[Overview]
Thanks to its ability Sheer Force and Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Ubers metagame, being capable of breaking most of the defensive cores and threatening top-tier defensive foes such as Necrozma-DM and Eternatus. Moreover, its coverage can threaten almost every Pokemon in the metagame. Landorus's Speed sets it apart from other wallbreakers, the majority of which have a base Speed between 90 and 100. However, common threats like Marshadow and Calyrex-S outspeed and threaten it. While Landorus's Ground / Flying typing gives it two useful immunities that allow it to switch in on Pokemon like Groudon, its lack of bulk doesn't allow it to switch in often. Overall, Landorus has a unique role in the Ubers metagame, even though it competes with other special attackers like Eternatus and Calyrex-S.
[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Earth Power is Landorus's main STAB move and allows it to hit the majority of the metagame neutrally. Rock Slide lets Landorus hit Flying-types such as Ho-Oh and Yveltal while giving almost perfect neutral coverage alongside Earth Power. Knock Off's main utility is to remove Heavy-Duty Boots from opposing Pokemon, making it extremely useful to apply pressure with entry hazards. Sludge Wave is an option to prevent Xerneas from using Geomancy in front of Landorus, leaving Xerneas vulnerable to priority or even OHKOing it if Stealth Rock is up. Thanks to the pressure Landorus applies on the opposite team, it can also easily set up Stealth Rock. As far as Superpower is concerned, it allows Landorus to hit special walls like Blissey and Ferrothorn hard. Explosion is a useful option on hyper offense teams with Sticky Web, preventing the foe from using Defog or Rapid Spin. Sheer Force negates Life Orb recoil when using Earth Power, Rock Slide, or Sludge Wave. A Naive nature along with maximum investment in Speed allows Landorus to outspeed common base 90 and 100 Speed Pokemon, while maximizing its damage from Rock Slide and Superpower.
Landorus appreciates entry hazards being up on the opponent's field to help it wallbreak; therefore, Spikes support from Ferrothorn greatly helps it. Necrozma-DM is a good teammate too if Landorus doesn't have Stealth Rock. Also, Pokemon like Ho-Oh work well with Landorus, since they can switch in on Pokemon that threaten Landorus while also being able to use Defog. Pivots such as Yveltal and Blissey allow Landorus to switch safely onto the field, since it's relatively frail. Paralysis spreaders like Ho-Oh and Xerneas remedy one of the main weaknesses of Landorus: its Speed. Offensive partners such as Marshadow and Calyrex-S appreciate Landorus's ability to remove their checks or their checks' items; in return, they can eliminate faster threats, which Landorus can't handle.
[STRATEGY COMMENTS]
Other Options
====
A Calm Mind set with three attacks can be used on Landorus, as it can outright sweep a team that doesn't have a Pokemon able to outspeed it. Otherwise, though, Landorus doesn't have the bulk to take a turn to set up. Moreover, due to Landorus's already huge wallbreaking potential, Calm Mind won't help it carry out its role. Rock Polish is also an option to consider, as it allows Landorus to sweep late-game if the opposing team is chipped or is hyper offensive.
Checks and Counters
====
**Faster Attackers**: Pokemon like Calyrex-S, offensive Eternatus, and Marshadow can threaten Landorus, since they're faster than it and Landorus is frail. Moreover, Choice Scarf users such as Kyogre, Palkia, and Galarian Darmanitan can also threaten Landorus, since they all have an attack to hit it super effectively.
**Corviknight and Skarmory **: Thanks to their great typing, these two Pokemon are the only ones that can switch into Landorus and fear nothing. Moreover, Corviknight can use Landorus to recover momentum and Skarmory can set Spikes.
[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[Fc, 511624], [SiTuM, 274590]]
- Grammar checked by: [[Finland, 517429], [The Dutch Plumberjack, 232216]]
Thanks to its ability Sheer Force and Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Ubers metagame, being capable of breaking most of the defensive cores and threatening top-tier defensive foes such as Necrozma-DM and Eternatus. Moreover, its coverage can threaten almost every Pokemon in the metagame. Landorus's Speed sets it apart from other wallbreakers, the majority of which have a base Speed between 90 and 100. However, common threats like Marshadow and Calyrex-S outspeed and threaten it. While Landorus's Ground / Flying typing gives it two useful immunities that allow it to switch in on Pokemon like Groudon, its lack of bulk doesn't allow it to switch in often. Overall, Landorus has a unique role in the Ubers metagame, even though it competes with other special attackers like Eternatus and Calyrex-S.
[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Earth Power is Landorus's main STAB move and allows it to hit the majority of the metagame neutrally. Rock Slide lets Landorus hit Flying-types such as Ho-Oh and Yveltal while giving almost perfect neutral coverage alongside Earth Power. Knock Off's main utility is to remove Heavy-Duty Boots from opposing Pokemon, making it extremely useful to apply pressure with entry hazards. Sludge Wave is an option to prevent Xerneas from using Geomancy in front of Landorus, leaving Xerneas vulnerable to priority or even OHKOing it if Stealth Rock is up. Thanks to the pressure Landorus applies on the opposite team, it can also easily set up Stealth Rock. As far as Superpower is concerned, it allows Landorus to hit special walls like Blissey and Ferrothorn hard. Explosion is a useful option on hyper offense teams with Sticky Web, preventing the foe from using Defog or Rapid Spin. Sheer Force negates Life Orb recoil when using Earth Power, Rock Slide, or Sludge Wave. A Naive nature along with maximum investment in Speed allows Landorus to outspeed common base 90 and 100 Speed Pokemon, while maximizing its damage from Rock Slide and Superpower.
Landorus appreciates entry hazards being up on the opponent's field to help it wallbreak; therefore, Spikes support from Ferrothorn greatly helps it. Necrozma-DM is a good teammate too if Landorus doesn't have Stealth Rock. Also, Pokemon like Ho-Oh work well with Landorus, since they can switch in on Pokemon that threaten Landorus while also being able to use Defog. Pivots such as Yveltal and Blissey allow Landorus to switch safely onto the field, since it's relatively frail. Paralysis spreaders like Ho-Oh and Xerneas remedy one of the main weaknesses of Landorus: its Speed. Offensive partners such as Marshadow and Calyrex-S appreciate Landorus's ability to remove their checks or their checks' items; in return, they can eliminate faster threats, which Landorus can't handle.
[STRATEGY COMMENTS]
Other Options
====
A Calm Mind set with three attacks can be used on Landorus, as it can outright sweep a team that doesn't have a Pokemon able to outspeed it. Otherwise, though, Landorus doesn't have the bulk to take a turn to set up. Moreover, due to Landorus's already huge wallbreaking potential, Calm Mind won't help it carry out its role. Rock Polish is also an option to consider, as it allows Landorus to sweep late-game if the opposing team is chipped or is hyper offensive.
Checks and Counters
====
**Faster Attackers**: Pokemon like Calyrex-S, offensive Eternatus, and Marshadow can threaten Landorus, since they're faster than it and Landorus is frail. Moreover, Choice Scarf users such as Kyogre, Palkia, and Galarian Darmanitan can also threaten Landorus, since they all have an attack to hit it super effectively.
**Corviknight and Skarmory **: Thanks to their great typing, these two Pokemon are the only ones that can switch into Landorus and fear nothing. Moreover, Corviknight can use Landorus to recover momentum and Skarmory can set Spikes.
[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[Fc, 511624], [SiTuM, 274590]]
- Grammar checked by: [[Finland, 517429], [The Dutch Plumberjack, 232216]]
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