Latias (CM Draco) [QC 3/3; GP 2/2]

#1

http://www.smogon.com/bw/pokemon/latias/uber



[SET]
name: Calm Mind Draco Meteor
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe

[SET COMMENTS]

<p>Although it might seem counterproductive, using Calm Mind with Draco Meteor transforms Latias into an excellent Ghost Arceus lure. A +1 Draco Meteor has enough power to cleanly OHKO an unboosted, 252 HP Arceus after Stealth Rock. On top of that, a +1 Psyshock can 2HKO the very same Arceus without any entry hazards necessary while an uninvested Ghost-type Judgment will always fail to 2HKO even with Stealth Rock support.</p>

<p>This Latias variant is also extremely flexible. She can act similarly to the all-out attacker set by immediately attacking with strong Draco Meteors or increase her wallbreaking power with Calm Mind. Calm Mind also allows Latias to clean up late-game with her consistent Psyshock and Thunder. This versatility makes this set one of the best Kyogre checks as she will never run into issues her other sets might face, such as the inability to immediately punish the opposing team with powerful attacks or failing to stop Calm Mind Kyogre.</p>

<p>Even when unboosted, Draco Meteor is a very strong attack that is capable of dealing 62% minimum to Choice Scarf Genesect, limiting it to a single switch-in. Psyshock is excellent for Calm Mind wars and for 2HKOing bulky Arceus at +1, but leaves Latias vulnerable to Spikes setters like Forretress. Because of that, Thunder can be used in its place as it still crushes Kyogre and Ho-Oh while potentially beating Calm Mind Arceus formes by crippling them with paralysis. Roost allows Latias to check Kyogre throughout the course of the match and to set up additional Calm Mind boosts when needed.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs ensure that a +1 Draco Meteor will always OHKO 252 HP Arceus after Stealth Rock while the Speed EVs allow Latias to outspeed Garchomp. The remaining EVs are put into HP so Latias can avoid the 2HKO from Choice Scarf Kyogre's Water Spout after Stealth Rock. This, along with surviving Lustrous Orb Palkia's Spacial Rend after Stealth Rock, is why you should use this Latias instead of a similar Latios.</p>

<p>Ferrothorn is a pest but it can only beat Latias if it runs Gyro Ball, as those with Power Whip as their attacking move are turned into setup fodder for Calm Mind. You can take advantage of this fact when considering teammates by using a Pokemon that loses to Ferrothorn only when it uses Power Whip, such as Calm Mind Kyogre. Regardless, you will want to use one of the typical Ferrothorn checks, such as Fighting Arceus, to limit the number of turns it can use Spikes. You might also want to use a Rapid Spin user to remove the Spikes if Ferrothorn manages to set up. Tyranitar is another common problem for Latias, but not much can be done about it besides reserving Latias or indirectly pressuring Tyranitar with the threat of a weather sweeper, such as Kabutops.</p>

<p>The beauty of this set is that it is extremely flexible and self-sufficient. It's more of a question of what Latias can do for your team rather than what team you need for her. If you find yourself in need of a reliable Kyogre switch-in, a solid Groudon punish, protection against the majority of Calm Mind Arceus formes, or just an additional check to Palkia, Calm Mind Draco Meteor Latias should fit easily on your team.</p>

[SET]
name: CM Draco
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe

[SET COMMENTS]
  • Lures out Ghost Arceus and sends his ass home, +1 Draco OHKOs bulky ghosty after SR and +1 psyshock 2HKOs no hazards. Bulky Ghosty doesn't 2HKO +1 Latias after SR.
  • also great for busting down walls cause +1 DMs hit really fucking hard
  • Most flexible Latias set, can play like all-out attacker and just attack straight up, can go for wall breaking with a CM, can clean up teams late game with Cm + Roost plus consistently strong attack with the occasional DM
  • Draco meteor is a strong attack important for OHKOing shit after Cm or just wrecking shit without boosting
  • calm mind lets you boost up to bust walls early game or clean up late game
  • Psyshock is great in CM wars and makes it easy to beat ghosty, thunder is nice so that you aren't spikes fodder for skarm and forry and can still beat cm arc with para hax
  • roost keeps latias nice and healthy for continued ogre checking or for late game cleans
[ADDITIONAL COMMENTS]
  • speed to beat garchomp, spatk to OHKO 252 arceus with +1 DM, hp is just enough to make it nearly impossible for scarf kyogre to 2HKO with spout after SR
  • use over latios cause the bulk lets it checks Ogre still and even switch in on lust kia with sr up
  • ferrothorn is really annoying, but only the gyro ball variants cause you can setup on the pwhip one LOL. You can just tack on your typical ferro checks like Fight arc or take advantage of the fact that you only lose to gyro variants by using stuff that only loses to pwhip ferro like cm ogre.
  • the beauty of this set is that its so fucking self sufficient and gives you all sorts of utility like checking groudon, ogre, palkia, multiple arc formes, etc. it's more what can latias do for you than what you can do for it
 
Last edited:

shrang

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#2
Actually, I just did some calculations and you can actually do pretty much the same thing with Latios, except you can get more power. Here, have a look:

Latias:
68 HP / 248 SpA / 192 Spe
= 318 HP / 216 Def / 318 SpA / 296 SpD / 334 Spe

Latios:
68 HP / 128 SpA / 120 SpD / 192 Spe
= 318 HP / 196 Def / 328 SpA / 296 SpD / 334 Spe

I'm not so sure about this actually. You do lose 20 points of Defense, but in return, you gain 10 extra points of Special Attack. I don't know how worth it this is, but have a look at it.


Actually no, I fucked up, don't worry about it, you'll end up with exactly the same set but with 20 less points of defense.

qc approved 1/3
 
Last edited:
#4
Gosh, I'm sorry I took so long to write this up but it's ready for the final QC check. I didn't mention Thunder raping Genesect because it isn't actually noticably better than DM unless you para (which hax fucks with everybody).
 
#6
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http://www.smogon.com/bw/pokemon/latias/uber



[SET]
name: CM Draco
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe

[SET COMMENTS]

<p>Although it may seem counter productive, using Calm Mind with Draco Meteor transforms Latias into an excellent Ghost Arceus lure. A +1 Draco Meteor has enough power to cleanly OHKO an unboosted, 252 HP Arceus after Stealth Rock. On top of that, +1 Psyshock can 2HKO the very same Arceus without any hazards necessary while an uninvested Ghost-type Judgment will always fail to 2HKO even with Stealth Rock support.</p>

<p>This Latias variant is also extremely flexible. She can act similarly to the all-out attacker set by immediately attacking with strong Draco Meteors or can increase its her wallbreaking power with Calm Mind. Calm Mind also allows Latias to clean up late-game with her consistent Psyshock and Thunder. This versatility makes this set one of the best Kyogre checks as she will never run into issues her other sets may have face such as the inability the immediately punish the opposing team with powerful attacks or failing to stop Calm Mind Kyogre variants.</p>

<p>Even when unboosted, Draco Meteor is a very strong attack, boosted or not, that is capable of dealing 62% minimum to Choice Scarf Genesect, limiting it to a single switch in. Calm Mind allows Latias to bust defensive cores, survive special attacking revenge killers, and beat Calm Mind Kyogre variants. Psyshock is excellent for Calm Mind wars and for 2HKOing bulky Arceus at +1 but leaves Latias vulnerable to Spikes setters like Forretress. Thunder can thus be used in its place as it still crushes Kyogre and Ho-Oh while potentially beating Calm Mind Arceus formes by crippling them with paralysis. Roost keeps Latias healthy for continued Kyogre checking allows Latias to check Kyogre throughout the course of the match and for additional Calm Mind boosts when needed.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs ensures that a +1 Draco Meteor will always OHKO a 252 HP Arceus while the Speed EVs allows Latias to outspeed Garchomp. The remaining EVs are put into HP where they render it nearly impossible for Latias to be 2HKO'd by Choice Scarf Kyogre's Water Spouts so Latias can avoid the 2HKO from Choice Scarf Kyogre's Water Spout after Stealth Rock. This, along with surviving Lustrous Orb Palkia's Spacial Rend after Stealth Rock, is why you should use this Latias instead of a similar Latios.</p>

<p>Ferrothorn is a pest but it can only actually beat Latias if it runs Gyro Ball as those with only Power Whip Power Whip as its attacking move can are be turned into setup fodder for Calm Mind. Only Power Whip implies that Power Whip is the only move in Ferrothorn's set. You can take advantage of this fact when considering teammates by using a Pokemon that loses to Ferrothorn only when it uses Power Whip, such as Calm Mind Kyogre. Regardless, you will want to use one of the typical Ferrothorn checks, such as Fighting Arceus, to limit the number of turns it can use Spikes. You may also want to use a Rapid Spinner to remove the Spikes Ferrothorn does manage to setup. Tyranitar is another common problem for Latias but not much can be done about it besides reserving Latias or indirectly pressuring Tyranitar with the threat of a weather sweeper, such as Kabutops.</p>

<p>The beauty of this set is that it is extremely flexible and self-sufficient. It's more of a question of what Latias can do for your team rather than what team you need for her. If you find yourself in need of a reliable Kyogre switch-in, a solid Groudon punish, protection against the majority of Calm Mind Arceus formes, or just an additional check to Palkia, CM Draco Latias should fit easily in your team.</p>

[SET]
name: CM Draco
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe

[SET COMMENTS]
  • Lures out Ghost Arceus and sends his ass home, +1 Draco OHKOs bulky ghosty after SR and +1 psyshock 2HKOs no hazards. Bulky Ghosty doesn't 2HKO +1 Latias after SR.
  • also great for busting down walls cause +1 DMs hit really fucking hard
  • Most flexible Latias set, can play like all-out attacker and just attack straight up, can go for wall breaking with a CM, can clean up teams late game with Cm + Roost plus consistently strong attack with the occasional DM
  • Draco meteor is a strong attack important for OHKOing shit after Cm or just wrecking shit without boosting
  • calm mind lets you boost up to bust walls early game or clean up late game
  • Psyshock is great in CM wars and makes it easy to beat ghosty, thunder is nice so that you aren't spikes fodder for skarm and forry and can still beat cm arc with para hax
  • roost keeps latias nice and healthy for continued ogre checking or for late game cleans
[ADDITIONAL COMMENTS]
  • speed to beat garchomp, spatk to OHKO 252 arceus with +1 DM, hp is just enough to make it nearly impossible for scarf kyogre to 2HKO with spout after SR
  • use over latios cause the bulk lets it checks Ogre still and even switch in on lust kia with sr up
  • ferrothorn is really annoying, but only the gyro ball variants cause you can setup on the pwhip one LOL. You can just tack on your typical ferro checks like Fight arc or take advantage of the fact that you only lose to gyro variants by using stuff that only loses to pwhip ferro like cm ogre.
  • the beauty of this set is that its so fucking self sufficient and gives you all sorts of utility like checking groudon, ogre, palkia, multiple arc formes, etc. it's more what can latias do for you than what you can do for it
:D
 

Arkian

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[SET]
name: CM Draco
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe

[SET COMMENTS]

<p>Although it mayight seem counter(space)productive, using Calm Mind with Draco Meteor transforms Latias into an excellent Ghost Arceus lure. A +1 Draco Meteor has enough power to cleanly OHKO an unboosted, 252 HP Arceus after Stealth Rock. On top of that, +1 Psyshock can 2HKO the very same Arceus without any hazards necessary while an uninvested Ghost-type Judgment will always fail to 2HKO even with Stealth Rock support.</p>

<p>This Latias variant is also extremely flexible. She can act similarly to the all-out attacker set by immediately attacking with strong Draco Meteors,(AC) or can increase her wallbreaking power with Calm Mind. Calm Mind also allows Latias to clean up late-game with her consistent Psyshock and Thunder. This versatility makes this set one of the best Kyogre checks as she will never run into issues her other sets mayight face,(AC) such as the inability theo immediately punish the opposing team with powerful attacks or failing to stop Calm Mind Kyogre.</p>

<p>Even when unboosted, Draco Meteor is a very strong attack that is capable of dealing 62% minimum to Choice Scarf Genesect, limiting it to a single switch in. Calm Mind allows Latias to bust defensive cores, survive special attacking revenge killers, and beat Calm Mind Kyogre. Psyshock is excellent for Calm Mind wars and for 2HKOing bulky Arceus at +1,(AC) but leaves Latias vulnerable to Spikes setters like Forretress. Because of that, Thunder can thus be used in its place as it still crushes Kyogre and Ho-Oh while potentially beating Calm Mind Arceus formes by crippling them with paralysis. Roost allows Latias to check Kyogre throughout the course of the match and to set(space)up additional Calm Mind boosts when needed.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs ensures that a +1 Draco Meteor will always OHKO 252 HP Arceus while the Speed EVs allows Latias to outspeed Garchomp. The remaining EVs are put into HP so Latias can avoid the 2HKO from Choice Scarf Kyogre's Water Spout after Stealth Rock. This, along with surviving Lustrous Orb Palkia's Spacial Rend after Stealth Rock, is why you should use this Latias instead of a similar Latios.</p>

<p>Ferrothorn is a pest but it can only beat Latias if it runs Gyro Ball,(AC) as those with Power Whip as itstheir attacking move are turned into setup fodder for Calm Mind. You can take advantage of this fact when considering teammates by using a Pokemon that loses to Ferrothorn only when it uses Power Whip, such as Calm Mind Kyogre. Regardless, you will want to use one of the typical Ferrothorn checks, such as Fighting Arceus, to limit the number of turns it can use Spikes. You mayight also want to use a Rapid Spinn user to remove the Spikes if Ferrothorn does manages to set(space)up. Tyranitar is another common problem for Latias,(AC) but not much can be done about it besides reserving Latias or indirectly pressuring Tyranitar with the threat of a weather sweeper, such as Kabutops.</p>

<p>The beauty of this set is that it is extremely flexible and self-sufficient. It's more of a question of what Latias can do for your team rather than what team you need for her. If you find yourself in need of a reliable Kyogre switch-in, a solid Groudon punish, protection against the majority of Calm Mind Arceus formes, or just an additional check to Palkia, CM Draco Latias should fit easily ion your team.</p>


Good job Melee Mewtwo

GP Approved 1/2
 
Last edited:

GatoDelFuego

Yeah baby! You can sail my ship!
is a member of the Site Staffis a Smogon Social Media Contributoris a Community Leaderis a Live Chat Contributoris a Contributor to Smogonis a Smogon Media Contributor
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#12
Melee Mewtwo

REMOVE CHANGE COMMENTS

[SET]
name: Calm Mind Draco Meteor
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe

[SET COMMENTS]

<p>Although it might seem counterproductive, using Calm Mind with Draco Meteor transforms Latias into an excellent Ghost Arceus lure. A +1 Draco Meteor has enough power to cleanly OHKO an unboosted, 252 HP Arceus after Stealth Rock. On top of that, a +1 Psyshock can 2HKO the very same Arceus without any entry hazards necessary while an uninvested Ghost-type Judgment will always fail to 2HKO even with Stealth Rock support.</p>

<p>This Latias variant is also extremely flexible. She can act similarly to the all-out attacker set by immediately attacking with strong Draco Meteors, (RC) or increase her wallbreaking power with Calm Mind. Calm Mind also allows Latias to clean up late-game with her consistent Psyshock and Thunder. This versatility makes this set one of the best Kyogre checks as she will never run into issues her other sets might face, such as the inability to immediately punish the opposing team with powerful attacks or failing to stop Calm Mind Kyogre.</p>

<p>Even when unboosted, Draco Meteor is a very strong attack that is capable of dealing 62% minimum to Choice Scarf Genesect, limiting it to a single switch-in. Calm Mind allows Latias to bust defensive cores, survive special attacking revenge killers, and beat Calm Mind Kyogre. Psyshock is excellent for Calm Mind wars and for 2HKOing bulky Arceus at +1, but leaves Latias vulnerable to Spikes setters like Forretress. Because of that, Thunder can be used in its place as it still crushes Kyogre and Ho-Oh while potentially beating Calm Mind Arceus formes by crippling them with paralysis. Roost allows Latias to check Kyogre throughout the course of the match and to set up additional Calm Mind boosts when needed.</p>

[ADDITIONAL COMMENTS]

<p>The Special Attack EVs ensure that a +1 Draco Meteor will always OHKO 252 HP Arceus after Stealth Rock while the Speed EVs allow Latias to outspeed Garchomp. The remaining EVs are put into HP so Latias can avoid the 2HKO from Choice Scarf Kyogre's Water Spout after Stealth Rock. This, along with surviving Lustrous Orb Palkia's Spacial Rend after Stealth Rock, is why you should use this Latias instead of a similar Latios.</p>

<p>Ferrothorn is a pest but it can only beat Latias if it runs Gyro Ball, as those with Power Whip as their attacking move are turned into setup fodder for Calm Mind. You can take advantage of this fact when considering teammates by using a Pokemon that loses to Ferrothorn only when it uses Power Whip, such as Calm Mind Kyogre. Regardless, you will want to use one of the typical Ferrothorn checks, such as Fighting Arceus, to limit the number of turns it can use Spikes. You might also want to use a Rapid Spin user to remove the Spikes if Ferrothorn manages to set up. Tyranitar is another common problem for Latias, but not much can be done about it besides reserving Latias or indirectly pressuring Tyranitar with the threat of a weather sweeper, such as Kabutops.</p>

<p>The beauty of this set is that it is extremely flexible and self-sufficient. It's more of a question of what Latias can do for your team rather than what team you need for her. If you find yourself in need of a reliable Kyogre switch-in, a solid Groudon punish, protection against the majority of Calm Mind Arceus formes, or just an additional check to Palkia, Calm Mind Draco Meteor Latias should fit easily on your team.</p>

2/2
 
Last edited:

GatoDelFuego

Yeah baby! You can sail my ship!
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#14
Melee Mewtwo you didn't get an alert because our alert system is godawful. I wanted to remove the sentence because it doesn't offer any new information other than restating what's been said in earlier paragraphs. That entire paragraph there is slightly fluffy in terms of just reviewing the moves that have been said, but every other sentence had additional info (the calc against genesect, the benefits of thunder vs psyshock, and roost. However, the sentence about explaining calm mind again was kind of pointless in my mind. It doesn't REALLY matter, of course, it's just one "fluffy" sentence in my opinion in the entire analysis.
 

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