
http://www.smogon.com/bw/pokemon/latias/uber
[SET]
name: Calm Mind Draco Meteor
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe
[SET COMMENTS]
<p>Although it might seem counterproductive, using Calm Mind with Draco Meteor transforms Latias into an excellent Ghost Arceus lure. A +1 Draco Meteor has enough power to cleanly OHKO an unboosted, 252 HP Arceus after Stealth Rock. On top of that, a +1 Psyshock can 2HKO the very same Arceus without any entry hazards necessary while an uninvested Ghost-type Judgment will always fail to 2HKO even with Stealth Rock support.</p>
<p>This Latias variant is also extremely flexible. She can act similarly to the all-out attacker set by immediately attacking with strong Draco Meteors or increase her wallbreaking power with Calm Mind. Calm Mind also allows Latias to clean up late-game with her consistent Psyshock and Thunder. This versatility makes this set one of the best Kyogre checks as she will never run into issues her other sets might face, such as the inability to immediately punish the opposing team with powerful attacks or failing to stop Calm Mind Kyogre.</p>
<p>Even when unboosted, Draco Meteor is a very strong attack that is capable of dealing 62% minimum to Choice Scarf Genesect, limiting it to a single switch-in. Psyshock is excellent for Calm Mind wars and for 2HKOing bulky Arceus at +1, but leaves Latias vulnerable to Spikes setters like Forretress. Because of that, Thunder can be used in its place as it still crushes Kyogre and Ho-Oh while potentially beating Calm Mind Arceus formes by crippling them with paralysis. Roost allows Latias to check Kyogre throughout the course of the match and to set up additional Calm Mind boosts when needed.</p>
[ADDITIONAL COMMENTS]
<p>The Special Attack EVs ensure that a +1 Draco Meteor will always OHKO 252 HP Arceus after Stealth Rock while the Speed EVs allow Latias to outspeed Garchomp. The remaining EVs are put into HP so Latias can avoid the 2HKO from Choice Scarf Kyogre's Water Spout after Stealth Rock. This, along with surviving Lustrous Orb Palkia's Spacial Rend after Stealth Rock, is why you should use this Latias instead of a similar Latios.</p>
<p>Ferrothorn is a pest but it can only beat Latias if it runs Gyro Ball, as those with Power Whip as their attacking move are turned into setup fodder for Calm Mind. You can take advantage of this fact when considering teammates by using a Pokemon that loses to Ferrothorn only when it uses Power Whip, such as Calm Mind Kyogre. Regardless, you will want to use one of the typical Ferrothorn checks, such as Fighting Arceus, to limit the number of turns it can use Spikes. You might also want to use a Rapid Spin user to remove the Spikes if Ferrothorn manages to set up. Tyranitar is another common problem for Latias, but not much can be done about it besides reserving Latias or indirectly pressuring Tyranitar with the threat of a weather sweeper, such as Kabutops.</p>
<p>The beauty of this set is that it is extremely flexible and self-sufficient. It's more of a question of what Latias can do for your team rather than what team you need for her. If you find yourself in need of a reliable Kyogre switch-in, a solid Groudon punish, protection against the majority of Calm Mind Arceus formes, or just an additional check to Palkia, Calm Mind Draco Meteor Latias should fit easily on your team.</p>
[SET]
name: CM Draco
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe
[SET COMMENTS]
name: CM Draco
move 1: Draco Meteor
move 2: Calm Mind
move 3: Psyshock / Thunder
move 4: Roost
item: Soul Dew
nature: Timid
evs: 68 HP / 248 SpA / 192 Spe
[SET COMMENTS]
- Lures out Ghost Arceus and sends his ass home, +1 Draco OHKOs bulky ghosty after SR and +1 psyshock 2HKOs no hazards. Bulky Ghosty doesn't 2HKO +1 Latias after SR.
- also great for busting down walls cause +1 DMs hit really fucking hard
- Most flexible Latias set, can play like all-out attacker and just attack straight up, can go for wall breaking with a CM, can clean up teams late game with Cm + Roost plus consistently strong attack with the occasional DM
- Draco meteor is a strong attack important for OHKOing shit after Cm or just wrecking shit without boosting
- calm mind lets you boost up to bust walls early game or clean up late game
- Psyshock is great in CM wars and makes it easy to beat ghosty, thunder is nice so that you aren't spikes fodder for skarm and forry and can still beat cm arc with para hax
- roost keeps latias nice and healthy for continued ogre checking or for late game cleans
- speed to beat garchomp, spatk to OHKO 252 arceus with +1 DM, hp is just enough to make it nearly impossible for scarf kyogre to 2HKO with spout after SR
- use over latios cause the bulk lets it checks Ogre still and even switch in on lust kia with sr up
- ferrothorn is really annoying, but only the gyro ball variants cause you can setup on the pwhip one LOL. You can just tack on your typical ferro checks like Fight arc or take advantage of the fact that you only lose to gyro variants by using stuff that only loses to pwhip ferro like cm ogre.
- the beauty of this set is that its so fucking self sufficient and gives you all sorts of utility like checking groudon, ogre, palkia, multiple arc formes, etc. it's more what can latias do for you than what you can do for it
Last edited: