Project Lure That Threat (Week 15: Uxie)

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eren

je suis d'ailleurs
Virizion. Coba on viriz is also nice for fletch so things that benefit from both fletch / duggy gone would make great partners (lo medi, hoopa, band sneasel, band scarf lum drapion, vivillon)
 
Kableye wins an unanimous vote, grats!

Here's the threat for week 14:

Medicham @ Choice Scarf
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Thunder Punch
- Baton Pass

Round ends on 23rd August!
 

MANNAT

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Reserving Endure+Liechi Berry Hitmonlee

Hitmonlee @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 252 Spe
Lonely Nature
- Endure
- Reversal
- Knock Off
- Stone Edge

Normally, Choice Scarf Medicham can use Zen Headbutt to OHKO Hitmonlee with ease, but this set can lure in and eliminate Medicham, and can clean up weakened teams without any priority users left. Basically, you use endure as Medicham uses Zen Headbutt and brings you down to one HP. After that, both Unburden and Liechi Berry are triggered, giving you an attack boost as well as doubled speed. After that, you can use 200 Base Power Reversal to cleanly OHKO Medicham and remove it from the game. As a side note, it's better to use more defensive threats for lure that threat imo because weeks with fast offensive Pokemon usually result in most people just posting sets with damage resist berries instead of something's usual item, but that's just my opinion.

Reversal Against Medicham:
+1 252+ Atk Hitmonlee Reversal (200 BP) vs. 4 HP / 0 Def Medicham: 322-379 (122.9 - 144.6%) -- guaranteed OHKO
 
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Kushalos

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Slowking @ Eject Button
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Recycle
- Slack Off

Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 29 HP
- Earthquake
- Stone Edge
- Aerial Ace
- Protect

Drapion @ Choice Scarf
Ability: Battle Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Poison Jab
- Pursuit
- Toxic Spikes

So this is a core ive been using a lot as of late. Eject button Slowking can switch into any move Medicham has to offer and then i proceed to trap it with the appropriate mon. If it uses HJK or Thunderpunch it gets trapped by Dug, cause it can use Protect on the HJK and then just switch back to Slowking. If it locks into Psychic move i just Pursuit with Drapion. It's not just for Medicham either try it out its p cool ;o
 

trace

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Houndoom @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Overheat
- Fire Blast
- Dark Pulse
- Pursuit

252+ SpA Houndoom Overheat vs. 4 HP / 0 SpD Medicham: 262-310 (100 - 118.3%) -- guaranteed OHKO

the set is pretty much self explanatory, it still outspeed even with modest and it ohkoes with overheat.
 

Take Azelfie

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Houndoom @ Life Orb
Ability: Flash Fire
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Overheat / Fire Blast
- Dark Pulse
- Protect
- Sucker Punch

Protect on that HJK then Sucker Punch, ToL is probably better in general but it's easier to mask Protect than it is to mask Scarf.
 

Take Azelfie

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TraceOfLife

Medicham can be scared by Sucker Punch or Scarf KOff, I'm not even sure if Kush' s counts, and I'm really the only one to ever use utility on Doom (most run an HP) so I think scarf Doom is the best one. Kush's does look pretty fun tbh
 
Kushalos wins the round!

Here's the threat for next week:

Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP / 20 Def / 236 Spe
Bold Nature
- Stealth Rock
- U-turn
- Yawn
- Psyshock

Rounds end on 10th September!
 

trace

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Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Dark Pulse
- Psychic
- Heat Wave

uxie likes to switch in on sigi since it gets a free rocks then uturn out on it to get momentum, however with dark pulse, sigi lures it in and has a high chance to 2hko w/ rocks and guaranteed 3hko w/o rocks

252 SpA Life Orb Sigilyph Dark Pulse vs. 252 HP / 0 SpD Uxie: 156-185 (44 - 52.2%) -- 72.7% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Sigilyph Dark Pulse vs. 252 HP / 0 SpD Uxie: 156-185 (44 - 52.2%) -- guaranteed 3HKO after Leftovers recovery
 

Medicham @ Life Orb
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Zen Headbutt
- Double-Edge
- Drain Punch​

Uxie easily takes both of Medicham's STABs and is not really bothered by the coverage options it normally runs. Double-Edge, however, is likely to 2HKO it when Medicham has an Adamant nature and when Stealth Rocks are up.

252+ Atk Life Orb Pure Power Medicham Double-Edge vs. 252 HP / 20+ Def Uxie: 162-192 (45.7 - 54.2%) -- 96.1% chance to 2HKO after Stealth Rock and Leftovers recovery
 
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