Well, my first RMT didn't go so well, so let's have a lot more info on this one.
My team at a glance:
Lead Pokemon/Revenge Killer/Fast Special Sweeper
Nature: Timid
Ability: Blaze
Item: Choice Scarf
IVs:31/X/31/30/31/31
EVs: 252 SA/252 S/ 6 ?
HP Electric 70
Moves:
~Eruption
~Flamethrower
~Focus Blast
~ HP Electric
I personally like this lead, it makes most Pokemon switch to a Fire resistant Pokemon, and even then Eruption will put a sizeable dent in them. If they switch to Heatran and absorb Eruption I can go to Blissey. HP Electric takes care of Gyarados, something I didn't have on my old team. Focus Blast will almost OHKO Heatran, OHKOing with SR Damage. (I think, can someone check?)
Physical Wall/Rapid Spinner/SR support
Nature: Relaxed
Ability: Sturdy
Item: Leftovers
Ivs: 31/31/31/31/31/31
Evs: 252 HP/112 Atk/144 Def
Moves:
~Stealth Rock
~Rapid Spin
~Earthquake
~Explosion
My Rapid Spin and Stealth Rock support, a great Scizor counter. If you can predict well enough, you can EQ on a Heatran switch. It can usually survive a Special hit, but only one. Very good for Exploding on Pokemon that have to many Stat boosts.
Special Wall/Support
Nature: Bold
Ability: Natural Cure
Item: Leftovers
IVs: 29/x/31/31/30/30
EVs:252 HP/252 DEF
Moves:
~Aromatherapy
~Thunder Wave
~Seismic Toss
~Softboiled
Perfect for switching into special attacks, can also take a Physical hit or two as long as they aren't SE. Thunder Wave is a huge help to my team, making Pokemon that some can't outrun slower, and there's always the nice times when they're fully paralyzed. Aromatherapy helps with Toxic Spikes when I can't Rapid Spin, also good for when my Physical attackers get burned. Softboiled is basic Recovery, Seismic Toss is basic damage.
Frail Physical Attacker
Nature:Jolly
Ability: Static
Light Ball
IVs: 15/31/30/31/27/31
EVs: 252 A/252 S/ 6 HP
Moves:
~Encore
~Fake Out
~Volt Tackle
~Brick Break
Yeah, I know Jolteon or Vire might do better, but I don't have them for now. Fake Out is great Priority, sometimes doing a lot of damage on weaker Pokemon, also good for picking off low HP Pokemon. Volt Tackle is STAB, even though the recoil can kill Pika, especially if it's against Drifblim or Blissey. Brick Break OHKO's T-tar every time, also almost OHKOing Blissey. Now Encore is tricky, it needs good prediction. Get your opponent's Pokemon stuck on a Status, Stat Boost or recovery move and force a switch. VERY good against Rest-Talkers.
Special/Physical Wall/ Support/ Special Attacker
Nature: Bold
Ability: Levitate
Item: Leftovers
IVs:24/x/27/31/24/28
EVs: 252 S/ ?/? (Lol, I need someone to check, I forgot them =P)
Moves:
~Dragon Pulse
~Surf
~Toxic
~Healing Wish
Dragon Pulse is STAB, not Draco Meteor. Draco Meteor makes you have to switch, and I would like to be able to finish the job without switching if I don't KO. Surf helps with the one major weakness I have, Mix Ape. Toxic is Status Support, very helpful against Blissey. Now, you might say Healing Wish is a stupid last move, I disagree. When your opponent has a major weakness against one of your Pokemon, they try to kill it in any way possible, often losing a Pokemon in the process. Now, Healing Wish gives full recovery to ANY of your Pokemon, thought it's at the price of Latias. I know some people might say "Use Wish Baton Pass", but I'd rather do this.
Physical Attacker
Nature: Adamant
Ability: Intimidate
Item: Life Orb
IVs: 31/31/31/x/31/31
EVs: 216 HP/16 Atk/176 Def/100 S
Moves:
~Dragon Dance
~Taunt
~Waterfall
~Stone Edge
The simplest Pokemon on my team.=P Dragon Dance gets Speed and Attack boost when they need to switch, Taunt stops them from all kinds of nasty things, like Burning, Paralyzing, Subbing, Wishing, Stat Boosting, etc. Waterfall is STAB, with the added chance at Flinching. Stone Edge counters other Gyaras and Dragons, as well as just being a powerful move.
Problem Pokemon:
Mixed Ape with Ice Punch
Physical Ape with Shadow Claw or U-turn
Gengar
Latias
Well, that's it. Please feel free to post with ideas, suggestions or comments.
My team at a glance:






Lead Pokemon/Revenge Killer/Fast Special Sweeper

Nature: Timid
Ability: Blaze
Item: Choice Scarf
IVs:31/X/31/30/31/31
EVs: 252 SA/252 S/ 6 ?
HP Electric 70
Moves:
~Eruption
~Flamethrower
~Focus Blast
~ HP Electric
I personally like this lead, it makes most Pokemon switch to a Fire resistant Pokemon, and even then Eruption will put a sizeable dent in them. If they switch to Heatran and absorb Eruption I can go to Blissey. HP Electric takes care of Gyarados, something I didn't have on my old team. Focus Blast will almost OHKO Heatran, OHKOing with SR Damage. (I think, can someone check?)
Physical Wall/Rapid Spinner/SR support

Nature: Relaxed
Ability: Sturdy
Item: Leftovers
Ivs: 31/31/31/31/31/31
Evs: 252 HP/112 Atk/144 Def
Moves:
~Stealth Rock
~Rapid Spin
~Earthquake
~Explosion
My Rapid Spin and Stealth Rock support, a great Scizor counter. If you can predict well enough, you can EQ on a Heatran switch. It can usually survive a Special hit, but only one. Very good for Exploding on Pokemon that have to many Stat boosts.
Special Wall/Support

Nature: Bold
Ability: Natural Cure
Item: Leftovers
IVs: 29/x/31/31/30/30
EVs:252 HP/252 DEF
Moves:
~Aromatherapy
~Thunder Wave
~Seismic Toss
~Softboiled
Perfect for switching into special attacks, can also take a Physical hit or two as long as they aren't SE. Thunder Wave is a huge help to my team, making Pokemon that some can't outrun slower, and there's always the nice times when they're fully paralyzed. Aromatherapy helps with Toxic Spikes when I can't Rapid Spin, also good for when my Physical attackers get burned. Softboiled is basic Recovery, Seismic Toss is basic damage.
Frail Physical Attacker

Nature:Jolly
Ability: Static
Light Ball
IVs: 15/31/30/31/27/31
EVs: 252 A/252 S/ 6 HP
Moves:
~Encore
~Fake Out
~Volt Tackle
~Brick Break
Yeah, I know Jolteon or Vire might do better, but I don't have them for now. Fake Out is great Priority, sometimes doing a lot of damage on weaker Pokemon, also good for picking off low HP Pokemon. Volt Tackle is STAB, even though the recoil can kill Pika, especially if it's against Drifblim or Blissey. Brick Break OHKO's T-tar every time, also almost OHKOing Blissey. Now Encore is tricky, it needs good prediction. Get your opponent's Pokemon stuck on a Status, Stat Boost or recovery move and force a switch. VERY good against Rest-Talkers.
Special/Physical Wall/ Support/ Special Attacker

Nature: Bold
Ability: Levitate
Item: Leftovers
IVs:24/x/27/31/24/28
EVs: 252 S/ ?/? (Lol, I need someone to check, I forgot them =P)
Moves:
~Dragon Pulse
~Surf
~Toxic
~Healing Wish
Dragon Pulse is STAB, not Draco Meteor. Draco Meteor makes you have to switch, and I would like to be able to finish the job without switching if I don't KO. Surf helps with the one major weakness I have, Mix Ape. Toxic is Status Support, very helpful against Blissey. Now, you might say Healing Wish is a stupid last move, I disagree. When your opponent has a major weakness against one of your Pokemon, they try to kill it in any way possible, often losing a Pokemon in the process. Now, Healing Wish gives full recovery to ANY of your Pokemon, thought it's at the price of Latias. I know some people might say "Use Wish Baton Pass", but I'd rather do this.
Physical Attacker

Nature: Adamant
Ability: Intimidate
Item: Life Orb
IVs: 31/31/31/x/31/31
EVs: 216 HP/16 Atk/176 Def/100 S
Moves:
~Dragon Dance
~Taunt
~Waterfall
~Stone Edge
The simplest Pokemon on my team.=P Dragon Dance gets Speed and Attack boost when they need to switch, Taunt stops them from all kinds of nasty things, like Burning, Paralyzing, Subbing, Wishing, Stat Boosting, etc. Waterfall is STAB, with the added chance at Flinching. Stone Edge counters other Gyaras and Dragons, as well as just being a powerful move.
Problem Pokemon:
Mixed Ape with Ice Punch
Physical Ape with Shadow Claw or U-turn
Gengar
Latias
Well, that's it. Please feel free to post with ideas, suggestions or comments.