![](http://play.pokemonshowdown.com/sprites/bwani/latias.gif)
![](http://play.pokemonshowdown.com/sprites/xyani/latias.gif)
![](http://play.pokemonshowdown.com/sprites/bwani/latias.gif)
[QC:3/3] A Cake Wearing A Hat / Hilomilo / Eyan
[GP:2/2] The Dutch Plumberjack / A Cake Wearing A Hat
Latias's combination of typing, good offensive stats, bulk, coverage, and reliable recovery makes it one of the most dangerous and metagame-defining offensive presences in the tier. Access to Calm Mind as well as multiple usable Z-Moves takes this offensive prowess to the next level, allowing it to break through the majority of its potential checks, all while capitalizing on the defensive utility afforded by its good typing and high bulk for a fast offensive Pokemon. It also has access to key support moves in Defog and Healing Wish to allow it to serve certain utility purposes as needed. All of this versatility makes Latias extremely flexible and team friendly and forces opponents to be on their toes until Latias has revealed its set to gauge their response accordingly. The tier has responded to Latias's presence, however, with a wide array of offensive and defensive counterplay: most faster Pokemon can heavily damage or outright KO it, it is vulnerable to common priority users like Scizor, Mamoswine, and Bisharp, and perhaps most importantly, it is weak to Pursuit trappers such as Mega Aerodactyl and Krookodile. Furthermore, despite Latias's key resistances letting it exploit a good number of Pokemon, Dragon / Psychic does have its flaws as a defensive typing, as with six common weaknesses, Latias is forced out or Pursuit trapped by a large portion of the tier depending on its set. It is also heavily reliant on Z-Moves and the easily punishable Draco Meteor to do significant damage, as it is rather weak unboosted and can be easily pressured to fire off predictable attacks. Lastly, Latias's STAB combination is walled by Steel-types, meaning that it must either burn its Z-Move or sacrifice one of Calm Mind, Roost, or a Psychic-type attack to stand a chance against the likes of Empoleon, Mega Aggron, and Klefki on its own. These shortcomings open up Latias to relatively straightforward methods to minimize its impact on the game, meaning that while it is rare for any Latias set to be dead weight in a given matchup, there are many in which it will not be as devastating as it might otherwise be.
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Draco Meteor
move 3: Psyshock / Psychic
move 4: Roost
item: Dragonium Z / Life Orb
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Draco Meteor's high Base Power alongside Latias's ability to boost with Calm Mind makes Draco Meteor worthwhile despite its drawback of lowering Special Attack. This power is necessary to gain crucial 2HKOs at +1 on Hippowdon, Alomomola, and Suicune, as well as OHKOs on bulkier offensive Pokemon such as Mamoswine and Moltres. Using Psyshock as Latias's Psychic-type STAB move over Psychic allows it to target the lower Defense stats of Pokemon such as Blissey, Florges, and Sylveon. However, Psychic can be used for its noteworthy bump in power to break through physically defensive targets such as Suicune, defensive Mega Altaria, Cobalion, and Hippowdon without using Draco Meteor. Determine which move's benefits you would want for your team over the other. Roost provides Latias with reliable recovery and keeps it healthy throughout the game, which allows Latias to consistently keep up offensive pressure, sweep late-game, and be generally more self-sufficient. This is key for teams that rely on its defensive utility long-term. It can be exchanged, however, for Hidden Power Fire with Life Orb to reliably OHKO Scizor as well as do passable damage to other Steel-types not named Empoleon. The cost in longevity is quite steep, though, so it should be reserved for more offensive teams that already have a Z-Move user and don't need Latias to be around for long.
Set Details
========
The neutral nuke provided by Dragonium Z is ideal for sweeping, as well as for supporting teammates that need certain walls removed. At +1, for example, Devastating Drake will OHKO 0 HP Scizor with minimal chip damage, as well as Alomomola, Hippowdon, and Celebi from full health. Unboosted, it will OHKO most offensive Pokemon that don't resist it. Life Orb is preferable over a Z-Crystal in certain scenarios, as the power boost lets Latias achieve key 2HKOs at +1, most notably on Blissey, Sylveon, and Florges with Psyshock. It can also OHKO Cobalion and 2HKO Hippowdon at +1 if it opts for Psychic. Do note, though, that this cost in longevity is somewhat risky, as Latias is very reliant on its defensive utility to consistently come in and set up, meaning it should generally only be considered over a Z-Crystal if the aforementioned damage output is necessary or if your team already has a Z-Move user. As an alternative, Psychium Z gives Latias a more specialized Z-Move that allows sets carrying Roost to nuke Fairy-types as well as Cobalion, but a regular Psychic-type move is usually enough to do this on its own. For this reason, Psychium Z gives it an edge versus balance teams that rely on Fairy-types to check Latias. Levitate is extremely useful for exploiting bulky Ground-types such as Gligar lacking U-turn and Hippowdon. It also allows Latias to pivot in on offensive Ground-types such as Nidoking and Choice-locked Krookodile in a pinch, as well as avoid all grounded entry hazards.
Usage Tips
========
Use Latias's stellar defensive utility to your advantage by using the tier's many Ground-, Fire-, Water-, and Grass-types as setup fodder. Passive Ground-types like Hippowdon are generally good candidates for this, though Latias must be mindful of Toxic or phazing moves. Don't be afraid to set up on more passive Fairy-types such as Florges and Togekiss, either, as Latias's combination of Speed and special bulk allows it to set up on and break through them even in the face of super effective special attacks. This is extremely unique for a Dragon-type and allows Fairy-weak teammates such as Hydreigon and Krookodile to follow up by spamming their attacks much more freely. Latias can win most Calm Mind wars thanks to its reliable recovery, access to Psyshock, and nuking ability with Devastating Drake, so don't be afraid to stay in if an opposing Pokemon starts using Calm Mind alongside it. With careful prediction, Suicune, Slowbro, and Reuniclus all lose one-on-one to Latias if they choose to do this. Sets carrying Roost get to set up early and often, but you should nevertheless be discerning with which foes you choose to set up on, as it will only realistically get to do so once or twice. For example, Latias may be Toxic poisoned when attempting to set up on Hippowdon or bulky Water-types or take a big hit if it attempts to set up on offensive Pokemon such as Nidoking. Be careful when using Draco Meteor, as even with Calm Mind boosts, its main drawback of lowering Latias's Special Attack can prove extremely punishable in the face of opposing setup Pokemon like Scizor and Bisharp. Also be mindful of defensive checks such as Klefki, Empoleon, and Alolan Muk waiting in the wings, as even with the proper coverage, Latias can be crippled by Thunder Wave, Toxic, or Pursuit, respectively, if they are healthy enough to chew a boosted attack. Most of these Pokemon are heavily damaged by Devastating Drake at +1, however, and are quite easy to wear down.
Team Options
========
Calm Mind Latias with Roost fits best on balance and bulky offense teams looking for a late-game sweeper that can exploit bulky offense and balance staples like Swampert, Hippowdon, Celebi, and Rotom-H. This set also greatly appreciates Pokemon that can pressure Steel-types and Pursuit trappers as well as put bulky Pokemon into range of its attacks. Moltres is a stellar check to most Steel-types by virtue of its typing and is capable of wearing down Pokemon that check Latias such as Mega Aerodactyl and Alolan Muk by forcing them to switch into its high-powered STAB moves. Due to Latias's Pursuit weakness and the ubiquity of Pursuit trappers, teammates capable of punishing such Pokemon are crucial for keeping them at bay. Kommo-o, Heracross, and Mamoswine can all deter Choice Scarf Krookodile from locking itself into Pursuit or Alolan Muk from entering the field at all. Swords Dance Cobalion and Nasty Plot Infernape are both effective means of punishing Steel-types that need bulky Water- and Psychic-types worn down before they can do work, giving them great offensive synergy with Latias. Nihilego greatly appreciates Latias's ability to punish Ground- and Water-types, and can assist in Latias's matchup versus bulky teams with Toxic Spikes. Bulky Stealth Rock users such as Hippowdon, Mega Aggron, and Empoleon are very effective starting points for a defensive backbone alongside Latias, as they are capable of keeping most of Latias's offensive checks at bay, can put its defensive checks into KO range with Stealth Rock, and appreciate Latias's ability to threaten out Electric-, Fire-, Water-, Grass-, and Ground-types in return.
[SET]
name: Electrium Z
move 1: Thunder / Thunderbolt
move 2: Calm Mind
move 3: Draco Meteor / Ice Beam
move 4: Psyshock / Roost
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
An Electric move in conjunction with Electrium Z turns Calm Mind Latias into an extremely dangerous early- to mid-game wallbreaker that can beat down most key Steel-types with Gigavolt Havoc. Thunder provides the benefit of OHKOing bulkier Electric-weak Pokemon such as Moltres and Primarina, but Thunderbolt can be used if you do not opt for a STAB move, as Thunder's shaky accuracy makes it extremely unreliable as a primary attack. Draco Meteor provides Latias with crucial STAB coverage and general nuking power it would otherwise lack, allowing it to KO bulkier offensive Pokemon not weak to Electric + Ice coverage, such as Mamoswine, Terrakion, and Rotom-H. Ice Beam can be used over Draco Meteor to provide Latias with near-perfect neutral coverage alongside Thunder or Thunderbolt, but this comes at a drastic drop in power due to the lack of a strong nuke and should only be used on teams that can afford to give such a set the space to set up, as it is extremely weak until it has accrued a few boosts and tough to set up versus teams that aren't as passive. Though generally not recommended alongside Ice Beam, Psyshock or Psychic grants Latias additional STAB coverage in exchange for Roost that allows it to more reliably damage Fighting-, Fairy-, and Poison-types, which lets it support Pokemon such as Zeraora and Crawdaunt by reliably damaging checks such as Mega Altaria, Amoonguss, and Kommo-o.
Set Details
========
The Ground immunity provided by Levitate greatly expands Latias's setup opportunities, allowing it to make passive Ground-types such as Hippowdon and Gligar into setup fodder and making it immune to grounded entry hazards.
Usage Tips
========
Electrium Z Latias is incredibly effective at applying heavy offensive pressure early-game for offensive teams. Set up early to lure in an unsuspecting Steel-type and free up a teammate walled by Steel-types to win late-game. If you opt to run Electric + Ice coverage over a STAB move, the pool of Pokemon Latias sets up on and the support it requires change greatly. As it is geared more to long-term sweeping than outright wallbreaking, it needs a lot more free turns to become threatening and should generally only set up on Pokemon that can't touch it and that lack a status move, such as Primarina Choice-locked into a Water move, Rotom-C, and Chesnaught.
Team Options
========
Electrium Z Latias works extremely well on hyper offense teams in need of an early-game wallbreaker capable of blasting through bulky cores as well as luring in and heavily damaging Steel-types. Such Pokemon include physical wallbreakers such as Terrakion and Crawdaunt and sweepers such as Swords Dance Scizor, Mega Sharpedo, and Trick Room Stakataka. Hyper offense teams can also get away with Electrium Z Latias lacking recovery because they are dependent on overwhelming the opponent quickly before they are themselves overwhelmed, meaning that the burst damage gained versus key defensive foes is worth the trade-off of lacking longevity. Spikes support from Klefki is crucial to put Steel-types into KO range from +1 Gigavolt Havoc. Klefki's defensive utility also allows hyper offensive teams to fall back in the face of Pokemon capable of revenge killing Latias such as Choice Scarf Hydreigon and Mega Beedrill. This set is particularly good at exploiting Spikes due to its ability to punish the majority of the tier's entry hazard removers. Bisharp is another beneficiary of Spikes stacking strategies that has excellent offensive synergy with Latias due to its weakness to Fighting-types that Latias forces out and ability to cripple defensive Pokemon with boosted Knock Off. Revenge killers such as Mega Aerodactyl, Choice Scarf Hydreigon, and Mega Manectric can follow up on holes punched by Latias early on while in return doing an excellent job keeping off offensive pressure by virtue of their high Speed and pivoting ability. Other attackers such as Togekiss or Mamoswine that are walled or offensively checked by Steel-types greatly appreciate Latias's ability to cripple Steel-types so they can freely set up or go for Ice-type attacks. Bulky offense teams also appreciate Electrium Z Latias variants carrying Roost, as the combination of Calm Mind and BoltBeam is very conducive to sweeping, and they are able to compensate for non-STAB move Latias's lack of power unboosted. Spikes Chesnaught is an excellent deterrent to Pursuit trappers such as Choice Scarf Krookodile and Mega Aerodactyl lacking Wing Attack and appreciates Latias's ability to exploit Poison- and Fire-types such as Amoonguss and Rotom-H. The chip damage provided by Spikes is also extremely crucial for putting Pokemon such as Empoleon and Scizor into KO range of a boosted Thunder if Gigavolt Havoc has already been used. Choice Scarf Krookodile is an excellent addition to bulky offense teams for its ability to revenge kill threats such as Nidoking, Terrakion, and opposing Latias, which Latias lacking a STAB move cannot do remotely reliably. Choice Band Scizor is similarly capable of revenge killing or Pursuit trapping such threats while providing the team with reliable priority. Reliable Scizor checks such as Cobalion, Rotom-H, and Moltres are necessary to give this set the breathing room to reliably set up, as bulkier variants of Scizor are only reliably damaged by boosted Gigavolt Havoc. The aforementioned examples also make for passable checks to Fairy-types.
[SET]
name: 3 Attacks + Roost
move 1: Draco Meteor
move 2: Psychic
move 3: Hidden Power Fire / Thunderbolt
move 4: Roost
item: Life Orb
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Draco Meteor is a high-powered Dragon-type STAB move that hits most targets for neutral damage, giving Latias decent general firepower and the ability to threaten opposing slower Dragon-types. This firepower comes with the drawback of lowering Latias's Special Attack, however, making it a risky move to go for. Psychic grants Latias Psychic-type STAB coverage and a move that can threaten the tier's many Fighting-types, 2HKOing key physically defensive targets such as Cobalion and defensive Mega Altaria after Stealth Rock. Psyshock is not used because even with a Life Orb boost, it cannot 2HKO Blissey, Sylveon, or Florges, even after Stealth Rock. Hidden Power Fire gives Latias coverage versus most Steel-types, cleanly OHKOing Scizor and doing a decent chunk to Klefki with a Life Orb boost. However, Thunderbolt can be used for neutral coverage against most Steel-types in exchange for the ability to hit Empoleon and Togekiss for solid damage, giving Latias an edge versus balance teams that rely on them to check Dragon-types. Roost keeps Latias consistently healthy throughout the game and negates the main drawback of using a Life Orb, making its defensive abilities much more reliable. Lastly, Defog can be used over a coverage move to make Latias a decent entry hazard remover, but it is mostly outclassed in this role by Hydreigon, and losing out on the ability to hit Steel-types is very risky.
Set Details
========
Levitate is Latias's only option for an ability, granting it a key immunity to Spikes, Toxic Spikes, Sticky Web, and Ground-type attacks.
Usage Tips
========
Latias checks a broad array of Pokemon by virtue of its typing and bulk. Use this to take advantage of these Pokemon to either fire off attacks or heal up as needed. Passive Ground-types such as Swampert as well as predicted Fire-type attacks from the likes of Volcanion and Rotom-H make for great opportunities to come in. Predict obvious switches to Steel-types early on to wear them down quickly with Hidden Power Fire, but be discerning with your predictions, as reading incorrectly versus Pokemon such as Terrakion, Moltres, or Nidoking can prove deadly. Though Latias can be tough to wear down thanks to its resistances and immunity to most entry hazards, be careful with its health while threats that it checks are still active, and be careful to position yourself so that Latias can use Roost for free. Be selective with the use of Draco Meteor, as even with a Life Orb boost a -2 Latias is extremely easy to exploit with Pokemon such as Scizor and Cobalion, though they still take non-negligible damage from -2 Hidden Power Fire.
Team Options
========
This set is best used as a generalist attacker for bulky offense teams that already have wallbreaking power but still need Latias's defensive utility to keep Fighting-, Grass-, and Electric-types consistently in check. Offensive Moltres is a potent attacker for bulky offense and does an excellent job checking Steel-types as well as pressuring other checks to Latias such as Blissey, Stakataka, and Mamoswine. In return, Latias maintains decent pressure on Nihilego, non-Life Orb Starmie, Electric-types, and opposing Dragon-types that keep Moltres at bay. A means of punishing Pursuit trappers is crucial to allow Latias to reliably switch in and out throughout the game, as being trapped without recourse can prove devastating. Kommo-o, Mamoswine, and Cobalion are all viable means of deterring Pursuit, especially from Choice Scarf Krookodile. Though Latias is a decent switch-in to Electric-types, it can nevertheless forfeit momentum by switching into Volt Switch from Mega Manectric, Rotom-C, and Rotom-H. For this reason, it should be used as a secondary switch-in to such Pokemon in favor of an Electric-immune teammate such as Hippowdon, Choice Scarf Krookodile, or Swampert. Steel-types pair extremely well with such Pokemon, as they are effective defensive checks to the Grass- and Dragon-types commonly used to punish them and benefit from Latias's ability to check Electric- and Fire-types. Klefki can wear down Latias's defensive checks into KO range thanks to Spikes as well as shut out most of Latias's offensive checks bar Scizor and Mamoswine thanks to its typing. Mega Aggron is a reliable Stealth Rock setter, a powerful tank, and a consistent hard check to Pokemon such as Scizor, Mega Aerodactyl, and opposing Latias.
[SET]
name: Choice Scarf
move 1: Draco Meteor
move 2: Psychic
move 3: Trick / Defog
move 4: Healing Wish
item: Choice Scarf
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD 252 Spe
[SET COMMENTS]
Moves
========
Draco Meteor's high Base Power lets Choice Scarf Latias serve its role as a revenge killer, taking out weakened threats like Infernape, Crawdaunt, and Zeraora with little to no chip damage. Psychic is used over Psyshock to more reliably revenge kill Fighting-types, as this set is extremely weak and needs all the power it can get. It also cannot do meaningful damage to special walls even with Psyshock. Trick allows Latias to cripple a switch-in such as Blissey, Empoleon, Scizor, or Klefki for the duration of the game, which gives it an edge in stall and balance matchups that most Choice Scarf users lack. Defog can be used, though, as emergency hazard removal for more offensive teams that have a good enough matchup versus bulky teams. This is far from ideal, though, as Latias loses to most defensive entry hazard setters. Healing Wish is crucial to Latias's success as a Choice Scarf user, as it allows you to play much more aggressively with a given teammate and bring it back later in exchange for Latias's life.
Set Details
========
Despite the Speed boost provided by Choice Scarf, Latias needs a Timid nature over Modest to outspeed other Choice Scarf users as well as Speed-boosting threats like Mega Sharpedo, Kommo-o, and Haxorus. Levitate makes Latias immune to Spikes and deters opponents from freely spamming Ground-type attacks, both of which are key for the frail teams that best utilize Choice Scarf Latias.
Usage Tips
========
Hold onto Latias to revenge kill offensive threats as well as bring a teammate back late-game with Healing Wish. If you don't find Choice Scarf Latias's Speed important for winning the game, feel free to use Trick early on to cripple obvious switch-ins. Taking a threat such as Blissey or Swords Dance Scizor out of the equation can prove an extremely powerful tool for supporting the team. Both of Latias's attacks are very easy to punish with Dark-types, Fairy-types, and Steel-types. Compensate for this by playing aggressively with your teammates and predicting how your opponent will react: for example, it is generally better to double switch out on a predicted switch to Empoleon than to give it a free turn. If using Defog over Trick, opportunities to use it are harder to come by than with normal Defoggers due to the nature of Choice items. Choice Scarf Latias will generally only get chances to Defog if it forces out an opposing Pokemon or if you are OK with it taking an incoming attack.
Team Options
========
As the fastest Pokemon in the tier, Choice Scarf Latias does well on offensive teams in need of a means for revenge killing Fighting-types, frailer offensive threats, and opposing Choice Scarf users. Certain balance teams that rely on slower wallbreakers also appreciate these attributes. Many setup sweepers as well as entry hazard-vulnerable offensive Pokemon appreciate Latias's ability to heal them up late-game, which enables much more aggressive gameplans. Scizor, Lucario, Heracross, Bisharp, Nidoking, and Crawdaunt are all potent offensive Pokemon that are easily worn down and revenge killed, making them prime candidates for Healing Wish. They also compensate for Choice Scarf Latias's unreliable matchup against defensive teams by taking advantage of walls Latias has shut down with Trick on top of being fantastic wallbreakers in their own right. Since Choice Scarf Latias is not a reliable check to Water- or Ground-types, a solid means of breaking defensive cores reliant on such Pokemon is needed. Mixed attacking Zeraora sets are very capable of this, as they compensate for Latias's lack of pivoting ability with Volt Switch and can serve as a backup fast Pokemon if Latias goes down.
[STRATEGY COMMENTS]
Other Options
=============
Choice Scarf Latias can run a stray coverage move such as Thunderbolt, Ice Beam, or Hidden Power Fire in place of Trick or Defog to get last-ditch damage versus crucial targets for your team. This is generally inferior, though, to the support provided by those utility options, as being locked into a weak coverage move can prove extremely punishable. Colbur Berry allows Latias to circumvent mind games versus Pursuit users once and punish teams that rely on Dark-types to check it offensively. This also allows it to much more easily support teammates that are also weak to Pursuit trapping, such as Gengar and Mega Sceptile. However, this comes at an extreme cost in power due to the loss of a Z-Crystal or Life Orb, relegating it to teams that are desperate to have the likes of Choice Scarf Krookodile and Alolan Muk removed. Reflect Type is also a viable method of circumventing Latias's Pursuit weakness, as well as potentially set up on Steel-types, but this comes at the steep cost of sacrificing a moveslot, leaving it with only a single attack and making it very easy to wall. It is also very prediction reliant, as once Reflect Type is revealed, a competent opponent will attempt to position themselves with a Pokemon that will hit Latias's current typing super effectively. Choice Specs Latias can act as a faster alternative to Choice Specs Kyurem or Choice Specs Hydreigon, but the drop in power is extremely noticeable, and unlike those aforementioned Pokemon, Latias sorely lacks a spammable STAB move, making being Choice-locked much more easily punishable.
Checks and Counters
===================
**Steel-types**: Though they must be mindful of Gigavolt Havoc, Steel-types wall Latias's STAB combination and are generally bulky enough to do so consistently unless they are heavily weakened or Latias has the appropriate coverage. Klefki, Mega Aggron, Bronzong, Empoleon, and Scizor are all capable of forcing out or crippling Latias in some capacity, either with status, Pursuit trapping, or strong attacks. Scizor must be careful, though, not to be put in KO range of a boosted Z-Move. A special mention goes to Mega Steelix, which is immune to Gigavolt Havoc on top of its resistance to Latias's STAB moves and only has to watch out for Life Orb Hidden Power Fire.
** Dark-types and Pursuit**: Dark-types are immune to Latias's Psychic-type moves and can heavily damage or eliminate it with their STAB moves. Though uncommon, Umbreon in particular counters all Latias variants unless it is given a Choice Scarf with Trick. The tier is also littered with Pursuit trappers, Dark-type or otherwise, capable of putting Latias in a checkmate position. Such Pokemon include Choice Scarf Krookodile, Mega Aerodactyl, Scizor, and Alolan Muk.
**Status**: Though Latias doesn't care much about burn, poison and paralysis both ruin its day: the former greatly limits its longevity and threatens to put it in range of opposing attacks, and paralysis leaves it outsped and eliminated by the majority of the tier. Toxic poison ruins any chance Latias might have at cleanly sweeping, though it can easily switch in and out to minimize poison damage racking up.
**Revenge Killers**: Latias's Speed tier is above average, but it's not enough to prevent it from being greatly threatened by faster offensive threats. Mega Aerodactyl, Mega Sceptile, Mega Beedrill, and Choice Scarf users such as Krookodile and Hydreigon are capable of outspeeding and eliminating Latias with little to no chip damage regardless of Calm Mind boosts. It is also vulnerable to three of the most common priority moves in the tier in Scizor's Bullet Punch, Bisharp's Sucker Punch, and Mamoswine's Ice Shard, taking super effective damage from the latter two.
**Special Bulky Pokemon**: Even with boosted Psyshock, Latias struggles to break through most special walls without significant chip damage. Blissey is never 2HKOed by anything except +1 Life Orb Psyshock and can hit Latias with Toxic, Curse Snorlax can beat it one-on-one with properly timed attacks and recovery, and Umbreon counters it completely. They must all be wary of being given a Choice Scarf with Trick, however, as this will cripple them almost entirely.
[CREDITS]
- Written by: [[eht, 237235]]
- Quality checked by: [[A Cake Wearing A Hat, 388157], [Hilomilo, 313384], [Eyan, 226777]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [A Cake Wearing A Hat, 388157]]
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