Delver
I got the runs like Jagger
IMO axew's biggest downfall is also its biggest asset. specfically Outrage and Superpower. Good Luck said it 500 times, removing boosts to get past counters isnt exactly ideal. but more importantly DDsets (being DD/Outrage or DClaw/Superpower/filler or sub) are just... not good at set up sweeping - i guess is the best way to describe what im going for. Before i get "LOL BLIND LOOK AT CLACS," here me out.
Assuming the set: DD/Outrage/Superpower/2chop with eviolite and is jolly you get:
Outrage: 180 BP (with stab) 2-3 turn move that confuses at the end
Super power 120 BP move that lowers defense and attack, negating DD's boost.
Dragon dance: an awesome set up move boosts attack and speed
dual chop: a notably weaker and less accurate STAB that can break subs and not punish you for using it
Now lets assume you manage to get axew in and set up a dragon dance. At most you're going to get 2-3 turns of outragin' and possible ohko's. Sure 3 for 1 is awesome, but now you're assuming the person you're playing against doesnt have a counter and also doesnt know how to abuse that counter. Also there are MUCH more counters than just steels. Feather dance crow says "lol fuck you," Riolu can copy cat the outrage and dent if not OHKO axew, hippo can come in after a death and slack off the outrages until confusion sets. While the list goes on, What do you plan to do when confusion sets in? the lack of lum berry prevents you from healing up to continue the sweep, but the lack of eviolite leaves you far too weak defensively. Basically what im getting at, is that as a set up sweeper Axew is very powerful but it lacks the "staying" power in the most literal sense: it will often force it self out due to self induced stat drops and confusion. Personally, this mixed with the fact that other than having a dragon type stab and 1-2 extra points in the atk stat there is *nothing* that differentiates it self from the higher teired sweepers hinders its access to the A teir. I have to agree with good luck as a B teir mon. It requires just as much team support if not more because it, at best, can only *reliably* stay in 2-3 turns after its set up. Is that enough to win you the game? sure maybe; but why take that chance with your sweeper when you can just as easily not?
To put another way: Sure you can OHKO my ferroseed, but if the defense drop allows me to OHKO with my revenge killer, I dont really give a fuck now do i?
Assuming the set: DD/Outrage/Superpower/2chop with eviolite and is jolly you get:
Outrage: 180 BP (with stab) 2-3 turn move that confuses at the end
Super power 120 BP move that lowers defense and attack, negating DD's boost.
Dragon dance: an awesome set up move boosts attack and speed
dual chop: a notably weaker and less accurate STAB that can break subs and not punish you for using it
Now lets assume you manage to get axew in and set up a dragon dance. At most you're going to get 2-3 turns of outragin' and possible ohko's. Sure 3 for 1 is awesome, but now you're assuming the person you're playing against doesnt have a counter and also doesnt know how to abuse that counter. Also there are MUCH more counters than just steels. Feather dance crow says "lol fuck you," Riolu can copy cat the outrage and dent if not OHKO axew, hippo can come in after a death and slack off the outrages until confusion sets. While the list goes on, What do you plan to do when confusion sets in? the lack of lum berry prevents you from healing up to continue the sweep, but the lack of eviolite leaves you far too weak defensively. Basically what im getting at, is that as a set up sweeper Axew is very powerful but it lacks the "staying" power in the most literal sense: it will often force it self out due to self induced stat drops and confusion. Personally, this mixed with the fact that other than having a dragon type stab and 1-2 extra points in the atk stat there is *nothing* that differentiates it self from the higher teired sweepers hinders its access to the A teir. I have to agree with good luck as a B teir mon. It requires just as much team support if not more because it, at best, can only *reliably* stay in 2-3 turns after its set up. Is that enough to win you the game? sure maybe; but why take that chance with your sweeper when you can just as easily not?
To put another way: Sure you can OHKO my ferroseed, but if the defense drop allows me to OHKO with my revenge killer, I dont really give a fuck now do i?