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League of Legends: Let's Talk About uhhh??

i swear to god it's impossible to carry out of bronze

i just cant

the number of complete idiots

>.>

For me, I carried out of death elo hell by playing my main champions who could farm well without last hitting. E.g. AP Yi, Anivia, Karthus and playing Jungle. Then again I played a shit ton of games to finally escape it.
 
@Omicron
Hi, Bronze 1 player here (and former s2 silver) with some words to say

A little backstory here. I bombed placements and yoloed ranked a little too hard near the end of s2 so I first ended up in Bronze 4 season 3 two weeks ago. As you can imagine I didn't receive this very well and I felt stuck in elo hell. Every match felt like a coinflip..

But you must believe that elo hell doesn't exist. I can't stress this enough.

After a few matches I decided to re-evaluate myself. Ok, I've fought against much higher level players than these losers before with good results. Why am I still stuck in Bronze? What am I doing wrong? What can I do to fix it and show these people how it's really done?

Shortly before I got placed, Indra used a smurf to get himself into Bronze 5, only to carry himself out and is now Silver 1 or something. He said it was very easy. Looking at his scores, he ended with hypercarry scores using Vayne, singlehandedly carrying his team through sheer force.

I realized that while I can easily win lane against these people, I am not talented enough to outright crush them to singlehandedly carry the feeders. However, I do know that games aren't always decided by immense scores. To give you an example - me and whistle duoed yesterday and he carried with 0/7 Singed. What does that say? (Nevermind the fact that Singed is a dumb champion LOL). It means that you can win by simply outwitting your opponent. Believe me, there's a LOT of room for that in Bronze.

With that said, I recommend practicing shotcalling (and it's something i'm trying to do atm..with rather mixed results, but I know that when mastered it becomes a very powerful tool in all elo, and so I shall continue to learn). Get used to finding opportunities to force objectives and direct your team to it AS CLEARLY AS POSSIBLE (don't lead them to their doom though). When you want to to baron, for instance, you'd ward everything around it, including the entrances to their jungle, to cover as much vision as possible, and start attacking it. Chances are, your team will follow.

Of course, it's important that as a shotcaller you don't feed and make your team angry. If you believe that you're not a Bronze player, at least show some validity in your score.

Shotcalling was mainly how I crawled out of Bronze 4 and into Bronze 1. Even though it is incredibly shaky at the moment, it was sufficient to help me out here.

The other thing I want to say is that being able to control emotions is also very important. I feel like I'm a victim to this issue a lot because when my team starts feeding I began to really lose control. Sometimes when I don't do well I lose a lot of control too. Then after the game I realize that I played it so stupidly and I know -I- could've played that much better.

If all else fails, find a duo queue partner. It'll help form synergies and give you an outlet to talk about the game with. Discuss what went wrong and right and this could eventually become a habit.

And speaking of duo queue, add me (ign: Jibaku) if you'd like a duo queue partner. Together, we can find ourselves out of bronze. Although I'm working on getting out ASAP already so....

Also, duoing with people on a much higher division than you can help you get a feel of how the game is played at your (in your interpretation) appropriate division. It's a nice breath of fresh air, but don't always expect everything to turn out nicely. Earlier in this thread I posted how mid-Silver people are still incredibly stupid.

Lastly, try to keep a positive attitude in game and stop blaming your teammates for everything that went wrong. I understand that they will inevitably make a lot of mistakes, but causing a toxic atmosphere doesn't solve anything.

TL; DR:
Don't believe in elo hell, Practice shotcalling, find a duo queue partner. You'll find surviving easier.

- Jibbles
 
Jibaku's points are damn right. Leading his team through calls, timers, warding help so much.

I also think that it's important to know your own "dynamic". A friend (who was paid to increase someone's else ELO so he played a shit ton of ranked.. yes you can hate him for draging terribad players to an undeserved elo) has as a rule to never play straight after a loss. He takes a break, especially when the loss came from a frustrating experience (leaver, ruiner, awful throw...) and after some time, he's ready to go in a good mood. Avoid the losing spree at all cost.

Imo, you need to be relaxed (I listen to my Sade playlist, it helps to deal with trolls with a big smile on your face) and confident when starting a ranked. Oh yes, obviously DuoQing helps and you should always DuoQ, unless there is a huge gap between your level and the level of the division. Having someone else with you means that you'll only get 3 randoms instead of 4, it's always good to lower your chances to get a ruiner.
 

extremely doubt he is diamond. i consistently carried 4v5s up until 1600 in the old system, y can't this diamond win the usual 5v5? none of my diamond friends ever had trouble in silver. first elo they had to even try in was around 1800. not...1400

also as aside, psycological factors account 4 very small change in results. there is no need to learn how to lead etc. if u r smashing ur lane ur teammates will naturally follow you around. to me, offering psycological advice and religiously stiking 2 it is the same as keeping a 4 leaf clover in your pocket
 
extremely doubt he is diamond. i consistently carried 4v5s up until 1600 in the old system, y can't this diamond win the usual 5v5? none of my diamond friends ever had trouble in silver. first elo they had to even try in was around 1800. not...1400

also as aside, psycological factors account 4 very small change in results. there is no need to learn how to lead etc. if u r smashing ur lane ur teammates will naturally follow you around. to me, offering psycological advice and religiously stiking 2 it is the same as keeping a 4 leaf clover in your pocket

He said he was playing ADC which is his offrole. If all he did was play ADC then yeah he wouldn't be diamond. But he'd be competent at it and would either be gold or plat. All of his points still stand. He's a significantly better player finding it difficult to carry because no one trusts each other at low elo and all they do is play an infinite blame game where one mistake means GG. The attitude as a whole is so fucking negative that winning becomes harder. It's not uncarriable though, it's just not fucking fun.
 
karma rework

2hmdi
 
He said he was playing ADC which is his offrole. If all he did was play ADC then yeah he wouldn't be diamond. But he'd be competent at it and would either be gold or plat. All of his points still stand. He's a significantly better player finding it difficult to carry because no one trusts each other at low elo and all they do is play an infinite blame game where one mistake means GG. The attitude as a whole is so fucking negative that winning becomes harder. It's not uncarriable though, it's just not fucking fun.

he is 1000+ elo hiher than any silver rating. the diference btween playing a off role and a mainrole is he wont b going 20-0 but instead 11-1. he claims 2b 2500+ elo. i have 2k elo friends who play nothing but top, n wen they smurf in silver they lock in ashe and stil carry by going 15-1. the diference btween any plat/diamond and silver is miles.. this is just like saying a plat 1 player is somehow stuk in bronze 1, same elo diference... it just doesnt hapen.
 
he is 1000+ elo hiher than any silver rating. the diference btween playing a off role and a mainrole is he wont b going 20-0 but instead 11-1. he claims 2b 2500+ elo. i have 2k elo friends who play nothing but top, n wen they smurf in silver they lock in ashe and stil carry by going 15-1. the diference btween any plat/diamond and silver is miles.. this is just like saying a plat 1 player is somehow stuk in bronze 1, same elo diference... it just doesnt hapen.

No he's not saying he's stuck which is what I'm pointing out. He says it's not fun, and that he can't consistently carry every single game because of the mass negative attitude. He's still 10-4 and he's still carrying. It's just HARDER to carry because of the attitude. That was his point.
 
My spring break is this next week... so Ill finally crack into the ladder. Hopefully, I can carry hard from the Jungle. I figure that if I can perfect Xin, J4, and Mao jungle then no reason I couldnt. Especially if I pick-up Mumu, Malph, and Hecarim on occasion.
 
ELO Hell does not exist. It is possible your ELO is significantly lower than your (serious) playing ability, but this is almost certainly due to a defeatist attitude, not taking the games entirely seriously, surrendering prematurely, raging at teammates, etc.

If you play seriously every game, do not rage, and dodge when there is a 40% chance of victory or lower, you will quickly rise to an ELO that is roughly the same skill level as when you play seriously.

It is not commonly known that dodging decreases LP but not MMR. This means that if you win games after dodging you will gain more LP than you would have had you not dodged. In other words, there is an extremely marginal penalty for dodging and you should always dodge if you have a teammate that is trolling in champ select, multiple bad matchups, a bad team comp, etc.

So there's one touchy-feely tip and one solid strategic tip for getting out of ELO Hell. Other than that just make sure you always take a break after losing a game (you will not play as well if you are thinking about the last game), and make sure you don't play if you are tired/hungry/depressed.

Do I follow all of these guidelines myself? No. Does that mean I wouldn't be higher if I did? Absolutely not.
 
J4/Vi/Hecarim are easily three of the strongest junglers right now

xin is still good but he got hit really hard by those nerfs so yeah

tips for carrying low elo solo queue as a jungler: ban kayle and TF and camp mid or top ruthlessly NOT necessarily depending on how bad the enemy players are but on how good your players are (don't pass up a free kill if you can get one though)

bot lane is nigh ungankable most of the time unless you're playing a stupidly mobile champ i.e. horsegod with ghost and ult - at low ELOs where they don't ward or where you can shut them down with one pink ward, this is an exception. most of the time, though, time spent ganking bottom is typically time better spent somewhere else

ganking top lane in particular is very good because it lets your laner snowball and shut down the enemy laner; now the enemy jungler has to help their top lane, relieving pressure everywhere else and most importantly, letting you take free dragons

if your top laner is any good he will ward and be able to evade most of these ganks

ON THE OTHER HAND if your top laner is shit then camp the FUCK out of middle and snowball that way
 
Not that Jarvan has ever been bad but I don't understand how he's particularly good now and everyone's hopped on the bandwagon. He hasn't seen any changes for a long while and I don't see how S3 itemization has impacted him much for the better OR worse. Of course, sure enough as he's gotten popular again he's slated for some nerfs. ;[ Whatever.

If you play seriously every game, do not rage, and dodge when there is a 40% chance of victory or lower, you will quickly rise to an ELO that is roughly the same skill level as when you play seriously.

It is not commonly known that dodging decreases LP but not MMR. This means that if you win games after dodging you will gain more LP than you would have had you not dodged. In other words, there is an extremely marginal penalty for dodging and you should always dodge if you have a teammate that is trolling in champ select, multiple bad matchups, a bad team comp, etc.
I refuse to dodge and take a time penalty for someone else being a douchenozzle. Besides, somebody else (probably the offender, even) will probably dodge if you don't. If not, well somebody would've had to do it eventually and you get to be the unlucky fellow who eats a free loss to report the asshole. :/ Or "solo queue happens" (this game's version of "pokemon occured") and you somehow win anyway.

dodging is for losers, or emergencies
 
its vitam1n or w/e meant to be a pro? (i recognized the name and so did my teammates) i played against someone with that name last night, and their jungler feeded first blood to our top (he was olaf) and then he complained in /all for ages then just played terribly.
 
Nothing changed for J4, he's been like this for the longest time, it's just that he fits the role of "tanky bruiser jungler" which is FOTM right now instead of "defensive support jungler" like Amumu, Naut (back when Naut was popular), Maokai, etc. I don't think Xin Zhao got hit too hard by the nerfs, if you know how to play him then he's still effective unlike the ok well I'm just gonna go in and push QWE and win. Now you actually have to think about how to play him and judge the situation.
 
jarvan gets free stats and his ganks are excellent
his Q shreds armor which is a huge boon in this meta (part of the reason why jungle nasus is actually popular now is because spirit fire destroys resistances)
 
Jarvan always had free stats and his ganks were always threatening (nothing has changed about his level 2/3 ganks over the past year-year and a half). Q always shredded armor, he never needed damage items in order to deal damage early-midgame. Literally the last actual buff that he got was over a year ago, the only other QoL change he got was 7 months ago when his E got locked to max range instead of making you walk to that point.
 
The key thing to note as to why J4 and Xin are so good.. is in fact itemization.

1x Offensive Item (aka Black Cleaver/ Wriggles)
1x Defensive Item (Iron Locket of Solari / Randuins Omen)
1x Boots

Build Complete
 
Jarvan was always better than people gave him credit for (something I am a little biased about because he is my favorite character) but I don't think he particularly needs nerfs so I am rolling my eyes a little at Riot here, as well as the playerbase for suddenly deciding he went from shit tier to god tier based on changes to armor shred mechanics and itemization and minor changes to the jungle.

He's a fad like many others in the metagame that has come out of the best alternatives before him getting nerfed and him having slightly better synergy with common strategies this season and he'd probably have dipped in usage naturally given enough time and eventual buffs to other characters. His kit a lot weaker than most of the other characters that get complained about (EQ combo is restrictive because you can't optimize the effects on either skill often in favor of knocking up the right targets, R is still mediocre with nearly every character released after him getting a dash, W is pretty terrible and costs far too much mana). it is nice to get to play him more without people in lobbies complaining, but I don't think it's very surprising that he's not nearly as popular in European or for the most part even Korean pro play as he is in NA... good champion, but not as good as his usage would suggest. Would suspect if Riot nerfs him much he'll go the way of Skarner in a hurry.
 
jarvan hasn't been changed but the S3 changes made it so that champions with free stats are gaining relatively more (see that one patch preview a while ago that nerfed kayle / xin / etc)

ANYWAY regardless of whether jarvan's worthy of his current popularity shouldn't matter because his combo is probably the single most satisfying combo to execute (with graves and syndra's combos being close seconds)
 
If you play seriously every game, do not rage, and dodge when there is a 40% chance of victory or lower, you will quickly rise to an ELO that is roughly the same skill level as when you play seriously.

Doesn't dodging come with a 10 point automatic LP loss? I'd say I only lose 10 points or more per loss roughly 30%-40% of the time, I think you're honestly better off just trying to win and taking the -8 / -7 if you do lose.
 
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