I really didn't want to do this at first, but after a few discussions with Jumpman, I concluded that it would probably be worthwhile to collect some specific statistics in support of our Suspect testing. I wrote some programs that collect specific statistics on players' use of a specific pokemon on a specific ladder. In this case, I collected stats on the use of Latias by players on the Suspect ladder.
Basically, I parsed every log (over a quarter-million of them!) and found all the battles on the suspect ladder (several thousand). From there, I collected special statistics about battles where Latias was used. I recorded which players in the battle had Latias on their team, and I collected how often Latias was switched in. I also recorded who won the battle, and how many turns it lasted.
From those statistics, I made a report of all the battles involving the players that qualified for voting, based on rating criteria. I have all the battles, but I'm only generating a report for the voting qualifiers. I then collected summaries of the qualifiers' experiences using and facing Latias, separated for December and January. Here's the summary report:
Plyr Only Used shows the number of battles where Latias was only used by the named player.
Plyr Only Wins shows the number of those "Plyr Only Used" battles won by the named player.
Opp. Only Used shows the number of battles where Latias was only used by the opponent of the named player.
Opp. Only Wins shows the number of those "Opp. Only Used" battles won by the named player.
Both Used shows the number of battles where Latias was by both the named player and their opponent.
Both Used Wins shows the number of those "Both Used" battles won by the named player.
Total Battles simply sums up all the battles involving the named player, where Latias was involved.
Total Wins shows the number of those "Total Battles" won by the named player.
So basically the report above tells you how often a given player dealt with Latias in suspect battles. For example, you can see that several players (Imperfectluck, Bolts, Knuckles, Root) never actually used Latias on their team in any of their Suspect battles. They faced Latias several times, but they never used it on their team. I'm not commenting whether that is good or bad. I'm just showing the stats. This also gives a rough idea of how often the player tested Latias over the length of the suspect testing period.
The primary purpose of these stats, is to give the "essay evaluators" some tangible data to refer to, when reading player's reasoning for voting privileges.
(NOTE: The report above does not report summary information for any battles where NEITHER side used Latias. I wasn't too interested in those battles for summary purposes. But, those non-Latias battles are included below.)
The base battle records used to compile the summaries for the qualifiers are listed here. I could not include all that data in this post; it's just too much data. Here is a small sample of the information in that file.
Used means that Latias was on the player's team.
Sent is the number of times the player switched Latias into the battle.
Battle Turns are the total number of turns in the battle.
So there it is. I spent quite a bit of time putting this stuff together -- which is one of the reasons I made a not-so-nice post in the Latias Voting thread in Stark Mountain. Writing a bunch of custom program code, and sifting through all that battle data, just to end up collecting information about 24 people -- feels like a big waste of time. But, once I got started with it, I felt like I should see it through to the end -- even if few people are actively involved.
On a positive note -- now that I'm done, I can reuse these programs for future suspect tests. Even though there aren't many players, I still think the statistics are interesting. But, I'm just weird when it comes to stuff like this...
I hope this data helps the Suspect testing project.
Basically, I parsed every log (over a quarter-million of them!) and found all the battles on the suspect ladder (several thousand). From there, I collected special statistics about battles where Latias was used. I recorded which players in the battle had Latias on their team, and I collected how often Latias was switched in. I also recorded who won the battle, and how many turns it lasted.
From those statistics, I made a report of all the battles involving the players that qualified for voting, based on rating criteria. I have all the battles, but I'm only generating a report for the voting qualifiers. I then collected summaries of the qualifiers' experiences using and facing Latias, separated for December and January. Here's the summary report:
Code:
+--------+---------+-----------------+---------------+------------+----------------+----------------+----------------+----------------+-----------+----------------+
| Period | Suspect | Player Name | Total Battles | Total Wins | Plyr Only Used | Plyr Only Wins | Opp. Only Used | Opp. Only Wins | Both Used | Both Used Wins |
+--------+---------+-----------------+---------------+------------+----------------+----------------+----------------+----------------+-----------+----------------+
| 200901 | Latias | BOLTS | 45 | 34 | 0 | 0 | 45 | 34 | 0 | 0 |
| 200812 | Latias | DSUPREME | 221 | 149 | 42 | 25 | 93 | 71 | 86 | 53 |
| 200901 | Latias | DSUPREME | 18 | 12 | 10 | 7 | 4 | 3 | 4 | 2 |
| 200812 | Latias | DUSKIE | 85 | 60 | 22 | 14 | 0 | 0 | 63 | 46 |
| 200901 | Latias | DUSKIE | 104 | 74 | 45 | 32 | 0 | 0 | 59 | 42 |
| 200812 | Latias | EREBYSSIAL | 27 | 20 | 4 | 4 | 0 | 0 | 23 | 16 |
| 200901 | Latias | EREBYSSIAL | 22 | 16 | 4 | 3 | 13 | 10 | 5 | 3 |
| 200812 | Latias | EXECUTIVE KOALA | 62 | 50 | 30 | 24 | 0 | 0 | 32 | 26 |
| 200901 | Latias | EXECUTIVE KOALA | 41 | 28 | 30 | 22 | 0 | 0 | 11 | 6 |
| 200901 | Latias | F.B.I. | 70 | 46 | 32 | 25 | 0 | 0 | 38 | 21 |
| 200812 | Latias | GF-FAILURE | 64 | 41 | 26 | 17 | 5 | 3 | 33 | 21 |
| 200901 | Latias | GF-FAILURE | 55 | 32 | 22 | 16 | 9 | 5 | 24 | 11 |
| 200812 | Latias | HAUNTER | 46 | 27 | 18 | 10 | 0 | 0 | 28 | 17 |
| 200901 | Latias | HAUNTER | 56 | 41 | 13 | 10 | 0 | 0 | 43 | 31 |
| 200812 | Latias | HEC. | 4 | 2 | 0 | 0 | 4 | 2 | 0 | 0 |
| 200901 | Latias | HEC. | 32 | 19 | 2 | 0 | 29 | 19 | 1 | 0 |
| 200812 | Latias | HIDDEN | 16 | 8 | 1 | 0 | 0 | 0 | 15 | 8 |
| 200901 | Latias | HIDDEN | 38 | 25 | 17 | 12 | 1 | 1 | 20 | 12 |
| 200812 | Latias | IMPERFECTLUCK. | 20 | 19 | 0 | 0 | 20 | 19 | 0 | 0 |
| 200901 | Latias | IMPERFECTLUCK. | 34 | 31 | 0 | 0 | 34 | 31 | 0 | 0 |
| 200812 | Latias | INFINITY | 162 | 109 | 52 | 33 | 3 | 2 | 107 | 74 |
| 200901 | Latias | INFINITY | 54 | 31 | 0 | 0 | 54 | 31 | 0 | 0 |
| 200812 | Latias | JANE AUSTIN | 108 | 86 | 33 | 30 | 0 | 0 | 75 | 56 |
| 200901 | Latias | JANE AUSTIN | 69 | 57 | 30 | 25 | 0 | 0 | 39 | 32 |
| 200812 | Latias | KEVIN GARRETT | 40 | 24 | 16 | 13 | 4 | 2 | 20 | 9 |
| 200901 | Latias | KEVIN GARRETT | 26 | 22 | 0 | 0 | 26 | 22 | 0 | 0 |
| 200812 | Latias | KNUCKLES_6 | 12 | 7 | 0 | 0 | 12 | 7 | 0 | 0 |
| 200901 | Latias | KNUCKLES_6 | 25 | 15 | 0 | 0 | 25 | 15 | 0 | 0 |
| 200901 | Latias | NI CHI LE MA | 52 | 31 | 31 | 19 | 0 | 0 | 21 | 12 |
| 200812 | Latias | PANAMAXISTEST | 158 | 118 | 44 | 35 | 0 | 0 | 114 | 83 |
| 200901 | Latias | PANAMAXISTEST | 18 | 18 | 9 | 9 | 0 | 0 | 9 | 9 |
| 200812 | Latias | ROOT | 42 | 26 | 0 | 0 | 42 | 26 | 0 | 0 |
| 200901 | Latias | ROOT | 22 | 17 | 0 | 0 | 22 | 17 | 0 | 0 |
| 200812 | Latias | SHIBA | 15 | 14 | 6 | 5 | 1 | 1 | 8 | 8 |
| 200901 | Latias | SHIBA | 57 | 37 | 18 | 13 | 4 | 2 | 35 | 22 |
| 200812 | Latias | SITZMARK | 315 | 200 | 23 | 10 | 200 | 133 | 92 | 57 |
| 200901 | Latias | SITZMARK | 61 | 43 | 0 | 0 | 61 | 43 | 0 | 0 |
| 200812 | Latias | SON OF BLUNDER | 71 | 56 | 22 | 18 | 0 | 0 | 49 | 38 |
| 200901 | Latias | SON OF BLUNDER | 32 | 24 | 21 | 14 | 0 | 0 | 11 | 10 |
| 200901 | Latias | TESTING. | 83 | 62 | 38 | 27 | 0 | 0 | 45 | 35 |
| 200812 | Latias | TWIST OF FATE. | 73 | 54 | 4 | 2 | 63 | 48 | 6 | 4 |
| 200901 | Latias | TWIST OF FATE. | 138 | 86 | 68 | 37 | 10 | 8 | 60 | 41 |
| 200812 | Latias | XENOGEARS | 108 | 71 | 27 | 20 | 33 | 20 | 48 | 31 |
| 200901 | Latias | XENOGEARS | 30 | 22 | 14 | 10 | 2 | 1 | 14 | 11 |
+--------+---------+-----------------+---------------+------------+----------------+----------------+----------------+----------------+-----------+----------------+
Plyr Only Wins shows the number of those "Plyr Only Used" battles won by the named player.
Opp. Only Used shows the number of battles where Latias was only used by the opponent of the named player.
Opp. Only Wins shows the number of those "Opp. Only Used" battles won by the named player.
Both Used shows the number of battles where Latias was by both the named player and their opponent.
Both Used Wins shows the number of those "Both Used" battles won by the named player.
Total Battles simply sums up all the battles involving the named player, where Latias was involved.
Total Wins shows the number of those "Total Battles" won by the named player.
So basically the report above tells you how often a given player dealt with Latias in suspect battles. For example, you can see that several players (Imperfectluck, Bolts, Knuckles, Root) never actually used Latias on their team in any of their Suspect battles. They faced Latias several times, but they never used it on their team. I'm not commenting whether that is good or bad. I'm just showing the stats. This also gives a rough idea of how often the player tested Latias over the length of the suspect testing period.
The primary purpose of these stats, is to give the "essay evaluators" some tangible data to refer to, when reading player's reasoning for voting privileges.
(NOTE: The report above does not report summary information for any battles where NEITHER side used Latias. I wasn't too interested in those battles for summary purposes. But, those non-Latias battles are included below.)
The base battle records used to compile the summaries for the qualifiers are listed here. I could not include all that data in this post; it's just too much data. Here is a small sample of the information in that file.
Code:
+---------+---------------------+-------------+--------------------+-------------+---------+---------+---------+---------+--------------+
| Suspect | Battle Time | Player 1 | Player 2 | Winner | P1 Used | P1 Sent | P2 Used | P2 Sent | Battle Turns |
+---------+---------------------+-------------+--------------------+-------------+---------+---------+---------+---------+--------------+
| Latias | 2009-01-04 12:16:33 | JANE AUSTIN | GEMINI | JANE AUSTIN | Yes | 1 | No | 0 | 18 |
| Latias | 2009-01-04 12:52:04 | JANE AUSTIN | OZBORNE | JANE AUSTIN | Yes | 2 | No | 0 | 23 |
| Latias | 2009-01-04 10:41:11 | SITZMARK | ASSFACE | ASSFACE | No | 0 | No | 0 | 45 |
| Latias | 2009-01-04 16:01:57 | JANE AUSTIN | TEHFURY | JANE AUSTIN | Yes | 0 | No | 0 | 6 |
| Latias | 2009-01-04 03:50:49 | HAUNTER | NERFD | HAUNTER | Yes | 0 | No | 0 | 9 |
| Latias | 2009-01-04 20:51:40 | SHIBA | TEHFURY | SHIBA | No | 0 | No | 0 | 31 |
| Latias | 2009-01-04 14:38:37 | SITZMARK | BLUE OF SENSUALITY | SITZMARK | No | 0 | No | 0 | 64 |
| Latias | 2009-01-04 18:44:04 | ROOT | LRT | ROOT | No | 0 | Yes | 5 | 23 |
| Latias | 2009-01-04 14:30:48 | SITZMARK | GURU_TEST | GURU_TEST | No | 0 | Yes | 2 | 56 |
| Latias | 2009-01-04 15:47:22 | JANE AUSTIN | TEHFURY | JANE AUSTIN | Yes | 2 | No | 0 | 22 |
+---------+---------------------+-------------+--------------------+-------------+---------+---------+---------+---------+--------------+
Used means that Latias was on the player's team.
Sent is the number of times the player switched Latias into the battle.
Battle Turns are the total number of turns in the battle.
So there it is. I spent quite a bit of time putting this stuff together -- which is one of the reasons I made a not-so-nice post in the Latias Voting thread in Stark Mountain. Writing a bunch of custom program code, and sifting through all that battle data, just to end up collecting information about 24 people -- feels like a big waste of time. But, once I got started with it, I felt like I should see it through to the end -- even if few people are actively involved.
On a positive note -- now that I'm done, I can reuse these programs for future suspect tests. Even though there aren't many players, I still think the statistics are interesting. But, I'm just weird when it comes to stuff like this...
I hope this data helps the Suspect testing project.