Competitive League Circuit 13 - Doduodrio vs Prismaticism



  • Match Type - b6p3 Singles
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Step Count - 2
  • Recovery Count - 2
  • Chill Count - 5
  • Switching - On
  • Half-start Rule - On
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 3
  • Backpack Size - 10
  • Arena - Anistar City Gym
    The Gym Leader here, Olympia, has decided to redecorate her Gym a little, which intensified the psychic waves within. The heavy mental pressure of the environment will challenge your Pokemon, and only their greatest strengths will shine through. Can your team work under pressure?
    • Combinations between an attack and a non-attack cost 1 Technique Control to execute, in addition to their other costs.
    • When you send in your team, assign one of your Pokemon to each of the following stat-specializations:
      • ATK/DEF (Attack/Defense)
      • ATK/SPE (Attack/Speed)
      • SPA/SPD (Special Attack/Special Defense)
      • SPA/SPE (Special Attack/Speed)
      • DEF/SPE (Defense/Speed)
      • SPD/SPE (Special Defense/Speed)
    • For each Pokemon, their non-specialized original core stats are at most zero (0). (Maximum HP isn't a core stat.)
    • Camouflage's type is Psychic
    • Secret Power has a chance to lower Defense by one stage for the defender's next three turns.
    • Nature Power calls Draco Meteor.
League Circuit 13
Doduodrio - V.S - Prismaticism


Team Doduodrio

Team Doduodrio
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb

ATK + DEF :tyranitar:
:BW/Tyranitar:
Louise

Species:
Tyranitar, Gender: Female
Level: 4, EXP: ---
Nature: Impish (+2 Def, -1 SpA)
Typing: Rock / Dark
Abilities: Sand Stream / (Unlocked) Unnerve
Advanced Techniques: None
Profile:
Not trusting of people she just met, it takes a while to get Louise to warm up to anyone. Despite this, she puts all her effort into whatever she chooses to put her mind to and has a keen eye for detail. Because of this, many people think that she is a lot older than she really is.

How They Met:
Louise doesn't like to talk about herself or her past, so nobody really knows anything about her history. But, she has let it slip that she used to live somewhere that rained all of the time and that she used to have a very nice life before being forced to move by some catastrophe.

Name Origins:
Originally going to be Barbara because it sounded similar to barbaric which Tyranitar's Japanese name was apparently based on. But, I thought Louise (based on Luisa from Encanto) sounded better.

Statistics:
HP:
95
Atk: 9
Def: 10 (+)
SpA: 6 (-)
SpD: 7
Spe: 61

Size Class: 4
Weight Class: 6
Hidden Power: Grass

Moves:

Level 0:

Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment

Level 4:
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
ATK + SPE :garchomp:
:BW/Garchomp:
Dozer

Species:
Garchomp, Gender: Male
Level: 4, EXP: ---
Nature: Jolly (+15% Spe, +10% Acc, -SpA)
Typing: Dragon / Ground
Abilities: Sand Veil / (Unlocked) Rough Skin
Advanced Techniques: None
Profile:
Dozer is always constantly, well, dozing off. Nobody really knows why, since he's also almost always seen napping. It's almost as if he has the Comatose ability! To complement his habit of nodding off, Dozer has a laid-back personality and is the type of person to be indifferent when you ask them to make a choice between options.

How They Met:
Dozer was found conked out in Doduodrio's backyard. Efforts to wake him up failed, so he was just left there. He occasionally wakes up to look for food or to ask what day of the week it is.

Name Origins:
Dozer came from bulldozer and also from Dozer's personality.

Statistics:
HP:
100
Atk: 9
Def: 7
SpA: 5 (-)
SpD: 6
Spe: 118 (+)

Size Class: 4
Weight Class: 4
Hidden Power: Fairy

Moves:

Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash

Level 4:
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Natural Gift
Stomping Tantrum
Tera Blast
SPA + SPD :gardevoir:
:BW/Gardevoir:
Valerie

Species:
Gardevoir, Gender: Female
Level: 4, EXP: ---
Nature: Bold (+2 Def, -1 Atk)
Typing: Psychic / Fairy
Abilities: Synchronize / Trace / (Unlocked) Telepathy
Advanced Techniques: None
Profile:
Valerie loves to dance, always twirling and humming an ancient melody from some faraway land. She always maintains her composure (most of the time at least) and speaks in a refined manner, following some strict code of behavior.

How They Met:
Valerie descended from a long line of seers, but she always preferred to dance rather than tell fortunes. She enjoys the occasional battle, as long as it involves some sort of dancing, which is why she sometimes teams up with Doduodrio.

Name Origins:
Valerie is the name of the Fairy-type Gym Leader from Pokemon X and Y. Also, Valerie sounds a lot like ballerina which I think Gardevoir is based on.

Statistics:
HP:
85
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 3
Hidden Power: Ground

Moves:

Level 0:

Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1:
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3:
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment

Level 4:
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Healing Wish
Hidden Power (Ground)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
SPA + SPE :ditto:
:bw/ditto:
Mimi

Species:
Ditto, Gender: Unknown
Level: 2, EXP: 4 / 10
Nature: Quirky (No change)
Typing: Normal
Abilities: Limber / (Unlocked) Imposter
Signature Move: Transform
Profile:
Mimi is quite mischievous. Often, they'll hide behind a corner and then spring out at whoever passes by. Other times, they'll slide around on the floor, causing people to slip on her gelatinous body. Nobody ever really knows where Mimi is at one time, but usually, they'll be exactly where they need to be when they need to be there.

How They Met:
Nobody really knows when Mimi actually began inhabiting Doduodrio's house, since they slipped out of hiding from Oona's basement room one day. Apparently, they had already been there for a long time.

Name Origins:
Mimi sounds like mimic. Also, it's a cute name for a cute Pokemon!

Statistics:
HP:
80
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 48

Size Class: 1
Weight Class: 1

Moves:

Level 4:

Transform (Signature)
DEF + SPE :clefable:
:BW/Clefable:
Oona

Species:
Clefable, Gender: Female
Level: 4, EXP: ---
Nature: Bold (+Def, -Atk)
Typing: Fairy
Abilities: Cute Charm / Magic Guard / (Unlocked) Unaware
Advanced Techniques: None
Profile:
Oona is a ditzy personality, spontaneous, and very much her own person. She's quite clumsy and always knocking things over though. She does what she wants, whenever she wants which can cause issues if she's in battles and just wants to nap. Since she's from the Moon (or so she claims), she doesn't really understand how Earthen culture works and sometimes misinterprets what people say. She gets along really well with Node and Taro since their personalities are very similar.

How They Met:
Entering Doduodrio's home uninvited, Oona made a flashy appearance, going through the locked front door and setting up camp in the basement as if she had always been there. What she does down there is a mystery since she claimed the basement as hers (and barred all from entering), but Oona seemingly gets along with everyone so nobody really bothers her.

Name Origins:
Her name was originally going to be Minnie from Lusamine but I liked Oona (I heard the name before somewhere and I liked how it sounded).

Statistics:
HP:
95
Atk: 4 (-)
Def: 7 (+)
SpA: 7
SpD: 7
Spe: 60

Size Class: 3
Weight Class: 3
Hidden Power: Steel

Moves:

Level 0:
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse

Level 2:
After You
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Chilling Water
Dig
Drain Punch
Draining Kiss
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Return
Rollout
Spotlight
Telekinesis
Teleport

Level 4:
Ally Switch
Belly Drum
Bestow
Copycat
Endeavor
Endure
Fling
Future Sight
Giga Impact
Gravity
Healing Wish
Hidden Power (Steel)
Hyper Beam
Imprison
Last Resort
Magic Coat
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Splash
Stored Power
Tera Blast
Wish
Wonder Room
SPD + SPE :snorlax:
:SS/Snorlax:
Lenny

Species:
Snorlax, Gender: Male
Level: 4, EXP: ---
Nature: Impish (+2 Def, -1 SpA)
Typing: Normal
Abilities: Immunity / Thick Fat / (Unlocked) Gluttony
Advanced Techniques: None
Profile:
Lenny is an avid movie buff! His favorite movies are action movies, especially the ones featuring his favorite superhero: Crobatman! Before battles, he likes to strike a pose and say a catchphrase-- just like Crobatman does before he beats up bad guys!

How They Met:
Doduodrio first met Lenny who was found snoring in the doorway of a movie theater; he must have tried to leave but fell asleep in the process... somehow. He was blocking the way and nobody could enter or exit, so Doduodrio and a few other trainers helped to move him aside.

Name Origins:
Lennie from Of Mice and Men.

Statistics:
HP:
115
Atk: 8
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 30

Size Class: 4
Weight Class: 9
Hidden Power: Grass

Moves:

Level 0:

Brick Break
Crunch
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Iron Head
Lovely Kiss
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar
Whirlwind
Wild Charge
Work Up
Zen Headbutt

Level 1:
Amnesia
Bite
Bubble Beam
Captivate
Charm
Chip Away
Confide
Counter
Curse
Defense Curl
Double Team
Encore
Harden
Helping Hand
High Horsepower
Hold Back
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Sandstorm
Seed Bomb
Seismic Toss
Shock Wave
Steel Roller
Sunny Day
Swagger
Sweet Kiss
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
After You
Belch
Blizzard
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Punch
Gunk Shot
Hammer Arm
Hydro Pump
Mega Kick
Secret Power
Skull Bash
Solar Beam
Stockpile
Submission
Supercell Slam
Superpower
Swallow
Take Down
Terrain Pulse
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Darkest Lariat
Dig
Frustration
Gastro Acid
Hard Press
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Odor Sleuth
Outrage
Psych Up
Pursuit
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Trailblaze

Level 4:
Belly Drum
Block
Body Press
Celebrate
Endure
Fissure
Fling
Giga Impact
Happy Hour
Hidden Power (Grass)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Pay Day
Retaliate
Snatch
Splash
Stomping Tantrum
Tera Blast
V.S.

Team Prismaticism
Team Prismaticism
ATK/DEF
:sv/kleavor:
Cutting Edge (Kleavor)
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Bug/Rock
Abilities: Swarm, Sheer Force Hidden Ability: Sharpness

HP: 85
Attack: 10
Defen.: 7
Sp.Atk: 4
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Take Down
Thief
ATK/SPE
:sv/darmanitan-galar:
Darmanitan-Galar
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Ice
Abilities: Gorilla Tactics Hidden Ability: Zen Mode

HP: 100
Attack: 10
Defen.: 4
Sp.Atk: 3
Sp.Def: 4
Speed: 95
Size: 3
Weight: 5

:sv/Darmanitan-Galar-Zen:
Darmanitan-Galar-Zen
Typing:
Ice/Fire
Abilities: Gorilla Tactics, Zen Mode

HP: 100
Attack: 11
Defen.: 4
Sp.Atk: 3
Sp.Def: 4
Speed: 135
Size: 3
Weight: 5

Movepool
Level 0:
Avalanche
Brick Break
Bulk Up
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Uproar
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Bite
Encore
Fire Spin
Flame Wheel
Ice Fang
Incinerate
Iron Defense
Mega Punch
Powder Snow
Power-Up Punch
Sunny Day
Taunt
Yawn

Level 2:
Blizzard
Burning Jealousy
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Mega Kick
Payback
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief
SPA/SPD
:sv/probopass:
Moai (Probopass)
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Rock/Steel
Abilities: Sturdy, Magnet Pull Hidden Ability: Sand Force

HP: 85
Attack: 4
Defen.: 10
Sp.Atk: 6
Sp.Def: 11
Speed: 40
Size: 2
Weight: 7

Movepool
Level 0:
Dazzling Gleam
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack

Level 1:
Ancient Power
Captivate
Confide
Curse
Defense Curl
Discharge
Double Team
Harden
Helping Hand
High Horsepower
Iron Defense
Magnet Bomb
Magnetic Flux
Mud-Slap
Pain Split
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Taunt
Wide Guard

Level 2:
Double-Edge
Dynamic Punch
Head Smash
Magnitude
Meteor Beam
Rock Blast
Secret Power
Steel Beam
Stone Edge
Supercell Slam
Take Down
Thunder
Zap Cannon
SPA/SPE
:sv/unown:
Unown
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Psychic
Abilities: Levitate
See 5.10 "Unique Pokemon" in the Handbook.

HP: 80
Attack: 5
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 48
Size: 1
Weight: 1

Movepool
DEF/SPE
:sv/delcatty:
Archetype (Delcatty)
Level 2 EXP: 02 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Cute Charm, Normalize Hidden Ability: Wonder Skin

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 4
Sp.Def: 4
Speed: 90
Size: 2
Weight: 3

Movepool
Level 0:
Calm Mind
Facade
Fake Tears
Feint Attack
Heal Bell
Hyper Voice
Ice Beam
Nasty Plot
Play Rough
Protect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Baby-Doll Eyes
Captivate
Charm
Confide
Cosmic Power
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Fake Out
Flash
Growl
Helping Hand
Mud-Slap
Rain Dance
Rock Smash
Safeguard
Shock Wave
Simple Beam
Sucker Punch
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Water Pulse

Level 2:
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Fury Swipes
Grass Knot
Iron Tail
Mud Bomb
Payback
Secret Power
Solar Beam
Thunder
Wake-Up Slap
SPD/SPE
:sv/shuckle:
Immovable (Shuckle)
Level 2 EXP: 02 / 10

Serious nature ( +None, -None )
Typing: Bug/Rock
Abilities: Sturdy, Gluttony Hidden Ability: Contrary

HP: 70
Attack: 1
Defen.: 15
Sp.Atk: 1
Sp.Def: 15
Speed: 5
Size: 1
Weight: 2

Movepool
Level 0:
Bug Bite
Constrict
Earth Power
Earthquake
Facade
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic

Level 1:
Acid
Ancient Power
Captivate
Confide
Curse
Defense Curl
Double Team
Encore
Flash
Helping Hand
Infestation
Iron Defense
Mud-Slap
Rock Smash
Rock Throw
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Sticky Web
Sunny Day
Swagger
Sweet Scent
Withdraw
Wrap

Level 2:
After You
Bind
Covet
Double-Edge
Meteor Beam
Reversal
Rock Blast
Secret Power
Stone Edge
String Shot
Venoshock
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
Duo Heads / Prismat Tails
image.png


Doduodrio to send + equip first
Prismaticism to send + equip + order first
Doduodrio to order second

This match starts August 3rd. 00:00 AM UTC.
No players may post until the start date
This match ends August 31st. 00:00 AM UTC.
May the best Mon win.
 
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1722669413138.png

"Good luck and let's have a great battle!"

Sending out :clefable: Oona the Clefable holding an :eject button: Eject Button!

:bw/clefable:
"The queen is back! Hey, why do I feel so funny?"

Hyjack By the way, could you remove the PLAIN tags from my profiles thanks (I added them to make them easier to copy lol)
 

League Circuit 13

(BH 72) Team Doduodrio :poke ball: ~ :poke ball: ~ :clefable:
:pmd/clefable: Oona the Clefable @ :eject button: Eject Button
HP 95 / EN 100 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 / Tech 3
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button @ :clefable:
:sticky barb: Sticky Barb
V.S.

:darmanitan-galar: ~ :poke ball: ~ :poke ball: Team Prismaticism (BH 72)
Darmanitan Galar @ :sticky barb: Sticky Barb :pmd/darmanitan-galar:
HP 100 / EN 100 / Stats ATK 10 / SPE 95 / Size 3 Weight 5
Chill 5 Rcv 2 / Tech 3
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:darmanitan-galar: @ :sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share

Start of Round 1
:darmanitan-galar: SPE 95 > :clefable: SPE 0
Darmanitan-Galar moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)

Discord Link to rolls

Start of step 1
-

Turn 1
:sv/darmanitan-galar:
-
Iron Head -6 EN
Vs Clefable
Crit d24=8 / Eff d10-(8-10)=5
(8 BAP +14 ATK -7 DEF)*1.5
=Oona takes 23 Damage!
:sticky barb: Is Destroyed
:clefable: +Barbs, -Eject Button

Turn 2
:sv/clefable:
Oona
Reflect -10 EN
Vs Allied Field
-
-
=Oona sets up a physical barrier!
:clefable: +Reflect (7) Turns
End of step 1
-
End of Round 1
:darmanitan-galar: -> :darmanitan-galar-zen:
Darmanitan entered Zen mode!


(BH 72) Team Doduodrio :poke ball: ~ :poke ball: ~ :clefable:
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 / Tech 3
Abilities: Cute Charm / Magic Guard / Unaware
- - - -
Barbs
Reflect (6) Steps
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

:darmanitan-galar: ~ :poke ball: ~ :poke ball: Team Prismaticism (BH 72)
Darmanitan Galar @ destroyed :pmd/darmanitan-galar-zen:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 / Tech 3
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share

1694428235283-png.550607

"Big Darm headbuts Oona, but the Clefable is steafast in its objective and makes sure its luminous defenses are put up! The Zen Darmanitan is ironically fired up, and its power boost is surprisingly fitting for this format! Offense vs Defense coming right up after this!"
Doduodrio to order 1st
Prismaticism to order 2nd
 
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1722823898482.png

"Alright, now let's switch to our friend Valerie!"

Switching to :gardevoir: Valerie the Gardevoir holding a :weakness policy: Weakness Policy!

:bw/gardevoir:
"La victoire sera à moi ! Cela est déjà gravé dans nos destins..."

Prismaticism Counterswitch?
 
Switching to :ss/probopass: Moai the Probopass holding no item

Stand (float?) eternal


Power Gem - Ancient Power

Start of priority +1, if Gardevoir is under the effect of Magic Coat and Probopass is not asleep, use Meteor Beam and push back orders
Once, at start of turn, if Probopass is asleep, use Sleep Talk and push back orders
Start of turn, if Stealth Rock is not present on the opposing team's side, use Stealth Rock and push back orders
Start of turn, if Safeguard is not present on the opposing team's side and Misty Terrain is not present in the battle, use Toxic and push back orders
 
Last edited:
1722889467463.png

"This one's certainly going to be a tough nut to crack. But I believe you can do it, Valerie!"

:bw/gardevoir:
"Je déteste ces Pokémon de type acier."

Night Shade + Hypnosis - Night Shade
 

League Circuit 13

(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable:
Reflect (6) Steps
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 85 / EN 100 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 / Tech 3
Abilities: Synchronize / Trace / Telepathy
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 / Tech 3
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

:darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 85 / EN 100 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 2 / Tech 3
Abilities: Sturdy / Magnet Pull / Sand Force
Darmanitan Galar @ destroyed :pmd/darmanitan-galar-zen:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 / Tech 3
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share

Start of Round 2
:probopass: first order > :gardevoir: second order
Moai moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)

Discord Link to rolls
:gardevoir: traces nothing
Start of Step 1
-

Turn 1
:sv/probopass:
Moai
Stealth Rock -12 EN
Vs Opponent Field
-
-
=Moai spreads hazards!
:gardevoir: +Stealth Rocks

Turn 2
:sv/gardevoir:
Valerie
Sullen Slumber -24 EN
Vs Probopass
-
BAP = 15
=Moai takes 15 Damage!
:probopass: +Sleep (1) Turn
:gardevoir: -1 Tech
End of Step 1
-
Start of Step 2
-

Turn 1
:sv/probopass:
Moai
Sleep Talk -3 EN
Vs Self
-
-
=Moai is sleep talking!
:probopass: +Sleep Talk, -Sleep

Turn 2
:sv/gardevoir:
Valerie
Night Shade -5 EN
Vs Probopass
-
BAP = 15
=Moai takes 15 Damage!
-
End of Step 2
-
End of Round 2
-


(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable: ~ Tech (2)
Reflect (4) Steps
Stealth Rock
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 85 / EN 71 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 55 / EN 85 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 2 Combo 1
Abilities: Sturdy / Magnet Pull / Sand Force
Darmanitan Galar @ destroyed :pmd/darmanitan-galar-zen:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
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1694428235283-png.550607

"They're getting ready folks... wait for it..."
Doduodrio to order 1st
Prismaticism to order 2nd
 
Last edited:
1723057856631.png

"Let's fight with attacking moves!"

:bw/gardevoir:
"Une puissance fantomique m'envahit de la tête aux pieds !"

Night Shade - Night Shade
At the start of the step, IF Probopass is to use Pain Split AND Probopass is not subject to Taunt, THEN use Taunt
At the start of the step, IF Probopass is to use Taunt AND Probopass is not subject to Taunt, THEN use Taunt
At the start of the step, IF Probopass is to use Rest, THEN use Psychic Noise
At the start of your turn, IF Probopass is to use Sandstorm AND Probopass is not subject to Taunt, THEN use Taunt
 

League Circuit 13

(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable: ~ Tech (2)
Reflect (4) Steps
Stealth Rock
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 85 / EN 71 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 55 / EN 85 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 2 Combo 1
Abilities: Sturdy / Magnet Pull / Sand Force
Darmanitan Galar @ destroyed :pmd/darmanitan-galar-zen:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
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Start of Round 3
:gardevoir: first order > :probopass: second order
Valerie moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)

Discord Link to rolls
-
Start of Step 1
-

Turn 1
:sv/gardevoir:
Valerie
Night Shade -5 EN
Vs Probopass
-
BAP = 15
=Moai takes 15 Damage!
-

Turn 2
:sv/probopass:
Moai
Toxic -7 EN
Vs Gardevoir
Hit d10=10
-
=Valerie was poisoned!
:gardevoir: +Bad Poison (2)
End of Step 1
:gardevoir: -2 HP
Start of Step 2
:probopass: is charging, +1 SPA (2) Turns

Turn 1
:sv/gardevoir:
Valerie
Night Shade -5 EN
Vs Probopass
-
BAP = 15
=Moai takes 15 Damage!
-

Turn 2
:sv/probopass:
Moai
Meteor Beam -8 EN
Vs Gardevoir
Hit d10=7 / Crit d10=16
(12 BAP +3 STAB +6 SPA -8 SPD) +4 STAGE(+1)
=Valerie takes 17 Damage!
-
End of Step 2
:gardevoir: -2 HP
End of Round 2
:gardevoir: Poison (2) -> (4)


(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable: ~ Tech (2)
Reflect (2) Steps
Stealth Rock
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 64 / EN 61 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (4)
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 25 / EN 70 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 2 Combo 1
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
Sleep Talk
Darmanitan Galar @ destroyed :pmd/darmanitan-galar-zen:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
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1694428235283-png.550607

"Slow and steady is winning THIS race!"
Prismaticism to order 1st
Doduodrio to order 2nd
 
:ss/probopass:

Power Gem - Power Gem

Start of priority +1, if Gardevoir has Protection and Probopass is not under the effects of Nightmare and Probopass is not under the effects of Psychic Noise, use Rest
Start of priority +1, if Gardevoir has Protection and Gardevoir lacks a decoy, use Block
Start of priority +1, if Gardevoir lacks Protection and Gardevoir lacks a decoy and Probopass has less than 29 HP, use Pain Split
Start of priority +1, if able, use Meteor Beam
 
Last edited:

League Circuit 13
(I forgot to note Probopass' +1 SPA from last turn, but it would not have mattered as it falls off by Step 2)

(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable: ~ Tech (2)
Reflect (2) Steps
Stealth Rock
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 64 / EN 61 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (4)
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 25 / EN 70 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 2 Combo 1
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
Sleep Talk
Darmanitan Galar @ destroyed :pmd/darmanitan-galar:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
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tm

Start of Round 4
:probopass: first order > :gardevoir: second order
Maoi moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)

Discord Link to rolls
-
Start of Step 1
-

Turn 1
:sv/probopass:
Moai
Pain Split -12 EN
Vs Gardevoir
-
-
=The Battlers share their pain!
:probopass: +18 HP
:gardevoir: -18 HP

Turn 2
:sv/gardevoir:
Valerie
Confuse Ray -5 EN
Vs Probopass
-
-
=Moai is confused!
:probopass: +Confusion (3) Turns
End of Step 1
:gardevoir: -4 HP
Start of Step 2
:probopass: is charging, +1 SPA (2) Turns

Turn 1
:sv/gardevoir:
Valerie
Night Shade -5 EN
Vs Probopass
-
BAP = 15
=Moai takes 15 Damage!
-

Turn 2
:sv/probopass:
Moai
Meteor Beam -8 EN
Vs Gardevoir
Hit d10=2 / Crit d24=15
(12 BAP +3 STAB +6 SPA -8 SPD) +4 STAGE(+1)
=Valerie takes 17 Damage!
:probopass: takes 9 damage in confusion!
End of Step 2
:gardevoir: -4 HP
End of Round 2
:gardevoir: Poison (4) -> (6)


(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable: ~ Tech (2)
Stealth Rock
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 21 / EN 51 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (6)
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 19 / EN 50 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 2 Combo 1
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
Sleep Talk
+1 SPA (1) Turn
Confusion (2) Turns
Darmanitan Galar @ destroyed :pmd/darmanitan-galar:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
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cp

1694428235283-png.550607

"OH WHAT A TEMPO SWING! It may seem like they haven't moved much, but Maoi is making waves by staying healthy, splitting pain, while Valerie doesn't slow down its consistent damage, adding to the pressure by inflicting Confusion! This tactical exchange is nearing its end folks!"
Doduodrio to order 1st
Prismaticism to order 2nd
 
Last edited:
1723420961395.png

"We have to tread VERY carefully here..."

:bw/gardevoir:
"Il faudrait faire très attention."

Taunt - Night Shade
At the start of your turn, IF Probopass is under Protection, THEN use Wish and push back
At the start of the step, IF Probopass is to use a damaging Rock-type move, THEN use Night Shade
At the start of the step, IF Probopass is to use a damaging Steel-type move, THEN use Night Shade
At the start of the step, IF Probopass is to use a damaging Ground-type move, THEN use Night Shade
 

League Circuit 13

(BH 72) Team Doduodrio :poke ball: ~ :gardevoir: ~ :clefable: ~ Tech (2)
Stealth Rock
:pmd/gardevoir: Valerie the Gardevoir @ :weakness policy: Weakness Policy
HP 21 / EN 51 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (6)
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy @ :gardevoir:
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 19 / EN 50 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 1 Combo 1
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
Sleep Talk
+1 SPA (1) Turn
Confusion (2) Turns
Darmanitan Galar @ destroyed :pmd/darmanitan-galar:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
ir
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tm
cp

Start of Round 5
:gardevoir: first order > :probopass: second order
Valerie moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)

Discord Link to rolls
-
Start of Step 1
:probopass: is charging up! +1 SPA (2 -> 1) Turn

Turn 1
:sv/gardevoir:
Valerie
Taunt -10 EN
Vs Probopass
-
-
=Moai is taunted!
:probopass: +Taunt (3) Turns

Turn 2
:sv/probopass:
Moai
Ragnarock -30 EN
Vs Gardevoir
Crit d24=21 / Eff d10=
(12 BAP +6 SPA -8 SPD) +8 STAGE(+2)
=Valerie takes 18 Damage!
:probopass: -9 HP
End of Step 1
:gardevoir: -6 HP
:gardevoir: fainted!
End of Round 5


(BH 72) Team Doduodrio :poke ball: ~ :clefable: ~ Tech (2)
Stealth Rock
:pmd/gardevoir: K.O.
HP -3 / EN 41 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (6)
:pmd/clefable: Oona the Clefable @ dropped
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Moai the Probopass @ nothin :pmd/probopass:
HP 10 / EN 20 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 1 Combo 0
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
Sleep Talk
Confusion (1) Turn
Taunt (2) Turns
Darmanitan Galar @ destroyed :pmd/darmanitan-galar:
HP 100 / EN 94 / Stats ATK 11 / SPE 135 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
ir
sh
tm
cp

1694428235283-png.550607

"And the finishing blow! A thunderous blast from Probopass, and Gardevoir just asked for it! The poison pressure finally built up enough to deny Gardevoir the response it wanted! Although, that last attack took just about everything Probopass had to give! What ace in the hole will Doduodrio reveal next? How far ahead has Prismaticism planned?? Find out soon!"
Doduodrio to replace
Prismaticism to order 1st
Doduodrio to order 2nd
 
1723530304057.png

"Okay, let's bring Oona back into play."

Sending out :clefable: Oona the Clefable holding a :choice scarf: Choice Scarf!

:bw/clefable:
"Tadaaa! I'm back! What do you think of my new scarf?"
 
1723604602019.png

"We have one of those ourselves, quite useful especially for single-minded types."

Switching to :ss/darmanitan-galar: Darmanitan-G (not Zen Mode) holding :choice scarf: Choice Scarf


Counterswitch?
 
:ss/darmanitan-galar: :choice scarf:

Ice Fang - Ice Punch

Start of step, if Clefable is to use Bide, use Substitute
Once, at start of turn, if Darmanitan-G is asleep, use Sleep Talk
Once, at start of turn, if Clefable's Evasion stage is higher than Darmanitan-G's Accuracy stage, use Aim
Start of turn, if Clefable is to use an Evasive attack and Clefable is faster than Darmanitan-G, use Avalanche
Start of turn, if Clefable is to use Counter, use Ice Beam
Start of turn, if able, use Iron Head
 
Last edited:

League Circuit 13

(BH 72) Team Doduodrio :poke ball: ~ :clefable: ~ Tech (2)
Stealth Rock
:pmd/clefable: Oona the Clefable @ :choice scarf: Choice Scarf
HP 72 / EN 90 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 1
Abilities: Cute Charm / Magic Guard / Unaware
:pmd/gardevoir: K.O.
HP -3 / EN 41 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (6)
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf @ :clefable:
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Darmanitan Galar @ :choice scarf: Choice Scarf :pmd/darmanitan-galar:
HP 100 / EN 94 / Stats ATK 10 / SPE 95 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
- - - -
Moai the Probopass @ nothin :pmd/probopass:
HP 10 / EN 20 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 1 Combo 0
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:darmanitan-galar: @ :choice scarf: Choice Scarf
:exp share: Exp Share
unown
ir
sh
tm
cp

Start of Round 6
:darmanitan-galar: 95*2 SPE > :clefable: 60*2 SPE
DG moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)

Discord Link to rolls
-
Start of Step 1
-

Turn 1
:sv/darmanitan-galar:
DG
Iron Head -6 EN
Vs Clefable
Crit d24=5 / Eff d10(8-10)=5
(8 BAP +14 ATK -7 DEF)*1.5
=Oona takes 23 Damage!
-

Turn 2
:sv/clefable:
Oona
Lady and the Tramp -24 EN
Vs DG
Crit d24=4
(10 BAP)
=DG takes 10 Damage!
:darmanitan-galar: +Confusion (3) Turns, -Choice Scarf
:clefable: -1 Combo -1 Tech
End of Step 1
-
Start of Step 2
-

Turn 1
:sv/darmanitan-galar:
DG
Ice Beam -7 EN
Vs Clefable
Crit d24=24 CRIT
(9 BAP +3 CRIT +3 STAB)
=Oona takes 15 Damage!
:clefable: +2 Frost Markers
:darmanitan-galar: -8 HP

Turn 2
:sv/clefable:
Oona
Counter -6 EN
Vs DG
-
-
=But it failed!
-
End of Step 2

End of Round 6


(BH 72) Team Doduodrio :poke ball: ~ :clefable: ~ Tech (1)
Stealth Rock
:pmd/clefable: Oona the Clefable @ :choice scarf: Choice Scarf
HP 34 / EN 60 / Stats 7 DEF / 60 SPE / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Cute Charm / Magic Guard / Unaware
- - - -
Frost Markers (2)
:pmd/gardevoir: K.O.
HP -3 / EN 41 / Stats 9 SPA / 8 SPD / Size 3 Weight 3
Chill 5 Rcv 2 Combo 0
Abilities: Synchronize / Trace / Telepathy
- - - -
Bad Poison (6)
:weakness policy: Weakness Policy
:choice band: Choice Band
:choice scarf: Choice Scarf @ :clefable:
:kelpsy berry: Kelpsy Berry
:hondew berry: Hondew Berry
:metal powder: Metal Powder
:focus sash: Focus Sash
:leftovers: Leftovers
:eject button: Eject Button
:sticky barb: Sticky Barb
V.S.

Tech (3) :darmanitan-galar: ~ :probopass: ~ :poke ball: Team Prismaticism (BH 72)
Darmanitan Galar @ dropped :pmd/darmanitan-galar:
HP 82 / EN 81 / Stats ATK 10 / SPE 95 / Size 3 Weight 5
Chill 5 Rcv 2 Combo 1
Abilities: Gorilla Tactics / Zen Mode
- - - -
Confusion (2) Turns
Moai the Probopass @ nothin :pmd/probopass:
HP 10 / EN 20 / Stats SPA 6 / SPD 11 / Size 2 Weight 7
Chill 5 Rcv 1 Combo 0
Abilities: Sturdy / Magnet Pull / Sand Force
- - - -
:leftovers: Leftovers
:sticky barb: Sticky Barb
:red card: Red Card
:lucky egg: Lucky Egg
:life orb: Life Orb
:focus sash: Focus Sash
:jaboca berry: Jaboca Berry
:rowap berry: Rowap Berry
:choice scarf: Choice Scarf
:exp share: Exp Share
unown
ir
sh
tm
cp
k

1694428235283-png.550607

"And they are back at it folks! This announcer is tired and will save their energy for next time!
Doduodrio to order 1st
Prismaticism to order 2nd
 
1723747252178.png

"...Oops. That kind of backfired."

:bw/clefable:
"Nothing left to do but fire away, fire away!"

Moonblast - Moonblast
Once, at the start of the step, IF Darmanitan is to use Protect, THEN use Soft-Boiled
Once, at the start of the step, IF Darmanitan is to use a damaging Steel-type combination, THEN use Protect
Once, at the start of the step, IF Darmanitan is to use a damaging Steel-type move, THEN use Counter
At the start of the step, IF able, THEN use Meteor Beam
 
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