Ubers Lunala

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Manaphy

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[Overview]
Lunala is a mainstay defensive Pokemon often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM, forming a defensive backbone that is very difficult to break. Its typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; however, it provides three immunities and a neutrality to most types. These defensive traits, Shadow Shield, Heavy-Duty Boots, and Roost let Lunala blanket check some of the most dangerous threats in the tier, such as Fire-type move Groudon, Zygarde-C, Zekrom, offensive Necrozma-DM, Rayquaza, and Mewtwo. Lunala excels in long games, where its unmatched reliability in checking strong threats gives it a unique niche. Shadow Shield also makes it a "get out of jail free" card, even stopping a Geomancy Xerneas sweep in an emergency. Lunala can also opt for a more offensive set that surprises common switch-ins like Yveltal with Meteor Beam while still offering defensive utility. However, Lunala's reliance on constantly using Roost to maintain Shadow Shield makes it one of the more predictable Pokemon in the tier. This tendency also sacrifices momentum; thus, more flexible defensive options such as Landorus-T are sometimes preferred. Lunala is also vulnerable to lure options, especially status moves such as Toxic from Groudon. Overall, the key to Lunala is using its defensive presence to let other teammates be more offensive while, at the same time, running teammates with some defensive utility of their own to make Lunala more flexible.

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]

Roost provides Lunala with reliable recovery and, in tandem with Heavy-Duty Boots, lets it consistently maintain Shadow Shield, even in the face of entry hazards. The choice of status move comes down to teammate choice. Will-O-Wisp covers more threats, allowing Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game. Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and it is useful to take advantage of common switch-ins such as Yveltal and Eternatus. It notably makes Lunala much less reliable at checking Zekrom, though. Ice Beam does massive damage to Zygarde and Rayquaza, and it does great damage to Groudon and Zekrom. Hex is generally the preferred last move, as it makes Lunala less passive. Even without status, Hex can OHKO Calyrex-S and do good damage to Marshadow. With status, it allows Lunala to decently damage Necrozma-DM and Ferrothorn. Roar is useful for Zygarde, which can otherwise pressure Lunala through Substitute and status. It can also be useful in an emergency to stop a runaway sweep from Lum Berry Necrozma-DM, Geomancy Xerneas, or another sweeper with several boosts. Defog is a decent option for the Sticky Web matchup thanks to Heavy-Duty Boots and Lunala's good Speed. It is otherwise not recommended, as most entry hazard setters can cripple Lunala through Knock Off or status. The given EV spread outspeeds all base 95 Speed Pokemon such as Rayquaza and Galarian Darmanitan.

Teammate choice depends on which moves Lunala has. Will-O-Wisp provides more security against Zekrom and Groudon, which is appreciated by teammates like Zygarde. Groudon makes for a great teammate for Thunder Wave sets, as it can check Zekrom, which Thunder Wave Lunala can’t do well, and Lunala can paralyze Yveltal on the switch in return. Defensive Xerneas, Buzzwole, Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory to switch into Calyrex-S. Offensive Yveltal in particular likes Defog Lunala, which prevents it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the former three can check Hone Claws Yveltal. Hex sets appreciate any teammate that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Cleric support from Pokemon like Calyrex-S is much appreciated if available, as any form of status can ruin Lunala's day.

[SET]
name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

Lunala naturally attracts switch-ins such as Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option. With great base Special Attack and a strong Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1. Unfortunately, this set very much relies on the surprise factor of Meteor Beam, as it can easily be forced out by Calyrex-S, Marshadow, or Mystical Fire Eternatus, which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility, even without significant HP investment. Ice Beam is Lunala's best coverage option, hitting Yveltal, Eternatus, and Zygarde hard. The combination of Ice Beam and Roost can let Lunala feign a defensive set, although a smart player will be able to tell the difference by using a damage calculator when Lunala deals or takes damage.

This set works best when it can appear to be regular defensive Lunala at Team Preview. Due to this, it’s not recommended on hyper offense builds such as Sticky Web teams, as that would ruin the surprise. This Lunala set can significantly weaken or outright KO Ho-Oh and Yveltal, which makes Calyrex-S an obvious option. Other options include Marshadow without Rock Tomb, Buzzwole, Urshifu-S, and Mewtwo. While Ghost-types work well together offensively, keep in mind that defensively they multiply weaknesses to opposing Ghost- and Dark-types. Yveltal and Ho-Oh help this matchup. Both Pokemon also offer Defog, which is mandatory for this set; Lunala being affected by entry hazards will instantly reveal that it has an offensive set.

[STRATEGY COMMENTS]
Other Options
====

Moongeist Beam can be used over Hex for a stronger attack against foes without status afflictions. It can also be useful to check Lum Berry Dragon Dance Necrozma-DM when Lunala lacks Roar. Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully because, since Teleport will always make Lunala move last, it can lead to Lunala taking damage and forcing a future Roost when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility.

Checks and Counters
====

**Ghost- and Dark-type Pokemon and Attacks**: Lunala's 4x weaknesses to Ghost and Dark leave it extremely vulnerable to Calyrex-S, Marshadow, Yveltal, Urshifu-S, less obvious threats like Knock Off users, and lure options like Shadow Ball on Mewtwo.

**Status**: Lunala hates any form of status. Passive damage will prevent it from ever having Shadow Shield active. Paralysis will stop Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop it from forcing Pokemon like Zygarde and Groudon out. However, be aware that Lunala sometimes partners with clerics like Calyrex-S.

**Special Walls**: Eternatus, Yveltal, Ferrothorn, and Ho-Oh can come in relatively freely on defensive Lunala and force it out, although none appreciate taking a status move, and only Ferrothorn doesn't mind Meteor Beam. Blissey hard walls even the Meteor Beam set, forcing it out through Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM and Double Dance Groudon can block Lunala's status with Lum Berry, proceeding to 2HKO it.

**Multi-hit Attacks**: While uncommon, moves such as Scale Shot and Icicle Spear only suffer Shadow Shield's damage reduction on the first hit.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[Finland, 517429], [Rabia, 336073]]
 
Last edited:
Thanks to Shadow Shield, Lunala can even be used in emergency situations to stop a sweep from Pokemon like Geomancy Xerneas or Spectral Thief Marshadow.
Marshadow example is odd since any boosted Marshadow will likely OHKO defensive Lunala through Shadow Shield with Spectral Thief and even Adamant LO variants has a chance to OHKO while unboosted vs the 252 HP/56 Def Spread.

Another flaw of Lunala is that it can be prepared for by lures such as Toxic Groudon and Shadow Ball Mewtwo.
You could talk about Lunala's vulnerability to status here instead. I also don't think Shadow Ball Mewtwo is common enough to warrant mention in the overview.

Thunder Wave stops Mewtwo lacking Shadow Ball
I would prefer some emphasis on how rare this set is.

as it can otherwise pressure Lunala through Substitute and paralysis.
Since this is talking about SubDD sets, paralysis -> status or mention toxic and mention Dragon Tail.

or most set-up sweepers with several boosts
I think you could just list three examples instead.

The given EV spread outspeeds all base 90 Speed Pokemon such as Zekrom and Groudon, with the rest of the EVs being dumped into HP and Defense. 240 Speed EVs can be used to outspeed Jolly Rayquaza and Galarian Darmanitan.
Unless the 56 Defense dump does something significant you have in mind I think the main spread should at least outspeed those two base 95s unboosted. 56 Defense always live Jolly Life Orb Spectral Thief from Marshadow when at full health but that seems niche.

Buzzwole and Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde.
I'd mention Defensive Xerneas instead.

Defog is the most passive of the three options, so it is only used on teams which can otherwise not fit Defog at all. It is a decent option for Sticky Web teams, as Lunala can often land a Defog thanks to Heavy-Duty Boots and it’s good Speed.
I think you should explain why Lunala is generally a not so good Defogger since most of the hazard setters can either threaten it with status or Knock Off.

as it can easily be forced out by Calyrex-S or Marshadow which severely limits its ability to sweep.
A related issue is Mystical Fire Eternatus. It can switch in on Meteor Beam then lower your special attack then PP stall or Toxic you unless it is weakened or paralyzed beforehand.

**Status**: Lunala hates any form of status, as passive damage from Toxic will prevent it from ever having Shadow Shield active.
Make this poison or burn, which prevents you from saying in on Sacred Fire/Sludge Bomb reliably.

...it may be safer to use Roar on these threats in such instances.
Feels like a weird mention here when Roar is the secondary slash and this sounds like Roar is assumed on the set.

QC 2/2
TrueNora_Small.gif
 

Manaphy

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Marshadow example is odd since any boosted Marshadow will likely OHKO defensive Lunala through Shadow Shield with Spectral Thief and even Adamant LO variants has a chance to OHKO while unboosted vs the 252 HP/56 Def Spread.


You could talk about Lunala's vulnerability to status here instead. I also don't think Shadow Ball Mewtwo is common enough to warrant mention in the overview.


I would prefer some emphasis on how rare this set is.


Since this is talking about SubDD sets, paralysis -> status or mention toxic and mention Dragon Tail.


I think you could just list three examples instead.


Unless the 56 Defense dump does something significant you have in mind I think the main spread should at least outspeed those two base 95s unboosted. 56 Defense always live Jolly Life Orb Spectral Thief from Marshadow when at full health but that seems niche.


I'd mention Defensive Xerneas instead.


I think you should explain why Lunala is generally a not so good Defogger since most of the hazard setters can either threaten it with status or Knock Off.


A related issue is Mystical Fire Eternatus. It can switch in on Meteor Beam then lower your special attack then PP stall or Toxic you unless it is weakened or paralyzed beforehand.


Make this poison or burn, which prevents you from saying in on Sacred Fire/Sludge Bomb reliably.


Feels like a weird mention here when Roar is the secondary slash and this sounds like Roar is assumed on the set.

QC 2/2View attachment 410755
Sorry for taking 5 years on this, this is a very good QC check.

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Marnie

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[Overview]
Lunala is often seen as SS Uber’sa superior version of Lugia in Ubers, being a key defensive Pokemon reliant on its ability. It is often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM to form a defensive backbone that is very difficult to break. Its Ghost/Psychic typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; on the other hand, this typing provides it, but it provides three immunities and a neutrality to most types. It’s due to this, in addition toHence, in addition with Shadow Shield, Heavy-Duty Boots, and Roost, that Lunala is able to blanket check some of the most dangerous threats in the tier, such as Fire-move Groudon (dont see how a non-fire move groudon can beat lunala either, unless it implies that fire move variants arent lum, then it can be changed to "non-Lum Berry" instead, or ignore this change if not applicable), Zygarde-C, Zekrom, Ooffensive Necrozma-DM, Rayquaza, and Mewtwo. Thanks to Shadow Shield,, making it an excellent Pokemon in longer games. Lunala can even be used in emergency situations to stop a sweep from Pokemon like Geomancy Xerneas, so it is often if Shadow Shield is intact, often making it seen as a “get out of jail free” card. However, Lunala’s reliance on constantly using Roost to maintain Shadow Shield leads to it beingmakes it one of the more predictable Pokemon in the tier. This causes a loss of momentum which can be easily taken advantage of; thus, more flexible options such as Landorus-T are sometimes preferred. Another flaw of Lunala is thatMoreover, it can be prepared for by lures, especially status users such as Toxic Groudon. Lunala excels in longer games where its unmatched ability to check strong threats reliably gives it a unique place in the metagame. It works well with teammates who appreciate Lunala’s defensive utility to allow themselves to run more offensive sets. In turn, teammates who can provide some defensive utility of their own put less pressure on Lunala and let it have more freedom in its moveslots, supporting the team through its useful status moves and decent Special Attack. S, and vice versa. Thus, striking this balance is the key to using Lunala successfully.

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]
Roost provides Lunala with a reliable recovery, and in tandem with Heavy-Duty Boots, lets Lunala consistently havekeep Shadow Shield active even when hazards are on your side of the field. The choice of status comes down to teammate choice. Will-O-Wisp covers more threats, allowingentry hazards are up. Will-O-Wisp allows Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game., but Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and is generally more useful to hit switch-ins such as Yveltal orand Eternatus, making it seen as the less passive of the two options. It notably is much less reliable at checking Zekrom. Ice Beam does massive damage to Zygarde and Rayquaza, and does great damage to Groudongreat damage to Zygarde, Rayquaza, Groudon, and Zekrom. Hex is generally the preferred move in the last slot, as it gives Lunala an extra attacking move to make it less passive. Even without status, Hex canlast move to give Lunala an extra attack and make it less passive, able to OHKO Calyrex-S and do good damage to Marshadow. With status, it will allow Lunala to doMoreover, it does decent damage against a statused Necrozma-DM and Ferrothorn. Roar is useful for Zygarde, as it can otherwise pressure Lunala through Substitute and status. It can be useful in an emergency to stop abe used as an emergency stop to runaway sweep from Lum Berry Necrozma-DM, Geomancy Xerneas, or most set-up sweepers with several boosts. Defog is a decent option for the Sticky Web matchup, as Lunala can often land a Defog thanks to its Heavy-Duty Boots and its good Speed. Igood Speed; however, it is otherwise not recommended, as most entry hazard setters can cripple Lunala through Knock Off or status. The given EV spread outspeeds all base 95 Speed pSpeed EVs let Lunala outspeed base 95 Speed Pokemon such as Rayquaza and Galarian Darmanitan, with the rest of the EVs being dumped into HP and Defense.

The choice of teammate very much depends on which moves Lunala has. Groudon makes for a great teammate for Thunder Wave sets, as Groudonit can check Zekrom which Thunder Wave Lunala can’t do, and in return, Lunala can paralyze Yveltal on the switch-in. Defensive Xerneas, Buzzwole, Zarude are also good partners, as theyand Zarude can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory to switch into Calyrex-S. Offensive Yveltal in particular likes Defog Lunala, as it preventspreventing it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the latter three can check Hone Claws Yveltal as well. Hex sets appreciate any other teammates that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Clerics support such as from Calyrex-S is much appreciated if available, as any form of status can ruin Lunala’s day.

[SET]
name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Lunala naturally attracts switch-ins such asinvites in Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option to run. With a high base 131 Special Attack and its strong Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1 Special Attack. Unfortunately, this set very much relies on the surprise factor of Meteor Beam to be successful, as it can easily be forced out by Calyrex-S, Marshadow, or Mystical Fire Eternatus, which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility even without significant HP investment. Ice Beam provides Lunala with the best coverage option it has, hitting Yveltal, Eternatus, and Zygarde hard. The combination of Ice Beam and Roost can let Lunala feign a defensive set, although a smart player will be able to tell the difference by using a damage calculatoris Lunala's best coverage option to hit Eternatus, Zygarde, and Yveltal once Power Herb is consumed, hard. (i assume this works?)

This set works best when disguised as a regular defensive Lunala when seen on team preview. Due to thisTherefore, it’s not recommended to be used on hyper offense builds such as Sticky Web teams, as it will make the surprise obvious. This Lunala works fantastically with teammates who love Ho-Oh and Yveltal being significantly weakened or KOed outright KOed; despite the redundant typing, Calyrex-S makes for an obvious option, creating a strong double Ghost-type offensive duo. Other options could include Marshadow without Rock Tombinclude non-Rock Tomb Marshadow, Buzzwole, Urshifu, or Mewtwo. Defog users such as Yveltal or Ho-Oh are mandatory teammates, as Lunala taking entry hazard will reveal that it has an offensivedamage will reveal Lunala's set.

[STRATEGY COMMENTS]
Other Options
====

Moongeist Beam can be used over Hex to have a stronger attack which isn’t reliant on status. It can be usefulnot reliant on status, and, if not running Roar, allows it to check Lum Berry Dragon Dance Necrozma-DM without Roar. Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully, since Teleport will always move last, it can lead Lunala to taking; however, it must be used carefully, as it can lead to Lunala taking unnecessary damage when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility's utility are generally better.

Checks and Counters
====

**Ghost or Dark-type attacks**: Lunala’s 4xnasty weakness to Ghost- and Dark-type attacks leaves it extremely vulnerable to almost any attack with this type. Obvious threats wouldthem. These threats include Calyrex-S, Marshadow, Yveltal, and Urshifu, but other sources such as Knock Off users or, and lures such as Shadow Ball Mewtwo must be taken into account.

**Status**: Lunala hates any form of status, as passive damage will prevent it from ever having Shadow Shield from being active. Paralysis will stops Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop Lunala and can stop it from forcing Pokemon like Zygarde or Groudon out.

**Special Walls**: Against defensive sets, Eternatus, Yveltal, Ferrothorn, or Ho-Oh can come in for relatively free and force Lunala out, although none appreciate taking a status move. Blissey hard walls even the Meteor Beam set, and it can force it out througLunala out with Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM or Double Dance Groudon can prevent themselves from being statusedLunala's status with Lum Berry, and can then proceed to 2HKO Lunalait back.

**Multi-Hit attacks**: While uncommon, moves such as Scale Shot or Icicle Spear (your call but examples here can be nice) can easily bypass Shadow Shield due to their nature of attacking multiple times.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 

Adeleine

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[Overview]
Lunala is often seen as SS Uber’s superior version of Lugia, being a key defensive Pokemon reliant on its ability. It is a mainstay defensive Pokemon (difficult to frame the lugia comparison as something besides "this will help people who know earlier versions of the tier", the sort of callback discouraged in analyses) often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM to form Necrozma-DM, forming a defensive backbone that is very difficult to break. Its Ghost/Psychic typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; on the other hand, this typing provides it however, it provides three immunities and a neutrality to most types. It’s due to this, in addition to These defensive uses, Shadow Shield, Heavy-Duty Boots, and Roost, that Lunala is able to Roost let Lunala blanket check some of the most dangerous threats in the tier, such as Fire-type move Groudon, Zygarde-C, Zekrom, offensive Necrozma-DM, Rayquaza, and Mewtwo. Thanks to Shadow Shield, Lunala can even be used in emergency situations to stop a sweep from Pokemon like Geomancy Xerneas, so it is often seen as a “get out of jail free” card. Lunala excels in long games, where its unmatched reliability in checking strong threats gives it a unique niche. Shadow Shield also makes it a "get out of jail free" card, even stopping a Geomancy Xerneas sweep in an emergency. However, Lunala’s reliance on constantly using Roost to maintain Shadow Shield leads to it being makes it one of the more predictable Pokemon in the tier. This causes a loss of momentum which can be easily taken advantage of; tendency also sacrifices momentum; thus, more flexible defensive options such as Landorus-T are sometimes preferred. Another flaw of Lunala is that it can be prepared for by lures, especially status users Lunala is also vulnerable to lure options, especially status such as Toxic from Groudon. Lunala excels in longer games where its unmatched ability to check strong threats reliably gives it a unique place in the metagame. It works well with teammates who appreciate Lunala’s defensive utility to allow themselves to run more offensive sets. In turn, teammates who can provide some defensive utility of their own put less pressure on Lunala and let it have more freedom in its moveslots, supporting the team through its useful status moves and decent Special Attack. Striking this balance is the key to using Lunala successfully. Lunala can run a more offensive set instead, though, with a surprise Meteor Beam set exploiting common switch-ins like Yveltal while still offering defensive utility. Overall, the key to Lunala is using its defense presence to let other teammates be more offensive while, at the same time, running teammates with some defensive utility of their own to make Lunala more flexible. (I imagine this makes sense? more detail from removed content, besides the first sentence which just got moved rly, can go in teammate section(s))

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]
Roost provides Lunala with reliable recovery and, (moved comma) in tandem with Heavy-Duty Boots, lets Lunala consistently have Shadow Shield active even when hazards are on your side of the field. it consistently maintain Shadow Shield, even in the face of entry hazards. The choice of status comes down to teammate choice. Will-O-Wisp covers more threats, allowing Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game. Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and it is generally more useful to hit against switch-ins such as Yveltal or and Eternatus, making it seen as the less passive of the two options. It notably is makes Lunala much less reliable at checking Zekrom, though. Ice Beam does massive damage to Zygarde and Rayquaza, and it does great damage to Groudon and Zekrom. Hex is generally the preferred move in the last slot, as it gives Lunala an extra attacking move to make it last move, as it makes Lunala less passive. Even without status, Hex can OHKO Calyrex-S and do good damage to Marshadow. With status, it will allow Lunala to do decent damage against allows Lunala to decently damage Necrozma-DM and Ferrothorn. Roar is useful for Zygarde, as it which can otherwise pressure Lunala through Substitute and status. It can be useful in an emergency to stop a runaway sweep from Lum Berry Necrozma-DM, Geomancy Xerneas, or most set-up sweepers another sweeper with several boosts. Defog is a decent option for the Sticky Web matchup, as Lunala can often land a Defog thanks to Heavy-Duty Boots and its good Speed. It is otherwise not recommended, as most hazard setters can cripple Lunala through Knock Off or status. The given EV spread outspeeds all base 95 Speed pokemon such as Rayquaza and Galarian Darmanitan, with the rest of the EVs being dumped into HP and Defense.

The choice of teammate very much depends on which moves Lunala has. (give a good teammate for WoW lunala and briefly explain why) Groudon makes for a great teammate for Thunder Wave sets, as Groudon can check Zekrom, (AC) which Thunder Wave Lunala can’t do, and in return, Lunala can paralyze Yveltal on the switch-in. switch in return. Defensive Xerneas, Buzzwole, Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory to switch into Calyrex-S. Offensive Yveltal in particular likes Defog Lunala, as it which prevents it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the latter three can check Hone Claws Yveltal. Hex sets appreciate any other teammate that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Cleric support, (AC) such as from Calyrex-S, (AC) is much appreciated if available, as any form of status can ruin Lunala’s day.

name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Lunala naturally attracts switch-ins such as Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option to run. With a base 131 Special Attack and its strong Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1 Special Attack. Unfortunately, this set very much relies on the surprise factor of Meteor Beam to be successful, as it can easily be forced out by Calyrex-S, Marshadow, or Mystical Fire Eternatus, (AC) which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility, (AC) even without significant HP investment. Ice Beam provides Lunala with the best coverage option it has, is Lunala's best coverage option, hitting Yveltal, Eternatus, and Zygarde hard. The combination of Ice Beam and Roost can let Lunala feign a defensive set, although a smart player will be able to tell the difference by using a damage calculator when Lunala deals or takes damage.

This set works best when disguised as a regular defensive Lunala when seen on team preview. it can appear to be regular defensive Lunala on Team Preview. Due to this, it’s not recommended to be used on hyper offense builds such as Sticky Web teams, as it will make the surprise obvious. that would ruin the surprise. This Lunala works fantastically with teammates who love Ho-Oh and Yveltal being significantly weakened or KOed outright; despite the redundant typing, Calyrex-S makes for an obvious option, creating a strong double Ghost-type offensive duo. set can significantly weaken or outright KO Ho-Oh and Yveltal, which makes Calyrex-S an obvious and fantastic option. (i removed mentions of shared type bc you imply sharing type is negative with "despite" but imply it's positive with "strong double Ghost-type offensive duo". you can add stuff about them sharing type if you make it more tonally consistent) Other options could include Marshadow without Rock Tomb, Buzzwole, Urshifu, or Urshifu-S, and (i imagine it's urshifu S?) Mewtwo. Defog users such as Yveltal or and Ho-Oh are mandatory teammates, as Lunala taking entry hazard will being affected by entry hazards will instantly reveal that it has an offensive set.

[STRATEGY COMMENTS]

Other Options
====
Moongeist Beam can be used over Hex to have a stronger attack which isn’t reliant on for a stronger attack against foes without status. It can be useful to check Lum Berry Dragon Dance Necrozma-DM without Roar. (worth mentioning that it bypasses Prism Armor? up to you) Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully because, since Teleport will always move last, it can lead Lunala to taking damage and forcing a future Roost (feels intuitive. optional if not worthwhile or if misleading tho) when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility.

Checks and Counters
====

**Ghost or Dark-type attacks**: **Ghost- and Dark-type Pokemon and Attacks**: Lunala’s 4x weaknesses to Ghost and Dark-type attacks leaves it extremely vulnerable to almost any attack with this type. Obvious threats would include Calyrex-S, Marshadow, Yveltal, and Urshifu, but other sources such as Knock Off users or lures such as Shadow Ball Mewtwo must be taken into account. Dark leave it extremely vulnerable to Calyrex-S, Marshadow, Yveltal, Urshifu-S, less obvious threats like Knock Off users, and lure options like Shadow Ball on Mewtwo.

**Status**: Lunala hates any form of status, as status. Passive damage will prevent it from ever having Shadow Shield active. Paralysis will stop Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop Lunala it from forcing Pokemon like Zygarde or and Groudon out. However, be aware that Lunala sometimes partners with clerics like Calyrex-S. (feels intuitive. optional if not worthwhile or if misleading tho)

**Special Walls**: Against defensive sets, Eternatus, Yveltal, Ferrothorn, or Ho-Oh can come in for relatively free and force Lunala relatively freely on defensive Lunala and force it out, although none appreciate taking a status move and only Ferrothorn doesn't mind Meteor Beam. (if this is wrong or misleading, just do what is appropriate to clarify who cares about meteor beam and who doesn't) Blissey hard walls even the Meteor Beam set, and it can force forcing it out through Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM or and Double Dance Groudon can prevent themselves from being statused with Lum Berry, and can then proceed to 2HKO Lunala. block Lunala's status with Lum Berry, proceeding to 2HKO it.

**Multi-hit Attacks**: While uncommon, moves such as Scale Shot or Icicle Spear can bypass Shadow Shield due to their nature of attacking multiple times. and Icicle Spear only suffer Shadow Shield's damage reduction on the first hit.

[CREDITS]

- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]

ingrid.gif
1/2
 

Manaphy

Throughout heaven and earth, I alone am family guy
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[Overview]
Lunala is often seen as SS Uber’s superior version of Lugia, being a key defensive Pokemon reliant on its ability. It is a mainstay defensive Pokemon (difficult to frame the lugia comparison as something besides "this will help people who know earlier versions of the tier", the sort of callback discouraged in analyses) often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM to form Necrozma-DM, forming a defensive backbone that is very difficult to break. Its Ghost/Psychic typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; on the other hand, this typing provides it however, it provides three immunities and a neutrality to most types. It’s due to this, in addition to These defensive uses, Shadow Shield, Heavy-Duty Boots, and Roost, that Lunala is able to Roost let Lunala blanket check some of the most dangerous threats in the tier, such as Fire-type move Groudon, Zygarde-C, Zekrom, offensive Necrozma-DM, Rayquaza, and Mewtwo. Thanks to Shadow Shield, Lunala can even be used in emergency situations to stop a sweep from Pokemon like Geomancy Xerneas, so it is often seen as a “get out of jail free” card. Lunala excels in long games, where its unmatched reliability in checking strong threats gives it a unique niche. Shadow Shield also makes it a "get out of jail free" card, even stopping a Geomancy Xerneas sweep in an emergency. However, Lunala’s reliance on constantly using Roost to maintain Shadow Shield leads to it being makes it one of the more predictable Pokemon in the tier. This causes a loss of momentum which can be easily taken advantage of; tendency also sacrifices momentum; thus, more flexible defensive options such as Landorus-T are sometimes preferred. Another flaw of Lunala is that it can be prepared for by lures, especially status users Lunala is also vulnerable to lure options, especially status such as Toxic from Groudon. Lunala excels in longer games where its unmatched ability to check strong threats reliably gives it a unique place in the metagame. It works well with teammates who appreciate Lunala’s defensive utility to allow themselves to run more offensive sets. In turn, teammates who can provide some defensive utility of their own put less pressure on Lunala and let it have more freedom in its moveslots, supporting the team through its useful status moves and decent Special Attack. Striking this balance is the key to using Lunala successfully. Lunala can run a more offensive set instead, though, with a surprise Meteor Beam set exploiting common switch-ins like Yveltal while still offering defensive utility. Overall, the key to Lunala is using its defense presence to let other teammates be more offensive while, at the same time, running teammates with some defensive utility of their own to make Lunala more flexible. (I imagine this makes sense? more detail from removed content, besides the first sentence which just got moved rly, can go in teammate section(s))

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]
Roost provides Lunala with reliable recovery and, (moved comma) in tandem with Heavy-Duty Boots, lets Lunala consistently have Shadow Shield active even when hazards are on your side of the field. it consistently maintain Shadow Shield, even in the face of entry hazards. The choice of status comes down to teammate choice. Will-O-Wisp covers more threats, allowing Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game. Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and it is generally more useful to hit against switch-ins such as Yveltal or and Eternatus, making it seen as the less passive of the two options. It notably is makes Lunala much less reliable at checking Zekrom, though. Ice Beam does massive damage to Zygarde and Rayquaza, and it does great damage to Groudon and Zekrom. Hex is generally the preferred move in the last slot, as it gives Lunala an extra attacking move to make it last move, as it makes Lunala less passive. Even without status, Hex can OHKO Calyrex-S and do good damage to Marshadow. With status, it will allow Lunala to do decent damage against allows Lunala to decently damage Necrozma-DM and Ferrothorn. Roar is useful for Zygarde, as it which can otherwise pressure Lunala through Substitute and status. It can be useful in an emergency to stop a runaway sweep from Lum Berry Necrozma-DM, Geomancy Xerneas, or most set-up sweepers another sweeper with several boosts. Defog is a decent option for the Sticky Web matchup, as Lunala can often land a Defog thanks to Heavy-Duty Boots and its good Speed. It is otherwise not recommended, as most hazard setters can cripple Lunala through Knock Off or status. The given EV spread outspeeds all base 95 Speed pokemon such as Rayquaza and Galarian Darmanitan, with the rest of the EVs being dumped into HP and Defense.

The choice of teammate very much depends on which moves Lunala has. (give a good teammate for WoW lunala and briefly explain why) Groudon makes for a great teammate for Thunder Wave sets, as Groudon can check Zekrom, (AC) which Thunder Wave Lunala can’t do, and in return, Lunala can paralyze Yveltal on the switch-in. switch in return. Defensive Xerneas, Buzzwole, Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory to switch into Calyrex-S. Offensive Yveltal in particular likes Defog Lunala, as it which prevents it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the latter three can check Hone Claws Yveltal. Hex sets appreciate any other teammate that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Cleric support, (AC) such as from Calyrex-S, (AC) is much appreciated if available, as any form of status can ruin Lunala’s day.

name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Lunala naturally attracts switch-ins such as Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option to run. With a base 131 Special Attack and its strong Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1 Special Attack. Unfortunately, this set very much relies on the surprise factor of Meteor Beam to be successful, as it can easily be forced out by Calyrex-S, Marshadow, or Mystical Fire Eternatus, (AC) which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility, (AC) even without significant HP investment. Ice Beam provides Lunala with the best coverage option it has, is Lunala's best coverage option, hitting Yveltal, Eternatus, and Zygarde hard. The combination of Ice Beam and Roost can let Lunala feign a defensive set, although a smart player will be able to tell the difference by using a damage calculator when Lunala deals or takes damage.

This set works best when disguised as a regular defensive Lunala when seen on team preview. it can appear to be regular defensive Lunala on Team Preview. Due to this, it’s not recommended to be used on hyper offense builds such as Sticky Web teams, as it will make the surprise obvious. that would ruin the surprise. This Lunala works fantastically with teammates who love Ho-Oh and Yveltal being significantly weakened or KOed outright; despite the redundant typing, Calyrex-S makes for an obvious option, creating a strong double Ghost-type offensive duo. set can significantly weaken or outright KO Ho-Oh and Yveltal, which makes Calyrex-S an obvious and fantastic option. (i removed mentions of shared type bc you imply sharing type is negative with "despite" but imply it's positive with "strong double Ghost-type offensive duo". you can add stuff about them sharing type if you make it more tonally consistent) Other options could include Marshadow without Rock Tomb, Buzzwole, Urshifu, or Urshifu-S, and (i imagine it's urshifu S?) Mewtwo. Defog users such as Yveltal or and Ho-Oh are mandatory teammates, as Lunala taking entry hazard will being affected by entry hazards will instantly reveal that it has an offensive set.

[STRATEGY COMMENTS]

Other Options
====
Moongeist Beam can be used over Hex to have a stronger attack which isn’t reliant on for a stronger attack against foes without status. It can be useful to check Lum Berry Dragon Dance Necrozma-DM without Roar. (worth mentioning that it bypasses Prism Armor? up to you) Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully because, since Teleport will always move last, it can lead Lunala to taking damage and forcing a future Roost (feels intuitive. optional if not worthwhile or if misleading tho) when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility.

Checks and Counters
====

**Ghost or Dark-type attacks**: **Ghost- and Dark-type Pokemon and Attacks**: Lunala’s 4x weaknesses to Ghost and Dark-type attacks leaves it extremely vulnerable to almost any attack with this type. Obvious threats would include Calyrex-S, Marshadow, Yveltal, and Urshifu, but other sources such as Knock Off users or lures such as Shadow Ball Mewtwo must be taken into account. Dark leave it extremely vulnerable to Calyrex-S, Marshadow, Yveltal, Urshifu-S, less obvious threats like Knock Off users, and lure options like Shadow Ball on Mewtwo.

**Status**: Lunala hates any form of status, as status. Passive damage will prevent it from ever having Shadow Shield active. Paralysis will stop Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop Lunala it from forcing Pokemon like Zygarde or and Groudon out. However, be aware that Lunala sometimes partners with clerics like Calyrex-S. (feels intuitive. optional if not worthwhile or if misleading tho)

**Special Walls**: Against defensive sets, Eternatus, Yveltal, Ferrothorn, or Ho-Oh can come in for relatively free and force Lunala relatively freely on defensive Lunala and force it out, although none appreciate taking a status move and only Ferrothorn doesn't mind Meteor Beam. (if this is wrong or misleading, just do what is appropriate to clarify who cares about meteor beam and who doesn't) Blissey hard walls even the Meteor Beam set, and it can force forcing it out through Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM or and Double Dance Groudon can prevent themselves from being statused with Lum Berry, and can then proceed to 2HKO Lunala. block Lunala's status with Lum Berry, proceeding to 2HKO it.

**Multi-hit Attacks**: While uncommon, moves such as Scale Shot or Icicle Spear can bypass Shadow Shield due to their nature of attacking multiple times. and Icicle Spear only suffer Shadow Shield's damage reduction on the first hit.

[CREDITS]

- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]

View attachment 4208231/2
thank you based finlan

ready for GP 2!
 

Jibaku

Who let marco in here????
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Few minor nitpicks

With a base 131 Special Attack and its strong Moongeist Beam
137 SpA

Moongeist Beam can be used over Hex for a stronger attack against foes without status. It can be useful to check Lum Berry Dragon Dance Necrozma-DM without Roar, and it also bypasses Prism Armor
MGB (and other related moves) do not bypass Prism Armor.
 
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[Overview]
Lunala is a mainstay defensive Pokemon often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM, forming a defensive backbone that is very difficult to break. Its typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; however, it provides three immunities and a neutrality to most types. These defensive uses, Shadow Shield, Heavy-Duty Boots, and Roost let Lunala blanket check some of the most dangerous threats in the tier, such as Fire-type move Groudon, (RC) Zygarde-C, Zekrom, offensive Necrozma-DM, Rayquaza, and Mewtwo, (AC) and Fire-type move Groudon. (This removes ambiguity on what has the Fire-type move.) Lunala excels in long games, where its unmatched reliability in checking strong threats gives it a unique niche. Shadow Shield also makes it a "get out of jail free" card fail-safe (I guess you could keep it how it was, but I think these, as in analyses, should be formal.), even stopping a Geomancy Xerneas sweep in an emergency. However, Lunala’s reliance on constantly using Roost to maintain Shadow Shield and having to constantly maintain it with Roost (The object Lunala is reliant on is closer to the subject makes it better.) makes it one of the more predictable Pokemon in the tier. This tendency also sacrifices momentum; thus, more flexible defensive options such as Landorus-T are sometimes preferred. Lunala is also vulnerable to lure options, especially status such as Toxic from Groudon. Lunala can run a more offensive set instead, though, with a surprise Meteor Beam set exploiting common switch-ins like Yveltal while still offering defensive utility. Overall, the key to Lunala is using its defensive presence to let other teammates be more offensive while, at the same time, running teammates with some defensive utility of their own to make Lunala more flexible.

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]
Roost provides Lunala with reliable recovery and, in tandem with Heavy-Duty Boots, lets it consistently maintain Shadow Shield, even in the face of entry hazards. The choice of status comes down to teammate choice. Will-O-Wisp covers more threats, allowing Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game. Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and it is generally more useful against switch-ins such as Yveltal and Eternatus, making it the less passive of the two options with a boosted Hex. It notably makes Lunala much less reliable at checking Zekrom, though. Ice Beam does massive damage to Zygarde and Rayquaza, and it does great damage to Groudon and Zekrom. Hex is generally the preferred last move, as it makes Lunala less passive. Even without status, Hex can OHKO Calyrex-S and do good damage to Marshadow. With status, it allows Lunala to decently damage Necrozma-DM and Ferrothorn which don't get hit to hard by Ice Beam. Roar is useful for set-up Pokemon such as Zygarde, which can otherwise pressure Lunala through Substitute and status. It can also be useful in an emergency to stop a runaway sweep from the likes of Lum Berry Necrozma-DM, Geomancy Xerneas, or another set-up sweeper with several boosts. Defog is a decent option for the Sticky Web matchup, or if hazards in general are annoying your team, (AC) as Lunala can often land a Defog thanks to Heavy-Duty Boots and its good Speed. It is otherwise not recommended, as most hazard setters can cripple Lunala through Knock Off or status. The given EV spread allows Lunala to outspeeds all base 95 Speed Pokemon such as Rayquaza and Galarian Darmanitan while also giving it as much bulk as possible. (If you want to talk about the Speed specifically, specify it with "The given Speed EVs ... allow" over "The given EV spread ... allows".)

The choice of teammate very much depends on which moves Lunala has. Will-O-Wisp provides more security against Zekrom and Groudon, which is appreciated by teammates like Zygarde. Groudon makes for a great teammate for Thunder Wave sets, as Groudon it (There's no need to state it's name again.) can check Zekrom, which Thunder Wave Lunala can’t do well. (AP) As a trade-off, (AC) Thunder Wave (It flows.) Lunala can paralyze Yveltal on the switch in return. Defensive Xerneas, Buzzwole, and Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory almost mandatory (I congratulate you on being an expert in the English language enough to use a word like "nigh" as I had to search it up myself. Keep it as "almost" though, so everyone can understand what you mean.) to switch into Calyrex-S. Offensive Yveltal, (AC) lacking Heavy-Duty Boots, (AC) in particular likes Defog Lunala, which prevents it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the latter three can check Hone Claws Yveltal. Hex sets appreciate any teammate that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Cleric support, such as from Aromatherapy Calyrex-S, is much appreciated if available, as any form of status can ruin Lunala’s day either make it lose its Shadow Shield, (AC) which it desperately (You can remove "desperately" if you like.) needs, (AC) or disallow it to move.

name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Lunala naturally attracts switch-ins such as Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option. With a base 137 Special Attack and its strong STAB in Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1 Special Attack from Meteor Beam. Unfortunately, this set very much relies on the surprise factor of Meteor Beam, as it's can easily be forced out by the likes of Calyrex-S, Marshadow, or Mystical Fire Eternatus, which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility, even without significant HP investment. Ice Beam is Lunala's best coverage option, hitting Yveltal, Eternatus, and Zygarde Groudon, and the tier's common Dragon-types hard. The combination of Ice Beam and Roost can let Lunala feign fake (Same as with "nigh".) a defensive set, although but a smart player will be able to tell the difference by using a the damage calculator when Lunala deals or takes damage.

This set works best when it can appear to be regular defensive Lunala on Team Preview. Due to this, it’s not recommended on hyper offense builds such as Sticky Web teams, as that would ruin the surprise which it requires. This Lunala set can significantly weaken or outright KO Ho-Oh and Yveltal, which makes Calyrex-S an obvious great option. Other options could include Marshadow without Rock Tomb, Buzzwole, Urshifu-S Urshifu (I'm assuming you mean Urshifu-Single-Strike. In the analyses, and its own it's referred to as simply "Urshifu".), and Mewtwo. While Ghost-types work well together offensively, keep in mind that defensively they multiply weaknesses to opposing Ghost- and Dark-types. Yveltal and Ho-Oh help with this matchup. Both Pokemon also offer Defog, which is mandatory for this set; Lunala being affected by entry hazards will instantly reveal that it has an offensive set.

[STRATEGY COMMENTS]

Other Options
====
Moongeist Beam can be used over Hex for an initially stronger attack against foes without status. It can be useful to check Lum Berry Dragon Dance Necrozma-DM without if you lack (The phrase "without Roar" sounds like you're talking about the Necrozma-DM, so I added the "if you lack" to remove ambiguity.) Roar. Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully because, since Teleport will always move last, it can lead to Lunala to taking damage and forcing a future Roost when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility only at the cost of one of its coverage options or Roost which generally provide more utility against more of the metagame.

Checks and Counters
====

**Ghost- and Dark-type Pokemon and Attacks**: Lunala’s 4x weaknesses to both Ghost and Dark leave it extremely vulnerable to Calyrex-S, Marshadow, Yveltal, Urshifu-S Urshifu (I already explained earlier.), less obvious threats like Knock Off users, and lure options like Shadow Ball on Mewtwo.

**Status**: Lunala hates any form of status. Passive damage will prevent it from ever having Shadow Shield active. Paralysis will stop Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop it from forcing Pokemon like Zygarde and Groudon out. However, be aware that This is why Lunala sometimes partners with clerics like Calyrex-S.

**Special Walls**: Eternatus, Yveltal, Ferrothorn, or Ho-Oh can come in relatively freely on defensive Lunala and force it out, although none appreciate taking a status move, (AC) and only Ferrothorn doesn't mind taking a Meteor Beam. Blissey hard walls even the Meteor Beam set, forcing it out through Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM and Double Dance Groudon can block Lunala's status with Lum Berry, proceeding to 2HKO it.

**Multi-hit Attacks**: While uncommon, moves such as Scale Shot, (AC) and Icicle Spear, (AC) and Weavile's Triple Axel only suffer Shadow Shield's damage reduction on the first hit.

[CREDITS]

- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[Finland, 517429], [PowerOfMemes, 583607]] (Ignore this one :)
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
add remove comments
[Overview]
Lunala is a mainstay defensive Pokemon often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM, forming a defensive backbone that is very difficult to break. Its typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; however, it provides three immunities and a neutrality to most types. These defensive uses traits, Shadow Shield, Heavy-Duty Boots, and Roost let Lunala blanket check some of the most dangerous threats in the tier, such as Fire-type move Groudon, Zygarde-C, Zekrom, offensive Necrozma-DM, Rayquaza, and Mewtwo. Lunala excels in long games, where its unmatched reliability in checking strong threats gives it a unique niche. Shadow Shield also makes it a "get out of jail free" card, even stopping a Geomancy Xerneas sweep in an emergency. Lunala can also opt for a more offensive set that surprises common switch-ins like Yveltal with Meteor Beam while still offering defensive utility. However, Lunala’s Lunala's reliance on constantly using Roost to maintain Shadow Shield makes it one of the more predictable Pokemon in the tier. This tendency also sacrifices momentum; thus, more flexible defensive options such as Landorus-T are sometimes preferred. Lunala is also vulnerable to lure options, especially status moves such as Toxic from Groudon. Lunala can run a more offensive set instead, though, with a surprise Meteor Beam set exploiting common switch-ins like Yveltal while still offering defensive utility. Overall, the key to Lunala is using its defensive presence to let other teammates be more offensive while, at the same time, running teammates with some defensive utility of their own to make Lunala more flexible.

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]

Roost provides Lunala with reliable recovery and, in tandem with Heavy-Duty Boots, lets it consistently maintain Shadow Shield, even in the face of entry hazards. The choice of status move comes down to teammate choice. Will-O-Wisp covers more threats, allowing Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game. Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and it is generally more useful against switch-ins such as Yveltal and Eternatus, making it the less passive of the two options giving Lunala better chances against its checks. (I feel like these two sentences contradict each other. You say Will-O-Wisp hits more targets but then seem to argue the same for Thunder Wave? I tried rewording it to what I think you meant, but let me know if I changed meaning.) It notably makes Lunala much less reliable at checking Zekrom, though. Ice Beam does massive damage to Zygarde and Rayquaza, and it does great damage to Groudon and Zekrom. Hex is generally the preferred last move, as it makes Lunala less passive. Even without status, Hex can OHKO Calyrex-S and do good damage to Marshadow. With status, it allows Lunala to decently damage Necrozma-DM and Ferrothorn. Roar is useful for Zygarde, which can otherwise pressure Lunala through Substitute and status. It can also be useful in an emergency to stop a runaway sweep from Lum Berry Necrozma-DM, Geomancy Xerneas, or another sweeper with several boosts. Defog is a decent option for the Sticky Web matchup, as Lunala can often land a Defog thanks to Heavy-Duty Boots and its Lunala's good Speed. It is otherwise not recommended, as most entry hazard setters can cripple Lunala through Knock Off or status. The given EV spread outspeeds all base 95 Speed pokemon Pokemon such as Rayquaza and Galarian Darmanitan.

The choice of teammate very much Teammate choice depends on which moves Lunala has. Will-O-Wisp provides more security against Zekrom and Groudon, which is appreciated by teammates like Zygarde. Groudon makes for a great teammate for Thunder Wave sets, as Groudon it can check Zekrom, which Thunder Wave Lunala can’t do well, and Lunala can paralyze Yveltal on the switch in return. Defensive Xerneas, Buzzwole, Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory to switch into Calyrex-S. Offensive Yveltal in particular likes Defog Lunala, which prevents it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the former three can check Hone Claws Yveltal. Hex sets appreciate any teammate that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Cleric support, such as from Calyrex-S, from Pokemon like Calyrex-S is much appreciated if available, as any form of status can ruin Lunala’s Lunala's day.

[SET]
name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

Lunala naturally attracts switch-ins such as Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option. With a base 137 great base Special Attack and its a strong Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1 Special Attack. Unfortunately, this set very much relies on the surprise factor of Meteor Beam, as it can easily be forced out by Calyrex-S, Marshadow, or Mystical Fire Eternatus, which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility, even without significant HP investment. Ice Beam is Lunala's best coverage option, hitting Yveltal, Eternatus, and Zygarde hard. The combination of Ice Beam and Roost can let Lunala feign a defensive set, although a smart player will be able to tell the difference by using a damage calculator when Lunala deals or takes damage. (just as an aside, I think this paragraph is quite well written for the analysis format used---good work)

This set works best when it can appear to be regular defensive Lunala on at Team Preview. Due to this, it’s not recommended on hyper offense builds such as Sticky Web teams, as that would ruin the surprise. This Lunala set can significantly weaken or outright KO Ho-Oh and Yveltal, which makes Calyrex-S an obvious option. Other options could include Marshadow without Rock Tomb, Buzzwole, Urshifu-S, and Mewtwo. While Ghost-types work well together offensively, keep in mind that defensively they multiply weaknesses to opposing Ghost- and Dark-types. Yveltal and Ho-Oh help this matchup. Both pokemon Pokemon also offer Defog, which is mandatory for this set; Lunala being affected by entry hazards will instantly reveal that it has an offensive set.

[STRATEGY COMMENTS]
Other Options
====

Moongeist Beam can be used over Hex for a stronger attack against foes without status afflictions. It can also be useful to check Lum Berry Dragon Dance Necrozma-DM without when Lunala lacks Roar. Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully because, since Teleport will always make Lunala move last, it can lead Lunala to Lunala taking damage and forcing a future Roost when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility.

Checks and Counters
====

**Ghost- and Dark-type Pokemon and Attacks**: Lunala’s Lunala's 4x weaknesses to Ghost and Dark leave it extremely vulnerable to Calyrex-S, Marshadow, Yveltal, Urshifu-S, less obvious threats like Knock Off users, and lure options like Shadow Ball on Mewtwo.

**Status**: Lunala hates any form of status. Passive damage will prevent it from ever having Shadow Shield active. Paralysis will stop Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop it from forcing Pokemon like Zygarde and Groudon out. However, be aware that Lunala sometimes partners with clerics like Calyrex-S.

**Special Walls**: Eternatus, Yveltal, Ferrothorn, or and Ho-Oh can come in relatively freely on defensive Lunala and force it out, although none appreciate taking a status move,(comma) and only Ferrothorn doesn't mind Meteor Beam. Blissey hard walls even the Meteor Beam set, forcing it out through Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM and Double Dance Groudon can block Lunala's status with Lum Berry, proceeding to 2HKO it.

**Multi-hit Attacks**: While uncommon, moves such as Scale Shot and Icicle Spear only suffer Shadow Shield's damage reduction on the first hit.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]

Go through this and be super sure that no curly apostrophes are left in. I fixed the ones that I saw, but I may have missed some. GP 2/2 when implemented.
 

Manaphy

Throughout heaven and earth, I alone am family guy
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[Overview]
Lunala is a mainstay defensive Pokemon often paired with the classic core of Yveltal, Eternatus, and Necrozma-DM, forming a defensive backbone that is very difficult to break. Its typing may look terrible, compounding weaknesses to Calyrex-S and Marshadow; however, it provides three immunities and a neutrality to most types. These defensive uses traits, Shadow Shield, Heavy-Duty Boots, and Roost let Lunala blanket check some of the most dangerous threats in the tier, such as Fire-type move Groudon, Zygarde-C, Zekrom, offensive Necrozma-DM, Rayquaza, and Mewtwo. Lunala excels in long games, where its unmatched reliability in checking strong threats gives it a unique niche. Shadow Shield also makes it a "get out of jail free" card, even stopping a Geomancy Xerneas sweep in an emergency. Lunala can also opt for a more offensive set that surprises common switch-ins like Yveltal with Meteor Beam while still offering defensive utility. However, Lunala’s Lunala's reliance on constantly using Roost to maintain Shadow Shield makes it one of the more predictable Pokemon in the tier. This tendency also sacrifices momentum; thus, more flexible defensive options such as Landorus-T are sometimes preferred. Lunala is also vulnerable to lure options, especially status moves such as Toxic from Groudon. Lunala can run a more offensive set instead, though, with a surprise Meteor Beam set exploiting common switch-ins like Yveltal while still offering defensive utility. Overall, the key to Lunala is using its defensive presence to let other teammates be more offensive while, at the same time, running teammates with some defensive utility of their own to make Lunala more flexible.

[SET]
name: Defensive
move 1: Roost
move 2: Will-O-Wisp / Thunder Wave
move 3: Ice Beam
move 4: Hex / Roar / Defog
item: Heavy-Duty Boots
ability: Shadow Shield
nature: Timid
evs: 252 HP / 16 Def / 240 Spe

[SET COMMENTS]

Roost provides Lunala with reliable recovery and, in tandem with Heavy-Duty Boots, lets it consistently maintain Shadow Shield, even in the face of entry hazards. The choice of status move comes down to teammate choice. Will-O-Wisp covers more threats, allowing Lunala to check Zekrom and cripple Groudon and Necrozma-DM for the rest of the game. Thunder Wave stops Mewtwo lacking the rare Shadow Ball, and it is generally more useful against switch-ins such as Yveltal and Eternatus, making it the less passive of the two options giving Lunala better chances against its checks. (I feel like these two sentences contradict each other. You say Will-O-Wisp hits more targets but then seem to argue the same for Thunder Wave? I tried rewording it to what I think you meant, but let me know if I changed meaning.) It notably makes Lunala much less reliable at checking Zekrom, though. Ice Beam does massive damage to Zygarde and Rayquaza, and it does great damage to Groudon and Zekrom. Hex is generally the preferred last move, as it makes Lunala less passive. Even without status, Hex can OHKO Calyrex-S and do good damage to Marshadow. With status, it allows Lunala to decently damage Necrozma-DM and Ferrothorn. Roar is useful for Zygarde, which can otherwise pressure Lunala through Substitute and status. It can also be useful in an emergency to stop a runaway sweep from Lum Berry Necrozma-DM, Geomancy Xerneas, or another sweeper with several boosts. Defog is a decent option for the Sticky Web matchup, as Lunala can often land a Defog thanks to Heavy-Duty Boots and its Lunala's good Speed. It is otherwise not recommended, as most entry hazard setters can cripple Lunala through Knock Off or status. The given EV spread outspeeds all base 95 Speed pokemon Pokemon such as Rayquaza and Galarian Darmanitan.

The choice of teammate very much Teammate choice depends on which moves Lunala has. Will-O-Wisp provides more security against Zekrom and Groudon, which is appreciated by teammates like Zygarde. Groudon makes for a great teammate for Thunder Wave sets, as Groudon it can check Zekrom, which Thunder Wave Lunala can’t do well, and Lunala can paralyze Yveltal on the switch in return. Defensive Xerneas, Buzzwole, Zarude are also good partners, as they can take pressure off Lunala to stay healthy enough to check Zekrom and Zygarde. Yveltal is nigh-mandatory to switch into Calyrex-S. Offensive Yveltal in particular likes Defog Lunala, which prevents it from taking Stealth Rock damage. Eternatus, Zygarde, Xerneas, and Buzzwole can check Marshadow, and the former three can check Hone Claws Yveltal. Hex sets appreciate any teammate that can spread status, such as Thunder Wave Necrozma-DM. Ferrothorn can check Zekrom reliably and provide Spikes support, so it works great with any Thunder Wave or Roar set. Cleric support, such as from Calyrex-S, from Pokemon like Calyrex-S is much appreciated if available, as any form of status can ruin Lunala’s Lunala's day.

[SET]
name: Meteor Beam
move 1: Meteor Beam
move 2: Roost
move 3: Moongeist Beam
move 4: Ice Beam
item: Power Herb
ability: Shadow Shield
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

Lunala naturally attracts switch-ins such as Yveltal and Ho-Oh, which makes an offensive Meteor Beam set a viable option. With a base 137 great base Special Attack and its a strong Moongeist Beam, Lunala can be a force to be reckoned with, especially at +1 Special Attack. Unfortunately, this set very much relies on the surprise factor of Meteor Beam, as it can easily be forced out by Calyrex-S, Marshadow, or Mystical Fire Eternatus, which severely limits its ability to sweep. A perk of this set is that, with Roost and Shadow Shield, Lunala can still provide useful defensive utility, even without significant HP investment. Ice Beam is Lunala's best coverage option, hitting Yveltal, Eternatus, and Zygarde hard. The combination of Ice Beam and Roost can let Lunala feign a defensive set, although a smart player will be able to tell the difference by using a damage calculator when Lunala deals or takes damage. (just as an aside, I think this paragraph is quite well written for the analysis format used---good work)

This set works best when it can appear to be regular defensive Lunala on at Team Preview. Due to this, it’s not recommended on hyper offense builds such as Sticky Web teams, as that would ruin the surprise. This Lunala set can significantly weaken or outright KO Ho-Oh and Yveltal, which makes Calyrex-S an obvious option. Other options could include Marshadow without Rock Tomb, Buzzwole, Urshifu-S, and Mewtwo. While Ghost-types work well together offensively, keep in mind that defensively they multiply weaknesses to opposing Ghost- and Dark-types. Yveltal and Ho-Oh help this matchup. Both pokemon Pokemon also offer Defog, which is mandatory for this set; Lunala being affected by entry hazards will instantly reveal that it has an offensive set.

[STRATEGY COMMENTS]
Other Options
====

Moongeist Beam can be used over Hex for a stronger attack against foes without status afflictions. It can also be useful to check Lum Berry Dragon Dance Necrozma-DM without when Lunala lacks Roar. Teleport is an interesting option to gain momentum on predicted switches. You must use it carefully because, since Teleport will always make Lunala move last, it can lead Lunala to Lunala taking damage and forcing a future Roost when a regular switch would have sufficed. Psyshock may be used on the Meteor Beam set to hit Blissey and Eternatus harder, but the other coverage options and Roost generally provide more utility.

Checks and Counters
====

**Ghost- and Dark-type Pokemon and Attacks**: Lunala’s Lunala's 4x weaknesses to Ghost and Dark leave it extremely vulnerable to Calyrex-S, Marshadow, Yveltal, Urshifu-S, less obvious threats like Knock Off users, and lure options like Shadow Ball on Mewtwo.

**Status**: Lunala hates any form of status. Passive damage will prevent it from ever having Shadow Shield active. Paralysis will stop Lunala from having the Speed needed to use Roost consistently, and full paralysis can stop it from forcing Pokemon like Zygarde and Groudon out. However, be aware that Lunala sometimes partners with clerics like Calyrex-S.

**Special Walls**: Eternatus, Yveltal, Ferrothorn, or and Ho-Oh can come in relatively freely on defensive Lunala and force it out, although none appreciate taking a status move,(comma) and only Ferrothorn doesn't mind Meteor Beam. Blissey hard walls even the Meteor Beam set, forcing it out through Confide and Thunder Wave.

**Lum Berry**: Pokemon such as Dragon Dance Necrozma-DM and Double Dance Groudon can block Lunala's status with Lum Berry, proceeding to 2HKO it.

**Multi-hit Attacks**: While uncommon, moves such as Scale Shot and Icicle Spear only suffer Shadow Shield's damage reduction on the first hit.

[CREDITS]
- Written by: [[Manaphy, 50695]]
- Quality checked by: [[Aberforth, 249382], [TrueNora, 432086]]
- Grammar checked by: [[Finland, 517429], [username2, userid2]]

Go through this and be super sure that no curly apostrophes are left in. I fixed the ones that I saw, but I may have missed some. GP 2/2 when implemented.
Thank you for the compliment sir!
About WoW vs Twave - I didn't mean that Twave covers more threats, but rather it can be a more useful team support option as it will cripple common switchins more than WoW would. The sacrifice is checking stuff like Don and Zek worse than WoW does.

Regarding the curly apostrophes, I think it's a weird effect from typing these up partly on my Japanese keyboard, and I can't really tell the difference between the two just off my eyesight. If someone from the GP team can send me the curly apostrophe, I can search and replace them for my analyses in the future. Cheers!
 
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