Competitive League Circuit 12 - epicdrill vs. Ayush

Welcome ladies and gentlemen to this wonderful *coughs* fantastic match we have set up for you today. *sniffles* Oh, me? Don't worry about me, just got a cold after I flew here from Alola, I'm sure it's fi *intense coughing*. Without further ado, let's move onto the rules!

Ruleset said:
And what if you picked a Pokémon for the express purpose of not using it? Don't worry, the rest of your team can easily pick up the slack, especially as it shares its power from the bench.
  • Match Type - b6p3 Singles
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Recovery Count - 2
  • Chill Count - 5
  • Switching - On
  • Half-start Rule - On
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 1
  • Backpack Size - 10
  • Arena - Spear Pillar
    Atop this mystical place in Sinnoh, ancient ruins are scattered throughout an oddly sophisticated plaza. The air is vibrant with powers of another time... or perhaps another place? The distorted atmosphere makes for intriguing battle conditions, especially when you realize one of your Pokéballs is locked... and glowing!?
    • When you send in your team, the first listed Pokemon is your Patron, and cannot enter play.
    • Your second through sixth Pokemon inherit from your Patron, in order, their:
      1. (This slot is your Patron)
      2. Typing
      3. Abilities
      4. Stat Ranks
      5. Known Attacks
      6. Known Non-Attacks
    • The gift a Pokemon inherits from their Patron entirely replaces what they used to have. (For example, the last Pokemon in your party may not use any non-attacks they naturally know but their Patron does not.)
    • Camouflage's type is Dragon
    • Secret Power has a chance to lower Special Attack by one stage
    • Nature Power calls Tri Attack

I'm sure this will shape up to be *heavy sniffling* a great mustard!

:Magnezone: ("Match, I think you meant match")

Ah right, ma-a-achoo! *sneezes hard, lobbing a glob of snot into Magnezone's circuits*

:Magnezone: "ERROR ERROR! REBOOTING..."

Are you okay?!

:Magnezone: "SILENCE! THIS MATCH'S COMMENTARY HAS BEEN DISGUSTING SO FAR. IT WILL BE PURGED IN THE NAME OF THE GOD-EMPEROR!"

The what now?

:Magnezone: "IN THE ALPHA QUADRANT WE HAVE THE TRAITOROUS CHAOS MARINES PILOTED BY THE DESPICABLE EPICDRILL. THEY HAVE FOOLISHLY SPENT THEIR TECHNIQUE THIS MATCH ON THEIR PATRON, ZEKROM. HOWEVER, THEY ARE BACKED UP BY A LOT OF RAW FIREPOWER. NOTABLY, THEY HAVE ACCESS TO A SHEDINJA WITH ZEKROM STATS THAT CAN ABUSE THE WONDER GUARD REVIVE. OF COURSE, THEY CANNOT STAND UP TO THE GLORY OF THE GOD-EMPEROR."

Team Epicdrill:
Choice Band
Choice Specs
Cleanse Tag
Life Orb
Red Card
Sticky Barb x2
Leftovers
Dragon Gem
Weakness Policy

1. Patron - Zekrom
:sv/zekrom:
Zekrom [Athena] (F)

Level: 4 | EXP: --

Typing: Dragon, Electric

Abilities:
Teravolt
Reduces the team's Technique Control by 1.

Nature: Adamant (+ Attack, - Special Attack)

HP: 95
Atk: 12 (+)
Def: 9
SpA: 8 (-)
SpD: 7
Spe: 90
Size Class: 5
Weight Class: 7

Moves
Level 0:
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1:
Ancient Power
Brutal Swing
Charge
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Electric Terrain
Flash
Haze
Helping Hand
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Shock Wave
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Weather Ball

Level 2:
Bolt Strike (Signature)
Double-Edge
Dragon Cheer
Focus Punch
Payback
Rising Voltage
Scale Shot
Secret Power
Stone Edge
Supercell Slam
Take Down
Thunder

Level 3:
Body Slam
Breaking Swipe
Charge Beam
Electro Ball
Fly
Frustration
Fusion Bolt (Signature)
Laser Focus
Outrage
Return
Rock Tomb
Volt Switch

Level 4:
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hyper Beam
Imprison
Magnet Rise
Tera Blast
2. Typing - Drampa
:sv/drampa:
Drampa [Nyze] (F)

Level: 4 | EXP: --

Typing: Normal, Dragon

Abilities:
Berserk, Sap Sipper, Cloud Nine (Unlocked)

Nature: Modest (+ Special Attack, - Attack)

HP: 90
Atk: 4 (-)
Def: 6
SpA: 11 (+)
SpD: 7
Spe: 36
Size Class: 3
Weight Class: 5

Moves
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder

Level 3:
Attract
Breaking Swipe
Bulldoze
Fly
Frustration
Icy Wind
Lash Out
Outrage
Psych Up
Return
Snarl

Level 4:
Block
Draco Meteor
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Ground)
Hyper Beam
Natural Gift
Nature Power
Stomping Tantrum
3. Abilities - Hydreigon
:sv/hydreigon:
Hydreigon [Zara] (F)

Level: 4 | EXP: --

Typing: Dark, Dragon

Abilities:
Levitate

Nature: Modest (+ Special Attack, - Attack)

HP: 95
Atk: 7 (-)
Def: 7
SpA: 10 (+)
SpD: 7
Spe: 98
Size Class: 4
Weight Class: 5

Moves
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2:
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Acrobatics
Attract
Body Slam
Breaking Swipe
Bulldoze
Charge Beam
Fly
Frustration
Headbutt
Lash Out
Outrage
Psych Up
Return
Rock Tomb
Snarl
Throat Chop
Torment
U-turn

Level 4:
Draco Meteor
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Spite
Stomping Tantrum
Tera Blast
4. Stat Ranks - Shedinja
:sv/shedinja:
Shedinja [Shelly] (F)

Level: 4 | EXP: --

Typing: Bug, Ghost

Abilities:
Wonder Guard, Wonder Guard (Unlocked)

Nature: Adamant (+ Attack, - Special Attack)

HP: 65
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 1

Moves
Level 0:
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2:
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3:
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4:
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Bug)
Hyper Beam
Mimic
Natural Gift
Spite
5. Known Attacks - Magnezone
:sv/magnezone:
Magnezone [Miranda] (F)

Level: 2 | EXP: 6/10

Typing: Electric, Steel

Abilities:
Magnet Pull, Sturdy, Analytic (Unlocked)

Nature: Bashful (+ None, - None)

HP: 85
Atk: 5
Def: 8
SpA: 9
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 5

Moves
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Barrier
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Magnetic Flux
Mirror Coat
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Steel Roller
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Supercell Slam
Take Down
Thunder
Zap Cannon
6. Known Non-Attacks - Golisopod
:sv/golisopod:
Golisopod [Dana] (F)

Level: 4 | EXP: --

Typing: Bug, Water

Abilities:
Emergency Exit

Nature: Careful (+ Special Defense, - Special Attack)

HP: 90
Atk: 9
Def: 10
SpA: 4 (-)
SpD: 9 (+)
Spe: 40
Size Class: 3
Weight Class: 5

Moves
Level 0:
Aerial Ace
Aqua Jet
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Dark Pulse
Facade
Focus Blast
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1:
Confide
Defense Curl
Double Team
Drill Run
Dual Chop
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Pain Split
Rain Dance
Rock Smash
Sand Attack
Sludge Bomb
Spikes
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2:
Assurance
Blizzard
Close Combat
First Impression
Payback
Pin Missile
Venoshock

Level 3:
Attract
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Electric)
Hyper Beam
Spite

:Magnezone: "IN THE BETA QUADRANT WE HAVE THE DISGUSTING TYRANIDS LED BY THE ABOMINABLE AYUSH. THEY HAVE USED DITTO AS THEIR PATRON, FOOLISH AS THEY ARE. HOWEVER, THEIR TEAM IS FULL OF GIMMICKS TO GIVE EPICDRILL A HARD TIME. NOTABLY, THEY HAVE A 135 HP BLISSEY THAT CAN BE USED TO COPY A HEAVY HITTER FROM EPICDRILL. OF COURSE, THEY CANNOT COMPARE TO THE MAJESTY OF THE GOD-EMPEROR."

Team Ayush
:ability shield: Ability Shield x1
:chople berry: Chople Berry x1
:cleanse tag: Cleanse Tag x1
:white apricorn: Fresh-Start Mochi x1
:heavy-duty boots: Heavy-Duty Boots x1
:leftovers: Leftovers x1
:lucky egg: Lucky Egg x1
:ring target: Ring Target x1
:safety goggles: Safety Goggles x1
:sticky barb: Sticky Barb x1

1. Patron - Ditto
ditto.png


Ditto
Level:
2 | EXP: 0 / 10

Types: Normal
Abilities: Limber / Imposter
Nature: Docile

Stats:
HP: 80
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 48

Size Class: 1
Weight Class: 1

Moves:
Level 4:
Transform (Signature)
2. Typing - Shedinja
shedinja.png


Shedinja
Level:
4 | EXP: --

Types: Bug / Ghost
Abilities: Wonder Guard / Wonder Guard
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 65
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40

Size Class: 1
Weight Class: 1

Moves:
Level 0:
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2:
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3:
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4:
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Spite
3. Abilities - Blissey
blissey.png


Blissey
Level:
1 | EXP: 0 / 10

Types: Normal
Abilities: Natural Cure / Serene Grace / Healer (Locked)
Nature: Docile

Stats:
HP: 135
Atk: 1
Def: 1
SpA: 6
SpD: 10
Spe: 55

Size Class: 3
Weight Class: 3

Moves:
Level 0:
Aromatherapy
Avalanche
Brick Break
Calm Mind
Dazzling Gleam
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Bubble Beam
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Electric Terrain
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Life Dew
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Snowscape
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Trick
Water Gun
Water Pulse
4. Stat Ranks - Delibird
delibird.png


Delibird
Level:
4 | EXP: --

Types: Ice / Flying
Abilities: Vital Spirit / Hustle / Insomnia
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 80
Atk: 5 (+)
Def: 4
SpA: 5
SpD: 4
Spe: 65 (-)

Size Class: 1
Weight Class: 2

Moves:
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1:
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2:
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4:
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Grass)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
5. Known Attacks - Unown
unown-n.png


Unown
Level:
1 | EXP: 0 / 10

Types: Psychic
Abilities: Levitate
Nature: Docile

Stats:
HP: 80
Atk: 5
Def: 4
SpA: 5
SpD: 4
Spe: 48

Size Class: 1
Weight Class: 1

Moves:
None!!
6. Known Non-Attacks - Crucibelle
crucibelle.png


Crucibelle
Level:
3 | EXP: 1 / 10

Types: Rock / Poison
Abilities: Regenerator / Mold Breaker / Liquid Ooze
Nature: Impish (+2 Def, -1 SpA)

Stats:
HP: 100
Atk: 8
Def: 7 (+)
SpA: 5 (-)
SpD: 6
Spe: 104

Size Class: 3
Weight Class: 2

Moves:
Level 0:
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt

Level 1:
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2:
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer

Level 3:
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn

:Magnezone: "NOW THE CONTEST CAN BEGIN! WE WILL WATCH FOR YOUR ENJOYMENT PRIOR TO CONDUCTING ORBITAL BOMBARDMENT. LET US SEE WHO GETS THE INITIATIVE."

1=Epicdrill sends out first, 2=Ayush sends out first
%roll 1d2
Values: 2

:Magnezone: "BATTLE SHALL NOT COMMENCE UNTIL July 3rd, GMT 00. REMEMBER THAT BATTLEFIELD OPINION SURVEYS ARE REQUIRED."

Turn order:
Ayush_1 sends out Pokemon with item
epicdrill sends out Pokemon with item, then orders
Ayush orders
Maxim referees

Wait what do you mean I still have to referee? *coughs* I brought you here so you could do the reffing!"

:Magnezone: "SILENCE SCRUB."
 
Last edited by a moderator:
Team Epicdrill:
Remaining Battle Hours: 72

:Magnezone:
Miranda
HP: 85/85
EN: 100/100
Stats: 5/8/9/7/60
S/W: 3/5
C/R: 5/2
Abilities: Magnet Pull, Sturdy, Analyze
Item: None
Other: Attacks replaced with Zekrom's

Backpack:
Choice Band
Choice Specs
Cleanse Tag
Life Orb
Red Card
Sticky Barb x2
Leftovers
Dragon Gem
Weakness Policy
---------------------------------------------------
Team Ayush:
Remaining Battle Hours: 58

:Crucibelle:
Crucibelle
HP: 100/100
EN: 100/100
Stats: 8/7/5/6/104
S/W: 3/2
C/R: 5/2
Abilities: Regenerator, Mold Breaker, Liquid Ooze
Item: Sticky Barb
Other: Non-Attacks replaced with Ditto's

Backpack:
:ability shield: Ability Shield x1
:chople berry: Chople Berry x1
:cleanse tag: Cleanse Tag x1
:white apricorn: Fresh-Start Mochi x1
:heavy-duty boots: Heavy-Duty Boots x1
:leftovers: Leftovers x1
:lucky egg: Lucky Egg x1
:ring target: Ring Target x1
:safety goggles: Safety Goggles x1
:sticky barb: Sticky Barb x1
---------------------------------------------------
Field: None
==============================
Round 1:

Flavor WIP

Pre-Round:
Dice Used:
d24 for Critical Hits
d100 for most Effects
Other dice will as specified

Step One:
Crucibelle U-Turn
C: [1=Yes]=6=No
D: [7+8-8]*0.75=5.25~5
[5 Damage Mag] [5 E Cruc] [Cruc Switching]
Sticky Barb: [Barbs Mag]

Magnezone Earth Power
C: [1=Yes]=20=No
Eff: [10>= Yes]=19=No
D: [9+2+9-6]*2=28
[28 Damage Cruc] [7 E Mag]

Step Two:
Crucibelle U-Turn
C: [1=Yes]=1=Yes
D: [7+3+8-8]*0.75=7.5~8
[8 Damage Mag] [5 E Cruc] [Cruc Switching]

Magnezone Volt Switch
C: [1=Yes]=8=No
D: [7+3+2+9-6]=15
[15 Damage Cruc] [7 E Mag] [Mag Switching]

Post-Round:
Crucibelle Switches Out
[+20 HP Cruc] [-1 Recovery Cruc]

Totals:
Magnezone: 13 Damage, 14 Energy
Crucibelle: 23 Damage, 10 Energy
==============================
Team Epicdrill:
:Magnezone:
Miranda
HP: 72/85
EN: 86/100
Stats: 5/8/9/7/60
S/W: 3/5
C/R: 5/2
Abilities: Magnet Pull, Sturdy, Analyze
Item: None
Other: Attacks replaced with Zekrom's, Switching, Barbs

Backpack:
Choice Band
Choice Specs
Cleanse Tag
Life Orb
Red Card
Sticky Barb x2
Leftovers
Dragon Gem
Weakness Policy
---------------------------------------------------
Team Ayush:
:Crucibelle:
Crucibelle
HP: 77/100
EN: 86/100
Stats: 8/7/5/6/104
S/W: 3/2
C/R: 5/1
Abilities: Regenerator, Mold Breaker, Liquid Ooze
Item: Consumed
Other: Non-Attacks replaced with Ditto's, Switching

Backpack:
:ability shield: Ability Shield x1
:chople berry: Chople Berry x1
:cleanse tag: Cleanse Tag x1
:white apricorn: Fresh-Start Mochi x1
:heavy-duty boots: Heavy-Duty Boots x1
:leftovers: Leftovers x1
:lucky egg: Lucky Egg x1
:ring target: Ring Target x1
:safety goggles: Safety Goggles x1
:sticky barb: Sticky Barb x1
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Field: None
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Turn order:
Ayush sends out replacement and equips
epicdrill sends out replacement and equips
epicdrill orders
Ayush_1 orders
Maxim Referees
 
Last edited:
Sending out Hydreigon @ Sticky Barb

:sv/hydreigon:
Hidden Power, Hidden Power, Hidden Power
IF Shedinja has Protection, THEN Stealth Rock and push back orders the first instance and Reflect the second instance.
IF Shedinja has Evasive, THEN Fly and push back orders.
IF Shedinja is holding Ability Shield, THEN Superpower.
IF Shedinja has at most 29 HP remaining AND Shedinja does not have a Decoy, THEN Hidden Power+Focus Blast.
 
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