flying types, and has great coverage in tandem with Earth Power and Psychic.
 
Alright I will. As for your other suggestion, I'm working on it. Oh, and Substitute is slashed on.

Edit: Oh, and NixHex, I was thinking about your speed EVs, and I realized that Scarf/Rock Polish Genosect could give you grief. I'll probably mention that in the AC.
 

shrang

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All of the sets should have max (respective) attacking stat and max Speed with a positive nature, even with Rock Polish, not the 152 Speed or whatever you have. Landorus, unlike Genesect, enjoys his excellent Speed tier of 101, which beats the common base 100 and should take advantage of that as much as possible. When you're unboosted, you'll still be able to outspeed stuff like max speed Manaphy, Jirachi, and LOTS of Pokemon!
 
Idk about that. Getting the boost isn't that hard, and Landorus appreciated the added bulk. The only reason I'd run max speed is to beat Genosect, which is why I'm mentioning it in AC.
 
Nah, shrang's right, max Speed really should be run on Landorus. You won't always have the chance to get off that boost, and outspeeding unboosted base 100s is really important. In addition, you can always opt to attack rather than boost on the switch. There's really no reason to run bulk, unless it prevents certain KOes or something like that. Max / Max should always be the standard spread for a sweeper such as Landorus. Running bulk won't prevent it from being OHKOed by Surfs and Ice Beams. Also, you have yet to make the other changes I suggested earlier. I'd advise you to change that, because I'm fairly certain the moderators of this forum will agree with my changes.
 
Alright, I see your point. I'll mention the other spread in AC.

All your suggestions will be included when I update it with the written physical set.
 
Mention in the Physical Attacker set how Sand Force is an option if one wants to use Landorus in the sand. Excadrill does outclass it a bit, so maybe at worst an AC mention and at best a secondary slash.
 
Sand Force will be the primary option, as Sheer Force only boosts Rock Slide, so Sand Force is more useful as it boosts EQ and SE. I'm mentioning Sheer Force in AC.

Edit: Updated with the written physical sweeper set. Also included your suggestions.

Edit2: Updated with the written special sweeper set. Also tweaked some things like the overview.

Edit3: Updated with the choice set. I'm on a role!

Edit4: Written and ready for approval!
 
Uhh, not that this is in GP yet, but there are a bunch of random asterisks (*). Unless they mean something, you may want to remove them. Good luck :)
 
Oh yea, I'll take care of those once everything's done. For some reason that happens when I copy paste stuff. Drives me nuts.
 

Lemonade

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Nice job for your first! I have some comments below.

Make sure to use Smogon's Speed EV abbreviation, which is Spe. They are HP / Atk / Def / SpA / SpD / Spe

fat physical set comments said:
<p>One of Landorus's deadliest sets, and for good reason. Sheer Force allows him to use Life Orb without worrying about recoil, giving him some free power. etc. etc.
Make sure to reword the part about Sheer Force, since the primary ability is Sand Force (for the reasons listed) above.

In a nitpicky aside,

Hidden Power Ice is the preferred option, as it can be used to eliminate Gliscor. It won't OHKO, but it is a clean 2HKO, so as long as you avoid Ice Fang you'll be fine. Hammer Arm is an option if you're worried about Pokemon holding an Air Balloon, mainly Excadrill. Don't use it with Swords Dance though, as the speed drop will kill you. Substitute is another viable option, as it can shield you from burns and Toxic.
It would make more sense to list the options by the order they are slashed.

Overall, add a bit more about why Rock Polish is generally better: Dream World has /fast/ threats such as Deoxys-S, Scarf Genesect, Keldeo, Garchomp, Excadrill, Thundurus, to name a few, all of which rather easily revenge kill Landorus. Therefore, a jump in Speed is a huge advantage.

Be careful though, as without the boost you will be outspee by many common threats, like Genosect and Keldeo.
Remove Keldeo from this; Keldeo outspeeds even if Landorus maximizes Speed.

For the Physical Set's AC, mention some Special Attack EVs--enough to ensure an OHKO on Gliscor (iirc it's possible, but I always run max Attack).

For the Special Set, clarify in Set Comments why Sheer Force is such a good ability (basically everything gets boosted). Also, I would be careful about saying "but the added power isn't all that useful." (in regards to Calm Mind). I'll look into this, but +1 SpA + Sheer Force and LO is sure to get some KOes that you wouldn't otherwise.

Emphasize that with Rock Polish on the Special Set, you can pretty much lure physically defensive Pokemon and smash them, and physical sweepers would make good partners because of this fact. Calm Mind would give you away, so that's another downside of using it. You also mention that this Landorus set can get rid of Blissey, but I think you mean if it has Hammer Arm? Clarify if this is so since it sounds like Landorus as a special attacker can beat Blissey, which I've never done before!

fat choice said:
Like I've said before, Hidden Power Ice is for taking out Gliscor and Dragonite, whereas Hammer Arm beats Pokemon holding an Air Balloon.
getting in the GP realm here, you generally don't want to use the first person "I" in analyses since it implies you wrote every analysis on site and stuff like that.

fat choice said:
On the Scarf set, a spread of*104 HP/ 252 SpA / 152 Spd can be used. It still allows you to outspeed Excadrill in the sand while giving you some appreciated bulk.
Umm. You say earlier that 152 Spe is required to outspeed Excadrill, after Landorus Rock Polishes, but here you imply that it's possible at +1. I'm pretty sure +2 is required.

In OO, I would mention that Expert Belt (or a berry or something) can let you feign a choice set and surprise Pokemon like Gliscor. That's all I can think of for now! (it's time to go to bed I hope I didn't make glaring errors.)
 
Thanks Vox, you're a big help. I make the changes in a bit.

Btw, is [url="http://www.honko.freehosting.com/manly_calc.html"[/URL]Honco's calc[/url] accurate? I ran a calc for Gliscor, and now it says I can OHKO with the given spread.
 

Lemonade

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Overview

  • A bit wordy, but nothing overtly wrong, so GP can take care of this.
Physical Sweeper

  • Hidden Power Ice can only OHKO Gliscor if Landorus is holding Life Orb: make sure the comment you make includes something like "Hidden Power Ice is the preferred option, as with Life Orb Landorus can OHKO Gliscor" or something.
  • another benefit of Substitute is if you're using Swords Dance: you can scout for something like Genesect and proceed to KO it.
  • Deslash Hammer Arm and move it to AC: though it's good for hitting Balloon Pokemon, Fighting and Ground coverage is a bit redundant.
  • Slash Hasty in front of Jolly since Hidden Power Ice is mentioned first.
  • mention the nature for the alternate spread, and mention what natured Excadrill it would outspeed. (IE 152 Spe EVs and a positive nature outspeed Jolly Excadrill, neutral outspeeds Adamant Excadrill)
Special Sweeper

  • Set Comments good
  • AC: it's technically not all your attacks that get recoiless LO, just two out of the three
  • I wouldn't outright dismiss Sludge Wave, as it does hit Celebi. Say something like "he also gets Sludge Wave, but it really only hits Celebi" or something like that.
  • you say "Also, Landorus can take out Blissey, so running it with stuff that gets walled by the blobs, like Manaphy and Volcarona, can work well." This is only the case if Landorus has Hammer Arm, so make this clear
Choice

  • Good
OO

  • good
Checks and Counters

  • Add Intimidate Gyarados.
  • Add the slew of DW threats faster and Landorus, if it doesn't have a Rock Polish Boost. These include, Keldeo, Gachomp, Deoxys-S, etc.
After these changes, consider this APPROVED.
 
Deletions
Additions / Corrections
Comments


[Overview]

<p>Landorus is an underrated, but deadly threat in the DW metagame. Landorus's Itsmain selling points are its excellent abilities, Sand Force and Sheer Force. Sand Force boosts Earthquake's and Stone Edge's power to insane levels in the sand, making Landorus a fearsome sand sweeper, while Sheer Force boosts many of Landorus's special moves as well as and prevents Life Orb recoil when using them. *This allows him to be This makes it a diverse threat that can be used effectively outside of sandstorm as well. Not only does it have an amazing ability, it also has the stats and movepool to abuse it. Landorus has impressive offensive stats, with 125 Attack and 115 Special Attack, as well as a good 101 Speed stat. He also has an excellent movepool, with powerful boosting moves like Swords Dance and Rock Polish and great stabs, Earthquake and Earth Power Landorus also has impressive offensive stats and a good movepool to abuse its great abilities with: base 125 Attack, base 115 Special Attack, base 101 Speed, and access to fantastic boosting moves such as Swords Dance and Rock Polish as well as a powerful STAB Earthquake.</p>

<p>Unfortunately, the good news stops there. Unlike in OU, Landorus finds itself struggling to keep up with the powerful sweepers present in the Dream World metagame. With Garchomp and Excadrill, both of whom have better typing, andstats, and abilities as well as ability in Excadrill's case, running around, Landorus struggles to find something it has over them. Its weaknesses to common Water- and Ice-type attacks also let him down, meaning common threats can easily take him down also allow threats such as Genesect to take it down with ease. Don't be afraid to give Landorus a try though; if played to its strengths, the land genie can rip through teams.</p>

[SET]
name: Physical Sweeper
move 1: Rock Polish / Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Hidden Power Ice / Substitute
item: Life Orb / Leftovers
ability: Sand Force
nature: Hasty / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>This is one of Landorus's deadliest sets, and for good reason. Sand Force allows him to become a deadly sand sweeper. Not only that, but With access to Rock Polish and Swords Dance, Landorus becomes an unpredictable sweeper as well that only needs a turn of setup to pull off a sweep. Rock Polish is the preferred option, as he Landorus already has plenty of power and the extra Speed can help him it outspeed many common threats, like Genesect, Deoxys-S, Excadrill, Garchomp, Keldeo, and Thundurus, all of whom could revenge kill you Landorusotherwise. However, Swords Dance can be used to tear through defensive teams with Landorus's raw power. Earthquake and Stone Edge are obvious choices, as they not only receive a Sand Force boost, but also create the infamous "EdgeQuake" combo. *The last move is a bit of a toss-up between Substitute and Hidden Power Ice. Hidden Power Ice is the preferred option, as it can be used to OHKO Gliscor with a Life Orb. Substitute is another also viable option, as it can shields you from burns and Toxic Landorus from status such as burn or poisoning that could halt its sweep. It also allows you to scout and kill things like Genesect if you run Swords Dance.* Landorus to scout the opponent and safely KO faster threats such as Genesect after a Swords Dance.</p>

[ADDITIONAL COMMENTS]
<p>Sand Force is the preferred ability, as it boosts both Earthquake's and Stone Edge's power to scary levels in sandstorm boosting the Base Power of both Earthquake and Stone Edge in the sand. (I changed this since it is almost exactly the same as the sentence in Overview; remember, don't keep repeating the same sentences in your analysis) However, if you're not running Landorus in the on a sand team, Sheer Force is a fine option alternative, as the recoiless Life Orb is certainly nice prospect of not receiving Life Orb recoil is certainly nice. If using you run Sheer Force, (here, I wanted to avoid repeating ''using'' twice) using Rock Slide over Stone Edge is an option, as Rock Slide has only 20 less BP with Sheer Force and 10 more accuracy, making it more reliable. Life Orb is the item of choice here, as the extra power is highly appreciated. Leftovers is a viable option though for more longevity, especially if you use Substitute. A Jolly (or Hasty if you're using Hidden Power) nature is used to prevent Pokemon around the 100 base 100 Speed threshold from outspeeding him Landorus. The given EV spread maximizes Attack and Speed, allowing you to enjoy your make the most of Landorus's niche 101 Speed. However, if you choose Rock Polish is used, a spread of*104 HP / 252 Atk / 152 Spe is acceptable if you want more bulk; Landorus can still This spread will allow you to outspeed Adamant Excadrill in the sand after a Rock Polish with an Attack-boosting nature, or even Jolly Excadrill with Jolly or Naive. If using this spread, a Lonely or Adament nature is an option, as you will still be able to outspeed an Adamant Excadrill. You can still run a Speed boosting nature to outspeed Jolly Excadrill. Be careful with this spread though, as without the boost you will be outsped by many common threats, like Genesect. Hammer Arm is a decent option for hitting Air Balloon holders users such as Heatran; however, Fighting and Ground Fighting / Ground coverage is redundant, and as such it won't have any other use will thus not have any other use. In the same vein, On the*Swords Dance set, Brick Break is an option to instead of Hammer Arm on the Swords Dance set to avoid the Speed drop.</p>

<p>First of all, Landorus loves to be in a sandstorm to abuse his its Sand Force ability, so a Sand Stream user makes a good partner for Landorus. Tyranitar is the best choice, as it can lay down those Stealth Rocks that really help Landorus sweep as well as eliminate Skarmory and Bronzong, his biggest counters take out Skarmory and Bronzong, two of the biggest counters to Landorus, while also setting up Stealth Rock to ease up Landorus's sweep. Should you opt not to run Fire Blast on Tyranitar or use Tyranitar at all, Chandelure makes an excellent partner, as it can eliminate Skarmory and Bronzong with ease. Landorus also hates having that 4x weakness to Ice-type attacks, so something that can absorb those attacks is a great teammate attacks. Vaporeon can be a great aid here, as it can not only take those attacks, but also provide Wish support, greatly increasing Landorus's longevity. Chansey and Blissey are also good partners if you choose Swords Dance, as they can provide Thunder Wave support, slowing down dangerous threats like such as Latios and Choice Scarf Genesect who would otherwise destroy him. They can also provide Wish support and take Ice- and Water-type attacks. </p>

[SET]
name: Special Sweeper
move 1: Rock Polish / Calm Mind
move 2: Earth Power
move 3: Psychic*
move 4: Hidden Power Ice / Hammer Arm
item: Life Orb
ability: Sheer Force
nature: Timid / Hasty
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Landorus's most popular set, and one of if not his best. Although Landorus is usually viewed as a physical sweeper, he one must not forget that it actually has a usable base 115 Special Attack. Add Sheer Force and a the special movepool to abuse it, and you have a great dangerous, albeit underrated, threat. Rock Polish is the preferred choice of boosting move, as Landorus has plenty of power thanks to Sheer Force, so the and thus appreciates a Speed boost more is appreciated. It also allows him to outspeed many common threats. Calm Mind is an option for more power (and less importantly, Special Defense), but the added power isn't all that useful. It does nab the kill KO on some defensive variants of Dragonite and Tyranitar, as well as killing OHKOing Hippowdon, but outside of that it isn't very helpful otherwise. You also lose the surprise value, as the moment you use Calm Mind, the opponent will know you're going running a special set. *STAB, Sheer Force-boosted Earth Power is the crux of this set, getting stab and Sheer Force boosts for massive dealing heavy damage to anything that doesn't resist it. Psychic hits the plethora of Fighting-types in DW the metagame hard, particularly Breloom, who resists Earth Power; it also gets a Sheer Force boost. Hidden Power Ice is the best choice for the last slot, OHKOing Gliscor and even Dragonite after Stealth Rock damage. Dont forget though, thata neutral Earth Power is actually more powerful than a 2x effective Hidden Power Ice. As such, if Blissey, Chansey, and Air Balloon holders users worry you more, Hammer Arm is an acceptable option in the fourth moveslot to handle them. </p>

[ADDITIONAL COMMENTS]

<p>Life Orb should always be run on this set, as a 30% boost on most of your attacks Earth Power and Psychic with no drawbacks recoil is just too good to pass up on. A Timid (or Hasty nature with Hammer Arm) should always be used to best abuse your Landorus's base 101 Speed. As for the EV spread, there are many ways to EV Landorus quite a few options. The above spread is the best, as it maximizes power while allowing you Landorus to outspeed common base 100s without a boost. However, a bulkier spread of 104 HP / 252 SpA / 152 Spe gives a little more bulk while allowing you Landorus to outspeed Excadrill in the sand after a boost. If using Hammer Arm, you will need to run 200 Attack EVs to 2HKO Chansey with it 100% of the time.**However, a spread of 104 Atk / 252 SpA / 152 Spe still does 46.59 - 54.82% to her it, which in most scenarios is usually good enough.*</p>

<p>Landorus actually has a few more options to run on this set. Focus Blast is an option, as with the Sheer Force boost, it becomes insanely powerful. However, Fighting- and Ground-type attacks are fairly redundant coverage-wise, and Hammer Arm has more utility, making Focus Blast inferior. Oddly enough, he Landorus also gets Sludge Wave, which is another powerful move that will usually canbe used to hit Celebi. Unfortunately, its power just isn't worth Poison's the terrible coverage it provides.</p>

<p>Unlike Landorus's other sets, this one doesn't require sandstorm support to be effective. In fact, this one even makes a good sandstorm counter. The best sandstorm abuser, Excadrill, fails to KO even after a Swords Dance, whereas Landorus can easily KO with Earth Power. Other common Pokemon found in the onsand teams, like Garchomp, Terrakion, Sandslash, and Chandelure, are all OHKOed by either Earth Power or Hidden Power Ice. Even Tyranitar and Hippowdon are 2HKOed by Earth Power. So, running Landorus as an anti-sand Pokemon is great idea. Also, Landorus can take out Blissey if he it runs Hammer Arm, so running it with stuff that gets walled by the blobs, like Pokemon that appreciate having the blobs out of the way, like Manaphy and Volcarona, can work well for teammates. As for supporting Landorus himself, Vaporeon again makes a great partner, as she it can take Ice- and Water-type hits and provide handy Wish support. Chansey and Blissey can do the same thing. Another good partner is Chandelure; it She can eliminate levitating Steel-types like Bronzong, whereas Landorus can take down those sand sweepers that threaten her Chandelure's existence. Landorus also makes a great lure, as most people expect a physical set. Rock Polish helps the illusion even more, as most Landorus that run Rock Polish will be physical. As such, pairing Landorus with powerful physical sweepers works well. Excadrill and Garchomp work especially well, as they will be run in sandstorm, further convincing the opponent that Landorus is running the physical set.</p>

[SET]
name: Choice
move 1: U-turn
move 2: Earthquake
move 3: Stone Edge
move 4: Hidden Power Ice / Hammer Arm
item: Choice Scarf / Choice Band
ability: Sand Force
nature: Hasty / Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>Despite his its great Attack, Speed, and abilities, Landorus often finds itself outclassed when it comes to a Choice set by other Pokemon with better Attack, Speed, and abilities, namely Garchomp and Excadrill. However, Landorus does have one thing over those two, and that is U-turn. U-turn turns Landorus into an excellent scout, allowing it to find scout for his counters and eliminate them. When he's not U-turning, Earthquake will be Landorus's primary attack, as it's reliable, powerful, and receives STAB and Sand Force boosts. Stone Edge is another powerful option that forms the "EdgeQuake" combo, giving Landorus great coverage. Once again, you must make the tough choice between Hidden Power and Hammer Arm. Like before, Hidden Power Ice is for taking out Gliscor and Dragonite, whereas Hammer Arm beats Air Balloon users such as HeatranPokemon holding an Air Balloon.</p>

[ADDITIONAL COMMENTS]

<p>The biggest choice with this set is whether to use a Choice Scarf or Choice Band. Choice Scarf is the better option, as it allows Landorus to serve as an excellent scout. Sand Force also allows it to boosts Earthquake and Stone Edge, meaning it can sweep late-game if needed. Choice Band is an option, as with Sand Force, and base 125 attack, and stab Earthquake, Landorus is sure to put a dint in anything Choice Band can be used for the great power it offers and the surprise factor, as most opponents will expect Landorus to run a Choice Scarf; however, Landorus will no longer be able to function as a speedy scout, which is one of its main niches. However, he really struggles with not be outclassed here, as having a Band means he's not as good a scooter, which is his niche. Really the only reason to use it is for the surprise factor, as most people will be expecting a set-up sweeper or Scarf user when they see him.*</p>

<p>You really only want to be using Sand Force on this set. The only thing you get from Sheer Force is a boosted Rock Slide, and that is much weaker and only has 10 more accuracy than Stone Edge. You also lose the valuable Earthquake boost. Stick with Sand Force. Like his the other sets, Jolly or Hasty are the preferred natures to abuse his Landorus's base 101 Speed. As for EVs, max Attack and Speed is the to go, as Landorus will need it to be effective. </p>

<p>Sand Stream support is highly appreciated, as it gives you Landorus a much needed Sand Force boost. Tyranitar is again the best option, as it he can set up Stealth Rock and fry Skarmory and Bronzong with Fire Blast. Rotom-W makes a great partner for this set, as it not only absorbs Ice- and Water-type attacks, but also forms a "VoltTurn" core. Rotom can also and beats Skarmory, which is extremely helpful. Rapid Spin support is appreciated for this set, as you'll be doing plenty of switching Landorus will be switching frequently. Starmie makes a great choice, taking hits Landorus can't take as well as cooking frying Skarmory with Thunderbolt. Forretress works too, as it can provide hazard support to punish the switches the opponent will be making.</p>

[Other Options]

<p>Landorus actually has a pretty diverse movepool, and as such, it has plenty of other options. Smack Down is one of the better ones, as it actually allows him Landorus to defeat its worst enemies: Skarmory and Bronzong. However, that's its only use, so whether it's worth a moveslot is questionable. Explosion is also a decent option to go down with a bang, but the nerf it received this generation limits its effectiveness. However, Explosion is a lot less powerful this generation, do it isn't too terribly powerful. Landorus also gets Bulk Up, however, but the Defense boost isn't that helpful, as he it already resists common physical attacks; besides, A +2 Attack boost from Swords Dance provides a greater boost to Attack is much more useful. Landorus also has access to Grass Knot, which can be used to take down some bulky Water-types such as like Quagsire, Gastrodon, and Slowbro. However, it has no other use outside of that, so finding a slot for it is difficult. Another possible set would be a ''Double Dance'' set with Swords Dance and Rock Polish, however, butTerrakion generally outclasses him Landorus in this role. Lastly, Expert Belt can be used to fake a Choice item and surprise Gliscor, however, but the loss of power can be a downer.* cause Landorus to miss out on key KOs.</p>

[Checks and Counters]

<p>Landorus's biggest checks are Skarmory and is Bronzong, which Bronzong can take any attack in Landorus's arsenal and retaliate with Hidden Power Ice and Brave Bird, respectively. However, they need to be wary of Smack Down as they switch in, as Landorus can then KO with Earthquake. Skarmory fits in the same boat. Just watch out for stray Smack Downs, as those can shut you down. Hippowdon also makes a decent check, as it is only 3HKOed by any varient physical sets and can strike back with Ice Fang. Aside from these three, Landorus's counters depend on what set it is he's running. Gliscor can beat any Landorus without Hidden Power Ice, especially if it has Ice Fang. Choice Scarf Genesect can take down any Landorus without a Speed boost. Blissey and Chansey can take on the special variant, just but need to watch out for Hammer Arm. Intimidate Gyarados is also a decent counter, as a Sand Force-boosted Stone Edge can only do 91% max after Intimidate, whereas an unboosted Waterfall KOs 99% most of the time after Stealth Rock. Finally, the many DW threats that can outspeed Landorus, like such as Keldeo, Garchomp, and offensive Deoxys-S, can beat non-Choice Scarf variants or ones without a Rock Polish boost.</p>


I am not going to lie, this was pretty sub-par. I suggest reading the Spelling and Grammar Standards article as well as some of the on-site analyses to get a feel of our grammar and prose standards, since there were several repeated errors in this analysis. Some of these would be alternating between ''he / she'' and ''it'' when you refer to Pokemon and using ''you'' to refer to Landorus. However, I am sure that with some more practice, you will certainly improve. Good luck!



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It doesn't look like Pippy is going to get to this, so I implemented C_P's check and did my own in the OP, so this is done.
 

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