National Dex Magnezone

Avery

Banned deucer.
[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Fire
move 3: Flash Cannon
move 4: Volt Switch
item: Choice Specs
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to Magnet Pull, Magnezone can decisively eliminate slower Steel-type Pokemon like Ferrothorn, Corviknight, and Skarmory. This enables dangerous breakers such as Rillaboom, Tapu Lele, and Mega Diancie. Hidden Power Fire is useful for trapping Mega Scizor and Ferrothorn. Volt Switch maintains momentum versus Pokemon Magnezone matches up poorly against, such as Blissey, Mega Venusaur, and Amoonguss. It also allows Magnezone to keep momentum as it finishes off some targets, such as Corviknight. Volt Switch should also be used to exploit Toxapex and Clefable for momentum, as they are heavily threatened by Magnezone's STAB moves and often switch out. A Modest nature is preferred over Timid in order to wallbreak as effectively as possible.

Pokemon that appreciate the removal of bulky Steel-type Pokemon, such as Mega Latias, Tapu Lele, Rillaboom, and Kyurem, make for great partners. These Pokemon also take advantage of Heatran, which Magnezone cannot beat. Gliscor is a particularly excellent partner, as it baits in Corviknight for Magnezone to trap. Also, it has a good matchup against defensive Ground-types, such as Landorus-T and Garchomp. Bulky Water-type Pokemon such as Slowbro and Toxapex not only address Magnezone's high vulnerability to fast, strong offensive Pokemon such as Mega Lopunny and Mega Medicham, but also benefit from it trapping Ferrothorn. Magnezone is also vulnerable to Ground-type Pokemon when locked into Thunderbolt or Volt Switch, so sturdy Ground-resistant or immune teammates such as Tangrowth, Gliscor, and Landorus-T are good to have. Finally, Magnezone's passivity against and ability to pivot out on Blissey means strong physical breakers pair well with it, such as Mega Lopunny, Garchomp, and Weavile.

[SET]
name: Z-Crystal
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Fire
move 4: Flash Cannon / Steel Beam
item: Electrium Z / Steelium Z
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Magnezone's Magnet Pull allows it to trap opposing Steel-type Pokemon, such as Ferrothorn, Mega Mawile, and Mega Scizor. Substitute allows Magnezone to take advantage of most trapped foes, such as Ferrothorn and Skarmory. Most importantly, it allows Magnezone to trap and remove Mega Mawile without having to worry about Sucker Punch mindgames. Substitute also takes advantage of passive Pokemon, such as non-Calm Mind Clefable, Toxapex, and Alomomola. Hidden Power Fire allows Magnezone to trap Ferrothorn and Mega Scizor. Electrium Z is the preferred item, as it can help alleviate pressure from Heatran while still safely trapping Mega Mawile. Steelium Z alongside Steel Beam is another option, most notably dealing heavy damage to Landorus-T, Gliscor, Tyranitar, and Mega Tyranitar. Steel Beam should only be used alongside Steelium Z, though, as Magnezone will otherwise lack a spammable Steel-type STAB move to chip Ground-type Pokemon and threaten Clefable.

Teammates that are vulnerable to Mega Mawile, such as Mega Latias, Tapu Lele, Kommo-o, and Gastrodon, greatly appreciate Magnezone's ability to reliably trap and remove it. Teammates such as Rillaboom, Serperior, and Gliscor are also great partners due to Magnezone's prowess in trapping Corviknight, Ferrothorn, and Mega Scizor. Additionally, Pokemon that can break through Blissey and Chansey are excellent, such as Mega Mawile, Rillaboom, and Kartana. Rillaboom and Kartana are particularly good partners, as they also handle Ground-types that are immune to Magnezone's Electric-type attacks, and they appreciate the removal of Corviknight, Mega Scizor, and especially Mega Mawile. Finally, Pokemon such as Excadrill and Tyranitar greatly appreciate Steelium Z Magnezone being able to reliably remove Mega Mawile, dent Ground-type Pokemon, and trap Steel-type Pokemon effectively.

[STRATEGY COMMENTS]
Other Options
=============

Magnezone can run a Choice Scarf set with a spread of 4 HP / 4 Def / 248 SpA / 252 Spe and a Timid nature to trap Swords Dance Kartana, outspeeding it and surviving a Sacred Sword after Stealth Rock damage. The Choice Scarf also lets Magnezone be played more offensively and act as a revenge killer against foes that would normally outspeed it, such as Kyurem, Tapu Lele, and Manaphy. However, due to Magnezone's poor Speed, Choice Scarf Magnezone cannot be a team's general answer to fast threats, still only being as fast as Serperior. Also, Choice Scarf Magnezone lacks the power to wallbreak effectively, most notably being stalled out by Leech Seed + Protect Ferrothorn if Magnezone is hit by Leech Seed on the switch. Though the removal of Kartana can be very valuable to some teams, Kartana's middling speed is much easier to exploit with more conventional fast threats such as Mega Lopunny and Ash-Greninja. Steel Beam can also be run over Flash Cannon on the Choice Specs set in order to nuke Ground-types that would otherwise switch into Flash Cannon more than once. However, the lack of a spammable Steel-type STAB move hurts against Calm Mind Clefable, and the recoil of Steel Beam is also undesirable.

Checks and Counters
===================

**Fire-types and Fire-type coverage**: The likes of Heatran and Mega Charizard Y are offensive Pokemon that can both OHKO Magnezone or use it to set up and threaten teammates. Heatran is also a defensive answer to Magnezone that can easily tank any attack from it. However, Heatran dislikes being forced to take a Gigavolt Havoc from Electrium Z Magnezone. Also, Mega Charizard Y cannot switch in, as it fears Magnezone's Electric-type attacks.

**Ground-types**: Ground-type Pokemon such as Gliscor, Garchomp, and Gastrodon are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rather quickly as well. Landorus-T, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. However, most Ground-types, with the exception of Gastrodon and Excadrill, cannot reliably stomach a Corkscrew Crash and are generally poor switch-ins to Flash Cannon.

**Fighting-types and Fighting-type coverage**: Fighting-types that can outspeed and OHKO Magnezone such as Mega Lopunny, Mega Medicham, and Mega Heracross pose a major threat. Strong Fighting-type coverage can deal sizable damage to Magnezone as well, such as Sacred Sword from Kartana. It should be noted, however, that these Fighting-types are usually revenge killing Magnezone, as none of them want to stomach a hit from it.

**Chansey and Blissey**: Chansey and Blissey take minimal damage from any of Magnezone's attacks due to their incredible special bulk, easily using it to set up Stealth Rock or regain momentum via Teleport.

[CREDITS]
-Written by [[Avery, 497633]]
-Quality checked by: [[Sputnik, 475916], [Solaros & Lunaris, 471780]]
-Grammar checked by: [[Finland, 517429]]
 
Last edited:

Sputnik

Bono My Tires are Deceased
is a Contributor Alumnus
Add Comment Delete

Overview

  • Being the only OU Pokemon with access to Magnet Pull, Magnezone is often tasked with the incredibly valuable role of trapping and eliminating opposing Steel types. This lets Magnezone reliably trap and dispatch common metagame staples such as Ferrothorn and Corviknight, as well as Skarmory, Celesteela Mega Metagross, Mega Scizor, and Kartana. Celesteela is unviable.
  • Magnezone is not without flaws;, however, as a 4x weakness to Ground is a major weakness of the Steel/Electric typing. This typing also leaves Magnezone vulnerable to two other common attacking types, in Fire and Fighting.
  • This means Magnezone fears multiple extremely common Pokemon in the metagame, most notably Mega Lopunny, Galarian Darmanitan, and Mega Metagross. Mega Metagross isn't the best example as ScarfZone can deal with it and a lot of Mega Metagross don't run coverage that hits Zone. Something like Garchomp would make more sense. Also, combine these two bullets.
  • However, the benefits of removing opposing Steel types greatly outweigh the negative traits of Magnezone, and thus it is an incredible Pokemon in the National Dex OU tier. Filler
This should be significantly more in depth. Mention its ability to act as a revenge killer or a wallbreaker depending on the item choice, and the fact that it sits at a poor speed tier. Both are important aspects of Magnezone to point out.

Set 1: Specs

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk We don't include these. Just remove the 0 IVs thing from all three sets.
Modest Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon

Set Comments

Set Description

  • The EV spread is to maximize damage output while outspeeding the Pokemon Magnezone is designated to trap, with the exception of Kartana. Choice Specs and a Modest nature exemplify this, as this spread notably OHKO's Ferrothorn with Hidden Power Fire. Max Speed is self explanatory.
  • Thunderbolt allows Magnezone to quickly eliminate Skarmory, Corviknight, and Celesteela, while the aforementioned Hidden Power Fire allows Magnezone to deal with opposing Ferrothorn, Mega Scizor, and choice-locked Kartana.
  • Volt Switch is simply to pivot effectively around Pokemon that Magnezone may not have the best matchup against. Like?
  • Flash Cannon rounds out the coverage in order to have a strong STAB with no immunities, most notably hitting Clefable rather hard. General rule of thumb: we don't usually explain something running a STAB move.
You need to mention what Magnet Pull does here.
Usage Tips

  • Magnezone is best played as a looming threat. Your opponent will always be weary of potentially losing their Steel type, and will tend not to keep their Ferrothorn or Skarmory Corviknight in for multiple turns and risk losing their Steel.
  • A good Magnezone player will use Magnezone's teammates to lure in the Steel types, such as using a Garchomp to lure in a Corviknight. After this lure, the player can safely go into their Magnezone and eliminate the opposing Steel types. Mention pivots that do this too.
  • Locking into Volt Switch is not optimal unless you are pivoting into a different Pokemon. Skarmory will survive one hit from full health due to Sturdy, and can recover off the damage if brought in later. Corviknight does not go down to one Volt Switch, so in most cases locking into Thunderbolt ensures that you will pick up the KO on these Pokemon. The phrasing here is really odd. No one is going to use Volt Switch unless they intend on pivoting out anyway.. Just phrase this as Volt Switch failing to OHKO the aforementioned targets. Also Skarmory is way less relevant than Corviknight so it should basically always go after it....hell, Skarmory is really niche right now so it shouldn't be mentioned that much anyway
  • On a Kartana that gets locked into Smart Strike or Leaf Blade, Magnezone can come in to stomach those attacks and easily dispose of the opposing Kartana.
  • Often times against bulkier stall teams Magnezone can play a pivotal role, as eliminating the Skarmory or Corviknight on a stall team ensures that your entry hazards remain on the field.


Team Options

  • Teammates that appreciate Steel types removed include Mega Alakazam and Tapu Lele, so they can fire off powerful Psychic moves without much worry. Garchomp also greatly appreciates Corviknight and Skarmory gone, so it can use it's STAB moves to it's heart's content. Magnezone's checks should be taken into consideration while building a team, however. The last sentence is ridiculously vague. A newer player has no idea what that means. What are Magnezone's checks, and how, specifically, do you cover them?
  • These holes can easily be patched up by pairing Magnezone with Pokemon that can deal with Ground and Fire types, such as Mega Blastoise or the aforementioned Garchomp. You would never use Mega Blastoise specifically as a check for these Pokemon, and Stoise and Zone are hard to fit on the same team anyway. I'm assumign this is referring to offensive answers to Fire-types, so maybe something like Greninja or Mega-Latios or something.
  • On the defensive end, pairing Magnezone with strong Fire, Ground, and Fighting resists is key, which naturally invites the incredibly strong core of Tangrowth and Tapu Fini or Slowbro into your team.
  • Greninja deserves a special mention as well, as it can try to lure in opposing Ferrothorn in order for Magnezone to trap Ferrothorn and eliminate it. There are many other lures that Magnezone can take advantage of, so list them here.

Set 2: Scarf
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 HP / 4 Def / 248 SpA / 252 Spe
IVs: 0 Atk
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon

Set Comments

Set Description

  • Timid nature with a Choice Scarf allow Magnezone to reach 360 Speed, which outpaces everything up until Pokemon with base 115 Speed. Most notably however, this allows Magnezone to outspeed non-Choice Scarf Kartana. Mega Metagross too!
  • 4 Defense and 4 HP EVs allow Magnezone to survive one unboosted Sacred Sword from Kartana after Stealth Rock damage. This is important because otherwise Magnezone could fall to Sacred Sword, and Kartana would cause serious problems. This is implied in the first sentence.
  • The rest of the EVs are put into Special Attack in order to maximize damage output against Magnezone's victims. Filler
Gotta mention what Magnet Pull does.

Usage Tips


  • The additional Speed provided by the Choice Scarf and Timid nature allow Magnezone to be played more offensively, and act more as a pivot than a lurking threat. Mention that it can function as a revenge killer for certain threats but that it isn't its main purpose.
  • Magnezone should be brought in to trap passive Steels as usual, such as Ferrothorn and Skarmory. This also extends to Corviknight and Mega Scizor as usual, since they fail to deal noteworthy damage to Magenzone.
  • However, this Magnezone can be used as a means of dealing with Kartana. Mega Metagross is arguably just as important of a target for this set.
  • Magnezone's typing grants it a 4x resist to Kartana's Smart Strike, and a normal resistance to Leaf Blade. Once Kartana is choice locked into one of these moves, Magnezone should be brought in to trap and eliminate Kartana.
  • Against a Swords Dance Kartana, Magnezone should be brought in on the predicted Swords Dance. From there, Magnezone can outspeed and dispose of the Kartana with Hidden Power Fire. Mention how it can be brought in to revenge kill it or as something pivots out.
More detail needs to be put on, say, revenge killing a weakened Mega Metagross. Also mention places where the loss in power needs to be addresses, such as Leech+Protect Ferrothorn being really irritating for this set.

Team Options

  • This Magnezone is best paired with Pokemon that greatly appreciate the removal of Kartana, Mega Metagross and Scizor, Standard Magnezone sets deal with Msciz just fine. such as Tapu Fini, Mega Alakazam, and Mega Diancie. Not relevant enough. Generally avoid mentioning C rank mons unless its a super notable mention, and Mega Diancie definitely isn't.
  • Otherwise, the same comments previously made about common team pairings still stand. Offensively, Garchomp and Tapu Lele are amazing partners, since they still appreciate the removal of potential resists to their STAB moves. Galarian Darmanitan also loves the removal of Scizor Mega Metagross, as Bullet Punch can be a major nuisance.
  • Defensively, Slowbro and Tapu Fini appreciate removal of Kartana. On top of this, lesser used Pokemon such as Quagsire, Avalugg, and Kyurem can thrive after Kartana, Scizor, or Ferrothorn are removed. Quagsire and Avalugg are very niche and would never be used on the same team as any Magnezone, much less Scarf Zone

Set 3: Z Move
Magnezone @ Electrium Z
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Modest Nature
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Substitute

Set Comments

Set Description

  • Once again, this set is meant for the trapping and removal of Steel types. The main difference to this set is the Z move and the addition of Substitute. Previous sets should not be referred to in other sets.
  • Electrium Z allows Magnezone to deal damage to Heatran, which otherwise walls Magnezone while taking little damage from Thunderbolt.
  • This set drops Volt Switch, sacrificing Magnezone's ability to pivot in favor of gaining free setup against Ferrothorn, Mega Scizor, and Skarmory. Magnezone will likely be behind a Substitute in front of these Pokemon, so whatever comes in to revenge kill Magnezone can only attack its Substitute. This allows Magnezone to get off extra chip damage against your opponent, which can be very important over the course of the battle.
Magnet Pull!

Usage Tips

  • Magnezone gets free opportunties to set up a Substitute against Ferrothorn, Skarmory, and Kartana once locked into Smart Strike. This is because of their inability to break Magnezone's Substitites.
  • This will allow Magnezone to not only pick up the KO on the Steel type that gave Magnezone free setup, but also allows Magnezone to safely attack the next Pokemon to switch in from behind its Substitute. Combine these two bullets.
  • Magnezone will lack the immediate prescence of the Choice sets, but it makes up for it in the overwhelming power of a STAB Gigavolt Havoc, which will deal irreconcilable damage to Heatran. Gigavolt Havoc also has a chance to OHKO Mega Metagross, which otherwise poses a massive threat to Magnezone teams. Saying that Mega Metagross teams always threaten teams with Zone on them is very broad and isn't always true. Just leave it at "OHKOs MegaGrosss"

Team Options

  • The Z move Magnezone is best fit on teams that need Magnezone to not only remove Steels, but also chip away at the rest of the team. Like What? What benefits from this set?
  • The best teammates for this Magnezone are those who bait in the aforementioned Steels, but also fail to deal noteworthy damage to Heatran and to a lesser extent, Mega Metagross.
  • This includes Pokemon such as Mega Diancie, Mega Latios and Latias, Mega Alakazam, and Tapu Lele. To a lesser extent, this extends to Volcarona, Melmetal, and Kyurem as well. This entire last sentence is kinda weird. Mega Diancie usually carries Earth Power which means it doesn't really "bait in the Steels" and Heatran doesn't want anything to do with it. Also its too niche. Mega Latios also usually carries Earthquake for the same reason. Also make note that its Bulky Volcarona cuz offensive carries HP Ground.

Other Options

  • Steelium Z can be used over Electrium Z, most notably dealing heavy damage to Landorus-Therian and Garchomp. Electrium Z is preferred, however, as it can help alleviate the pressure that Heatran and Volcarona would otherwise apply to a Magnezone user.

Checks and Counters

Fire Types and Fire Type Coverage


Magnezone's fear of strong Fire type attackers can be a huge detriment. The likes of Volcarona and Mega Charizard X are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage. Heatran is a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move. Galarian Darmanitan also deserves mention because, despite it not being Fire type, it can outspeed and OHKO Magnezone with Flare Blitz.

Ground Types

Ground types are immune to Thunderbolt and Volt Switch. Cool. Really hammer home why the Volt Switch immunity sucks for Magnezone Landorus-Therian, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. Despite not being as ubiquitous, Quagsire Seismitoad and Gastrodon take very mininal damage from anything Magnezone can throw at them.

Fighting Types and Fighting Type Coverage

Fighting types that can outspeed and OHKO Magnezone pose a major threat. This includes the incredibly prominent Mega Lopunny, as well as Mega Medicham and even Keldeo. Kommo-o is a significantly better mention here. Strong Fighting type coverage can deal sizable damage to Magnezone as well, such as Hammer Arm Mega Metagross or Sacred Sword Kartana.

Chansey

Chansey takes very minimal damage from any of Magnezone's attacks, rendering Magnezone unable to make a dent in Chansey. Chansey players can easily take advantage of the turns provided by Chansey's walling efforts to set up Stealth Rock or any of its other supportive moves.

Credits

Written by [[Sevelon, 497633]]
Quality Checked by [[username1, userid1]], [[username2, userid2]]
Grammar Checked by [[username1, userid1]], [[username2, userid2]]
Not giving you the QC just yet as this needs some work. Tag me once you implement it and I'll check it again.

Also, the formatting must be EXACTLY like it is in the sample analysis format or else it won't work with the site, so make sure that it is fixed up.
 
Last edited:

Sputnik

Bono My Tires are Deceased
is a Contributor Alumnus
Add Comment Delete

[Overview]
  • Being the only OU Pokemon with access to Magnet Pull, Magnezone is often tasked with the incredibly valuable role of trapping and eliminating opposing Steel types. This lets Magnezone reliably trap and dispatch common metagame staples such as Ferrothorn and Corviknight, as well as Skarmory, Mega Metagross, Mega Scizor, and Kartana.
  • Magnezone is not without flaws; however, as a 4x weakness to Ground is a major weakness of the Steel/Electric typing. This typing also leaves Magnezone vulnerable to two other common attacking types, in Fire and Fighting. This means Magnezone fears multiple extremely common Pokemon in the metagame, most notably Mega Lopunny, Galarian Darmanitan, and Garchomp. The negative points should generally go at the bottom after all the positives are mentioned, so just move this. Makes for a more coherent paragraph.
  • Magnezone's base 130 Special Attack is useful in helping it act as a wallbreaker against slower teams, as it's Flash Cannon hits neutral targets such as Gliscor, Tapu Fini, and physically defensive Tangrowth rather hard. Fini isn't a good example because its weak to Tbolt.
  • Additionally, Magnezone can act as a revenge killer against slower opponents, most notably Tyranitar, Aegislash, and Mega Slowbro. Mention what the scarf set does here, specifically. Zone doesn't really revenge kill the super slow mons reliably, but the scarf set is actually somewhat serviceable as a secondary revenge killer.
  • Unfortunately, Magnezone finds itself sitting in a rather poor speed tier, which leaves it vulnerable to many faster Pokemon such as Landorus-Therian, Rotom-Heat, and Heatran.
[Set]
name: Specs
move 1: Volt Switch
move 2: Thunderbolt
move 3: Hidden Power [Fire]
move 4: Flash Cannon
item: Choice Specs
ability: Magnet Pull
nature: Modest
ev's: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
========
  • Magnet Pull renders opposing Steel types unable to switch out. This allows Magnezone to pivot into and trap valuable slower Steel types such as Ferrothorn, Corviknight, and Mega Scizor.
  • Choice Specs and a Modest nature allow Magnezone to OHKO Ferrothorn with Hidden Power Fire.
  • Thunderbolt allows Magnezone to quickly eliminate Skarmory, Corviknight, and Celesteela, while the aforementioned Hidden Power Fire allows Magnezone to deal with opposing Ferrothorn, Mega Scizor, and choice-locked Kartana.
  • Volt Switch is simply to pivot effectively around Pokemon that Magnezone may not have the most favorable matchup against, such as against Tangrowth or Rotom-Heat Volt switch also allows Zone to pivot out as it finishes off something that it's taken care of.
Usage Tips
========
  • Magnezone is best played as a looming threat. Your opponent will always be weary of potentially losing their Steel type, and will tend not to keep their Ferrothorn or Corviknight in for multiple turns and risk losing their Steel.
  • A good Magnezone player will use Magnezone's teammates to lure in the Steel types, such as using a Garchomp to lure in a Corviknight. After this lure, the player can safely go into their Magnezone and eliminate the opposing Steel types.
  • Pivots that can lure in Steel types include Choice Scarf Greninja, Clefable, and Rotom-W.
  • On a Kartana that gets locked into Smart Strike or Leaf Blade, Magnezone can come in to stomach those attacks and easily dispose of the opposing Kartana. This is a rather specific mention and is just kinda common sense.
  • Often times against bulkier stall teams Magnezone can play a pivotal role, as eliminating the Corviknight on a stall team ensures that your entry hazards remain on the field. This is where I would absolutely mention Skarmory as it's basically only viable on stall right now.
Team Options
========
  • Teammates that appreciate Steel types removed include Mega Alakazam and Tapu Lele, so they can fire off powerful Psychic moves without much worry. Garchomp also greatly appreciates Corviknight gone, so it can use it's STAB moves to it's heart's content.
  • Ground and Fire type Pokemon that can defeat Magnezone can be rather annoying to deal with, so partners such as Mega Latios, Ash-Greninja, and the aforementioned Garchomp. Finish this sentence.
  • On the defensive end, pairing Magnezone with strong Fire, Ground, and Fighting resists is key, which naturally invites the incredibly strong core of Tangrowth and Tapu Fini or Slowbro into your team.
  • Greninja deserves a special mention as well, as it can try to lure in opposing Ferrothorn in order for Magnezone to trap Ferrothorn and eliminate it. Other Pokemon that can effectively lure in Ferrothorn or Corviknight include Gliscor, Garchomp, and Tapu Lele.
[Set]
name: Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Hidden Power [Fire]
move 4: Flash Cannon
item: Choice Scarf
ability: Magnet Pull
nature: Timid
ev's: 4 HP / 4 Def / 248 SpA / 252 Spe

[SET COMMENTS]
Set Description
========
  • Magnet Pull allowing Magnezone to trap opposing Steel types in let Magnezone function as a fast trapper. <- Dont know how to word this so it sounds coherent Just phrase it as MPull trapping steel types; you elaborate on the "fast" part in the next bullet.
  • Timid nature with a Choice Scarf allow Magnezone to reach 360 Speed, which outpaces everything up until Pokemon with base 115 Speed. Most notably however, this allows Magnezone to outspeed non-Choice Scarf Kartana and Mega Metagross.
  • 4 Defense and 4 HP EVs allow Magnezone to survive one unboosted Sacred Sword from Kartana after Stealth Rock damage.
Usage Tips
========
  • The additional Speed provided by the Choice Scarf and Timid nature allow Magnezone to be played more offensively, and act more as a pivot than a lurking threat. Zone can still very much be played as a lurking threat with the scarf set. That's still its best play style, really.
  • Magnezone can also use this Speed to act as a revenge killer on Pokemon such as Ash-Greninja, Tornadus-Therian, and Tapu Lele. This, however, is not the main use of this set. Ash Greninja and Torn both outspeed you anyway.
  • Magnezone should be brought in to trap passive Steels, such as Ferrothorn and Skarmory. This also extends to Corviknight and Mega Scizor as usual, since they fail to deal noteworthy damage to Magenzone.
  • However, this Magnezone can be used as a means of dealing with Kartana and Mega Metagross.
  • Though Magnezone cannot OHKO Mega Metagross, Magnezone can be used to trap and eliminate a weakened Mega Metagross,
  • Magnezone's typing grants it a 4x resist to Kartana's Smart Strike, and a normal resistance to Leaf Blade. Once Kartana is choice locked into one of these moves, Magnezone should be brought in to revenge kill Kartana. The above three can all be one bullet point.
  • Against a Swords Dance Kartana, Magnezone should be brought in on the predicted Swords Dance. From there, Magnezone can outspeed and dispose of the Kartana with Hidden Power Fire.
  • This set can struggle against Leech Seed + Protect Ferrothorn due to the drop in offensive power caused by the use of Choice Scarf over Choice Specs. Cool. How do you get around this? Elaborate as to why this is important.
Team Options
========
  • This Magnezone is best paired with Pokemon that greatly appreciate the removal of Kartana and Mega Metagross, such as Tapu Fini, Mega Alakazam, and Toxapex.
  • Otherwise, the same comments previously made about common team pairings still stand. Offensively, Garchomp and Tapu Lele are amazing partners, since they still appreciate the removal of potential resists to their STAB moves. Galarian Darmanitan also loves the removal of Mega Metagross and Mega Scizor, as Bullet Punch can be a major nuisance. Don't refer to previous sets! Also, Bullet Punch Mmeta isn't super good right now. Darm just appreciates them being removed because it lets it spam its Ice STAB.
  • Defensively, Slowbro and Tapu Fini appreciate removal of Kartana and Mega Metagross. On top of this, lesser used Pokemon such as Seismitoad, Mega Swampert, and Kyurem can thrive after Kartana, Scizor, or Ferrothorn are removed. Zone is basically never used on rain.
[Set]
name: Z Move
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power [Fire]
move 4: Flash Cannon
item: Electrium Z
ability: Magnet Pull
nature: Modest
ev's: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
========
  • This set is meant for the trapping and removal of Steel types, which is enabled by the ability Magnet Pull. The main difference to this set is the Z move and the addition of Substitute.
  • Electrium Z allows Magnezone to deal damage to Heatran, which otherwise walls Magnezone while taking little damage from Thunderbolt. It's still chipped pretty good by normal Magnezone. Just leave it at heavily damaging heatran, and mention that it KOs offensive tran after rocks.
  • This set drops Volt Switch, sacrificing Magnezone's ability to pivot in favor of gaining free setup against Ferrothorn, Mega Scizor, and Skarmory. Magnezone will likely be behind a Substitute in front of these Pokemon, so whatever comes in to revenge kill Magnezone can only attack its Substitute. This allows Magnezone to get off extra chip damage against your opponent, which can be very important over the course of the battle.
Usage Tips
========
  • Magnezone gets free opportunties to set up a Substitute against Ferrothorn, Skarmory, and Kartana once locked into Smart Strike. This is because of their inability to break Magnezone's Substitites. This will allow Magnezone to not only pick up the KO on the Steel type that gave Magnezone free setup, but also allows Magnezone to safely attack the next Pokemon to switch in from behind its Substitute.
  • Magnezone will lack the immediate prescence of the Choice sets, but it makes up for it in the overwhelming power of a STAB Gigavolt Havoc, which will deal irreconcilable damage to Heatran. Gigavolt Havoc also has a chance to OHKO Mega Metagross.
Team Options
========
  • The Z move Magnezone is best fit on teams that need Magnezone to not only remove Steels, but also help deal with Heatran. Removal of Heatran can enable you to use Rotom-Heat or Mega Charizard Y's Fire type attacks without worry. Couple of things here; first of all, Heatran is a steel type itself, so rephrase that. There are also other things that greatly benefit from the removal of Heatran, not just fire types, so list a couple of them. Think, say, serperior, Gdarm, that sort of thing.
  • The best teammates for this Magnezone are those who bait in the aforementioned Steels, but also fail to deal noteworthy damage to Heatran and to a lesser extent, Mega Metagross.
  • This includes Pokemon such as Mega and Latias, Mega Alakazam, and Tapu Lele. This also extends to bulky Volcarona, Melmetal, and Kyurem as well, which all have common Steel type switch-ins in Ferrothorn or Corvkinght. Why are these separate bullets?
[STRATEGY COMMENTS]
Other Options
=============
  • Steelium Z can be used over Electrium Z, most notably dealing heavy damage to Landorus-Therian and Garchomp. Electrium Z is preferred, however, as it can help alleviate the pressure that Heatran and Volcarona would otherwise apply to a Magnezone user.
Checks and Counters
===================

**Fire Types and Fire Type Coverage**: Magnezone's fear of strong Fire type attackers can be a huge detriment. The likes of Volcarona and Mega Charizard X are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage. Heatran is a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move. Galarian Darmanitan also deserves mention because, despite it not being Fire type, it can outspeed and OHKO Magnezone with Flare Blitz. Worth mentioning that Heatran dislikes Z Zone.

**Ground Types**: Ground types are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rathar quickly as well. Landorus-Therian, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. Despite not being as ubiquitous, Seismitoad and Gastrodon take very mininal damage from anything Magnezone can throw at them.

**Fighting Types and Fighting Type Coverage**: Fighting types that can outspeed and OHKO Magnezone pose a major threat. This includes the incredibly prominent Mega Lopunny, as well as Mega Medicham and even Kommo-o. Strong Fighting type coverage can deal sizable damage to Magnezone as well, such as Hammer Arm Mega Metagross or Sacred Sword Kartana.

**Chansey**: Chansey takes very minimal damage from any of Magnezone's attacks, rendering Magnezone unable to make a dent in Chansey. Chansey players can easily take advantage of the turns provided by Chansey's walling efforts to set up Stealth Rock or any of its other supportive moves.

[CREDITS]
-Written by [[Sevelon, 497633]]
-Quality Checked by [[username1, userid1]], [[username2, userid2]], [[username3, userid3]]
-Grammar Checked by [[username1, userid1]], [[username2, userid2]]
QC 1/3
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Zneon

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hiya, literally my first am qc check so take what i say with a grain of salt, comments in green :blobthumbsup:
[Overview]
  • Being the only OU Pokemon with access to Magnet Pull, Magnezone is often tasked with the incredibly valuable role of trapping and eliminating opposing Steel types. This lets Magnezone reliably trap and dispatch common metagame staples such as Ferrothorn and Corviknight, as well as Skarmory, Mega Scizor, and Kartana.
  • Magnezone's base 130 Special Attack is useful in helping it act as a wallbreaker against slower teams, as it's Flash Cannon hits neutral targets such as Gliscor and physically defensive Tangrowth rather hard.
  • Additionally, Magnezone can act as a revenge killer against slower opponents, most notably Tyranitar, Aegislash, and Mega Slowbro. The Choice Scarf set can act as a revenge killer against faster targets as well, such as Swords Dance Kartana and Tapu Lele.
  • Unfortunately, Magnezone finds itself sitting in a rather poor speed tier, which leaves it vulnerable to many faster Pokemon such as Landorus-Therian, Dracovish, and Heatran. i feel this should be below the part where you start to talk about its flaws, since i feel that flows much better.
  • Magnezone is not without flaws; however, as a 4x weakness to Ground is a major weakness of the Steel/Electric typing. This typing also leaves Magnezone vulnerable to two other common attacking types, in Fire and Fighting. This means Magnezone fears multiple extremely common offensive Pokemon in the metagame, most notably Mega Lopunny, Heatran, and Garchomp.
[Set]
name: Choice Specs
move 1: Volt Switch
move 2: Thunderbolt
move 3: Hidden Power [Fire]
move 4: Flash Cannon
item: Choice Specs
ability: Magnet Pull
nature: Modest
ev's: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
========
  • Magnet Pull renders opposing Steel types unable to switch out. This allows Magnezone to pivot into and trap valuable slower Steel types such as Ferrothorn, Corviknight, and Mega Scizor.
  • Choice Specs and a Modest nature allow Magnezone to OHKO Ferrothorn with Hidden Power Fire.
  • Thunderbolt allows Magnezone to quickly eliminate Skarmory and Corviknight, while the aforementioned Hidden Power Fire allows Magnezone to deal with opposing Ferrothorn, Mega Scizor, and choice-locked Kartana.
  • Volt Switch is simply to pivot effectively around Pokemon that Magnezone may not have the most favorable matchup against, such as against Tangrowth or Rotom-Heat. It also allows Magnezone to pivot out after finishing off its target. talk about how volt switch can be used to exploit stuff that are threatened by it like clefable and toxapex
Usage Tips
========
  • Magnezone is best played as a looming threat. Your opponent will always be weary of potentially losing their Steel type, and will tend not to keep their Ferrothorn or Corviknight in for multiple turns and risk losing their Steel.
  • A good Magnezone player will use Magnezone's teammates to lure in the Steel types, such as using a Garchomp to lure in a Corviknight. After this lure, the player can safely go into their Magnezone and eliminate the opposing Steel types.
  • Pivots that can lure in Steel types include Choice Scarf Greninja, Clefable, and Rotom-W.
  • Often times against bulkier stall teams Magnezone can play a pivotal role, as eliminating the Corviknight on a stall team ensures that your entry hazards remain on the field, as well as eliminating a Skarmory ensures your side of the field remains clear of entry hazards.
Team Options
========
  • Teammates that appreciate Steel types removed include Mega Latios and Tapu Lele, so they can fire off powerful Psychic moves without much worry. Garchomp also greatly appreciates Corviknight gone, so it can use it's STAB moves to it's heart's content.
  • Ground and Fire type Pokemon that can defeat Magnezone can be rather annoying to deal with, so partners such as Mega Latios, Ash-Greninja, and the aforementioned Garchomp can offensively check these Pokemon.
  • On the defensive end, pairing Magnezone with strong Fire, Ground, and Fighting resists is key, which naturally invites the incredibly strong core of Tangrowth and Tapu Fini or Slowbro into your team.
  • Greninja deserves a special mention as well, as it can try to lure in opposing Ferrothorn in order for Magnezone to trap Ferrothorn and eliminate it. Other Pokemon that can effectively lure in Ferrothorn or Corviknight include Gliscor, Garchomp, and Tapu Lele.
[Set]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Hidden Power [Fire]
move 4: Flash Cannon
item: Choice Scarf
ability: Magnet Pull
nature: Timid
ev's: 4 HP / 4 Def / 248 SpA / 252 Spe

[SET COMMENTS]
Set Description
========
  • Magnet Pull allowing Magnezone to trap opposing Steel types in let Magnezone function as a trapper.
  • Timid nature with a Choice Scarf allow Magnezone to reach 360 Speed, which outpaces everything up until Serperior.
  • Most notably however, this allows Magnezone to outspeed non-Choice Scarf Kartana and Mega Metagross. mega metagross was hit with the ban hammer, so something like offensive heatran could replace it here
  • 4 Defense and 4 HP EVs allow Magnezone to survive one unboosted Sacred Sword from Kartana after Stealth Rock damage.
Usage Tips
========
  • The additional Speed provided by the Choice Scarf and Timid nature allow Magnezone to be played more offensively, and act as a revenge killer in addition to acting as a lurking threat. This particular Magnezone excels at revenge killing non-Choice Scarf Kartana, Tapu Lele, and Kyurem.
  • Magnezone should be brought in to trap passive Steels, such as Ferrothorn and Skarmory. This also extends to Corviknight and Mega Scizor as usual, since they fail to deal noteworthy damage to Magenzone.
  • However, this Magnezone is mainly used as a means of dealing with Kartana. Magnezone's typing grants it a 4x resist to Kartana's Smart Strike, and a normal resistance to Leaf Blade. Once Kartana is choice locked into one of these moves, Magnezone should be brought in to revenge kill Kartana.
  • Against a Swords Dance Kartana, Magnezone should be brought in on the predicted Swords Dance or after Kartana claims a KO. From there, Magnezone can outspeed and dispose of Kartana with Hidden Power Fire.
  • This set can struggle against Leech Seed + Protect Ferrothorn due to the drop in offensive power caused by the use of Choice Scarf over Choice Specs. In this specific matchup, Ferrothorn will be able to stall out Magnezone if Magnezone switches in on Leech Seed. This can be circumvented by using a secondary pivot to lure in Ferrothorn and safely get Magnezone in, such as Teleport Clefable or Teleport Mega Slowbro.
Team Options
========
  • This Magnezone is best paired with Pokemon that greatly appreciate the removal of Kartana, such as Tapu Fini and Gliscor. they both struggle with some of our best steel types anyway, so i feel you should just talk about stuff that appreciates steel types being removed in general rather than specifically kartana
  • Offensively, Garchomp and Tapu Lele are amazing partners, since they appreciate the removal of Pokkemon that resist to their STAB moves, such as Corviknight and Kartana.
  • Defensively, Slowbro and Tapu Fini appreciate removal of Kartana. On top of this, Pokemon such as Seismitoad, Manaphy, and Kyurem can thrive after Kartana, Scizor, or Ferrothorn are removed.
[Set]
name: Z Move
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power [Fire]
move 4: Flash Cannon
item: Electrium Z
ability: Magnet Pull
nature: Modest
ev's: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
========
  • This set is meant for the trapping and removal of Steel types, which is enabled by the ability Magnet Pull.
  • Electrium Z allows Magnezone to deal heavy damage to Heatran, and KO's offensive Heatran after Stealth Rock damage. Gigavolt Havoc also OHKO's Mega Mawile, which can be very valuable given how dangerous Mega Mawile can be after a Swords Dance.
  • This set drops Volt Switch, sacrificing Magnezone's ability to pivot in favor of gaining free setup against Ferrothorn, Mega Scizor, and Skarmory. Magnezone will likely be behind a Substitute in front of these Pokemon, so whatever comes in to revenge kill Magnezone can only attack its Substitute. This allows Magnezone to get off extra chip damage against your opponent, which can be very important over the course of the battle.
Usage Tips
========
  • Magnezone gets free opportunties to set up a Substitute against Ferrothorn, Skarmory, and Kartana once locked into Smart Strike. This will allow Magnezone to not only pick up the KO on the Steel type that gave Magnezone free setup, but also allows Magnezone to safely attack the next Pokemon to switch in from behind its Substitute.
  • Substitute also allows Magnezone to not have to rely on Sucker Punch prediction against Mega Mawile, which allows Magnezone to win the 1 on 1.
  • Magnezone will lack the immediate presence of the Choice sets, but it makes up for it in the overwhelming power of a STAB Gigavolt Havoc, which will deal irreconcilable damage to Heatran and Mega Mawile.
Team Options
========
  • Z move Magnezone is best fit on teams that appreciate Magnezone's ability to remove Ferrothorn, Corviknight, and Mega Scizor, but also need help dealing with Heatran. Removal of Heatran can enable you to use Rotom-Heat or Mega Charizard Y's Fire type attacks without worry. Heatran being dealt with also allows Pokemon such as Tapu Lele, Serperior, and bulky Volcarona to shine, little nitpick but i feel heatran doesnt need to be taken out just for those teammates you mentioned to be enabled, just being heavily chipped by electrium z is enough to do that, so i would just say that
  • The best teammates for this Magnezone are those who bait in the aforementioned Steels, but also fail to deal noteworthy damage to Heatran and fail to check Mega Mawile. This includes Pokemon such as Mega Latios, Mega Latias, and Tapu Lele. This also extends to bulky Volcarona, and Kyurem as well kyurem heavily pressures mega mawile and heatran, so that isnt a good mention, i would just mention something like magearna instead of kyurem, which all have common Steel type switch-ins in Ferrothorn or Corvkinght.
[STRATEGY COMMENTS]
Other Options
=============
  • Steelium Z can be used over Electrium Z, most notably dealing heavy damage to Landorus-Therian and Gliscor. Electrium Z is preferred, however, as it can help alleviate the pressure that Heatran would otherwise apply to a Magnezone user.
Checks and Counters
===================

**Fire Types and Fire Type Coverage**: Magnezone's fear of strong Fire type attackers can be a huge detriment. The likes of Volcarona and Mega Charizard X are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage. Heatran is a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move. However, Heatran dislikes being forced to take a Gigavolt Havoc from Z Move Magnezone.

**Ground Types**: Ground types are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rathar quickly as well. Landorus-Therian, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. Despite not being as ubiquitous, Seismitoad and Gastrodon take very mininal damage from anything Magnezone can throw at them.

**Fighting Types and Fighting Type Coverage**: Fighting types that can outspeed and OHKO Magnezone pose a major threat. This includes the incredibly prominent Mega Lopunny, as well as Mega Medicham and even Mega Heracross. Strong Fighting type coverage can deal sizable damage to Magnezone as well, such as Sacred Sword Kartana. i think its worth to mention how none of them want to take a hit from magnezone

**Chansey**: Chansey takes very minimal damage from any of Magnezone's attacks, rendering Magnezone unable to make a dent in Chansey. Chansey players can easily take advantage of the turns provided by Chansey's walling efforts to set up Stealth Rock or any of its other supportive moves.

[CREDITS]
-Written by [[Sevelon, 497633]]
-Quality Checked by [[SputnikGT, 475916]], [[username2, userid2]], [[username3, userid3]]
-Grammar Checked by [[username1, userid1]], [[username2, userid2]]
 

Sputnik

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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Fire
move 3: Flash Cannon
move 4: Volt Switch
item: Choice Specs
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Magnet Pull renders opposing Steel types unable to switch out. This allows Magnezone to pivot into and trap valuable slower Steel types such as Ferrothorn, Corviknight, and Mega Scizor. Thunderbolt allows Magnezone to trap and remove Corviknight and Skarmory, while also hitting metagame staples Toxapex and Slowbro. Hidden Power Fire is useful for trapping Mega Scizor and Ferrothorn. Flash Cannon hits Pokemon that resist or are immune to Electric rather hard, such as Garchomp, Tangrowth, and Landorus-T. I think you can emphasize that you hit most Volt blockers. Volt Switch is used to maintain momentum around Pokemon that Magnezone may not have the most favorable matchup against, such as Assault Vest Tangrowth or Amoonguss. Blissey is important, mention it It also allows Magnezone to keep momentum after finishing off its target. I think mention targets that this is helpful against specifically. Volt Switch should also be used to exploit Toxapex and Clefable for momentum, as they are heavily threatened by Magnezone's STAB moves and often switch out. A Modest nature is preferred over Timid in order to wallbreak as effectively as possible.

Paragraph 2:
Pokemon that appreciate the removal of bulky Steel-types, such as Ash-Greninja, Mega Latias, and Kyurem make for great partners. Gliscor is a particularly excellent partner, as it baits in Corviknight for Magnezone to trap. Also, its immunity to Ground covers Magnezone's quadruple weakness. Emphasize beating bulkier grounds like defensive lando and garchomp that are slightly better at eating magnezone's hits; this kind of implies Gliscor is a good ground check in general, which it isn't to offensive garchomp and lando. Bulky Water-type Pokemon such as Slowbro and Toxapex pair well with Magnezone, as Magnezone is very vulnerable to fast, strong offensive Pokemon such as Mega Lopunny and Cinderace. Magnezone is also vulnerable to Ground-type Pokemon when locked into Thunderbolt or Volt Switch, so sturdy Ground resists and immunities such as Tangrowth, Gliscor, and Landorus-T make for good teammates. Finally, Magnezone's vulnerability to Blissey means strong physical breakers pair well with it, such as Mega Lopunny, Garchomp, and Weavile.

[SET]
name: Z Move
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Fire
move 4: Flash Cannon / Steel Beam
item: Electrium Z / Steelium Z
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Substitute allows Magnezone to take advantage of the Pokemon that are trapped via its ability Magnet Pull. This includes Ferrothorn and Skarmory. Most importantly, this allows Magnezone to trap and remove Mega Mawile without having to worry about Sucker Punch mindgames. Substitute can also be used to take advantage of passive Pokemon, such as non-Calm Mind Clefable, Toxapex, and Slowbro. Slowbro breaks your subs, and most of these aren't staying in on Zone anyway? Unless ur talking about forced switches, which is a good point but it should be phrased as such. Thunderbolt removes Corviknight and Skarmory while also hitting Tapu Fini and Slowbro. Hidden Power Fire allows Magnezone to trap Ferrothorn and Mega Scizor. Flash Cannon targets Fairy-types and Ground-types, such as Clefable, Gliscor, and Garchomp. Steelium Z alongside Steel Beam can be used over Electrium Z, most notably dealing heavy damage to Landorus-Therian and Gliscor. Electrium Z is preferred, however, as it can help alleviate the pressure that Heatran would otherwise apply to a Magnezone user while still safely trapping Mawile. Mention somewhere that Steel Beam should only be used with Steelium

Teammates that are vulnerable to Mega Mawile, such as Mega Latias and Tapu Lele, Maybe mention some defensive Pokemon that appreciate mmaw being trapped and can lure it in greatly appreciate Magnezone's ability to reliably trap and remove Mega Mawile. Additionally, teammates such as Rillaboom, Serperior, and Gliscor are great partners due to Magnezone's prowess in trapping Corviknight, Ferrothorn, and Mega Scizor. Additionally, Pokemon that can break through Blissey and Chansey are excellent partners, such as Mega Mawile, Rillaboom, and Kartana. Rillaboom and Kartana are particularly good partners, as they also handle Ground-types that are immune to Magnezone's Electric-type attacks, and they appreciate the removal of Corviknight, Mega Scizor, and especially Mega Mawile.

Mention a few things that can take advantage of Steel Z zone luring in grounds as well as trapping steels.

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Hidden Power Fire
move 3: Flash Cannon
move 4: Volt Switch
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 HP / 4 Def / 248 SpA / 252 Spe

[SET COMMENTS]
Choice Scarf coupled with a Timid nature and Magnezone's ability, Magnet Pull, allow Magnezone to trap Swords Dance Kartana. Magnezone's typing grants it a quadruple resist to Kartana's Smart Strike, and a normal resistance to Leaf Blade. Once a choice locked Kartana is locked into one of these moves, Magnezone should be brought in to revenge kill Kartana. Thunderbolt and Hidden Power Fire trap Corviknight, Ferrothorn, and Mega Scizor as well. Flash Cannon threatens neutral targets such as Gliscor and Garchomp while also exploiting Fairy-types such as Clefable, Mega Diancie, and Tapu Lele. 4 Defense and 4 HP EVs allow Magnezone to survive one unboosted Sacred Sword from Kartana after Stealth Rock damage.

Though the removal of Kartana can be very valuable to teams that are weak to it, Kartana's middling speed is much easier to exploit with Speed control options such as Cinderace and Ash-Greninja rather that use Choice Scarf Magnezone. Additionally, due to Magnezone's poor Speed, Choice Scarf Magnezone cannot act as Speed control, as it as only as fast as Serperior. Also, Choice Scarf Magnezone lacks the power to break effectively, most notably being stalled out by Leech Seed + Protect Ferrothorn if Magnezone is hit by Leech Seed on the turn it switches in. Despite these shortcomings, the additional Speed provided by the Choice Scarf and Timid nature allow Magnezone to be played more offensively, and act as a revenge killer against foes that would normally outspeed it, such as Kyurem, Tapu Lele, and Manaphy. Pokemon that are easily exploited by Swords Dance Kartana appreciate Choice Scarf Magnezone, such as Zapdos, Garchomp, and Slowbro. Garchomp in particular is noteworthy, as it lures in Corviknight and Kartana for Magnezone to trap. Also, sturdy checks to fast offensive revenge killers such as Mega Lopunny, Ash-Greninja, and Cinderace are good partners, such as Toxapex, Slowbro, and Gliscor.

We discussed this and the QC team believes that Scarf should be an OO, not a main set
[STRATEGY COMMENTS]
Other Options
=============

should i move z steel beam here or keep it slashed? otherwise Magnezone has no viable alternatives. Steel beam is fine as a slash, put scarf here.

Checks and Counters
===================

**Fire-types and Fire-type coverage**: Magnezone's fear of strong Fire-type attackers can be a huge detriment. The likes of Volcarona and Mega Charizard X are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage. Heatran is a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move. However, Heatran dislikes being forced to take a Gigavolt Havoc from Z Move Magnezone. Cinderace should definitely be mentioned.

**Ground-types**: Ground types are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rathar quickly as well. Landorus-T, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. Talk about how they can get nuked by steel z and how they aren't great flash cannon switch ins.

**Fighting-types and Fighting-type coverage**: Fighting-types that can outspeed and OHKO Magnezone pose a major threat. This includes the incredibly prominent Mega Lopunny, as well as Mega Medicham and even Mega Heracross. Strong Fighting type coverage can deal sizable damage to Magnezone as well, such as Sacred Sword Kartana. It should be noted, however, that these Fighting types are usually revenge killing Magnezone, as none of them want to stomach a hit from Magnezone.

**Chansey and Blissey**: Chansey and Blissey take very minimal damage from any of Magnezone's attacks due to their incredible special bulk. Chansey and Blissey users can easily take advantage of the turns provided by their walling efforts to set up Stealth Rock or regain momentum via Teleport.

[CREDITS]
-Written by [[Sevelon, 497633]]
-Quality Checked by [[username1, userid1]], [[username2, userid2]], [[username3, userid3]]
-Grammar Checked by [[username1, userid1]], [[username2, userid2]]
Nice work, QC 1/2

SputnikGT-QC.gif
 

Solaros & Lunaris

Hold that faith that is made of steel
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
add remove comments

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Fire
move 3: Flash Cannon
move 4: Volt Switch
item: Choice Specs
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Magnet Pull renders opposing Steel types unable to switch out. This allows Magnezone to pivot into and trap valuable slower Steel types such as Ferrothorn, Corviknight, and Mega Scizor. Thanks to Magnet Pull, Magnezone has the ability to completely eliminate slower Steel-types like Ferrothorn, Corviknight, and Skarmory. Thunderbolt allows Magnezone to trap and remove Corviknight and Skarmory, while also hitting metagame staples Toxapex and Slowbro. Filler Hidden Power Fire is useful for trapping Mega Scizor and Ferrothorn. Flash Cannon hits Pokemon that resist or are immune to Volt Switch quite hard. Filler Volt Switch is used to maintain momentum around Pokemon that Magnezone may not have the most favorable matchup against, such as Assault Vest Tangrowth, Blissey, or Amoonguss. Switch these around to Blissry then Amoong, remove AV Tang imo It also allows Magnezone to keep momentum after finishing off its target, such as when trapping Corviknight. Volt Switch should also be used to exploit Toxapex and Clefable for momentum, as they are heavily threatened by Magnezone's STAB moves and often switch out. A Modest nature is preferred over Timid in order to wallbreak as effectively as possible.

Pokemon that appreciate the removal of bulky Steel-types, such as Ash-Greninja, Mega Latias, and Kyurem make for great partners. I would note that all of these Pokemon take advantage of Heatran, something Magnezone cannot trrap. Gliscor is a particularly excellent partner, as it baits in Corviknight for Magnezone to trap. Also, it has a good matchup against defensive Ground-types, such as Landorus-T and Garchomp. Bulky Water-type Pokemon such as Slowbro and Toxapex pair well with Magnezone, as Magnezone is very vulnerable to fast, strong offensive Pokemon such as Mega Lopunny and Cinderace. It also traps Ferrothorn in return for them Magnezone is also vulnerable to Ground-type Pokemon when locked into Thunderbolt or Volt Switch, so sturdy Ground resists and immunities such as Tangrowth, Gliscor, and Landorus-T make for good teammates. Finally, Magnezone's vulnerability to Blissey means strong physical breakers pair well with it, such as Mega Lopunny, Garchomp, and Weavile. These also appreciate Magnezone’s ability to pivot out of Blissey

[SET]
name: Z Move
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Fire
move 4: Flash Cannon / Steel Beam
item: Electrium Z / Steelium Z
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Substitute allows Magnezone to take advantage of the Pokemon that are trapped via its ability Magnet Pull, such as Ferrothorn and Skarmory. This includes Ferrothorn and Skarmory. Most importantly, this allows Magnezone to trap and remove Mega Mawile without having to worry about Sucker Punch mindgames. Substitute can also be used to take advantage of passive Pokemon, such as non-Calm Mind Clefable, Toxapex, and Alomomola. Thunderbolt removes Corviknight and Skarmory while also hitting Tapu Fini and Slowbro. Filler Hidden Power Fire allows Magnezone to trap Ferrothorn and Mega Scizor. Flash Cannon targets Fairy-types and Ground-types, such as Clefable, Gliscor, and Garchomp. Filler Steelium Z alongside Steel Beam can be used over Electrium Z, most notably dealing heavy damage to Landorus-Therian and Gliscor. Its also nice for the Tyranitars Steel Beam should only be used alongside Steelium Z though, as without Steelium Z, Magnezone loses spammable Steel STAB to chip Ground-types and threaten Clefable. Electrium Z is preferred, however, as it can help alleviate the pressure that Heatran would otherwise apply to a Magnezone user while still safely trapping Mawile.

Teammates that are vulnerable to Mega Mawile, such as Mega Latias, Tapu Lele, Kommo-o, and Gastrodon greatly appreciate Magnezone's ability to reliably trap and remove Mega Mawile it. Additionally, teammates such as Rillaboom, Serperior, and Gliscor are great partners due to Magnezone's prowess in trapping Corviknight, Ferrothorn, and Mega Scizor. Additionally, Pokemon that can break through Blissey and Chansey are excellent partners, such as Mega Mawile, Rillaboom, and Kartana. Rillaboom and Kartana are particularly good partners, as they also handle Ground-types that are immune to Magnezone's Electric-type attacks, and they appreciate the removal of Corviknight, Mega Scizor, and especially Mega Mawile. Additionally, Pokemon such as Excadrill and Tyranitar greatly appreciate Steelium Z Magnezone being able to reliably remove Mawile, dent Ground-types, and trap Steel-types effectively.

[STRATEGY COMMENTS]
Other Options
=============

Magnezone can run a Choice Scarf set with a spread of evs: 4 HP / 4 Def / 248 SpA / 252 Spe aimed at trapping Swords Dance Kartana. This spread, coupled with a Timid nature, allow Magnezone to outspeed Kartana and survive a Sacred Sword after Stealth Rock damage. Though the removal of Kartana can be very valuable to teams that are weak to it, Kartana's middling speed is much easier to exploit with Speed control options such as Cinderace and Ash-Greninja rather that use Choice Scarf Magnezone. Move this sentence to the end of the Choice Scarf mentions Additionally, due to Magnezone's poor Speed, Choice Scarf Magnezone cannot act as Speed control, as it as only as fast as Serperior. Also, Choice Scarf Magnezone lacks the power to break effectively, most notably being stalled out by Leech Seed + Protect Ferrothorn if Magnezone is hit by Leech Seed on the turn it switches in. Despite these shortcomings, the additional Speed provided by the Choice Scarf and Timid nature allow Magnezone to be played more offensively, and act as a revenge killer against foes that would normally outspeed it, such as Kyurem, Tapu Lele, and Manaphy. Move this sentence to after the second sentence Steel Beam can also be run over Flash Cannon on the Choice Specs set in order to nuke Ground-types that would otherwise switch into Flash Cannon more than once. However, the loss of spamable Steel STAB hurts against Calm Mind Clefable and Magearna, and the recoil of Steel Beam is also undesirable.

Checks and Counters
===================

**Fire-types and Fire-type coverage**: Magnezone's fear of strong Fire-type attackers can be a huge detriment. The likes of Volcarona and Cinderace switch these are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage. Heatran is a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move. However, Heatran dislikes being forced to take a Gigavolt Havoc from Z Move Magnezone.

**Ground-types**: Ground types are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rathar quickly as well. Landorus-T, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. However, most Ground-types, with the exception of Gastrodon and Excadrill, do not want to stomach a Z Steel Beam and are generally poor switch-ins to Flash Cannon.

**Fighting-types and Fighting-type coverage**: Fighting-types that can outspeed and OHKO Magnezone pose a major threat. This includes the incredibly prominent Mega Lopunny, as well as Mega Medicham and even Mega Heracross. Strong Fighting type coverage can deal sizable damage to Magnezone as well, such as Sacred Sword Kartana. It should be noted, however, that these Fighting types are usually revenge killing Magnezone, as none of them want to stomach a hit from Magnezone.

**Chansey and Blissey**: Chansey and Blissey take very minimal damage from any of Magnezone's attacks due to their incredible special bulk. Chansey and Blissey users can easily take advantage of the turns provided by their walling efforts to set up Stealth Rock or regain momentum via Teleport.

[CREDITS]
-Written by [[Sevelon, 497633]]
-Quality Checked by [[Sputnik, 475916], [username2, userid2]]
-Grammar Checked by [[username1, userid1], [username2, userid2]]
I want to take another look at this before I stamp it, but you’re doing good so far
 

Solaros & Lunaris

Hold that faith that is made of steel
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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Fire
move 3: Flash Cannon
move 4: Volt Switch
item: Choice Specs
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to Magnet Pull, Magnezone has the ability to completely eliminate slower Steel-types like Ferrothorn, Corviknight, and Skarmory. Why is this important? Mention that it opens up several breakers (Lele, Rillaboom, Diancie, etc.) Hidden Power Fire is useful for trapping Mega Scizor and Ferrothorn. Volt Switch is used to maintain momentum around Pokemon that Magnezone may not have the most favorable matchup against, such as Blissey, Mega Venusaur, or Amoonguss. It also allows Magnezone to keep momentum after finishing off its target, such as when trapping Corviknight. Volt Switch should also be used to exploit Toxapex and Clefable for momentum, as they are heavily threatened by Magnezone's STAB moves and often switch out. A Modest nature is preferred over Timid in order to wallbreak as effectively as possible.

Pokemon that appreciate the removal of bulky Steel-types, such as Ash-Greninja, Mega Latias, and Kyurem make for great partners. I would add Tapu Lele and Rillaboom, and remove Ash-Greninja (it only rly appreciates Ferro removal) These Pokemon also take advantage of Heatran, which Magnezone cannot beat. Gliscor is a particularly excellent partner, as it baits in Corviknight for Magnezone to trap. Also, it has a good matchup against defensive Ground-types, such as Landorus-T and Garchomp. Bulky Water-type Pokemon such as Slowbro and Toxapex pair well with Magnezone, as not only is Magnezone very vulnerable to fast, strong offensive Pokemon such as Mega Lopunny and Mega Medicham, but Magnezone can also trap Ferrothorn for them. Magnezone is also vulnerable to Ground-type Pokemon when locked into Thunderbolt or Volt Switch, so sturdy Ground resists and immunities such as Tangrowth, Gliscor, and Landorus-T make for good teammates. Finally, Magnezone's vulnerability to and ability to pivot out on Blissey means strong physical breakers pair well with it, such as Mega Lopunny, Garchomp, and Weavile.

[SET]
name: Z Move
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Fire
move 4: Flash Cannon / Steel Beam
item: Electrium Z / Steelium Z
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
What does this set do? Substitute allows Magnezone to take advantage of the Pokemon that are trapped via its ability Magnet Pull, such as Ferrothorn and Skarmory. Most importantly, this allows Magnezone to trap and remove Mega Mawile without having to worry about Sucker Punch mindgames. Substitute can also be used to take advantage of passive Pokemon, such as non-Calm Mind Clefable, Toxapex, and Alomomola. Hidden Power Fire allows Magnezone to trap Ferrothorn and Mega Scizor. Steelium Z alongside Steel Beam can be used over Electrium Z, most notably dealing heavy damage to Landorus-Therian, Gliscor, and both Tyranitar forms. Steel Beam should only be used alongside Steelium Z though, as without Steelium Z, Magnezone loses spammable Steel STAB to chip Ground-types and threaten Clefable. Electrium Z is preferred, however, as it can help alleviate the pressure that Heatran would otherwise apply to a Magnezone user while still safely trapping Mawile. I would switch these mentions around, so Electrium Z comes first, and Steelium comes second.

Teammates that are vulnerable to Mega Mawile, such as Mega Latias, Tapu Lele, Kommo-o, and Gastrodon greatly appreciate Magnezone's ability to reliably trap and remove it. Additionally, teammates such as Rillaboom, Serperior, and Gliscor are great partners due to Magnezone's prowess in trapping Corviknight, Ferrothorn, and Mega Scizor. Additionally, Pokemon that can break through Blissey and Chansey are excellent partners, such as Mega Mawile, Rillaboom, and Kartana. There’s a bit of wonky grammar stuff here, may want to proofread this section. Rillaboom and Kartana are particularly good partners, as they also handle Ground-types that are immune to Magnezone's Electric-type attacks, and they appreciate the removal of Corviknight, Mega Scizor, and especially Mega Mawile. Additionally, Pokemon such as Excadrill and Tyranitar greatly appreciate Steelium Z Magnezone being able to reliably remove Mawile, dent Ground-types, and trap Steel-types effectively. “Additionaly” count: 3

[STRATEGY COMMENTS]
Other Options
=============

Magnezone can run a Choice Scarf set with a spread of 4 HP / 4 Def / 248 SpA / 252 Spe aimed at trapping Swords Dance Kartana. This spread, coupled with a Timid nature, allows Magnezone to outspeed Kartana and survive a Sacred Sword after Stealth Rock damage. The additional Speed provided by the Choice Scarf and Timid nature also allows Magnezone to be played more offensively, and act as a revenge killer against foes that would normally outspeed it, such as Kyurem, Tapu Lele, and Manaphy. This spread, coupled with a Timid nature, allow Magnezone to outspeed Kartana and survive a Sacred Sword after Stealth Rock damage. Additionally However, due to Magnezone's poor Speed, Choice Scarf Magnezone cannot act as Speed control, as it as only as fast as Serperior. Also, Choice Scarf Magnezone lacks the power to break effectively, most notably being stalled out by Leech Seed + Protect Ferrothorn if Magnezone is hit by Leech Seed on the turn it switches in. Though the removal of Kartana can be very valuable to teams that are weak to it, Kartana's middling speed is much easier to exploit with Speed control options such as Mega Lopunny and Ash-Greninja rather that use Choice Scarf Magnezone. Steel Beam can also be run over Flash Cannon on the Choice Specs set in order to nuke Ground-types that would otherwise switch into Flash Cannon more than once. However, the loss of spamable Steel STAB hurts against Calm Mind Clefable and Magearna, and the recoil of Steel Beam is also undesirable. Though the removal of Kartana can be very valuable to teams that are weak to it, Kartana's middling speed is much easier to exploit with Speed control options such as Mega Lopunny and Ash-Greninja rather that use Choice Scarf Magnezone.

Checks and Counters
===================

**Fire-types and Fire-type coverage**: Magnezone's fear of strong Fire-type attackers can be a huge detriment. The likes of Heatran and Volcarona Mega Charizard Y are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage. Heatran is a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move. However, Heatran dislikes being forced to take a Gigavolt Havoc from Z Move Magnezone. Mention that Mega Charizard Y can’t take a Thunderbolt.

**Ground-types**: Ground types like? are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rathar quickly as well. Landorus-T, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. However, most Ground-types, with the exception of Gastrodon and Excadrill, do not want to stomach a Z Steel Beam and are generally poor switch-ins to Flash Cannon.

**Fighting-types and Fighting-type coverage**: Fighting-types that can outspeed and OHKO Magnezone, such as Mega Lopunny, Mega Medicham, and Mega Heracross, pose a major threat. This includes the incredibly prominent Mega Lopunny, as well as Mega Medicham and Mega Heracross. Strong Fighting type coverage can deal sizable damage to Magnezone as well, such as Sacred Sword from Kartana. It should be noted, however, that these Fighting types are usually revenge killing Magnezone, as none of them want to stomach a hit from Magnezone.

**Chansey and Blissey**: Chansey and Blissey take very minimal damage from any of Magnezone's attacks due to their incredible special bulk. Chansey and Blissey users can easily take advantage of the turns provided by their walling efforts to set up Stealth Rock or regain momentum via Teleport.

[CREDITS]
-Written by [[Sevelon, 497633]]
-Quality Checked by [[Sputnik, 475916], [username2, userid2]]
-Grammar Checked by [[username1, userid1], [username2, userid2]]
QC 2/2, PLEASE proofread this before sending it to GP. There is a lot of stuff here that just isn’t grammatically sound, and I don’t want GP to put your head on a plate.
 

Adeleine

after committing a dangerous crime
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(AC)/(RC): Add/Remove Comma

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Fire
move 3: Flash Cannon
move 4: Volt Switch
item: Choice Specs
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Thanks to Magnet Pull, Magnezone has the ability to completely can decisively eliminate slower Steel-type Pokemon like Ferrothorn, Corviknight, and Skarmory. This enables dangerous breakers such as Rillaboom, Tapu Lele, and Mega Diancie. Hidden Power Fire is useful for trapping Mega Scizor and Ferrothorn. Volt Switch is used to maintain momentum around Pokemon that Magnezone may not have the most favorable matchup against maintains momentum versus Pokemon Magnezone matches up poorly against, such as Blissey, Mega Venusaur, or and Amoonguss. It also allows Magnezone to keep momentum after finishing off its target as it finishes off some targets, (I imagine? Make sure you mean this, though) such as when trapping Corviknight. Volt Switch should also be used to exploit Toxapex and Clefable for momentum, as they are heavily threatened by Magnezone's STAB moves and often switch out. A Modest nature is preferred over Timid in order to wallbreak as effectively as possible.

Pokemon that appreciate the removal of bulky Steel-type Pokemon, such as Mega Latias, Tapu Lele, Rillaboom, and Kyurem, (AC) make for great partners. These Pokemon also take advantage of Heatran, which Magnezone cannot beat. Gliscor is a particularly excellent partner, as it baits in Corviknight for Magnezone to trap. Also, it has a good matchup against defensive Ground-types, such as Landorus-T and Garchomp. Bulky Water-type Pokemon such as Slowbro and Toxapex pair well with Magnezone, as not only is Magnezone very vulnerable not only address Magnezone's high vulnerability to fast, strong offensive Pokemon such as Mega Lopunny and Mega Medicham, but Magnezone can also trap Ferrothorn for them also benefit from it trapping Ferrothorn. Magnezone is also vulnerable to Ground-type Pokemon when locked into Thunderbolt or Volt Switch, so sturdy Ground resists and immunities Ground-resistant or immune teammates such as Tangrowth, Gliscor, and Landorus-T make for good teammates are good to have. Finally, Magnezone's vulnerability to passivity against and ability to pivot out on Blissey means strong physical breakers pair well with it, such as Mega Lopunny, Garchomp, and Weavile.

[SET]
name: Z Move Z-Crystal
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Fire
move 4: Flash Cannon / Steel Beam
item: Electrium Z / Steelium Z
ability: Magnet Pull
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Magnezone's Magnet Pull allows it to trap opposing Steel-type Pokemon, such as Ferrothorn, Mega Mawile, and Mega Scizor. Substitute allows Magnezone to take advantage of the Pokemon that are trapped via its ability Magnet Pull, some trapped foes, (or just "its" / "most" / etc. trapped foes if magnezone can take advantage of more than "some" Steels) such as Ferrothorn and Skarmory. Most importantly, this it allows Magnezone to trap and remove Mega Mawile without having to worry about Sucker Punch mindgames. Substitute can also be used to take also takes advantage of passive Pokemon, such as non-Calm Mind Clefable, Toxapex, and Alomomola. Hidden Power Fire allows Magnezone to trap Ferrothorn and Mega Scizor. Electrium Z is the preferred Z-Move item, as it can help alleviate the pressure that Heatran would otherwise apply to a Magnezone user pressure from Heatran while still safely trapping Mega Mawile. Steelium Z alongside Steel Beam can be used over Electrium Z is another option, most notably dealing heavy damage to Landorus-T, Gliscor, and both Tyranitar forms Tyranitar, and Mega Tyranitar. Steel Beam should only be used alongside Steelium Z, (AC) though, as without Steelium Z, Magnezone loses Magnezone will otherwise lack a spammable Steel-type STAB move to chip Ground-type Pokemon and threaten Clefable.

Teammates that are vulnerable to Mega Mawile, such as Mega Latias, Tapu Lele, Kommo-o, and Gastrodon, greatly appreciate Magnezone's ability to reliably trap and remove it. Teammates such as Rillaboom, Serperior, and Gliscor are also great partners due to Magnezone's prowess in trapping Corviknight, Ferrothorn, and Mega Scizor. Additionally, Pokemon that can break through Blissey and Chansey are excellent partners, such as Mega Mawile, Rillaboom, and Kartana. Rillaboom and Kartana are particularly good partners, as they also handle Ground-types that are immune to Magnezone's Electric-type attacks, and they appreciate the removal of Corviknight, Mega Scizor, and especially Mega Mawile. Finally, Pokemon such as Excadrill and Tyranitar greatly appreciate Steelium Z Magnezone being able to reliably remove Mega Mawile, dent Ground-type Pokemon, and trap Steel-type Pokemon effectively.

[STRATEGY COMMENTS]
Other Options
=============

Magnezone can run a Choice Scarf set with a spread of 4 HP / 4 Def / 248 SpA / 252 Spe aimed at trapping Swords Dance Kartana. This spread, coupled with a Timid nature, allows Magnezone to outspeed Kartana and survive and a Timid nature to trap Swords Dance Kartana, outspeeding it and surviving a Sacred Sword after Stealth Rock damage. The additional Speed provided by the Choice Scarf also lets Magnezone to be played more offensively (RC) and act as a revenge killer against foes that would normally outspeed it, such as Kyurem, Tapu Lele, and Manaphy. However, due to Magnezone's poor Speed, Choice Scarf Magnezone cannot act as Speed control, as it as only be a team's revenge killer, still only being (or "...be a team's general answer to fast threats, still only being...", etc.) as fast as Serperior. Also, Choice Scarf Magnezone lacks the power to wallbreak effectively, most notably being stalled out by Leech Seed + Protect Ferrothorn if Magnezone is hit by Leech Seed on the turn it switches in switch. Though the removal of Kartana can be very valuable to some teams that are weak to it, Kartana's middling Speed is much easier to exploit with Speed control options such as Mega Lopunny and Ash-Greninja rather that use Choice Scarf Magnezone more conventional fast threats such as Mega Lopunny and Ash-Greninja. Steel Beam can also be run over Flash Cannon on the Choice Specs set in order to nuke Ground-types that would otherwise switch into Flash Cannon more than once. However, the loss of spamable Steel STAB lack of a spammable Steel-type STAB move hurts against Calm Mind Clefable, and the recoil of Steel Beam is also undesirable.

Checks and Counters
===================

**Fire-types and Fire-type coverage**: The likes of Heatran and Mega Charizard Y are offensive Pokemon that can both OHKO Magnezone or use Magnezone as an opportunity to set up, leaving the Magnezone trainer at a huge disadvantage it to set up and threaten teammates. Heatran is also (I imagine? Or did you mean to put a different Fire-type as the offensive mon alongside MCY?) a defensive answer to Magnezone that can easily tank any attack of Magnezone's and retaliate with an extremely strong Fire type move from it. However, Heatran dislikes being forced to take a Gigavolt Havoc from Z-Move Electrium Z Magnezone. Also, Mega Charizard Y also (if Heatran "also" cannot switch in, I would hesitate to call it a "defensive answer that can easily tank") cannot switch in, as it fears Magnezone's Electric-type attacks.

**Ground-types**: Ground-type Pokemon such as Gliscor, Garchomp, and Gastrodon are immune to Thunderbolt and Volt Switch. Not being able to pivot out with Volt Switch can drain the momentum of your team rathar rather quickly as well. Landorus-T, Garchomp, and Excadrill are all able to outspeed non-Choice Scarf Magnezone and OHKO it with Earthquake. However, most Ground-types, with the exception of Gastrodon and Excadrill, do not want to cannot reliably (exca still taking 50-60 from CC from my calc, not sure it "wants" that. maybe im nitpicking though. you can ignore this if you still prefer unchanged version.) stomach a Corkscrew Crash and are generally poor switch-ins to Flash Cannon.

**Fighting-types and Fighting-type coverage**: Fighting-types that can outspeed and OHKO Magnezone pose a major threat such as Mega Lopunny, Mega Medicham, and Mega Heracross pose a major threat. Strong Fighting-type (added hyphen) coverage can deal sizable damage to Magnezone as well, such as Sacred Sword from Kartana. It should be noted, however, that these Fighting-types (added hyphen) are usually revenge killing Magnezone, as none of them want to stomach a hit from Magnezone it.

**Chansey and Blissey**: Chansey and Blissey take very minimal damage from any of Magnezone's attacks due to their incredible special bulk, (period -> comma) Chansey and Blissey users can easily take advantage of the turns provided by their walling efforts easily using it to set up Stealth Rock or regain momentum via Teleport.

[CREDITS] (added colons to all 3)
-Written by: [[Sevelon, 497633]]
-Quality checked by: [[Sputnik, 475916], [Solaros & Lunaris, 471780]]
-Grammar checked by: [[Finland, 517429]]

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