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Pet Mod Like A Muse To Flame (Slate 14 Submissions!)

DESIGN A: G-Luke, Cyaneedle
DESIGN B: PalpitoadChamp, Cyaneedle, G-Luke
DESIGN C: abstrain because I prefer mine honestly
 
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Hey I think we can actually vote for three mons each why aren't you guys voting for three each

Design A: PalpitoadChamp, G-Luke, Cyaneedle
Design B: Cyaneedle, G-Luke, PalpitoadChamp
Design C: Cyaneedle (almost broken but Waters check it)
 
VOTING IS NOW CLOSED! Boy, I thought I only got two votes until I realized that we're now on page 6! So, sit down, and listen....to the tales...of who these terrors really are!

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"Legends tell of how the ancient swamp of Jack's Hollow is said to be the shortcut that everyone wants to take...but at the same time, they would see nothing but darkness afterwards. The swamp was named after Jack, a merchant who drowned in the rancid mud after he neglected to go on the straight road, thinking that taking the last shortcut he would ever take would allow him to get his most prized creation yet to the fair in time: A Jack-O-Lantern said to have been carved with the tooth of a long extinct Ghost-type Pokémon. As he drowned under the swamp, his spirit fused with the essence of the tooth that was grafted on the pumpkin, turning him into a pumpkin vampire known only as Jackolure. With the assistance of it's bony arm, said to be the head of the extinct Pokémon that carved the lantern that carried his demise, Jackolure lures it's victims into Jack's Hollow with a light that convinces them to take the shortcut...only to realize at the last time they'll ever breathe that they have fallen into the trap...OF JACKOLURE!"
Design A will now be known as Jackolure, who was made by G-Luke. This strong Grass/Ghost mixed attacker has access to four different types of good attacking moves, from Grass, Ghost, Dark, and Fire, with the help of it's signature ability that powers up it's Fire-type moves and boosts it's defences by 1 after it uses Mind Blown...hah, take that, Blacephalon!

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"...Hold on. I cannot tell you this Pokémon's tale...it is still a mystery!"
That's right, we have another tie on our hands! Both Cyaneedle's Moonerie and G-Luke's Wichinharur got five votes a piece, meaning it's identity won't be decided until the next slate when the tiebreaker begins....HAHAHAHAHAHAHAHAHAHAHA!


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Please say a round of applause for TERROR404, crafted together by Cyaneedle...it was the only entry for Design C that actually got any votes! This pure Fire-type serves as a deadly revenge killer, with it's own Special Hell that is kind of like a Fire-type First Impression that ignores Substitutes! Better bring some water to cool it down...
Thank you for voting! Jackolure and TERROR404 will be entering the database soon...Slate 13 will be coming up sooner than that, and it's a Legends Z-A themed slate this time...maybe we might see some actual familiar faces for once?
 
SLATE 13: LEGENDS Z-AH, A BAKER'S DOZEN!
“I hope you’re all enjoying Pokémon Legends ZA: Boy, it was totally worth the two year wait! But…to be honest, it’s reveal period should have needed some adjustments, we got literally most of the Mega Evolutions introduced in this game from the “Find out for yourself when the game releases period!” that unveiled all the remaining new blood that wasn’t revealed beforehand. For starters, last year’s Pokémon Presents was the greatest test of patience ever, and this year’s Pokémon Day Presents didn’t introduce any new Mega Evolutions at all: The second one only revealed Mega Dragonite, who, due to being the only new one to be revealed for a while, got a shameless self promotion by appearing in Pokémon Horizions just to be advertised. But that’s not to say the other reveals were bad, they had EFFORT! Mega Victreebel was revealed in a horrifying recording session, Mega Hawlucha made the match of the century, and_ALL GLORY TO OUR BEST FRIEND, MALAMAR, AND THE FOLLOWING HE MADE IN HIS MEGA FORM’S REVEAL! (This does not take the reveal of the Mega Kalos Starters and Mega Raichu into account: They’re probably already in someone’s fangame long before we can even get access to them!) Unfortunately, there was one major downfall to this…no new Pokémon came with this game. We haven’t had a new one since Pecharunt, and likely won’t see another one until next year!!! But maybe, it comes to show that if you reveal all your stuff early…you really take the surprise factor out of them, eh?”
For the 13th slate, which may be unlucky for some, we have some two sided entrants that look extremely familiar to us...but it's up to you to decide if these forms are Mega Evolutions, or something else entirely! Remember, if a design has more than two sprites, your submission must make use of all of them...but you are allowed to choose which form is the default one!
:seaking:DESIGN A::seaking:
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:heatmor:DESIGN B::heatmor:
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:jumpluff:DESIGN C::jumpluff:

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Quick eyes will notice that the leftmost sprites of each entry are in fact identical to the official Pokémon, Seaking, Heatmor, and Jumpluff! However, that does not mean you are forced to make them those Pokémon: I do remember that one Fakédex in the Pokébeach that managed to make a good roster simply by reusing existing designs! However, it does mean one good thing...
...For this slate, I will allow you to use the official Showdown renders to substitute for the leftmost sprites, as shown below:
:sv/seaking:
:sv/heatmor:
:sv/jumpluff:
But anyway, you have until Sunday the 9th of November OR Monday the 10th of November, whichever one we can access easily first, to cast your submissions...GOOD LUCK!
TIEBREAKER! (NOT PART OF THIS SLATE!)

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If we could flip a coin this would have been over in the blink of a night, but luck is not the deciding factor of a true design! Put either Cyaneedle's Moonerie or G-Luke's Wichinharur in your submission to decide who this sorry little witch from Slate 12 is...boy, she really is out of touch now, she's a Halloween sprite...IN NOVEMBER! This time, the tiebreaker will close the same time as the submissions do, so good luck!
 
self vote for Cyaneedle's Moonerie
:bw/seaking:
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Name: Koillector (- Mega)
Type: Water (Water / Dragon)
Abilities: Water Veil / Swift Swim // Multiscale (Rock Head)
Stats: 100/95/80/65/100/70 (510 BST) (100/125/95/65/120/105) [610 BST]
Weight: 28 kg (88 kg)
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Water Gun, Water Pulse, Scald, Surf, Hydro Pump, Aqua Jet, Flip Turn, Liquidation, Aqua Tail, Wave Crash, Rain Dance, Life Dew, Twister, Dragon Breath, Dragon Pulse, Dragon Claw, Outrage, Dragon Dance, Defog, Air Cutter, Air Slash, Acrobatics, Swords Dance, Fake Out, Body Slam, Double-Edge, Shock Wave, Thunderbolt, Thunder, Thunder Wave, Volt Tackle, Earth Power, High Horsepower, Spikes, Smart Strike, Iron Head, Iron Tail, Icicle Spear, Ice Spinner, Triple Axel, Ice Beam, Blizzzard, Horn Attack, Megahorn.
Flavor: ok so there's a fish.
Competitive: Multiscale defensive Pivot with an offensive mega that can set up and sweep.
:bw/heatmor:
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wip

:bw/jumpluff:
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Name: Kottenjeru (- Origin, requires the Cotton Core to become origin.)
Type: Grass / Fairy (Grass / Fairy)
Abilities: Levitate / Natural Cure // Oblivious (Neuroforce)
Stats: 100/80/105/80/105/80 (550 BST) (100/70/60/110/110/100) [550 BST]
Weight: 9 kg (777.7 kg)
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Grass Pledge, Cotton Spore, Leaf Blade, Grass Knot, Petal Dance, Trailblaze, Grassy Glide, Seed Bomb, Giga Drain, Energy Ball, Leaf Storm, Leech Seed, Charm, Draining Kiss, Alluring Voice, Misty Terrain, Misty Explosion, Moonblast, Encore, Wish, Hyper Voice, Psybeam, Psychic, Psyshock, Expanding Force, Extrasensory, Mist Ball, Psychic Noise, Trick, Zen Headbutt, Pollen Puff
Flavor: be not afraid.
Competitive: hey guys what if giratina was a fairy type. Reliable defensive Mon with some pretty useful utility that can become a wacky breaker with Neuroforce.

Cotton Core: If held by a Kottenjeru, it transforms into its Origin Forme and has 1.2x power on its Grass and Fairy attacks. Cannot be knocked off.
 
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Tiebreak in favor of G-Luke

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Name: Seaking (Evolite Compatible)
Type: Water
Abilities: Swift Swim / Water Veil // Lightning Rod
Stats: 80/92/105/65/110/78
Weight: 86.0 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Metronome, Hide and Seaking, Aerial Ace, Aqua Jet, Body Slam, Bounce, Dive, Double-Edge, Drill Run, Endeavor, Flail, Flip Turn, Fury Attack, Head Smash, Horn Attack, Horn Drill, Icicle Spear, Liquidation, Peck, Pluck, Poison Jab, Poison Sting, Retaliate, Rock Smash, Smart Strike, Waterfall, Zen Headbutt, Blizzard, Bubble, Bubble Beam, Chilling Water, Echoed Voice, Hydro Pump, Ice Beam, Muddy Water, Mud Shot, Psychic, Scald, Surf, Thunder, Thunderbolt, Water Gun, Water Pulse, Whirlpool, Zap Cannon, Acupressure, Agility, Aqua Ring, Curse, Focus Energy, Life Dew, Rain Dance, Soak, Spikes, Splash, Swords Dance, Work Up

Name: Koipress
Type: Water/Fighting
Abilities: Iron Fist / Water Veil // Lightning Rod
Stats: 85/107/80/105/85/64
Weight: 180.0 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Hide and Seaking, Acrobatics, Aerial Ace, Aqua Cutter, Aqua Jet, Arm Thrust, Beat Up, Body Slam, Bounce, Breaking Swipe, Brick Break, Bullet Punch, Circle Throw, Close Combat, Counter, Cross Chop, Darkest Lariat, Dive, Double-Edge, Double Hit, Drain Punch, Drill Run, Dynamic Punch, Endeavor, Fake Out, Fire Punch, Flail, Flip Turn, Focus Punch, Force Palm, Fury Attack, Hammer Arm, Head Smash, Horn Attack, Horn Drill, Ice Punch, Icicle Spear, Jet Punch, Liquidation, Mach Punch, Mega Punch, Meteor Mash, Peck, Pluck, Poison Jab, Poison Sting, Retaliate, Rock Smash, Seismic Toss, Shadow Punch, Smart Strike, Strength, Sucker Punch, Superpower, Throat Chop, Thunder Punch, Upper Hand, Waterfall, Zen Headbutt, Blizzard, Bubble, Bubble Beam, Chilling Water, Echoed Voice, Hydro Pump, Ice Beam, Muddy Water, Mud Shot, Mud-Slap, Psychic, Scald, Surf, Thunder, Thunderbolt, Vacuum Wave, Water Gun, Water Pulse, Whirlpool, Zap Cannon, Acupressure, Agility, Aqua Ring, Bulk Up, Coaching, Curse, Focus Energy, Life Dew, Rain Dance, Soak, Spikes, Splash, Swagger, Swords Dance, Work Up

(Hide and Seaking: Water, Physical, 180 BP, 100 Acc, 5 (8) pp, User dives underwater on turn 1 (effect of dive). Attacks on turn 2. If the user is Seaking, also raises the user's Spe by 1 after hitting.)

Flavor: If you anger the fish, it grows limbs and beats you up.
Description: Kind of like a weaker Palafin but without the Zero to Hero gimmick. Seaking can be a defensive mon with Evolite, but it lacks any form of recover and has little utility, so it likely isn't great.

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Name: Heatmor
Type: Fire
Abilities: Gluttony / Flash Fire // Stakeout
Stats: 78/102/61/102/61/80
Weight: 58.0 kg

Name: H3a1M0r (call it 3tmor or Threetmor for short)
(Alternate form of Heatmor. Item locked into the item Heat Suit Prime. Heat Suit Prime can't be removed and adds Iron Head and Flash Cannon as fifth and sixth moves in the user's moveset.)
Type: Fire/Steel
Abilities: Battle Armor / Flash Fire // Filter
Stats: 78/91/117/91/117/90
Weight: 999.9 kg

Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Aerial Ace, Bind, Body Press, Body Slam, Brutal Swing, Bug Bite, Cut, Dig, Drain Punch, Feint Attack, Fire Lash, Fire Punch, Flare Blitz, Fling, Focus Punch, Fury Swipes, Knock Off, Lick, Low Kick, Night Slash, Power-Up Punch, Rock Smash, Rock Tomb, Shadow Claw, Slash, Stomping Tantrum, Sucker Punch, Superpower, Tackle, Thief, Throat Chop, Thunder Punch, Wrap, Belch, Burning Jealousy, Fire Blast, Fire Spin, Flame Burst, Flamethrower, Focus Blast, Giga Drain, Heat Wave, Incinerate, Inferno, Overheat, Round, Scorching Sands, Solar Beam, Spit Up, Amnesia, Curse, Double Team, Gastro Acid, Hone Claws, Odor Sleuth, Rain Dance, Recycle, Snatch, Stockpile, Sunny Day, Swagger, Swallow, Taunt, Tickle, Toxic, Will-O-Wisp

Flavor: Heatmor puts on a mech suit.
Competitive: Heatmor is taken from Super Smash Stereotypes which was taken from Perfect Galar. 102 offenses + Spikes, Fire Lash, and Stakeout cause difficulty in switching around Heatmor, allowing it to pin opposing mons. However, it suffers from bad bulk, being boots locked, and a mid speed tier. Threetmor is a big defensive sort of mega Pokemon that exchanges power for a better typing and much better defenses. It doesn't have the advantage of a switch up between base and mega form that a normal mega would have, but it exchanges that for being rock neutral and not super frail switching in. It lacks recovery, but it has very good stats, typing, and a solid movepool.

Design C is wip
 
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I support Megas that have unique but not explicitly better than their bases, even though the best Megas are flat out improvements.

Voting for Moonerie

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Name
: Neptunian and Mega Neptunian
Type: Water [Mega: Water/Dragon]
Abilities: Technician / Water Veil | HA: Swift Swim
[Mega: Lightning Rod]
Stats: 100 HP / 102 Atk / 60 Def / 85 SpA / 85 SpD / 78 Spe | BST: 510
[Mega: 100 HP / 102 Atk / 80 Def / 135 SpA / 105 SpD / 88 Spe | BST: 610]
Weight: 38.7 kg | 128.4 kg
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Body Slam, Triple Dive, Surf, Dive, Scald, Liquidation, Waterfall, Megahorn, Horn Drill, Ice Beam, Ice Shard, Blizzard, Aqua Jet, Flip Turn, Knock Off, Icy Wind, Poison Jab, Peck, Mud Slap, Mud Shot, Muddy Water, Quick Attack, Scale Shot, Hydro Pump, Smart Strike, Skull Bash, Soak, Swords Dance, Water Pulse, Whirlpool, Facade, Counter, Fury Cutter, Drill Run, Dragon Pulse, Dragon Dance, Dragon Breath, Outrage, Rapid Spin
Flavor: A giant powerful karp monster. It's Mega is more of a mermaid esqe being.
Competitive: Neptunian is a decent wallbreaker thanks to Technician boosted Triple Dive being a big damage dealer. Rapid Spin gives it solid utility and can be seen as a speed boosting option. It's Mega on the other hand is a powerful special wallbreaker, carrying strong Dragon STAB in D.Pulse and Hydro Pump to wallbreak with. It can pivot out with Flip Turn as well.

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Name
: Heatmor and Heatmor-Ultra
Type: Fire [Ultra Burst: Fire/Bug]
Abilities: Stakeout / White Smoke | HA: Flash Fire
[Ultra Burst: Shield Dust]
Stats: 100 HP / 107 Atk / 66 Def / 105 SpA / 66 SpD / 95 Spe | BST: 539
[Mega: 100 HP / 137 Atk / 76 Def / 135 SpA / 76 SpD / 115 Spe | BST: 639]
Weight: 58.9 kg | 108.4 kg
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Body Slam, Flamethrower, Fire Blast, Overheat, X-Scissor, First Impression, Signal Beam, U-Turn, Lunge, Leech Life, Bug Buzz, Flare Blitz, Temper Flare, Knock Off, Gunk Shot, Poison Jab, Taunt, Sticky Web, Brick Break, Superpower, Rage Powder, Will-O-Wisp, Yawn, Earthquake Agility, Work Up, Hone Claws, Toxic, Sludge Bomb, Rock Tomb, Stone Edge

Signature Z-Move: Buzz That Burns The Ears | 190 BP | Special | - Acc | - PP | Requires move Bug Buzz. 30% chance to burn target, even if Fire type. Sound based
Item: Ultraheatmorium Z
Flavor: It's a super sentai transformation that utilizes a big boss ender move.
Competitive: WIP

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WIP
 
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Name: Heatmor (-Mega)
Type: Fire / Fighting
Mega Type: Fire / Steel
Stats: 75 / 102 / 71 / 100 / 71 / 96 | 515
Mega Stats: 75 / 122 / 126 / 100 / 126 / 66 | 615
Abilities: Wind Power / Flash Fire / Neutralizing Gas
Mega Ability: Levitate
Movepool:
Aerial Ace, Amnesia, Attract, Belch, Bind, Body Press, Body Slam, Brutal Swing, Bug Bite, Burning Jealousy, Confide, Curse, Cut, Dig, Double Team, Drain Punch, Earth Power, Endure, Facade, Feint Attack, Fire Blast, Fire Lash, Fire Punch, Fire Spin, Flame Burst, Flamethrower, Flare Blitz, Fling, Focus Blast, Focus Punch, Frustration, Fury Swipes, Gastro Acid, Giga Drain, Giga Impact, Heat Wave, Heavy Slam, Hidden Power, Hone Claws, Incinerate, Inferno, Iron Defense, Iron Head, Knock Off, Lick, Low Kick, Night Slash, Odor Sleuth, Overheat, Pain Split, Power-Up Punch, Protect, Pursuit, Rain Dance, Recycle, Rest, Return, Rock Smash, Rock Tomb, Round, Scorching Sands, Secret Power, Shadow Claw, Slash, Sleep Talk, Snatch, Snore, Solar Beam, Spit Up, Stockpile, Substitute, Sucker Punch, Sunny Day, Superpower, Swagger, Swallow, Tackle, Taunt, Thief, Throat Chop, Thunder Punch, Tickle, Toxic, Will-O-Wisp, Wrap
Weight: 58 kg (580 kg mega)
Role: Stallbreaker, Defensive Pivot
Flavor: Robot
Competitive: base is an average stallbreaker, using ngas + fire lash + knock to break down foes and giga drain+ep to snipe resists. mega becomes an average bulkmon

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Name: Jumpluff (-Mega)
Type: Grass / Flying
Mega Type: Grass / Psychic
Stats: 75 / 55 / 90 / 75 / 95 / 110 | 500
Mega Stats: 75 / 55 / 130 / 115 / 135 / 90 | 600
Abilities: Wind Rider / Cotton Down / Prankster
Mega Ability: Speed Boost
Movepool:
Absorb, Acrobatics, Aerial Ace, Agility, Ally Switch, Aromatherapy, Attract, Baton Pass, Bounce, Bullet Seed, Charm, Confusion, Cotton Guard, Cotton Spore, Dazzling Gleam, Double-Edge, Encore, Endeavor, Endure, Energy Ball, Expanding Force, Facade, Fairy Wind, Fling, Giga Drain, Giga Impact, Grass Knot, Grassy Glide, Grassy Terrain, Growth, Helping Hand, Hyper Beam, Hyper Voice, Hypnosis, Leaf Storm, Leaf Tornado, Leafage, Leech Seed, Light Screen, Lumina Crash, Lunge, Magical Leaf, Mega Drain, Memento, Poison Powder, Pollen Puff, Protect, Psybeam, Psychic, Psychic Terrain, Psyshock, Rage Powder, Rain Dance, Rapid Spin, Razor Leaf, Reflect, Rest, Round, Seed Bomb, Seed Flare, Sing, Skill Swap, Sleep Powder, Sleep Talk, Snore, Solar Beam, Splash, Stored Power, Strength Sap, Stun Spore, Substitute, Sunny Day, Sweet Scent, Switcheroo, Swords Dance, Synthesis, Tackle, Tail Whip, Tailwind, Take Down, Tera Blast, Thief, Thunder Wave, Trailblaze, Trick, Trick Room, U-turn, Weather Ball, Worry Seed, Zen Headbutt
Weight: 3 kg
Role: Hazard Control (Rapid Spin), Stallbreaker
Flavor: idk it starts looking like Biblically Accurate Angel and gets really fast or something
Competitive: base is your average prank mon with encore, dual screens, twave, and uturn. mega is a weirdmon that has real strong stabs and speed boost but no setup or coverage for steels
 
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Alias, Crossover Chaos Generation 9....if it weren't for Sans, you would have been endlessly....Oh, sorry! *clears throat* Even anaconja's joining in the fun, that's how much this slate is worth in imagination! But, since UberTrainer2000 won't have access to Discord tomorrow until Sunday due to being out on holiday....
...This is your fair reminder that you have until that Sunday to cast your submissions and decide the tiebreaker! Get them in before it's too late....

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SUBMISSIONS ARE NOW CLOSED!
My, that was indeed one mega slate, but it's time to wrap things up for this baker's dozen by kicking off the one day voting classic! First, though, we need to find out who won the Slate 12 tiebreaker....

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...And with a vote of 2 to 1, Design B will now be known as Moonerie! Gah, and we were so close to getting another Ice type for the metagame, much to the joy of all the Glacerate fans! (We haven't had a new one since Slate 3!) Anyway, Moonerie wass designed by Cyaneedle, and is a Specially Defensive Dark/Fairy type that can perform many roles with it's 110 Special Attack stat and it's unique Lunar Beacon ability that can absorb Fairy-type attacks and turn them into healing!
...Sorry, no scary story this time, we're saving all of those for Krampus next month...Unless....
Oh, heck with this, here's one anyway!
"It is said that every 29 years, the moon wakes up and becomes Moonerie, an evil witch that is said to bring eternal night upon the land for a day. During this horrifying time, everyone will rise up into the night sky and join the familiar on Moonerie's head, forever a crater on the moon for the rest of their lives. The only way to survive Moonerie is to not think of the moon at all during those 24 hours...but when you see the moon with a wretched face during the night, your fate has been sealed for all eternity. Those who survive the Moonerie night will have no memory of what just happened, and will blame the disappearances on the local witches...but, in reality, Moonerie is trying to make sure...that no-one ever remembers this dreadful night so that it will never be hunted down."
Now that the tiebreaker has been done and dusted, it's time to move on to voting time! This time, some users failed to finish their submissions in time, and so they will not be mentioned here unless otherwise stated. So if your submission does not appear here, you have nothing to blame but father time! Here are the choices this time:
DESIGN A: (A Water type's getting in no matter who wins)

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Cyaneedle's Koillector and Mega Koillector
PalpitoadChamp's Seaking and Koipress (Two for the price of one?!)
G-Luke's Neptunian and Mega Neptunian
DESIGN B:

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....That's predictable, all of the submissions for this design are named Heatmor in some way, and both are Fire-types! Thus, Design B will have to go under that name from now on! I guess there's no way you can mistake the Durant eater as something else...but which submission will Heatmor get?
PalpitoadChamp's Heatmor and H3a1M0r, alongside the custom item Heat Suit Prime
anaconja's Heatmor and Mega Heatmor
G-Luke's Heatmor and Ultra Heatmor (A last second entry: It was WIP but was finished before the first vote was cast)

DESIGN C: (Please welcome another Grass-type into the metagame after this...hey, a Grass/Fire/Water trio!)
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Cyaneedle's Kottenjeru and it's Origin Form, alongside the custom item Cotton Core
anaconja's Jumpluff and Mega Jumpluff

Remember, for this vote, the topmost submission of each design in your vote will count as two votes, and you cannot put your own submission as the top vote. For example, if you were to copy the above text exactly, then Koillector, PalpitoadChamp's Heatmor, and Kottenjeru would get two votes instead of one. The submissions with the most votes in each design will enter the metagame.
Voting will last until tomorrow, hopefully...GOOD LUCK!
 
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Hmmmm....I think we can settle with just two votes this time round! Therefore, the votes are now CLOSED! So, who was really the Rank A of this Z-A? Let's see what the two voters have spoken for....

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....But the downside of closing the votes with only two of them is soon clear, as both Cyaneedle's Koillector and Mega Koillector alongside PalpitoadChamp's Seaking and Koipress got three votes a piece for Design A! We'll have to settle this with a tiebreaker in the next slate, so watch out for that!
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But for the other two designs, we have a winner for each! Heatmor, who was Design B...I hope you can get used to using G-Luke's spread for you, because that's the one that got the most votes, congratulations! And my, what a dark horse entry it was: It didn't appear in the voting until after it started! But anyway, This incarnation of the flaming anteater has an Ultra Burst that turns it into a Fire/Bug type that can incinerate anything with the first Z-Move of the metagame, the Buzz That Burns The Ears! Keep in mind that other the Z-Moves are banned in this metagame: It IS a Generation IX metagame, after all....
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Finally...holy moley, Design C's name is now Kottenjeru, who was created by Cyaneedle! This reliable defensive Grass/Fairy type can become it's Origin Form with the Cotton Core, which gives it Neuroforce, meaning that those weak to Grass and Fairy moves might want to run. Notable tools in it's kit include Mist Ball, Giga Drain, and Wish! Compared to Alraterasu, the other Grass/Fairy type in the metagame, Kottenjeru has slightly less Special Attack even in it's Origin Form, and can't set up Sun....but, yeah, Kottenjeru is better than it in every other category. Is it time for a buffing period soon?
Thank you for voting! You'll find Kottenjeru in the database soon, and Heatmor's entry will soon be filled out now that it has a proper identity...But first, the next slate will be starting very very soon, so take care!
 
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SLATE 14: ORIGINALITY'S DAY OFF
“While we’re on the topic of giving old friends new tricks, have you noticed that the mobile games are getting really stingy with their reveals? While it was inevitable that we knew that we wouldn’t be seeing any new Pokémon in any mobile game that isn’t Pokémon Go, it is still nice to see your favourite Pokémon or character join the game, such as the Eeveelutions gradually joining Pokémon UNITE, having a Garchomp be your Pokémon Café Remix assistant, and Ash Ketchum himself joining Pokémon Masters EX as a guest character. But then comes the news that no-one is hyped for: Alternative costumes. They are literally the same thing as the older Pokémon, but the Pokémon Company makes such a big deal out of them that they’re trying to hype us…when in reality, we’re not, especially when it takes up precious time in Pokémon Presents. (The seasonal costumes and Neo Champion outfits of Masters are an exception, because they at least are partnered with Pokémon we couldn’t raise in the game before…until they started being partnered with existing Pokémon: I’m looking at you, Arc Suits) It’s like my good friend Cranky Kong always told me…”Sure, instead of adding Dusknoir to the game in a Halloween event, just take Pikachu, slap some cheap Halloween costume on him, and call it a high end character!””
We found these next three designs from a garbage can near the local loot boxes...it seems like whoever pulled them wanted something new, but now it's up to you to give these alternative costumes an identity they'll cherish forever...or to decide if these are even the original Pokémon at all!
:charizard:DESIGN A::charizard:
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:pikachu:DESIGN B::pikachu:
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:lucario:DESIGN C::lucario:

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BUT THAT'S NOT ALL...AN...EMERGENCY DONATION DRIVE?!
With there now being an Ultra Burst in the metagame and possibility of a Mega Evolution coming as well, it was clear that this gallery needed more than just those, or else everyone would be like those beginning Shufflers who only had Mega Audino to work with! Fortunately, Quasartico Inc. has found some leftover Rogue Mega Evolutions that need new homes, and we've taken the liberty of adopting them...but it's up to you to decide if they can actually Mega Evolve. That does mean this slate has SIX designs to work with! Remember, you must use all the sprites in a design in your submission, but you are allowed to choose which one is the default form!
DESIGN D:
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DESIGN E:
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DESIGN F:

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This time, you have until Monday the 17th of November to cast your submissions...good luck!
TIEBREAKER! (NOT PART OF THIS SLATE)

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Who knew closing the votes with only two of them would be a detriment? Design A from the previous slate had tied, and now it's up to you to decide if Cyaneedle's Koillector and Mega Koillector or PalpitoadChamp's Seaking and Koipress are the true winners...list the name of one of them in your submission before Thursday! Good luck!
AND FINALLY...WHO NEEDS BUFFS OR BRUISES!
Even though this metagame is not on DragonHaven yet, we would still like some predictions on who's underperforming or overperforming...you can list the names of the most prominent or pathetic Pokémon in the metagame in your entry, and we'll see if we can start hosting a balancing slate in the future with them...
So, with that being said...
GOOD LUCK!
 
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vote for Seaking + Koipress

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Name: Charizard-Cyber
Type: Fire / Flying
Abilities: Solar Power / Regenerator
Stats: 78/110/69/110/82/101 (550 BST)
Weight: 90.5 kg
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Superhot Slide, Will-O-Wisp, Sunny Day, Fire Spin, Ember, Flame Charge, Incinerate, Fire Fang, Flame Burst, Fire Punch, Mystical Fire, Temper Flare, Fire Pledge, Blaze Kick, Flamethrower, Heat Wave, Inferno, Fire Blast, Flare Blitz, Heat Crash, Overheat, Blast Burn, Defog, Roost, Tailwind, Dual Wingbeat, Acrobatics, Aerial Ace, Air Cutter, Sky Drop, Wing Attack, Air Slash, Drill Peck, Fly, Beak Blast, Hurricane, Dragon Dance, Reflect, Roar, Roost, Ancient Power, Brick Break, Counter, Crunch, Dragon Claw, Dragon Pulse, Dragon Tail, Earthquake, Focus Blast, Hone Claws, Iron Tail, Outrage, Quick Attack, Rock Slide, Scorching Sands, Earth Power, Steel Wing, Thunder Punch, Weather Ball, Solar Beam, Block, Captivate, Celebrate, Beat Up, Scale Shot, Taunt.
Flavor: After being milked for so long by James Freaky and TPC, Charizard has sadly died. But that's not their problem. They hooked the old zard up to a new flesh-suit with cybernetic enhancements and now he's better than ever!
Competitive: Either a fringe mixed-sun sweeper or a silly regen pivot
Superhot Slide: Fire Type, Physical, 60 BP, 100% Accuracy, 32 PP, User switches out after damaging the targed.

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Name: Lookatchu (WIP)
Type: Electric / Dark
Abilities: Lightning Rod / Bad Dreams
Stats: 65/45/60/100/70/120 (430 BST)
Weight: 6 kg
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, THE VOICES, Volt Switch,Thunderbolt, Volt Tackle,
Flavor: Pikachu and his horrifying Sleep Paralysis Demon have come out to play!
Competitive: A fast and funky disruptive Pokemon that can inflicts Torment with a damaging move.

THE VOICES: 80 BP, 100% Accuracy, Dark Type, Special, 24 (max) PP, inflicts Torment on all Pokemon that are hit by this move.
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Name: Swashcario
Type: Fighting / Ghost
Abilities: Steadfast / Pickpocket // Technician
Stats: 95/115/85/70/85/75 (525 BST)
Weight: 54 kg
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Bulk Up, Detect, Coaching, Quick Guard, Vacuum Wave, Mach Punch, Power-up Punch, Rock Smash, Circle Throw, Force Palm, Revenge, Low Sweep, Upper Hand, Brick Break, Drain Punch, Aura Sphere, Sky Uppercut, Cross Chop, Close Combat, Focus Blast, Low Kick, High Jump Kick, Focus Punch, Reversal, Counter, Final Gambit, Curse, Destiny Bond, Grudge, Spite, Astonish, Lick, Shadow Sneak, Ominous Wind, Shadow Punch, Hex, Shadow Claw, Shadow Ball, Shadow Bone, Poltergeist, Bone Rush, Bone Club, Bonemerang, Stomping Tantrum, Agility, Blaze Kick, Body Slam, Calm Mind, Crunch, Dark Pulse, Extreme Speed, Ice Punch, Poison Jab, Psychic, Stone Edge, Trailblaze, Thunder Punch, Wave Crash, Copycat, Dig, Thief, Knock Off.
Flavor: Do what you want 'cause a pirate is free. You are a pirate! Yar-har, fiddle-dee-dee, Being a pirate is alright to be. Do what you want 'cause a pirate is free, You are a pirate!
Competitive: Wallbreaking guy with below average speed but can fare against faster teams well with its pretty good Type Combo.

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(WIP)
Name: Intellegene (Intellegene-Rushdown)
Type: Psychic / Steel (Psychic / Fighting)
Abilities: Sturdy / Rushdown (Rushdown)
Stats
: 120/110/90/45/80/45 (430 BST) ( [BST)
Weight: 326 kg
Movepool: Protect, Facade, Rest, Sleep Talk, Snore, Endure, Substitute, Confide, Tera Blast, Hyper Beam, Giga Impact, Metronome, Meteor Mash, Flash Cannon, Steel Beam, Zen Headbutt, Power-up Punch, Rock Smash, Circle Throw, Revenge, Low Sweep, Upper Hand, Brick Break, Drain Punch, Cross Chop, Close Combat, Focus Blast, Low Kick, High Jump Kick, Focus Punch, Reversal, Counter, Final Gambit,
Flavor: Does this thing know what an amoeba looks like?
Competitive: little guy with a funky mech that can be very very fast but usually serves as a fat slow breaky fella
the other guys will be done soon
 
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Tiebreak in my favor

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Name: Chairizard
Type: Fire/Grass
Abilities: Blaze // Super Luck (Event: Mold Breaker)
Stats: 78/109/84/78/85/100
Weight: 69.0 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Sleep Talk, Metronome, Fire Blast, Butter Bomb, Flamethrower, Lava Plume, Fire Fang, Flare Blitz, Wood Hammer, Seed Bomb, Vine Whip, Energy Ball, Leaf Storm, Matcha Gotcha, Air Slash, Aura Sphere, Swords Dance, Will-O-Wisp, Defog, Taunt, Burning Bulwark, Leech Seed, Encore, Morning Sun, U-Turn, Earthquake, Play Rough

Butter Bomb - Fire, Physical, 90 BP, 100 Acc, 10 (16) PP, Has a 10% chance to lower the target's Spe by 1. If the user moves first, has its critical hit ratio increased by 1.
Flavor: Probably has a KFC like taste
Competitive: We have Hearthflame at home. Hearthflame at home:

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Name: Pikachu's Sleep Paralysis Demon
Type: Ground/Ghost
Abilities: Lightning Rod / Long Reach // Sticky Hold
Stats: 107/50/80/97/86/91
Weight: 0.69 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Sleep Talk, Metronome, Explode All Pikachus, Earthquake, Earth Power, Recover, Bulldoze, Scorching Sands, Calm Mind, Hex, Hypnosis, Shadow Ball, Phantom Force, Nightmare, Dream Eater, Thunder Wave, Nuzzle, Knock Off, Rock Slide, Sandstorm, Taunt, Torment, Thief, Body Slam, Thunderbolt, Thunder, Discharge, Bulk Up, Spider Web, Switcheroo, Stealth Rock

Explode All Pikachus - Ground, Special, 100 BP, 100 Acc, 20 (32) PP, Before executing this move, pops the opponent's Air Balloon if they are holding one. Has 1/4 recoil. If the target is holding a Light Ball or is a Pikachu, they instantly faint.

Flavor: That Pikachu may look like it's smiling, but it's actually terrified.
Competitive: Solid offense backed with usable defense providing an glueish mon with plenty of utility. No pivoting sucks, but it has most other than notable things.

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Name: Captain Aura
Type: Water/Fighting
Abilities: Protosynthesis
Stats: 83/117/81/105/81/103
Weight: 80.9 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Sleep Talk, Metronome, Liquidation, Waterfall, Surf, Hydro Pump, Thunder, Thunder Punch, Thunderbolt, Ice Punch, Drain Punch, Rain Dance, Sunny Day, Superpower, Aura Sphere, Wood Hammer, Swords Dance, Dark Pulse, Thief, Throat Chop, Jump Kick, Parting Shot, Iron Head, Iron Tail, Meteor Mash, Aura Wheel, Fire Punch, Spikes, Toxic Spikes, Bulk Up, Scary Face, Karate Chop

Flavor: Lucario as a pirate in his past life.
Competitive: Scary offensive mon with odd coverage and no CC forcing it to use Jump Kick, Drain Punch, or Superpower which all have issues. Also it's a Protosynthesis mon that doesn't like the Sun, so it either runs Booster or has no real ability.

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Name: Marvin (-Mega)
Type: Water/Steel
Abilities: Water Bubble (Mega: Water Bubble)
Stats: 50/60/130/60/140/50
Mega Stats: 50/70/135/70/145/120
Weight: 480.0 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Sleep Talk, Metronome, Surf, Waterfall, Hydro Pump, Flash Cannon, Meteor Mash, Water Gun, Water Pulse, Whirlpool, Aqua Jet, Stealth Rock, Iron Head, Magic Coat, Work Up, Thunder, Rock Slide, Electro Web, Drain Punch, Superpower, Psychic, Psyshock, Psychic Noise, Zen Headbutt, Bubble, Bubble Beam, Signal Beam

Flavor: Alien guy in his suit. Mega evolution makes him eat two of his arms.
Competitive: Weird Araquanid that trades Webs for Rocks, an arguably better typing, rock resistance, and the ability to get 120 speed with an item.

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Name: Gloob (-Mega)
Type: Poison (Mega: Poison/Ice)
Abilities: Stench / Intimidate // Water Absorb (Mega: Cinco)
Stats: 169/102/48/21/48/111
Mega Stats: 189/41/68/102/68/131
Weight: 13.8 kg (Mega: 69.0 kg)
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Sleep Talk, Metronome, Aurora Beam, Sludge Bomb, Sludge Wave, Sludge, Acid Spray, Poison Jab, Gunk Shot, Surf, Hydro Pump, Chilling Water, Muddy Water, Mud Shot, Mud Shot, Earthquake, Earth Power, Mud-Slap, Rock Slide, Rock Tomb, Stone Edge, Crunch, Bite, Toxic, Toxic Spikes, Skill Swap, Charm, Attract, Body Slam, Body Press, Giga Drain, Leer, Scary Face, Scratch, Poison Sting

Cinco - This Pokemon's Ice-type moves hit five times with 0.3x power per hit.

Flavor: Hippo lizard thing with a fake head vs his Ice hydra super form.
Competitive: World's most normal stat spreads. Base is an odd offensive Poison. Mega is also an offensive Poison, but it's also an Ice-type that uses Aurora Beam as a 65 * 1.5 move with five 10% chances to lower Att.

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Name: Why Does Everything Look Poison Typed (-Mega-X and -Mega-Y)
Type: Fighting (Mega X: Fighting/Steel, Mega Y: Fighting/Fire)
Abilities: Sheer Force / Heavy Metal // Dry Skin (Mega X: Tough Claws, Mega Y: Liquid Ooze)
Stats: 80/90/80/90/80/90
Mega X Stats: 80/139/129/90/80/92
Mega Y Stats: 80/90/80/139/129/92
Weight: 96.0 kg
Movepool: Protect, Facade, Rest, Snore, Endure, Substitute, Confide, Tera Blast, Sleep Talk, Metronome, Superpower, Drain Punch, High Jump Kick, Jump Kick, Karate Chop, Aura Sphere, Force Palm, Focus Blast, Meteor Mash, Recover, Iron Head, Heavy Slam, Metal Claw, Iron Tail, Hone Claws, Howl, Stomp, Stomping Tantrum, Body Slam, Bulldoze, Rock Slide, Sludge, Sludge Bomb, Sludge Wave, Tar Shot, Poison Jab, Gunk Shot, Toxic, Toxic Spikes, Fire Blast, Flamethrower, Fire Blast, Will-O-Wisp, Stone Edge, Rock Throw, Rock Slide, Stealth Rock, Bulk Up, Coaching, Rollout, Metal Sound, Sunny Day, Moonblast, Night Shade

Flavor: Flammable goo with a robot friend.
Competitive: Base is a sheer force demon with Sludge Wave/Focus Blast/Flamethrower or Fire Blast that can go mixed for Rock Slide. Mega X is a threatening physical sweeper with Bulk Up/Hone Claws and Tough Claws. Mega Y is a special offensive mon that trades Sheer Force for a secondary STAB and better overall stats.

On thing I will say is that Ubertrainer clearly wants more type diversity, but it feels like every other mon that gets subbed screams Dark or Poison type. Just a strange thing I noticed.
 
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