Ubers Landorus

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Maxomega

supra ludio
[Overview]

Thanks to its ability Sheer Force and Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Ubers metagame, being capable of breaking most of the defensive cores and threatening top-tier defensive foes such as Necrozma-DM and Eternatus. Moreover, its coverage can threaten almost every Pokemon in the metagame. Landorus's Speed sets it apart from other wallbreakers, the majority of which have a base Speed between 90 and 100. However, common threats like Marshadow and Calyrex-S outspeed and threaten it. While Landorus's Ground / Flying typing gives it two useful immunities that allow it to switch in on Pokemon like Groudon, its lack of bulk doesn't allow it to switch in often. Overall, Landorus has a unique role in the Ubers metagame, even though it competes with other special attackers like Eternatus and Calyrex-S.

[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Earth Power is Landorus's main STAB move and allows it to hit the majority of the metagame neutrally. Rock Slide lets Landorus hit Flying-types such as Ho-Oh and Yveltal while giving almost perfect neutral coverage alongside Earth Power. Knock Off's main utility is to remove Heavy-Duty Boots from opposing Pokemon, making it extremely useful to apply pressure with entry hazards. Sludge Wave is an option to prevent Xerneas from using Geomancy in front of Landorus, leaving Xerneas vulnerable to priority or even OHKOing it if Stealth Rock is up. Thanks to the pressure Landorus applies on the opposite team, it can also easily set up Stealth Rock. As far as Superpower is concerned, it allows Landorus to hit special walls like Blissey and Ferrothorn hard. Explosion is a useful option on hyper offense teams with Sticky Web, preventing the foe from using Defog or Rapid Spin. Sheer Force negates Life Orb recoil when using Earth Power, Rock Slide, or Sludge Wave. A Naive nature along with maximum investment in Speed allows Landorus to outspeed common base 90 and 100 Speed Pokemon, while maximizing its damage from Rock Slide and Superpower.

Landorus appreciates entry hazards being up on the opponent's field to help it wallbreak; therefore, Spikes support from Ferrothorn greatly helps it. Necrozma-DM is a good teammate too if Landorus doesn't have Stealth Rock. Also, Pokemon like Ho-Oh work well with Landorus, since they can switch in on Pokemon that threaten Landorus while also being able to use Defog. Pivots such as Yveltal and Blissey allow Landorus to switch safely onto the field, since it's relatively frail. Paralysis spreaders like Ho-Oh and Xerneas remedy one of the main weaknesses of Landorus: its Speed. Offensive partners such as Marshadow and Calyrex-S appreciate Landorus's ability to remove their checks or their checks' items; in return, they can eliminate faster threats, which Landorus can't handle.

[STRATEGY COMMENTS]

Other Options
====

A Calm Mind set with three attacks can be used on Landorus, as it can outright sweep a team that doesn't have a Pokemon able to outspeed it. Otherwise, though, Landorus doesn't have the bulk to take a turn to set up. Moreover, due to Landorus's already huge wallbreaking potential, Calm Mind won't help it carry out its role. Rock Polish is also an option to consider, as it allows Landorus to sweep late-game if the opposing team is chipped or is hyper offensive.

Checks and Counters
====

**Faster Attackers**: Pokemon like Calyrex-S, offensive Eternatus, and Marshadow can threaten Landorus, since they're faster than it and Landorus is frail. Moreover, Choice Scarf users such as Kyogre, Palkia, and Galarian Darmanitan can also threaten Landorus, since they all have an attack to hit it super effectively.

**Corviknight and Skarmory **: Thanks to their great typing, these two Pokemon are the only ones that can switch into Landorus and fear nothing. Moreover, Corviknight can use Landorus to recover momentum and Skarmory can set Spikes.

[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[Fc, 511624], [SiTuM, 274590]]
- Grammar checked by: [[Finland, 517429], [The Dutch Plumberjack, 232216]]
 
Last edited:
Comments in Blue
Additions in Green
Removals in Red

[Overview]

  • Thanks to its ability Sheer Force and the Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Uber metagame. It is able of breaking most of the defensive cores in Ubers. Defensive top-tier such as Necrozma-DM or Eternatus are completely annihilated by it.
  • Moreover, its coverage is extremely large and it gives Landorus the possibility of virtually threaten any almost every Pokemon present in the Uber metagame.
  • Its Speed stands out Landorus from the other wallbreakers, since most of the Legendary Pokemon have a Speed between 90 and 100. However, common threats like Zacian and Calyrex-S outspeed and threaten it.
  • Its Ground-Flying typing gives him two useful immunities to Ground and Electric attacks, allowing it to switch on Pokemon like Groudon. But its resistances aren't that great, Bug, Fighting and Poison being types that are not often seen offensively in the metagame. I don't think this is super relevant, if they aren't seen much no need to touch on them, especially with lando being so frail sometimes it doesn't matter, with ada marsh cc even being a roll to 2hko
  • Despite its good typing, its lack of bulk doesn't allow it to switch often on the field. Then, it is difficult for it to apply pressure on the opposing team throughout the game.
  • Overall, Landorus has an unique role in the Ubers metagame, despite the fact that it is in competition with other faster special attackers like Eternatus or Calyrex-S.

[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

  • Earth Power is Landorus' main STAB and allows it to neutrally hit the majority of the Uber metagame.
  • Rock Slide gives the possibility to Landorus to hit Flying-types such as Ho-Oh or Yveltal, and to touch at least effectively almost any Pokemon in the game by forming the EdgeQuake combo.
  • Thanks to Knock Off, Landorus can be an useful utility Pokemon while threatening most of the Ubers Pokemon. The main utility of Knock Off is to remove boots from opposing Pokemon, being extremely useful to apply pressure with hazards.
  • Sludge Wave makes Landorus not a free set-up fodder for Xerneas, since Earth Power's damages aren't good enough to prevent Xerneas from using a Geomancy. Sludge wave doesn't ever OHKO, I think this can be reworded to just saying it deals much more damage to xerneas which punishes Geomancy harder and leaves it susceptible to things like prioirty
  • Thanks to the pressure Landorus applies on the opposite team, it can easily set up Stealth Rock on the opposing field.
  • Superpower allows Landorus to hit hard special walls, like Blissey or Ferrothorn, making it not completely wall by them.
  • Explosion is a useful option on Landorus in Hyper Offense teams with Sticky Webs, preventing the opponent to use Defog or Rapid Spin.
  • Life Orb and Sheer Force pair well since the recoil of the Life Orb is negated if Landorus uses a move with a secondary effect. Therefore, Life Orb doesn't damage Landorus when using Earth Power, Rock Slide or Sludge Wave, and doesn't make more frail than it is already. Could probably work these 2 sentences into 1 by just listing the moves as examples of which have the secondary effect removed
  • Naive along a maximum investment in Speed allows Landorus to outspeed base 90 or 100 Speed which are really common in Ubers. Naive is used over Timid to maximize Landorus' damages from Rock Slide or Superpower, despite the fact that it lowers Landorus' bulk. The rest of the investments is put in Special Attack and Attack, allowing Landorus to hit as hard as possible, and then fulfilling its wallbreaking role. I feel like this point can be compacted down a lot, saying just naive outspeeds these threats while maintaining mixed attack power is fine, and it's a standard 252/252 ev spread so doesn't need a ton of explaining

Team Options:
  • Hazards setters: Landorus appreciates the fact that hazards are on the opponent field. Indeed, hazards help Landorus in its wallbreaking role. Therefore, Pokemon like Necrozma-DM or Ferrothorn greatly support it. Moreover, these latters appreciate Landorus wallbreaking, removing potent threats such as Eternatus or Ho-Oh. Focus more on Ferro's spikes here and mention ndm as a rocks setter only if lando itself doesn't have rocks since that's a main set slash
  • Hazards removers: If Landorus has Stealth Rockck, then hazards removers pair well with it since they can form a good hazard control core. Therefore, Pokemon like Yveltal or Ho-Oh work well with Landorus. Moreover, these latters appreciate Landorus wallbreaking, removing potent threats such as Groudon or Eternatus. This point feels awkward, because rocks lando ideally forces pressure to keep rocks up or finds itself on HO teams as an offensive rocker where defog won't be present. I think you can mention these as defensive partners that appreciate its breaking and their pivoting into attackers like caly-s while also defogging, but shorten and simplify it a bit if possible since lando itself isn't really harmed by opposing hazards
  • Momentum users: Pokemon with U-turn, Volt Switch or Teleport allow Landorus to switch safely on the field, since it's relatively frail. Then, it can threaten the opposing team. Therefore, Pokemon such as Yveltal or Blissey are good partners for Landorus.
  • Paralysis spreaders: Pokemon with Thunder Wave or Glare remedy to one of the main weaknesses, compared to other wallbreakers, of Landorus: its speed. Therefore, Pokemon like Ho-Oh or Xerneas give a good support to Landorus.
  • Offensive partners: Pokemon such as Zacian or Calyrex-S appreciate the wallbreaking capacity and access to Knock Off of Landorus since it can remove their checks or their items. In return, Choice Scarf Kyogre and Marshadow having a good speed, they can eliminate faster threats which Landorus can't handle.

[STRATEGY COMMENTS]

Other Options
====

  • A Calm Mind Set with 3 attacks can be used on Landorus. However, it requires a set-up turn and Landorus hasn't the best bulk to do that. Moreover due to its already huge wallbreaking potential, Calm Mind won't help Landorus fulfilling its role.

Checks and Counters
====

**Faster offensive attackers**: Pokemon like Calyrex-S, Zacian or Marshadow can threaten Landorus since they're faster than it and hit hard whereas Landorus is frail as far as its bulk is concerned. Moreover Choice Scarf users such as Kyogre, Palkia or Darmanitan-Galar can also threaten Landorus since they all have an attack to hit super effectively on it.

**Corviknight and Skarmory**: These 2 are some of the few mons that can take hits and heal them off repeatedly, so they deserve a mention as some of the only defensive answers to the standard set

[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]
Some sentences here seem to get a little wordy which I mentioned a bit, when moving to paragraph form see if there's any fluff you can maybe cut down, the content is solid though

QC 1/2
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A Calm Mind Set with 3 attacks can be used on Landorus. However, it requires a set-up turn and Landorus hasn't the best bulk to do that. Moreover due to its already huge wallbreaking potential, Calm Mind won't help Landorus fulfilling its role.

i guess you could also mention rock polish, it can help to sweep HO or a chipped offense.

QC 2/2
 
Amateur GP check. Please be EXTREMELY careful when reviewing this check. :blobthumbsup:
[Overview]

Thanks to its ability Sheer Force and Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Ubers metagame, being capable of breaking most of the defensive cores in Ubers (RC) and threatening top-tier defensive foes top-tier such as Necrozma-DM and Eternatus. Moreover, its coverage is extremely large can threaten almost and it gives Landorus the possibility of virtually almost every Pokemon present in the Uber metagame. Its Speed stands out Landorus from the other wallbreakers Its speed sets Landorus apart from other wallbreakers, the majority having a base Speed between 90 and 100. However, common threats like Zacian and Calyrex-S outspeed and threaten it. Its Ground-Flying Landorus's Ground/Flying typing gives him it two useful immunities to Ground and Electric attacks, allowing it to switch on Pokemon like Groudon. Despite its good typing, its lack of bulk doesn't allow it to switch in often on the field. Overall, Landorus has an unique role in the Ubers metagame, even though it competes with other special attackers like Eternatus or and Calyrex-S.

[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Earth Power is Landorus's main STAB move and allows it to neutrally hit the majority of the Uber metagame. Rock Slide gives the possibility to lets Landorus to hit Flying-types such as Ho-Oh or and Yveltal (RC) while touching giving almost perfect neutral coverage combined with Earth Power. effectively almost any Pokemon in the game. For Knock Off, its main utility is to remove boots Heavy-Duty Boots from opposing Pokemon, being extremely useful to apply pressure with hazards. Sludge Wave is an option to consider, allowing Landorus to punish prevent Xerneas from using Geomancy in front of it, and leaving Xerneas vulnerable to priority, (AC) (or being even able to OHKOing if Stealth Rock are is up). Thanks to the pressure Landorus applies on the opposite team, it can easily set up Stealth Rock. (AP) on the opposing field. Then, it's a good option to consider. As far as Superpower is concerned, it allows Landorus to hit hard special walls (RC) like Blissey and Ferrothorn hard. Explosion is a useful option in Hyper Offense on hyper offense teams with Sticky Webs, preventing the opponent foe to use from using Defog or Rapid Spin. Sheer Force negates Life Orb recoil when using Earth Power, Rock Slide, or Sludge Wave Life Orb and Sheer Force pair well since the recoil of the Life Orb is negated if Landorus uses a move with a secondary effect, such as Earth Power, Rock Slide or Sludge Wave. A Naive nature along a with maximum investment in Speed allows Landorus to outspeed base 90 or 100 Speed Pokemon, (AC) which are really common in Ubers, while maximizing Landorus's damages from Rock Slide or and Superpower.

Landorus appreciates the fact that entry hazards are being up on the opponent's field to help it wallbreak; (period > semicolon) therefore, Spikes support from Ferrothorn greatly helps Landorus in its wallbreaking role. Necrozma-DM is a good teammate too if Landorus doesn't have Stealth Rock. Also, Pokemon like Ho-Oh work well with Landorus, (AC) since they can switch in on Pokemon, (AC) which threaten Landorus while also being able to use Defog. Momentum Pivot users such as Yveltal or and Blissey are good partners for Landorus, allowing the latter to switch safely onto the field, since it's relatively frail. Paralysis spreaders remedy to one of the main weaknesses of Landorus: its Speed. Therefore, Pokemon like Ho-Oh or and Xerneas give a good support to Landorus. Offensive partners such as Zacian or and Calyrex-S appreciate Landorus, (AC) since it can remove their checks or their checks' items of the latters. In return, Zacian and Calyrex-S can eliminate faster threats, (AC) which Landorus can't handle.

[STRATEGY COMMENTS]

Other Options
====

A Calm Mind Set with 3 three attacks can be used on Landorus. However, it requires a set-up set up turn and Landorus hasn't the best bulk to do that doesn't have the best bulk to do so. Moreover, due to its already huge wallbreaking potential, Calm Mind won't help Landorus fulfilling carry out its role. (Original post should explain why you would ever use it then) Rock Polish is also an option to consider, as it allows Landorus to sweep late-game if the opposing team is chipped or if the team or is an HO hyper offensive.

Checks and Counters
====

**Faster Offensive Attackers**: Pokemon like Calyrex-S, Zacian, (AC) and Marshadow can threaten Landorus, (AC) since they're faster than it and hit hard and Landorus is frail as far as its bulk is concerned. Moreover, (AC) Choice Scarf users such as Kyogre, Palkia, (AC) and Darmanitan-Galarian Darmanitan can also threaten Landorus, (AC) since they all have an attack to hit it super effectively.

**Corviknight and Skarmory **: Thanks to their great typing, these two Pokemon are the only ones that can switch into Landorus and fear nothing. Moreover, these latters can use Landorus as a way to recover momentum (for Corviknight) or to set Spikes on your field (for Skarmory). Moreover, Corviknight can use Landorus to recover momentum and Skarmory can set spikes.

[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[Fc, 511624], [SiTuM, 274590]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
Last edited:
Add/Fix Remove Comment
(RC): Remove Comma

[Overview]

Thanks to its ability Sheer Force and the Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Ubers metagame, being capable of breaking most of the defensive cores and threatening top-tier defensive foes such as Necrozma-DM and Eternatus. Moreover, its coverage can threaten almost every Pokemon in the metagame. Its speed sets Landorus Landorus's Speed sets it apart from other wallbreakers, the majority having a base Speed between 90 and 100. However, common threats like Zacian and Calyrex-S outspeed and threaten it. Landorus's Ground / Flying (added spaces around slash) typing gives it two useful immunities to Ground and Electric, allowing it to switch in on Pokemon like Groudon. Despite its good typing, its lack of bulk doesn't allow it to switch in often on the field. Overall, Landorus has a unique role in the Ubers metagame, even though it competes with other special attackers like Eternatus and Calyrex-S.

[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Earth Power is Landorus's main STAB move and allows it to neutrally hit the majority of the metagame. Rock Slide lets Landorus hit Flying-types such as Ho-Oh and Yveltal (RC) while giving almost perfect neutral coverage combined with alongside Earth Power. For Knock Off, its main utility is to remove Heavy-Duty Boots from opposing Pokemon, being extremely useful to apply pressure with hazards. Sludge Wave is an option to consider, allowing Landorus to prevent Xerneas from using Geomancy in front of it, leaving Xerneas vulnerable to priority (RC) or being even OHKOing it if Stealth Rock is up. Thanks to the pressure Landorus applies on the opposite team, it can easily set up Stealth Rock. As far as Superpower is concerned, it allows Landorus to hit special walls like Blissey and Ferrothorn hard. Explosion is a useful option on hyper offense teams with Sticky Web, preventing the foe from using Defog or Rapid Spin. Sheer Force negates Life Orb recoil when using Earth Power, Rock Slide, or Sludge Wave. A Naive nature along with maximum investment in Speed allows Landorus to outspeed base 90 or and 100 Speed Pokemon, which are really common in Ubers, while maximizing Landorus's its damage from Rock Slide and Superpower.

Landorus appreciates entry hazards being up on the opponent's field to help its wallbreak; therefore, Spikes support from Ferrothorn greatly helps Landorus in its wallbreaking role it. Necrozma-DM is a good teammate too if Landorus doesn't have Stealth Rock. Also, Pokemon like Ho-Oh work well with Landorus, since they can switch in on Pokemon, which Pokemon that threaten Landorus while also being able to use Defog. Pivot users Pivots such as Yveltal and Blissey are good partners for Landorus, allowing the latter it to switch safely onto the field, since it's relatively frail. Paralysis spreaders remedy one of the main weaknesses of Landorus: its Speed. Therefore, Pokemon like Ho-Oh and Xerneas give good support to Landorus. Offensive partners such as Zacian and Calyrex-S appreciate Landorus, since it can remove their checks or their checks' items. In return, Zacian and Calyrex-S can eliminate faster threats, which Landorus can't handle.

[STRATEGY COMMENTS]

Other Options
====

A Calm Mind Set with three attacks can be used on Landorus. (why? it doesnt help it wallbreak, you say. what does it do?) However, it requires a setup (was "set up") turn and Landorus doesn't have the best bulk to do so set up. Moreover, (AC) due to its Landorus's already huge wallbreaking potential, Calm Mind won't help Landorus it carry out its role. Rock Polish is also an option to consider, as it allows Landorus to sweep late-game if the opposing team is chipped or is an hyper offensive.

Checks and Counters
====

**Faster Offensive Attackers**: Pokemon like Calyrex-S, Zacian, and Marshadow can threaten Landorus, since they're faster than it and hit hard, (AC) and Landorus is frail as far as its bulk is concerned. Moreover, Choice Scarf users such as Kyogre, Palkia, and Galarian Darmanitan (removed hyphen) can also threaten Landorus, since they all have an attack to hit it super effectively on it.

**Corviknight and Skarmory**: (removed extra space before asterisks) Thanks to their great typing, these two Pokemon are the only ones that can switch into Landorus and fear nothing. Moreover, Corviknight can use Landorus to recover momentum and Skarmory can set Spikes.

[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[Fc, 511624], [SiTuM, 274590]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]
margaret.gif
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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[Overview]

Thanks to its ability Sheer Force and Life Orb combined with its good Special Attack, Landorus is a potent wallbreaker in the Ubers metagame, being capable of breaking most of the defensive cores and threatening top-tier defensive foes such as Necrozma-DM and Eternatus. Moreover, its coverage can threaten almost every Pokemon in the metagame. Landorus's Speed sets it apart from other wallbreakers, the majority having of which have a base Speed between 90 and 100. However, common threats like Zacian and Calyrex-S outspeed and threaten it. While Landorus's Ground / Flying (spacing) typing gives it two useful immunities to Ground and Electric, allowing that allow it to switch in on Pokemon like Groudon, (comma) Despite its good typing, its lack of bulk doesn't allow it to switch in often. Overall, Landorus has a unique role in the Ubers metagame, even though it competes with other special attackers like Eternatus and Calyrex-S.

[SET]
name: Wallbreaker
move 1: Earth Power
move 2: Rock Slide
move 3: Knock Off / Sludge Wave / Stealth Rock
move 4: Superpower / Explosion
item: Life Orb
ability: Sheer Force
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]

Earth Power is Landorus's main STAB move and allows it to neutrally hit the majority of the metagame neutrally. Rock Slide lets Landorus hit Flying-types such as Ho-Oh and Yveltal (RC) while giving almost perfect neutral coverage alongside Earth Power. For Knock Off's, its main utility is to remove Heavy-Duty Boots from opposing Pokemon, being making it extremely useful to apply pressure with entry hazards. Sludge Wave is an option to consider, allowing Landorus to prevent Xerneas from using Geomancy in front of it Landorus, leaving Xerneas vulnerable to priority or even OHKOing it if Stealth Rock is up. Thanks to the pressure Landorus applies on the opposite team, it can also easily set up Stealth Rock. As far as Superpower is concerned, it allows Landorus to hit special walls like Blissey and Ferrothorn hard. Explosion is a useful option on hyper offense teams with Sticky Web, preventing the foe from using Defog or Rapid Spin. Sheer Force negates Life Orb recoil when using Earth Power, Rock Slide, or Sludge Wave. A Naive nature along with maximum investment in Speed allows Landorus to outspeed common base 90 and 100 Speed Pokemon, which are really common in Ubers, while maximizing its damage from Rock Slide and Superpower.

Landorus appreciates entry hazards being up on the opponent's field to help it wallbreak; therefore, Spikes support from Ferrothorn greatly helps it. Necrozma-DM is a good teammate too if Landorus doesn't have Stealth Rock. Also, Pokemon like Ho-Oh work well with Landorus, since they can switch in on Pokemon that threaten Landorus while also being able to use Defog. Pivots such as Yveltal and Blissey are good partners for Landorus, allowing it allow Landorus to switch safely onto the field, since it's relatively frail. Paralysis spreaders like Ho-Oh and Xerneas (not Pokemon that I have particularly pegged as paralysis spreaders though?) remedy one of the main weaknesses of Landorus: its Speed. Therefore, Pokemon like Ho-Oh and Xerneas give good support to Landorus. Offensive partners such as Zacian and Calyrex-S appreciate Landorus's, since it can ability to remove their checks or their checks' items; in return, Zacian and Calyrex-S they can eliminate faster threats, which Landorus can't handle.

[STRATEGY COMMENTS]

Other Options
====

A Calm Mind set with three attacks can be used on Landorus, as it can straightforward 6-0 outright sweep a team that doesn't have a Pokemon able to outspeed it. Otherwise, though, Landorus doesn't have the bulk to take a turn to set up. Moreover, due to Landorus's already huge wallbreaking potential, Calm Mind won't help it carry out its role. Rock Polish is also an option to consider, as it allows Landorus to sweep late-game if the opposing team is chipped or is hyper offensive.

Checks and Counters
====

**Faster Attackers**: Pokemon like Calyrex-S, Zacian, and Marshadow can threaten Landorus, since they're faster than it and hit hard and Landorus is frail. Moreover, Choice Scarf users such as Kyogre, Palkia, and Galarian Darmanitan (RH) can also threaten Landorus, since they all have an attack to hit it super effectively.

**Corviknight and Skarmory **: Thanks to their great typing, these two Pokemon are the only ones that can switch into Landorus and fear nothing. Moreover, Corviknight can use Landorus to recover momentum and Skarmory can set Spikes.

[CREDITS]
- Written by: [[Maxomega, 503280]]
- Quality checked by: [[Fc, 511624], [SiTuM, 274590]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]
 
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