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NFE Machoke [Done]

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aka Ho3nConfirm3d
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[SET]
name: Bulky Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Earthquake / Heavy Slam
item: Eviolite
ability: Guts
nature: Adamant
evs: 212 HP / 252 Atk / 44 Spe

[SET COMMENTS]
Machoke is a great pick thanks to its solid bulk and unstoppable coverage, letting it excel in the bulky attacker role. Its high Base Power STAB move in Close Combat is great for punching holes through Piloswine, Klang, and Ferroseed. Knock Off allows Machoke to hit Ghost- and Psychic-types like Hattrem and Haunter, while also debilitating its checks like Galarian Corsola and Gloom by removing their Eviolite. Bullet Punch provides priority to pick off faster threats like Haunter and Morgrem once they get worn down. Earthquake offers coverage for Mareanie, while Heavy Slam can hit physically defensive Fairy-types like Clefairy and Togetic that would otherwise can wall this set. 44 Speed EVs allow Machoke to be faster than uninvested Piloswine, and the remaining HP and Attack investment solidifies Machoke's role as a bulky attacker.

Machoke can work as an early-game lead, as it can threaten every Pokemon with its coverage while being hard to take down itself. However, Machoke is relatively slow, and wallbreakers like Choice Specs Hattrem threaten it; try having fast revenge killers like Haunter and Galarian Linoone as teammates for support. While Machoke takes physical hits well on its own, it can be worn down easily from residual damage, so pairing it with Gloom, Vullaby, or Mareanie can help alleviate pressure on it to check physical attackers. Special wallbreakers like Life Orb Haunter and Choice Specs Hattrem can be paired with Machoke to help break the physical walls it is unable to like Galarian Corsola, Gloom, and Charjabug. These partners also appreciate Machoke's Dark-type resistance, as it can reliably switch into Knock Off from Galarian Linoone and Pawniard.

[SET]
name: Flame Orb
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Facade / Heavy Slam
item: Flame Orb
ability: Guts
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With the extra speed and power that this set provides, Machoke makes an excellent wallbreaker. Flame Orb with Guts boosts Machoke's Attack to high levels, meaning not much can safely switch into Machoke. Machoke can OHKO Piloswine with Close Combat and is nearly guaranteed to 2HKO Galarian Corsola with Knock Off after Stealth Rock damage. Bullet Punch can threaten faster Pokemon like Galarian Linoone and Roselia, meaning they cannot revenge kill Machoke if they get worn down enough. Facade is a high Base Power coverage option that allows Machoke to break past Gloom, which is otherwise one of its most relevant checks, whereas Heavy Slam can break Fairy-types like Clefairy and Togetic once their Eviolite has been removed.

Entry hazard support from Piloswine, Roselia, and Ferroseed help provide the chip damage Machoke needs to 2HKO walls like Galarian Corsola and Gloom. Even more helpful, Sticky Web support from users like Charjabug lets Machoke revenge kill more targets like Raboot. Without Eviolite, Machoke is much more vulnerable and benefits from being brought in safely by pivots like Galarian Linoone and Klang; pivoting support also helps for triggering Flame Orb safely. Faster attackers like Life Orb Haunter and Choice Specs Hattrem threaten this Machoke set more than usual; either they need to be significantly weakened to be put in Bullet Punch KO range, or Machoke should have support from faster teammates like Galarian Linoone and Drakloak to help punish them. Cleaners like Wartortle and Haunter can finish up games after Machoke dents their respective checks.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429]], [Marjane, 355753]]
- Grammar checked by: [[bigtalk, 466663]]
 
Last edited:
add remove comments
Just as a summary, refer to the Galarian forme of a Pokemon as "Galarian [Pokemon]".

[SET]
name: Eviolite Tank
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Earthquake / Heavy Slam
item: Eviolite
ability: Guts
nature: Adamant Nature
evs: 212 HP / 252 Atk / 44 Spe

[SET COMMENTS]
Machoke can trade hits very well with most of the meta thanks to its good bulk and offensive coverage. Its high base-powered Close Combat is great for punching holes through Piloswine, Klang, and Ferroseed. Knock Off allows Machoke to hit Ghost- and Psychic-types like Hattrem and Haunter, while also debilitating its checks like Corsola-Galar Galarian Corsola and Gloom by removing their Eviolite. This makes Machoke a great lead, as it can threaten everything with its offensive coverage while being hard take down itself. Bullet Punch provides priority for when faster threats like Haunter and Sneasel get worn down. Earthquake offers coverage for Mareanie, while Heavy Slam can hit physically defensive Fairy-types like Clefairy and Togetic that otherwise can wall this set. 44 Speed allows Machoke to be faster than uninvested Piloswine.

Special wallbreakers like Life Orb Haunter and Choice Specs Hattrem can be paired with Machoke to help it break the physical walls it is unable to break itself like Corsola-Galar Galarian Corsola, Gloom and Charjabug. They also appreciate Machoke's Dark-type resistance, as it can reliably switch into Knock Off and Night Slash from Linoone-Galar Galarian Linoone and Pawniard, respectively. Machoke is relatively slow, and faster wallbreakers like Choice Specs Hattrem and Choice Band Rufflet threaten in; a defensive Steel-type like Klang can help patch this vulnerability, or so could fast revenge killers like Haunter and Sneasel. While Machoke takes physical hits well on its own, it can be worn down easily from residual damage and Knock Off, so having it with Gloom, Gurdurr, or Mareanie can help alleviate the pressure.

[SET]
name: Flame Orb
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Facade / Heavy Slam
item: Flame Orb
ability: Guts
nature: Adamant Nature
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With the extra speed and power, Machoke makes an excellent wallbreaker. Flame Orb with its ability Guts boosts its attack to huge levels, and between Close Combat and Knock Off, not much can safely switch in to Machoke. With its Speed, Machoke can revenge kill slower Pokemon like Eviolite Hattrem and Piloswine. Bullet Punch can take out faster Pokemon like Toxic Orb Linoone-Galar Galarian Linoone and Choice Band Rufflet once they have been worn down by residual damage. Facade is a high based powered coverage option for hitting Gloom, whereas Heavy Slam can break Fairy-types like Clefairy and Togetic once their Eviolite is removed.

Entry hazard support from Pilsowine, Roselia, and Ferroseed help provide the chip damage Machoke needs to 2HKO walls like Corsola-Galar Galarian Corsola and Gloom. Without Eviolite, Machoke is much more vulnerable, and benefits from being brought in safely by Linoone-Galar Galarian Linoone's Parting Shot or Klang's Volt Switch; these also work for triggering Flame Orb immediately. Faster attackers like Life Orb Haunter and Choice Specs Hattrem threaten Machoke more than usual, and need to be significantly weakened to be put in Bullet Punch range. Mention how Galarian Linoone can help with dealing with the aforementioned special attackers.


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Once implemented, QC 1/2.
 
[SET]
name: Eviolite Tank Bulky Attacker feels like a better name for the set, tank means it likes to take hits but its much more of a wallbreaker
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Earthquake / Heavy Slam
item: Eviolite
ability: Guts
nature: Adamant Nature
evs: 212 HP / 252 Atk / 44 Spe

[SET COMMENTS]
Machoke can trade hits very well with most of the meta thanks to its good bulk and offensive coverage. im not sure what this is supposed to mean, i think the question you're meant to be answering in one line here is why use machoke over something else. Its high base-powered Close Combat is great for punching holes through Piloswine, Klang, and Ferroseed. Knock Off allows Machoke to hit Ghost- and Psychic-types like Hattrem and Haunter, while also debilitating its checks like Galarian Corsola and Gloom by removing their Eviolite. This makes Machoke a great lead, as it can threaten everything with its offensive coverage while being hard take down itself. This feels like it should be in the second paragraph. Bullet Punch provides priority for when faster threats like Haunter and Sneasel get worn down. Earthquake offers coverage for Mareanie, while Heavy Slam can hit physically defensive Fairy-types like Clefairy and Togetic that otherwise can wall this set. 44 Speed allows Machoke to be faster than uninvested Piloswine. what is the hp for?

Special wallbreakers like Life Orb Haunter and Choice Specs Hattrem can be paired with Machoke to help it break the physical walls it is unable to break itself like Galarian Corsola and Charjabug gloom. They also appreciate Machoke's Dark resistance, as it can reliably switch into Knock Off and Night Slash from Galarian Linoone and Pawniard, respectively. Machoke is relatively slow, and faster wallbreakers like Choice Specs Hattrem you already talked about hat and Choice Band Rufflet threaten in; a defensive Steel-type like Klang both of these threats can deal with klang easily can help patch this vulnerability, or so could fast revenge killers like Haunter and Sneasel. While Machoke takes physical hits well on its own, it can be worn down easily from residual damage and Knock Off, so having it with Gloom, Gurdurr, or Mareanie can help alleviate the pressure. This point contradicts itself with your second sentence where you say that it can reliably switch into Knock Off, maybe just change your point to Machoke can easily be worn down when used as a tank so having x and y is a good idea

I think you should rewrite this paragraph and structure it like this - pokemon who check/counter machoke (special wallbreakers + faster threats) + answers to that and then pokemon who help machoke wallbreak/do its job


[SET]
name: Flame Orb
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Facade / Heavy Slam
item: Flame Orb
ability: Guts
nature: Adamant Nature
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With the extra speed and power, Machoke makes an excellent wallbreaker. Flame Orb with its ability Guts boosts its attack to huge levels, and between Close Combat and Knock Off, not much can safely switch in to Machoke you still need to talk about these moves, what does the flame orb boost allow machoke to do that evio set didn't. With its Speed, Machoke can revenge kill slower Pokemon like Eviolite Hattrem and Piloswine this sentence doesn't fit here . Bullet Punch can take out faster Pokemon like Toxic Orb Galarian Linoone and Choice Band Rufflet once they have been worn down by residual damage this is like saying pikachu can kill hippodown once hippodown is at 12%, change it Bullet Punch helps take out faster threats like Glinoone and Rufflet . Facade is a high based powered coverage option for hitting Gloom add Vullaby, this is the first move on the slash it should look more helpful than heavy slam, whereas Heavy Slam can break Fairy-types like Clefairy and Togetic once their Eviolite is removed.

Entry hazard support from Pilsowine, Roselia, and Ferroseed help provide the chip damage Machoke needs to 2HKO walls like Galarian Corsola and Gloom. Web Support. Without Eviolite, Machoke is much more vulnerable, and benefits from being brought in safely by pivots such as Galarian Linoone's Parting Shot might wanna change linoone for something slower or Klang's Volt Switch; these also work for triggering Flame Orb immediately. Faster attackers like Life Orb Haunter and Choice Specs Hattrem threaten Machoke more than usual, and either need to be significantly weakened to be put in Bullet Punch range, or have faster support like Galarian Linoone and Sneasel help punish them. Add Fast revenge killers like Drakloak, Haunter and Sneasel to finish the game


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429]], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
let me know when implemented
 
[SET]
name: Bulky Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Earthquake / Heavy Slam
item: Eviolite
ability: Guts
nature: Adamant Nature
evs: 212 HP / 252 Atk / 44 Spe

[SET COMMENTS]
Machoke is a great pick for its solid bulk and unstoppable coverage, letting it excel in the bulky attacker role. Its high base-powered Close Combat is great for punching holes through Piloswine, Klang, and Ferroseed. Knock Off allows Machoke to hit Ghost- and Psychic-types like Hattrem and Haunter, while also debilitating its checks like Galarian Corsola and Gloom by removing their Eviolite. Bullet Punch provides priority for when faster threats like Haunter and Sneasel get worn down. Earthquake offers coverage for Mareanie, while Heavy Slam can hit physically defensive Fairy-types like Clefairy and Togetic that otherwise can wall this set. 44 Speed allows Machoke to be faster than uninvested Piloswine, and the remaining HP and Atk investment solidify Machoke as a bulky attacker.

Early game, Machoke can work as a lead as it can threaten everything with its offensive coverage while being hard take down itself. However, Machoke is relatively slow, and wallbreakers like Choice Band Rufflet threaten it; try having fast revenge killers like Haunter and Sneasel for support. While Machoke takes physical hits well on its own, it can be worn down easily from residual damage, so having it with Gloom, Gurdurr, or Mareanie can help alleviate the pressure. Special wallbreakers like Life Orb Haunter and Choice Specs Hattrem can be paired with Machoke to help it break the physical walls it is unable to break itself like Galarian Corsola, Gloom, and Charjabug. They also appreciate Machoke's Dark resistance, as it can reliably switch into Knock Off and Night Slash from Galarian Linoone and Pawniard, respectively.

[SET]
name: Flame Orb
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Facade / Heavy Slam
item: Flame Orb
ability: Guts
nature: Adamant Nature
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With the extra speed and power, Machoke makes an excellent wallbreaker. Flame Orb with its ability Guts boosts its attack to huge levels, making not much can safely switch in to Machoke. The extra power is evident as now Machoke can now 1HKO Piloswine witch Close Combat, and is near guranteed to 2HKO Galarian Corsola with Knock Off and Stealth Rock chip damage. Bullet Punch can threaten faster Pokemon like Galarian Linoone and Rufflet, meaning they cannot revenge kill Machoke if they get worn down enough. Facade is a high based powered coverage option that allows Machoke to break past Gloom, which is one of its most relevant checks otherwise, whereas Heavy Slam can break Fairy-types like Clefairy and Togetic once their Eviolite is removed.

Entry hazard support from Pilsowine, Roselia, and Ferroseed help provide the chip damage Machoke needs to 2HKO walls like Galarian Corsola and Gloom. More so, Sticky Web support from users like Charjabug help make more targets like Raboot susceptible to Machoke revenge killing them. Without Eviolite, Machoke is much more vulnerable, and benefits from being brought in safely by pivots like Galarian Linoone or Klang; these also work for triggering Flame Orb immediately. Faster attackers like Life Orb Haunter and Choice Specs Hattrem threaten Machoke more than usual, and either need to be significantly weakened to be put in Bullet Punch range, or have faster support like Galarian Linoone and Sneasel help punish them. Having cleaners like Drakloak, Haunter, and Sneasel can finish off games after Machoke dents their respective walls.


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429]], [Marjane, 355753]]
- Grammar checked by: [[username1, userid1]]

this looks all good now
qc 2/2
marjane-QC.gif
 
add remove (comment)
(AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen)
[SET]
name: Bulky Attacker
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Earthquake / Heavy Slam
item: Eviolite
ability: Guts
nature: Adamant Nature
evs: 212 HP / 252 Atk / 44 Spe

[SET COMMENTS]
Machoke is a great pick for thanks to its solid bulk and unstoppable coverage, letting it excel in the bulky attacker role. Its high base-powered Base Power STAB move in Close Combat is great for punching holes through Piloswine, Klang, and Ferroseed. Knock Off allows Machoke to hit Ghost- and Psychic-types like Hattrem and Haunter, while also debilitating its checks like Galarian Corsola and Gloom by removing their Eviolite. Bullet Punch provides priority for when to pick off faster threats like Haunter and Sneasel once they get worn down. Earthquake offers coverage for Mareanie, while Heavy Slam can hit physically defensive Fairy-types like Clefairy and Togetic that would otherwise can wall this set. 44 Speed EVs allows Machoke to be faster than uninvested Piloswine, and the remaining HP and Atk Attack investment solidifies Machoke's role as a bulky attacker.

Early game, Machoke can work as an early-game lead, (AC) as it can threaten everything (nearly?) every Pokemon with its offensive (all coverage is offensive) coverage while being hard to take down itself. However, Machoke is relatively slow, and wallbreakers like Choice Band Rufflet threaten it; try having fast revenge killers like Haunter and Sneasel as teammates for support. While Machoke takes physical hits well on its own, it can be worn down easily from residual damage, so having pairing it with Gloom, Gurdurr, or Mareanie can help alleviate the pressure on it to check physical attackers. Special wallbreakers like Life Orb Haunter and Choice Specs Hattrem can be paired with Machoke to help it break the physical walls it is unable to break itself like Galarian Corsola, Gloom, and Charjabug. They These partners also appreciate Machoke's Dark-(AH)type resistance, as it can reliably switch into Knock Off and Night Slash from Galarian Linoone and Pawniard, respectively.

[SET]
name: Flame Orb
move 1: Close Combat
move 2: Knock Off
move 3: Bullet Punch
move 4: Facade / Heavy Slam
item: Flame Orb
ability: Guts
nature: Adamant Nature
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With the extra speed and power that this set provides, Machoke makes an excellent wallbreaker. Flame Orb with its ability Guts boosts its Machoke's Attack to huge high levels, making meaning not much can safely switch in to into Machoke. The extra power is evident as now Machoke can now OHKO Piloswine witch Close Combat (RC) and is nearly guaranteed to 2HKO Galarian Corsola with Knock Off and after Stealth Rock chip damage. Bullet Punch can threaten faster Pokemon like Galarian Linoone and Rufflet, meaning they cannot revenge kill Machoke if they get worn down enough. Facade is a high based powered Base Power coverage option that allows Machoke to break past Gloom, which is otherwise one of its most relevant checks otherwise, whereas Heavy Slam can break Fairy-types like Clefairy and Togetic once their Eviolite is has been removed.

Entry hazard support from Pilsowine Piloswine, Roselia, and Ferroseed help provide the chip damage Machoke needs to 2HKO walls like Galarian Corsola and Gloom. More so Even more helpful, Sticky Web support from users like Charjabug help make lets Machoke revenge kill more targets like Raboot susceptible to Machoke revenge killing them. Without Eviolite, Machoke is much more vulnerable (RC) and benefits from being brought in safely by pivots like Galarian Linoone or and Klang; these also work pivoting support also helps for triggering Flame Orb immediately safely. Faster attackers like Life Orb Haunter and Choice Specs Hattrem threaten this Machoke set more than usual; (SC) and either they need to be significantly weakened to be put in Bullet Punch KO range, or Machoke should have faster support support from faster teammates like Galarian Linoone and Sneasel to help punish them. Having Cleaners like Drakloak, Haunter, and Sneasel can finish off up games after Machoke dents their respective walls checks.


[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429]], [Marjane, 355753]]
- Grammar checked by: [[username1, userid1]]
GP 1/1
 
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