(Little) Things that annoy you in Pokémon

Aside from evolutions and regional forms, moves and abilities also help Pokémon stand the test of time. Which is why I hate how much signature features newer Pokémon receive. Gen 7 is the biggest offender of this because almost every, if not every evolutionary line received a signature move, ability, or both. This is especially annoying when new Pokémon steal signature features of old Pokémon while simultaneously receiving something exclusive for themselves. Lunala stole Night Daze, Calyrex and Mr. Rime line stole the Ice/Psychic type, Togedemaru stole Iron Barbs, Rolycoly stole Heatproof, Magearna stole Shift Gear and Heart Swap. When people were speculating a Z-Move for Magearna I wanted to facepalm because it already has Fleur Cannon and Soul-Heart. It does not need any more exclusivity.

What's particularly annoying is how some newer signature moves eventually gets distributed to older Pokémon over time like Solar Blade or Psychic Fangs. But to promote newer Pokémon, they wait an entire game or generation before giving newer moves to older Pokémon. And even then some moves like Floral Healing or Zing Zap are still exclusive or not distributed enough. Sadly, abilities do not have the same luxury since they change a feature of a Pokémon instead of adding onto what's already there. Hidden abilities were a great way to introduce newer abilities to older Pokémon, but I don't think they plan to add another hidden ability slot. Some abilities like Triage or Merciless deserve to be given to the original forms of older Pokémon. Triage Mega Audino is such a waste of potential, but I rather have it on its base form (or both). Now I don't mind some features being exclusive to certain Pokémon, but later generations have too much special treatment.

And to add onto DrPumpkinz's post about items and the general discussion on why Z-Moves and megas do not help Pokémon stand the test of time is how they stopped making regular but exclusive items like Thick Club. Regular items are a more permanent feature, but since Gamefreak doesn't want regular items like Soul Dew outclassing whatever gimmick they want to do with the item slot, they stopped making them. In fact, Thick Club is the only great signature item for a fully evolved Pokémon that's not a Z-Crystal or mega stone. The rest are either meh (like the nerfed Soul Dew or Creation Trio orbs) or for unevolved Pokémon (Light Ball or Clampearl evolutionary items).
Pokémon with an exclusive Ability that serves to just changes it’s in-battle forms tend to not stood the test of time either. While that worked on Mimikyu and Aegislash, there is no denying that they had gone overboard to the point questions are asked if all those form-changing Abilities are really worth it.

I still stand about the fact that several single-staged Pokémon introduced in generation 3 aged the worst, but the other single-stages relying a lot on their gimmicky Ability, except Mimikyu, Minior and Wishiwashi, can and will age poorly.
 
Its also the same reason why only Bouffalant can learn Head Charge, the Japanese name is " Afro Break "; both moves are names that are lost in localization, other examples are Tail Glow and Spore.
It's the same thing with moves that have an odd distribution for their name, like Aerial Ace(it's a sword move named after a bird, called Reverse Swallow, which is why so many pokemon with claws and blades can learn it, and stuff like Diglett that learn many other slashing moves) and Sucker Punch(It's just known as "ambush" in Japan, and it's English name creates some oddities like Hitmonlee and Hitmontop being able to learn the Gen IV move tutor, but not Hitmonchan, and many things with no arms or even limbs like Electrode)
 
Another thing that bugs me in GSC is the Charcoal guy in Azalea Town, or more specifically what he says. After you rescue his Farfetch'd he says "You chased off TEAM ROCKET and went to ILEX FOREST alone? That takes guts! I like that. Come train with us." But you... never get the chance to train with him.

I know NPCs say dumb unconsequential shit like that all the time (I once flew to Hearthome City and explored every corner of the Contest Hall because when Fantina visits your villa she says "let's meet at the Contest Hall!", stupid me) but it'd be cool if you could meet up with the Charcoal man and his apprentice and battle with them, perhaps as a daily event. Sure Pokegear rematches already exist, but it'd be neat regardless. There are a few other NPCs in Johto like the Karate King and the Meowth trainer on Route 39 where I feel like they should want to rematch you given what they say after you beat them. But no.

(Also is it just me that thinks he's super dumb for leaving his Pokemon with the apprentice when the apprentice literally says it won't obey him because he doesn't have Azalea's badge, or)
 
Yeah if they really wanted to give a Mega to some Pokemon from Gen 5 there were way more eligible candidates for sure. You bring up Zebstrika which would've been great with a Mega, but the likes of Excadrill, Scolipede, Whimsicott, Lilligant, Krookodile, Darmanitan, Gothitelle/Reuniclus, Eelektross, Chandelure, Haxorus, Golurk, Bisharp, Braviary, Mandibuzz, Volcarona, and Hydreigon would've had way more interesting Mega Evolutions than Audino, and all of them are much more popular Gen 5 Pokemon than Audino ever was. Especially the latter two, since Hydreigon hasn't really gotten anything amongst its pseudo-legendary brethren.



Its sole purpose is to exist as a means to get tons of EXP quickly anyway so it's not like it would matter either way in the long run xD.
Audino was horrible and now it's going to be unlikely for it to get a legit evo outside of a regional evo.

It lost on all fronts. Tbh, all Megas that are tied to non 3rd stage mons are instant mistakes.
whoa guys don’t hate on Audino, it’s secretly good in-game (in BW1 at least, in BW2 it got power creeped like crazy).

Regenerator is a solid Ability (the only other non-Hidden Ability Unovan user of this is lolMienfoo) , Work Up is the best TM it could ever ask for with such an expansive TM learnset, and when we used it for the list it ended up in the respectable C tier (I thought it was E-rank trash initially).

I mean sure, it’s hard to recommend completely over the other Normal types but I think it’s a great beginner-friendly mon, teaching new players the importance of Abilities, stat buffs, and the concept of type coverage.

So yeah. If you ever find yourself complaining about how BW1 earlygame has (somewhat justifiably) boring earlygame selection, try Audino out after the first Gym. You’ll have to buff with it sure, but it still won’t fall off until the Pokemon League.
 
You cannot get Audino before the first Gym IIRC, because rustling grass does not show up until after you get the first badge.

(I learned it the hard way when I wanted to get a Dunsparce in BW2)
The more things I remember about BW1, the more I feel I should play it again. It's been way too long and I might hate them more than I think...
 
If gamefreak is going to keep making gimmick mons, they should just min max them at this point. We have chansey with 5 attack and 5 defense, who cares if shedinja gets min maxed to have 1 hp and 1 defenses and a bit more attack and speed. Most of these would still be low tier even with better stats anyways
We have enough power creep problems without GF actually doing good gimmick mons by accident.
 
We have enough power creep problems without GF actually doing good gimmick mons by accident.
Accidental good gimmick pokemon are the less of the worries with powercreep. I don't believe a single of the min maxed gimmicks would reach anything higher than NU if gamefreak atempted it. I mean, look at pinchurchin, four pretty good stats and 2 min stats and it's in the depths of untiered.

Also it would be really funny which is more important than the consequences on competitive imo lol
 
We have enough power creep problems without GF actually doing good gimmick mons by accident.
Hang on, since when were gimmick mons affecting power creep to go vault high?
Let me look across gens
Gen 1: Amnesia Golduck isn't that good. Though Eeveelutions were good (except Flareon). Ditto sucked
Gen 2: Unown is garbage. Smeargle also was poor, and Wobuffet didn't have Shadow tag yet
Gen 3: Many duo pairs are weak. Luvdisc is weak
Gen 4: Although Rotom formes were oppressive Gen 5, they aren't so much here due to same typings. Stealth Rock was way more of a factor as well as hyper distribution of Grass Knott
Gen 5: closest to gimmick is the Monkey trio, and they suck
Gen 6: I don't recall much of any, bar megas. Which did have a negative impact
Gen 7: Mimikyu was Ou tier, though Wishiwashi was too frail. Piyukumuku was hit miss
Gen 8: Closest besides the penguin are the fossil mons. Though one was indeed cancerous
The penguin was screwed by Hail still being a garbage weather
Honestly a good gimmick would bring flavor to comp. And min maxing isn't bad if done correctly
 
Hang on, since when were gimmick mons affecting power creep to go vault high?
Let me look across gens
Gen 1: Amnesia Golduck isn't that good. Though Eeveelutions were good (except Flareon). Ditto sucked
Gen 2: Unown is garbage. Smeargle also was poor, and Wobuffet didn't have Shadow tag yet
Gen 3: Many duo pairs are weak. Luvdisc is weak
Gen 4: Although Rotom formes were oppressive Gen 5, they aren't so much here due to same typings. Stealth Rock was way more of a factor as well as hyper distribution of Grass Knott
Gen 5: closest to gimmick is the Monkey trio, and they suck
Gen 6: I don't recall much of any, bar megas. Which did have a negative impact
Gen 7: Mimikyu was Ou tier, though Wishiwashi was too frail. Piyukumuku was hit miss
Gen 8: Closest besides the penguin are the fossil mons. Though one was indeed cancerous
The penguin was screwed by Hail still being a garbage weather
Honestly a good gimmick would bring flavor to comp. And min maxing isn't bad if done correctly
I think the point is we have enough power creep without GF purposely min maxing.

Mega Beedrill strikes me as a min maxed mon. No, it's not overpowered. But if GF were to make a concerted effort to min max it would render older Pokémon obsolete at an alarming rate.
 
I think the point is we have enough power creep without GF purposely min maxing.

Mega Beedrill strikes me as a min maxed mon. No, it's not overpowered. But if GF were to make a concerted effort to min max it would render older Pokémon obsolete at an alarming rate.
this is why we need legit rebalancing
abilities and a+10 stat buff isn't enough 90% of the time
and the fact later gens are STILL getting higher BSTs overall is concerning
 
this is why we need legit rebalancing
abilities and a+10 stat buff isn't enough 90% of the time
and the fact later gens are STILL getting higher BSTs overall is concerning
Concerning? Not really.

Necessary? In fact, probably.

Ultimately GF wants people to use their new toys not just in-game (where choices are mainly dictated by availability and personal taste anyway) but rather competitively, and outside of keeping fueling new super mechanics, the only way to get people to use the new toys is to make them stronger.
"Cool" designs won't get people to use a Pokemon on the VGC streams over others. VGCers don't use Incineroar because he's cool, they use him because he powercrept the shit out of Arcanine and large majority of other Intimidaters. Greninja may have been the top tier fan favourite yet it barely ever saw any competitive usage because it was trash there.

It's just the way of competitive games that keep going for this long: new toys have to always be better than the old ones, or noone will use them.
We can wishlist and fantasize about a utopic perfect balancing that makes every pokemon mathematically equal, but that's not only not happening and impossible but also bad for marketing.

Mobas, RPGs, card games, MMOs, everything goes through the powercreep issue when they've been going for several expansions or comparable situations: new toys will always be better, and old toys will always become worse and worse.

Plus let's be frank, you guys do realize that "buffing old pokemon" will only end up making something else disappear right?
Remember when they buffed Pelipper and Politoed went from "face of Rain archetype" to "perish song gimmick at best"?
That's what happens when you buff something, something else gets replaced, because ultimately a pokemon team can only have 6 pokes and if you want to play to win, you only bring the 6 you think work the best.

I swear a "come back down to the real world" call is needed a bit too often. Power creep is an inevitable consequence of a franchise that features close to 1000 different options. In the same way there has to always be a Lich King, there has also always have to be the army of harmless skeletons that follow him.
 
this is why we need legit rebalancing
abilities and a+10 stat buff isn't enough 90% of the time
and the fact later gens are STILL getting higher BSTs overall is concerning
It's nothing short of a daunting task to rebalance all these mons.

I tried rebalancing GSC when I hacked Stadium 2. It was damn near impossible to even give each mon an unique niche, let alone balance them in three tiers.

Actually, let me rephrase that.

It is straight up impossible to balance this game.

Blame the checklist and its ridiculous overlap, I guess. Seriously, why do we even need so many early-game rodents?
 
I really don't get why for RSE the Acro Bike and Mach Bike have a separate set of sprites despite looking the exact same
Like....why not just use Acro for both? It's not like they planned separate palettes, cuz the bikes use the player palette regardless
 
Dunno if this has been mentioned yet, but I don't get why ghost dynamax moves lower physical def and dark lowers sp.def.

There are way more good special ghost types and way more good physical dark types.

The only really good exception in VGC right now is Mimikyu, Dragapult and maybe mixed Yveltal. But Mimikyu is rarely the one you want to dynamax Yveltal and Dragapult are often special.



Also, there should be at least one more decent physical fairy move.

Nobody likes missing play rough, and some fairy types don't even get it. Maybe bring back dizzy punch as a fairy type elemental punch, while giving it the extra 5 move power and keeping the 10% chance of confusion. Koko and Bulu wouldn't be that OP with a reliable physical stab move.
 
I don't think Ghost-types needed any more boosts this gen, honestly. Similar to how the Fighting and Poison max moves are capped at 90 power(with the exception of Reversal), it was probably intended for balance reasons.
 
I don't think Ghost-types needed any more boosts this gen, honestly. Similar to how the Fighting and Poison max moves are capped at 90 power(with the exception of Reversal), it was probably intended for balance reasons.
Fighting and Poison moves were capped to 90 because of them having arguably the 2nd best effect of all Max moves (one can argue the speed boost of flying one would be better in 90% of the cases).
Unfortunately that doesn't pan well for the few phisical poison and special fighting pokemon (or pokes using them as coverage), but large majority of the pokes that use them appreciate the free +1s more than some extra power.
 
Some recent posts in the likes thread reminded me of yet another thing I find really annoying in HG/SS.

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During the Radio Tower part of the story in HG/SS, you get to dress up as a Rocket Grunt. This is really cool! You don’t just get to fight the evil team, you also get to infiltrate them. They really set up something great here…

…and then you are forced to remove the disguise almost immediately after receiving it. This situation had a lot of potential to turn into something really great, but they decided to blow it as hard as they possibly could. I remember being extremely disappointed by this the first time I played HG/SS. They could have handled it a lot better. I guess they wanted to add something new without changing the story too much from the originals, but since they didn't handle it very well, it was just a big failure in every possible way. I already thought HG/SS has the worst story of all Pokémon games, but being reminded of this just made it even worse.

One other notable thing about this situation is that if you talk to the NPCs in Goldenrod while wearing the Rocket Suit, their dialogue will be different. They would speak to you as if you were an actual Rocket Grunt. While this was cool in theory, it was terrible in practice. I think most of the stuff the NPCs said in that situation was very badly written, it was as if they didn't even try to make it interesting. They could have made something cool with it, but it just felt very black and white. It was childish and immature, just like the rest of HG/SS.

Onto something else. I am not a big fan of HG/SS when it comes to their graphics, I find them bland and overrated. Some areas and sprites are great, but I think the majority are just plain boring and not as great as many other players make them out to be. One very notable thing that I think HG/SS totally fails at are the graphics when you take photos.

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It just looks so pixilated and terrible. I am not a fan of it at all. My impression here is that they were trying to do something really cool, but the technology of the time just couldn't handle it right. The 3DS games did the photography feature much better.

Lastly, something different. I really like Event Pokémon. However, I don’t like Event Pokémon which you obtain at level 100. The reason for this is that I like training Pokémon, and I can’t train them if they have already reached level 100. While they can still be EV-trained/Hyper Trained/Minted and have their moveset changed, it feels like their actual growth has already been completed. Because of that, I prefer Event Pokémon that are obtained at any level below 100. Those can actually be trained, which is great. That said, I still like a lot of my Event Pokémon that were obtained at level 100, such as my shiny Zeraora.
 

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