Monotype Magnezone (Steel) [QC: 3/3] [GP: 2/2] (Written)

Kev

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[OVERVIEW]

Steel
========

Magnezone provides essential support against Water-types by defeating Pokemon that Ferrothorn struggles against such as Keldeo, Mantine, and Toxapex. With Hidden Power Ice, it is able to check Landorus, Garchomp, and Gliscor, three of the most threatening Pokemon to Steel-type teams. Also, it can trap and defeat opposing Steel-types like Celesteela and Skarmory thanks to Magnet Pull. Furthermore, Hidden Power Fire can help it eliminate other Steel-types like Ferrothorn and Mega Scizor. However, Magnezone has an abysmal movepool that forces it to heavily rely on STAB moves and use Hidden Power as its main form of coverage. Likewise, its mediocre Speed tier causes it to be easily outsped and KOed by popular Choice Scarf users like Excadrill and faster Pokemon like Mega Lopunny and Dugtrio. Despite its ability to check Landorus and Gliscor, Magnezone is generally useless against Ground-type teams because of its 4x weakness to Ground.

[SET]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Flash Cannon
move 4: Hidden Power Ice / Hidden Power Fire
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch allows Magnezone to pivot out of disadvantageous matchups and generate momentum. Thunderbolt functions as a powerful STAB move that will KO threats such as non-Choice Scarf Keldeo. Flash Cannon is the secondary STAB attack that is used to neutrally hit Pokemon that are immune or resistant to Electric. Hidden Power Ice is used to take out massive threats that Magnezone lures in like Landorus and Gliscor. Alternatively, Hidden Power Fire permits it to eliminate trapped Steel-type foes like Ferrothorn and Mega Scizor.

Set Details
========

Maximum Special Attack investment allows Magnezone to have offensive presence. Maximum Speed investment paired with a Timid nature and Choice Scarf helps maximize Magnezone's lackluster Speed stat, allowing it to outspeed Pokemon like Landorus and Keldeo. Magnet Pull is the preferred ability because it will allow Magnezone to trap and eliminate troublesome opposing Steel-type Pokemon like Celesteela.

Usage Tips
========

Volt Switch should be utilized often to gain momentum against the opponent while causing important chip damage. However, avoid spamming it when the opponent has a Ground-type Pokemon like Swampert, as it can switch in and completely kill the momentum. In this situation, try hard switching to a Pokemon with a better matchup, such as Celesteela. Nonetheless, Magnezone makes a great lead because it can scout the opponent's lead and safely Volt Switch out. As Volt Switch encourages the opponent to make switches, stacking up entry hazards on the opponent's side for more residual damage is essential. However, Spikes and Sticky Web should be prevented on Magnezone's side because they will severely limit its ability to pivot or outspeed threats. As with most Choice Scarf users, Magnezone can be used as a great late-game sweeper once the opposing team has been worn down significantly. Magnezone should be switched into predicted Steel-type switch-ins like Celesteela and Ferrothorn. If you're running Hidden Power Ice, this move should not be revealed immediately so that Magnezone can lure in Pokemon like Landorus and Gliscor and beat them. It is important to be careful around teams with threatening setup sweepers, such as Mega Charizard X, Kommo-o, and Porygon-Z, which can safely set up against Magnezone and sweep the rest of the team. Thus, Magnezone should always pivot against teams with said sweepers so that they cannot come in and set up against it.

Team Options
========

Celesteela and Skarmory are essential teammates because they cover Magnezone's horrible 4x weakness to Ground-type moves. In addition to being immune to said attacks, they are both able to individually pressure Ground-type Pokemon like Excadrill and Landorus-T. Celesteela is able to wear them down with moves like Leech Seed and Toxic, while Skarmory can set up Spikes. Furthermore, Celesteela is able to run Flamethrower, which gives more liberty for Magnezone to run Hidden Power Ice, and its Leech Seed can provide passive recovery to Magnezone. Heatran is a necessary teammate to any Steel-type Pokemon because of its immunity to Fire-type attacks. It gives essential support in the Steel matchup, which permits Magnezone to run Hidden Power Ice. Moreover, it is a great trapper that can isolate and eliminate specially defensive threats to Magnezone such as Chansey as well as set up Stealth Rock. Ferrothorn is able to lay Spikes on the opponent's side and assists Magnezone in the Water matchup by taking out part Ground-types like Swampert, which allows Magnezone to rather easily sweep the rest of the team. Mega Scizor can create a VoltTurn core with Magnezone while also breaking special walls for it. Additionally, it profits from Magnezone taking out many of its threats like Celesteela and bulky Water-types like Toxapex. In addition, it can remove Magnezone's checks like Mega Aerodactyl and Mega Lopunny with Bullet Punch. Excadrill is able to remove entry hazards for Magnezone while also being able to clean the opponent's team once Magnezone has eliminated all its threats such as Celesteela. Moreover, it can defeat Fire-types that Magnezone may struggle against such as Alolan Marowak. Bisharp can safely set up once Magnezone pivots it into the battle. Also, it can take advantage of all the residual damage caused by Volt Switch momentum and hazards to sweep late-game.

[STRATEGY COMMENTS]
Other Options
=============

Choice Specs can be used to do more damage, but this forces Magnezone to rely on its horrible Speed stat. Thus, it would not be able to defeat the faster threats that it is supposed to such as Keldeo. Hidden Power Grass is an alternative fourth coverage move to catch Pokemon like Swampert off guard, but this is too situational and does not provide nearly as many benefits as Hidden Power Fire or Hidden Power Ice do. Also, Ferrothorn and Celesteela can pressure those Pokemon better than Hidden Power Grass would.

Checks and Counters
===================

Steel
--------
**Ground-types**: These Pokemon kill Magnezone's momentum while being able to easily OHKO it with a STAB move. Furthermore, Flash Cannon does not always do significant damage against them, as many such as Swampert and Excadrill resist it. Also, Dugtrio is able to trap and revenge kill it.

**Revenge Killers**: Pokemon like Mega Aerodactyl and Mega Lopunny are able to outspeed Magnezone and OHKO it. Also, it is outsped and OHKOed by multiple popular Choice Scarf users like Victini, Excadrill, and Heracross.

**Specially Defensive Walls**: Magnezone is unable to significantly damage Chansey and Zapdos, while they can easily wear it down and heal up on it.

**Bulky Setup Sweepers**: Volcarona, Kommo-o, Porygon-Z, and many bulky setup sweepers can easily take advantage of Magnezone to set up and sweep the rest of its team.

**Spikes and Sticky Web**: These entry hazards prevent Magnezone from properly fulfilling its role because it cannot pivot effectively or outspeed the Pokemon it should.


[CREDITS]
- Written by: [[KevinELF, 314540]]
- Quality checked by: [[Havens, 391540], [maroon, 305839], [moosical, 215618]]
- Grammar checked by: [[Electrolyte, 148071], [The Dutch Plumberjack,232216]]
 
Last edited:

Wanka

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UUPL Champion
Quick am check

Seeing as in the overview you give a direct mention to magnezones ability to check landorus and gliscor, I think having Hp fire as a slash behind Hp ice is the way to go here. I don’t mind keeping hp fire in this set and keeping the Ferrothorn mention, but checking landorus and gliscor is marginably more important than trapping Ferrothorn for steel teams. Ferrothorn doesn’t really apply any pressure to steel teams so I don’t see it as a direct threat compared to mons like lando and glisc who can come in and hole punch or in gliscor’s case, just be an absolute nuisance. It also lines up your overview as it was a little confusing. When you start reading the overview, you make it seem like hp ice has significant importance for mag and the steel type (which it does) as you mention mag’s ability to check landorus and gliscor. However, you slash it behind hp fire after not mentioning hp fire at all prior. Pending this change that would also require you to reword the moves section to flip the roles of hp ice being the alternate to hp fire being the alternate.

that stuck out to me but nice work other than that
 

Havens

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[OVERVIEW]

Steel
========

* Magnezone provides essential support against Water-types by defeating Pokemon that Ferrothorn struggles against such as Keldeo and Mantine
* Also, it is able to check Landorus and Gliscor, two of the most threatening Pokemon to Steel-type teams
* It is a great pivot for the type thanks to it being able to run STAB Volt Switch eh.
* It is able to trap and defeat opposing steel types like Celesteela and Skarmory
* Magnezone has an abysmal move pool that forces it to heavily rely on STAB and to use Hidden Power as its form of coverage
* Likewise, its mediocre speed tier causes it to be easily outsped and KO'ed by popular Choice Scarf users like Excadrill and faster pokemon like Mega Lopunny Emphasize Dugtrio.
* Despite its ability to check Landorus and Gliscor, Magnezone is generally useless against Ground-type teams because of its 4x weakness.

[SET]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Flash Cannon
move 4: Hidden Power Fire / Hidden Power Ice
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

* Volt Switch allows Magnezone to pivot out of disadvantaged matchups and generate momentum
* Thunderbolt functions as its powerful STAB move that will KO threats such as non-Choice Scarf Keldeo
* Flash Cannon is the secondary STAB attack that is used to neutrally hit Pokemon that are immune or resistant to the Electric-type STAB moves
* Hidden Power Fire permits it to eliminate trapped steel opponents like Ferrothorn and Mega Scizor
* Alternatively, Hidden Power Ice would be used to lure and take out massive threats like Landorus and Gliscor

Set Details
========

* Maximum Special Attack and Speed investment allows Magnezone to properly function as a fast offensive pivot
* A Timid nature helps maximize Magnezone's lackluster speed stat
* Choice Scarf further supports that speed stat by giving Magnezone the speed it needs to outspeed Pokemon like Keldeo
* Magnet Pull will allow it to trap and eliminate troublesome opposing Steel-type Pokemon like Celesteela

Combine the Timid Nature, Speed Investment, and Choice Scarf into one bullet for cohesiveness (you mention that maximum speed investment makes it fast, but the points underneath it are contradictory to it)

Usage Tips
========

* Volt Switch should be spammed utilized often to gain momentum against the opponent while causing important chip damage. "Spamming" a move implies to me that using it is rather mindless and always safe, which contradicts the point below.
* However, prevent from trying to abuse Volt Switch pivoting when the opponent has a Ground-type Pokemon because it can switch in and completely kill the momentum.
* Nonetheless, Magnezone makes a great lead because it can scout the opponent's lead and safely Volt Switch out.
* As Volt Switch encourages the opponent to make switches, stacking up hazards on the opponent's side for more residual damage is essential.
* However, Spikes and Sticky Web should be prevented on Magnezone's side because they will severely limit its ability to pivot or outspeed threats respectively.
* As with most Choice Scarf users, Magnezone can be used as a great late-game sweeper once the opposing team has been worn down significantly. Not sure about this one.
* Magnezone should be switched in onto predicted Steel-types like Celesteela and Ferrothorn coming in.
* If running Hidden Power Ice, this move should not be revealed immediately so that it can lure in the Pokemon it beats.
* It is important to figure scout out which mega stone Charizard is carrying against Fire-type teams because it easily becomes set up fodder for Mega Charizard X.

Team Options
========

* Celesteela or Skarmory are essential teammates because they make up for Magnezone's horrible 4x weakness to Ground-type moves. While being immune to said attacks, they are both able to individually pressure Ground-type Pokemon. Celesteela is able to wear them down with moves like Leech Seed and Toxic while Skarmory can set up Spikes. Furthermore, Celesteela is able to run Flamethrower which gives more liberty for Magnezone to run Hidden Power Ice. Perhaps mention how Celesteela's Leech Seed can be passed to Magnezone for passive recovery.
* Heatran is a necessary teammate to any Steel-type Pokemon because it immune to Fire-type attacks. It is an essential support to Magnezone in the Steel matchup and is able to set up Stealth Rock. Moreover, it is a great trapper that can isolate and eliminate specially defensive threats to Magnezone such as Chansey.
* Ferrothorn assists Magnezone in several ways. First of all, it supports Magnezone in the Water matchup by taking out part Ground-types like Swampert which allows Magnezone to rather easily sweep the rest of the team. Also, it is able to lay Spikes on the opponent's side.
* Mega Scizor can create a VoltTurn core with Magnezone while also breaking Special Walls for it. Additionally, it profits from Magnezone taking out many of it's threats like Celesteela and bulky Water-types like Toxapex. Maybe mention BP for revenge killing Scarf Magnezone's potential checks (Mega Aerodactyl/Lopunny)
* Excadrill is able to remove hazards for Magnezone while also being able to clean the opponent once Magnezone has eliminated all itss threats such as Celesteela.
* Bisharp can safely set up by Magnezone pivoting it into the battle. Also, it can take advantage all the residual damage caused by Volt Switch momentum and hazards to sweep late-game.
* Add Jirachi.

Other Options
=============

* Choice Specs can be used to do more damage but this forces Magnezone to rely on its horrible speed stat, which renders it practically useless. It would not be able to defeat the faster threats that it is supposed to such as Keldeo.
* Hidden Power Grass is an alternative fourth coverage move to catch Pokemon like Swampert off guard, but this is too situational and does not provide nearly asthmany as many? benefits as Hidden Power Fire or Hidden Power Ice do. Also, Ferrothorn and Celesteela can pressure those Pokemon better than Hidden Power Grass would.

Checks and Counters
===================

**Ground-types**: These Pokemon kill Magnezone's momentum while being able to easily OHKO it with a STAB move. Furthermore, Flash Cannon does not always do significant damage against them as many resist it such as Swampert and Excadrill. Emphasize Dugtrio being able to trap, outspeed, and OHKO Scarf Magnezone when positioned well.

**Electric-immune Pokemon**: Pokemon like Zeraora, Alolan Marowak and Lanturn are able to resist any attack Magnezone throws at them and can OHKO it or and pressure its teammates.

**Revenge Killers**: Mega Pokemon like Alakazam, (not as relevant) Aerodactyl and Lopunny are able to outspeed Magnezone and OHKO it. Also, it is outsped by multiple popular popular Choice Scarf users that can OHKO it like Victini, Excadrill and Heracross.

**Specially Defensive Walls**: Magnezone is unable to significantly damage Chansey and Zapdos while they can easily wear it down and heal up on it.

**Fire-type Pokemon**: Mega Charizard X and Volcarona can easily take advantage of Magnezone to set up and sweep the rest of the team.

**Spikes and Sticky Web**: These hazards prevent Magnezone from properly completing its role because it cannot pivot efficiently or outspeed the Pokemon it should.

**Bulky Setup Sweepers**: Maybe?

[CREDITS]
- Written by: [[KevinELF]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 1/3
 
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Kev

Part of the journey is the end
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Implemented Wanka's AM Check and Haven's QC Check. Ready for next.

Left out the bulky setup sweepers point, can add it if another QC agrees
 

maroon

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RMT & Mono Leader
add/comment
remove
[OVERVIEW]

Steel
========

* Magnezone provides essential support against Water-types by defeating Pokemon that Ferrothorn struggles against such as Keldeo and Mantine
- I would use pex as an example here as well.

* Also, it is able to check Landorus, Garchomp, and Gliscor, two of the most threatening Pokemon to Steel-type teams
* It is able to trap and defeat opposing steel types like Celesteela and Skarmory
- for the hp ice and magnet pull line I'd include those are the things that allow it to do them

* Magnezone has an abysmal move pool that forces it to heavily rely on STAB and to use Hidden Power as its form of coverage
* Likewise, its mediocre speed tier causes it to be easily outsped and KO'ed by popular Choice Scarf users like Excadrill and faster pokemon like Mega Lopunny as well as fast Pokemon like Dugtrio who is able to trap and KO it.
* Despite its ability to check Landorus and Gliscor, Magnezone is generally useless against Ground-type teams because of its 4x weakness.

[SET]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Flash Cannon
move 4: Hidden Power Ice / Hidden Power Fire
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

* Volt Switch allows Magnezone to pivot out of disadvantaged matchups and generate momentum
* Thunderbolt functions as its powerful STAB move that will KO threats such as non-Choice Scarf Keldeo
* Flash Cannon is the secondary STAB attack that is used to neutrally hit Pokemon that are immune or resistant to the Electric-type STAB moves
* Hidden Power Ice would be used to lure and take out massive threats like Landorus and Gliscor
* Alternatively, Hidden Power Fire permits it to eliminate trapped steel opponents like Ferrothorn and Mega Scizor

Set Details
========

* Maximum Special Attack allows Magnezone to have offensive pressure
* Maximum Speed investment paired with a Timid nature and Choice Scarf helps maximize Magnezone's lackluster speed stat
- maybe like add that it outspeeds Landorus, just as an example.

* Magnet Pull will allow it to trap and eliminate troublesome opposing Steel-type Pokemon like Celesteela.

Usage Tips
========

* Volt Switch should be utilized often to gain momentum against the opponent while causing important chip damage.
* However, prevent from trying to abuse Volt Switch pivoting when the opponent has a Ground-type Pokemon because it can switch in and completely kill the momentum.
- if you think its worth, in this situation talk about hard switching into a better mon

* Nonetheless, Magnezone makes a great lead because it can scout the opponent's lead and safely Volt Switch out.
* As Volt Switch encourages the opponent to make switches, stacking up hazards on the opponent's side for more residual damage is essential.
* However, Spikes and Sticky Web should be prevented on Magnezone's side because they will severely limit its ability to pivot or outspeed threats respectively.
* As with most Choice Scarf users, Magnezone can be used as a great late-game sweeper once the opposing team has been worn down significantly.
* Magnezone should be switched in onto predicted Steel-types like Celesteela and Ferrothorn coming in.
* If running Hidden Power Ice, this move should not be revealed immediately so that it can lure in the Pokemon it beats.
* It is important to figure scout out which mega stone Charizard is carrying against Fire-type teams because it easily becomes set up fodder for Mega Charizard X.
- leave this to another qc, but idt its worth caring what mega stone a fire team holds bz steel gets throttled anyway

Team Options
========

* Celesteela or Skarmory are essential teammates because they make up for Magnezone's horrible 4x weakness to Ground-type moves. While being immune to said attacks, they are both able to individually pressure Ground-type Pokemon. Celesteela is able to wear them down with moves like Leech Seed and Toxic while Skarmory can set up Spikes. Furthermore, Celesteela is able to run Flamethrower which gives more liberty for Magnezone to run Hidden Power Ice and its Leech Seed can provide passive recovery to Magnezone.
* Heatran is a necessary teammate to any Steel-type Pokemon because it immune to Fire-type attacks. It is an essential support to Magnezone in the Steel matchup and is able to set up Stealth Rock. Moreover, it is a great trapper that can isolate and eliminate specially defensive threats to Magnezone such as Chansey.
* Ferrothorn assists Magnezone in several ways. First of all, it supports Magnezone in the Water matchup by taking out part Ground-types like Swampert which allows Magnezone to rather easily sweep the rest of the team. Also, it is able to lay Spikes on the opponent's side.
* Mega Scizor can create a VoltTurn core with Magnezone while also breaking Special Walls for it. Additionally, it profits from Magnezone taking out many of it's threats like Celesteela and bulky Water-types like Toxapex. In addition, it can remove Magnezone checks like Mega Aerodactyl and Mega Lopunny with Bullet Punch.
* Excadrill is able to remove hazards for Magnezone while also being able to clean the opponent once Magnezone has eliminated all itss threats such as Celesteela.
- excadrill can also take on fire-types for magnezone

* Bisharp can safely set up by Magnezone pivoting it into the battle. Also, it can take advantage of all the residual damage caused by Volt Switch momentum and hazards to sweep late-game.
- would talk about its ability to beat special walls for magnezone and can beat pokemon like victini for it

Other Options
=============

* Choice Specs can be used to do more damage but this forces Magnezone to rely on its horrible speed stat, which renders it practically useless. It would not be able to defeat the faster threats that it is supposed to such as Keldeo.
- dont know if i would call it useless, just doesnt do as much vs offense

* Hidden Power Grass is an alternative fourth coverage move to catch Pokemon like Swampert off guard, but this is too situational and does not provide nearly as many benefits as Hidden Power Fire or Hidden Power Ice do. Also, Ferrothorn and Celesteela can pressure those Pokemon better than Hidden Power Grass would.
- i dont know how much i like hp grass

Checks and Counters
===================

**Ground-types**: These Pokemon kill Magnezone's momentum while being able to easily OHKO it with a STAB move. Furthermore, Flash Cannon does not always do significant damage against them as many resist it such as Swampert and Excadrill. Also, Dugtrio is able to trap and revenge kill it.

**Electric-immune Pokemon**: Pokemon like Zeraora, Alolan Marowak, and Lanturn are able to resist any attack Magnezone throws at them and can OHKO it or pressure its teammates.
- maybe remove lanturn, cant remember the last time ive seen stall water used

**Revenge Killers**: Mega Pokemon like Aerodactyl and Lopunny are able to outspeed Magnezone and OHKO it. Also, it is outsped by multiple popular Choice Scarf users that can OHKO it like Victini, Excadrill, and Heracross.

**Specially Defensive Walls**: Magnezone is unable to significantly damage Chansey and Zapdos while they can easily wear it down and heal up on it.

**Fire-type Pokemon**: Mega Charizard X and Volcarona can easily take advantage of Magnezone to set up and sweep the rest of the team.

**Spikes and Sticky Web**: These hazards prevent Magnezone from properly completing its role because it cannot pivot efficiently or outspeed the Pokemon it should.


[CREDITS]
- Written by: [[KevinELF]]
- Quality checked by: [[Havens, 391540]], [maroon, 305839], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 2/3
 

Kev

Part of the journey is the end
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Implemented and written

Ready for next check and leaving HP Grass in OO for next QC to decide if it should be removed
 

Moosical

big yikes
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Overview-
You don't need a separate sentence for dugtrio, just add it after mega lop "Mega Lopunny and Dugtrio"
You also have HP Fire on the set, so mention what that helps against in trapping after you talk about hp ice

Throughout the document:
In this situation, try hard switching into a Pokemon with a better matchup against the aforementioned Ground-type if Magnezone cannot handle it with another move.
You have a lot of vague statements like this that could do with some examples. I'm not going to go through all of them, just add where you see fit. For this one you could say "try hard switching into a teammate like Celesteela with a better matchup against the aforementioned Ground-type if Magnezone..." and add swampert to the previous sentence

Usage Tips
It is important to figure scout out which mega stone Charizard is carrying against Fire-type teams because it easily becomes set up fodder for Mega Charizard X.
Delete this or make it more broad. This is way too specific for usage tips, especially for against fire... If you want to have a bullet on avoiding becoming set up fodder, make a more general statement with >1 example.

C&C
**Electric-immune Pokemon**: Pokemon like Zeraora and Alolan Marowak are able to resist any attack Magnezone throws at them and can OHKO it or pressure its teammates.
This is extremely specific and I don't think it's super helpful. Obviously Magnezone won't be helpful in the MU you find Zeraora, and Alolan Marowak is super niche. I would just delete this. If you want to keep something similar, I would change it to Electric-types as they resist its two STABs.

**Fire-type Pokemon**: Mega Charizard X and Volcarona can easily take advantage of Magnezone to set up and sweep the rest of the team.
I'm not the biggest fan of this because they win vs magnezone bc it's not strong enough to OHKO speed-boosting sweepers before they actually set up. You could change this to setup sweepers as that would also allow you to include Kommo-o, DD Dragonite, PZ, etc.

If you really want to keep Fire-types then make it broader to Super-effective coverage so at least that also includes Fighting-types as well - both of which beat magnezone for the same reasons.

QC 3/3
 

Astra

talk to me nice
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amcheck time :blobwizard:
add remove (comments)
good stuff, tho remember "set up" is the verb and "setup" is the noun
[OVERVIEW]

Steel
========

Magnezone provides essential support against Water-types by defeating Pokemon that Ferrothorn struggles against such as Keldeo, Mantine, (AC) and Toxapex. With Hidden Power Ice, it is able to check Landorus, Garchomp and Gliscor, three of the most threatening Pokemon to Steel-type teams. Also, it can trap and defeat opposing Steel-types like Celesteela and Skarmory thanks to Magnet Pull. Furthermore, Hidden Power Fire can help it eliminate other Steel-types opponents like Ferrothorn and Mega Scizor. Magnezone has an abysmal movepool (move pool is one word) that forces it to heavily rely on STAB moves and to use Hidden Power as its form of coverage. Likewise, its mediocre speed Speed tier causes it to be easily outsped and KO'ed (should be "KOed") by popular Choice Scarf users like Excadrill and faster pokemon Pokemon like Mega Lopunny and Dugtrio. Despite its ability to check Landorus and Gliscor, Magnezone is generally useless against Ground-type teams because of its 4x weakness to Ground.

[SET]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Flash Cannon
move 4: Hidden Power Ice / Hidden Power Fire
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch allows Magnezone to pivot out of disadvantaged matchups and generate momentum. Thunderbolt functions as its powerful STAB move that will KO threats, (AC) such as non-Choice Scarf Keldeo. Flash Cannon is the secondary STAB attack that is used to neutrally hit Pokemon that are immune or resistant to the Electric-type STAB moves. Hidden Power Ice would be used to lure and take out massive threats like Landorus and Gliscor. Alternatively, Hidden Power Fire permits it to eliminate trapped steel opponents Steel-type foes like Ferrothorn and Mega Scizor.

Set Details
========

Maximum Special Attack investment allows Magnezone to have offensive pressure. Maximum Speed investment paired with a Timid nature and Choice Scarf helps maximize Magnezone's lackluster speed stat, allowing it to outspeed things Pokemon like Landorus and Keldeo. Magnet Pull is the preferred ability because it will allow it to trap and eliminate troublesome opposing Steel-type Pokemon like Celesteela.

Usage Tips
========

Volt Switch should be utilized often to gain momentum against the opponent while causing important chip damage. However, prevent from trying to abuse Volt Switch pivoting when the opponent has a Ground-type Pokemon, (RC) like Swampert, because as it can switch in and completely kill the momentum. In this situation, try hard switching into a Pokemon with a better matchup, such as Celesteela. Nonetheless, Magnezone makes a great lead because it can scout the opponent's lead and safely Volt Switch out. As Volt Switch encourages the opponent to make switches, stacking up hazards on the opponent's side for more residual damage is essential. However, Spikes and Sticky Web should be prevented on Magnezone's side because they will severely limit its ability to pivot or outspeed threats respectively. As with most Choice Scarf users, Magnezone can be used as a great late-game sweeper once the opposing team has been worn down significantly. Magnezone should be switched in onto into predicted Steel-types like Celesteela and Ferrothorn coming in. If running Hidden Power Ice, this move should not be revealed immediately so that it can lure in the Pokemon it beats, namely Landorus and Gliscor. It is important to be careful around teams with threatening, (RC) setups sweepers, like such as Mega Charizard X, Kommo-o and Porygon-Z, who which can safely set up (setup -> set up) against Magnezone and sweep the rest of the team. Thus, Magnezone should always pivot against teams with said sweepers so that they cannot come in and set up (setup -> set up) against it.

Team Options
========

Celesteela or and Skarmory are essential teammates because they make up for Magnezone's horrible 4x weakness to Ground-type moves. While being immune to said attacks, they are both able to individually pressure Ground-type Pokemon like Excadrill and Landorus-T. Celesteela is able to wear them down with moves like Leech Seed and Toxic, (AC) while Skarmory can set up Spikes. Furthermore, Celesteela is able to run Flamethrower, (AC) which gives more liberty for Magnezone to run Hidden Power Ice, (AC) and its Leech Seed can provide passive recovery to Magnezone. Heatran is a necessary teammate to any Steel-type Pokemon because of its immunity to Fire-type attacks. It gives essential support in the Steel matchup, (AC) which permits Magnezone to run Hidden Power Ice. Moreover, it is a great trapper that can isolate and eliminate specially defensive threats to Magnezone such as Chansey while being able to set up Stealth Rocks. Ferrothorn assists Magnezone in several ways. First of all, it supports Magnezone in the Water matchup by taking out part Ground-types like Swampert, (AC) which allows Magnezone to rather easily sweep the rest of the team. Also, it is able to lay Spikes on the opponent's side. (i bet you can combine these three sentences about ferrothorn, just a suggestion tho) Mega Scizor can create a VoltTurn core with Magnezone while also breaking Special Walls special walls for it. Additionally, it profits from Magnezone taking out many of it's its threats like Celesteela and bulky Water-types like Toxapex. In addition, it can remove Magnezone's checks like Mega Aerodactyl and Mega Lopunny with Bullet Punch. Excadrill is able to remove hazards for Magnezone while also being able to clean the opponent's team once Magnezone has eliminated all its threats such as Celesteela. Moreover, it can defeat Fire-types that Magnezone may struggle against such as Alolan Marowak-Alola. Bisharp can safely set up (setup -> set up) by Magnezone pivoting it into the battle. Also, it can take advantage all the residual damage caused by Volt Switch momentum and hazards to sweep late-game.

Other Options
=============

Choice Specs can be used to do more damage, (AC) but this forces Magnezone to rely on its horrible speed Speed stat. Thus, it would not be able to defeat the faster threats that it is supposed to such as Keldeo. Hidden Power Grass is an alternative fourth coverage move to catch Pokemon like Swampert off guard, but this is too situational and does not provide nearly as many benefits as Hidden Power Fire or Hidden Power Ice do. Also, Ferrothorn and Celesteela can pressure those Pokemon better than Hidden Power Grass would.

Checks and Counters
===================

Steel
--------
**Ground-types**: These Pokemon kill Magnezone's momentum while being able to easily OHKO it with a STAB move. Furthermore, Flash Cannon does not always do significant damage against them, (AC) as many resist it such as Swampert and Excadrill. Also, Dugtrio is able to trap and revenge kill it.

**Revenge Killers**: Mega Pokemon like Mega Aerodactyl and Mega Lopunny are able to outspeed Magnezone and OHKO it. Also, it is outsped by multiple popular popular Choice Scarf users that can OHKO it like Victini, Excadrill, (AC) and Heracross.

**Specially Defensive Walls**: Magnezone is unable to significantly damage Chansey and Zapdos, (AC) while they can easily wear it down and heal up on it.

**Bulky Setup Sweepers**: Volcarona, Kommo-o, Porygon-Z, (AC) and many bulky setup sweepers can easily take advantage of Magnezone to set up (setup -> set up) and sweep the rest of the team.

**Spikes and Sticky Web**: These hazards prevent Magnezone from properly completing its role because it cannot pivot efficiently or outspeed the Pokemon it should.


[CREDITS]
- Written by: [[KevinELF, 314540]]
- Quality checked by: [[Havens, 391540], [maroon, 305839], [moosical, 215618]]
- Grammar checked by: [[, ], [, ]]
 

Electrolyte

Wouldn't Wanna Know
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Stamping Estronic with a couple comments / changes of my own~

add remove (comments)
Electrolyte:
add remove (comments)
Implement all changes you see; if I disagree with something ill cross it out and explain why
[OVERVIEW]

Steel
========

Magnezone provides essential support against Water-types by defeating Pokemon that Ferrothorn struggles against such as Keldeo, Mantine, (AC) and Toxapex. With Hidden Power Ice, it is able to check Landorus, Garchomp,(AC) and Gliscor, three of the most threatening Pokemon to Steel-type teams. Also, it can trap and defeat opposing Steel-types like Celesteela and Skarmory thanks to Magnet Pull. Furthermore, Hidden Power Fire can help it eliminate other Steel-types opponents like Ferrothorn and Mega Scizor. Magnezone has an abysmal movepool (move pool is one word) that forces it to heavily rely on STAB moves and to use Hidden Power as its main form of coverage. Likewise, its mediocre speed Speed tier causes it to be easily outsped and KO'ed (should be "KOed") by popular Choice Scarf users like Excadrill and faster pokemon Pokemon like Mega Lopunny and Dugtrio. Despite its ability to check Landorus and Gliscor, Magnezone is generally useless against Ground-type teams because of its 4x weakness to Ground.

[SET]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Flash Cannon
move 4: Hidden Power Ice / Hidden Power Fire
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch allows Magnezone to pivot out of disadvantaged matchups and generate momentum. Thunderbolt functions as its a ('its' implies there's only one) powerful STAB move that will KO threats, (AC) (I don't think comma is necessary here) such as non-Choice Scarf Keldeo. Flash Cannon is the secondary STAB attack that is used to neutrally hit Pokemon that are immune or resistant to the Electric-type STAB moves. Hidden Power Ice would be used to lure and is used to take out massive threats that Magnezone lures in like Landorus and Gliscor. (careful on use of the word 'lure') Alternatively, Hidden Power Fire permits it to eliminate trapped steel opponents Steel-type foes like Ferrothorn and Mega Scizor.

Set Details
========

Maximum Special Attack investment allows Magnezone to have offensive pressure. Maximum Speed investment paired with a Timid nature and Choice Scarf helps maximize Magnezone's lackluster Speed stat, allowing it to outspeed things Pokemon like Landorus and Keldeo. Magnet Pull is the preferred ability because it will allow it Magnezone (try to avoid using 'it's that refer to different things in the same sentence) to trap and eliminate troublesome opposing Steel-type Pokemon like Celesteela.

Usage Tips
========

Volt Switch should be utilized often to gain momentum against the opponent while causing important chip damage. However, prevent from trying to abuse Volt Switch pivoting when the opponent has a Ground-type Pokemon, (RC) like Swampert, because as it can switch in and completely kill the momentum. In this situation, try hard switching into a Pokemon with a better matchup, such as Celesteela. Nonetheless, Magnezone makes a great lead because it can scout the opponent's lead and safely Volt Switch out. As Volt Switch encourages the opponent to make switches, stacking up hazards on the opponent's side for more residual damage is essential. However, Spikes and Sticky Web should be prevented on Magnezone's side because they will severely limit its ability to pivot or outspeed threats respectively. As with most Choice Scarf users, Magnezone can be used as a great late-game sweeper once the opposing team has been worn down significantly. Magnezone should be switched in onto into predicted Steel-types like Celesteela and Ferrothorn coming in. If running Hidden Power Ice, this move should not be revealed immediately so that it Magnezone can lure in the Pokemon it beats, namely Pokemon like Landorus and Gliscor and beat them. It is important to be careful around teams with threatening, (RC) setups sweepers, like such as Mega Charizard X, Kommo-o,(AC) and Porygon-Z, who which can safely set up (setup -> set up) against Magnezone and sweep the rest of the team. Thus, Magnezone should always pivot against teams with said sweepers so that they cannot come in and set up (setup -> set up) against it.

Team Options
========

Celesteela or and Skarmory are essential teammates because they make up for Magnezone's horrible 4x weakness to Ground-type moves. While being immune to said attacks, they are both able to individually pressure Ground-type Pokemon like Excadrill and Landorus-T. Celesteela is able to wear them down with moves like Leech Seed and Toxic, (AC) while Skarmory can set up Spikes. Furthermore, Celesteela is able to run Flamethrower, (AC) which gives more liberty for Magnezone to run Hidden Power Ice, (AC) and its Leech Seed can provide passive recovery to Magnezone. Heatran is a necessary teammate to any Steel-type Pokemon because of its immunity to Fire-type attacks. It gives essential support in the Steel matchup, (AC) which permits Magnezone to run Hidden Power Ice. Moreover, it is a great trapper that can isolate and eliminate specially defensive threats to Magnezone such as Chansey while being able to set up Stealth Rocks. Ferrothorn is able to lay Spikes on the opponent's side and assists Magnezone in several ways. First of all, it supports Magnezone in the Water matchup by taking out part Ground-types like Swampert, (AC) which allows Magnezone to rather easily sweep the rest of the team. Also, it is able to lay Spikes on the opponent's side. (i bet you can combine these three sentences about ferrothorn, just a suggestion tho) (yeah 'several ways' ended up just being two ways so follow my edits) Mega Scizor can create a VoltTurn core with Magnezone while also breaking Special Walls special walls for it. Additionally, it profits from Magnezone taking out many of it's its threats like Celesteela and bulky Water-types like Toxapex. In addition, it can remove Magnezone's checks like Mega Aerodactyl and Mega Lopunny with Bullet Punch. Excadrill is able to remove hazards for Magnezone while also being able to clean the opponent's team once Magnezone has eliminated all its threats such as Celesteela. Moreover, it can defeat Fire-types that Magnezone may struggle against such as Alolan Marowak-Alola. Bisharp can safely set up (setup -> set up) by Magnezone pivoting once Magnezone pivots it into the battle. Also, it can take advantage of all the residual damage caused by Volt Switch momentum and hazards to sweep late-game.

Other Options
=============

Choice Specs can be used to do more damage, (AC) but this forces Magnezone to rely on its horrible speed Speed stat. Thus, it would not be able to defeat the faster threats that it is supposed to such as Keldeo. Hidden Power Grass is an alternative fourth coverage move to catch Pokemon like Swampert off guard, but this is too situational and does not provide nearly as many benefits as Hidden Power Fire or Hidden Power Ice do. Also, Ferrothorn and Celesteela can pressure those Pokemon better than Hidden Power Grass would.

Checks and Counters
===================

Steel
--------
**Ground-types**: These Pokemon kill Magnezone's momentum while being able to easily OHKO it with a STAB move. Furthermore, Flash Cannon does not always do significant damage against them, (AC) as many resist it such as Swampert and Excadrill resist it. Also, Dugtrio is able to trap and revenge kill it.

**Revenge Killers**: Mega Pokemon like Mega Aerodactyl and Mega Lopunny are able to outspeed Magnezone and OHKO it. Also, it is outsped and OHKOed by multiple popular popular Choice Scarf users that can OHKO it like Victini, Excadrill, (AC) and Heracross.

**Specially Defensive Walls**: Magnezone is unable to significantly damage Chansey and Zapdos, (AC) while they can easily wear it down and heal up on it.

**Bulky Setup Sweepers**: Volcarona, Kommo-o, Porygon-Z, (AC) and many bulky setup sweepers can easily take advantage of Magnezone to set up (setup -> set up) and sweep the rest of the its team.

**Spikes and Sticky Web**: These hazards prevent Magnezone from properly completing its role because it cannot pivot efficiently effectively or outspeed the Pokemon it should.


[CREDITS]
- Written by: [[KevinELF, 314540]]
- Quality checked by: [[Havens, 391540], [maroon, 305839], [moosical, 215618]]
- Grammar checked by: [[Electrolyte, 148071], [, ]]
Once again, a great GP check--you caught a vast majority of the errors. I think you can still be more aggressive with prose edits; for example, you properly identified that the Ferrothorn sentences in Team Options were weird, so you should have went forward with that and suggested changes. Also, be careful about the word 'lure', and make sure that the correct object is doing the luring. Moves rarely lure Pokemon. It's usually Pokemon that lure Pokemon--for example, in this case, Magnezone lures Ground-types in, but it defeats them with HP Ice. However, HP Ice is not what lures the Ground-types in--that would be silly, as no one would switch Landorus into an HP Ice purposefully. Overall, though, great work!
GP 1/2
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Steel
========

Magnezone provides essential support against Water-types by defeating Pokemon that Ferrothorn struggles against such as Keldeo, Mantine, and Toxapex. With Hidden Power Ice, it is able to check Landorus, Garchomp, and Gliscor, three of the most threatening Pokemon to Steel-type teams. Also, it can trap and defeat opposing Steel-types like Celesteela and Skarmory thanks to Magnet Pull. Furthermore, Hidden Power Fire can help it eliminate other Steel-types like Ferrothorn and Mega Scizor. However, Magnezone has an abysmal movepool that forces it to heavily rely on STAB moves and use Hidden Power as its main form of coverage. Likewise, its mediocre Speed tier causes it to be easily outsped and KOed by popular Choice Scarf users like Excadrill and faster Pokemon like Mega Lopunny and Dugtrio. Despite its ability to check Landorus and Gliscor, Magnezone is generally useless against Ground-type teams because of its 4x weakness to Ground.

[SET]
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Flash Cannon
move 4: Hidden Power Ice / Hidden Power Fire
item: Choice Scarf
ability: Magnet Pull
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch allows Magnezone to pivot out of disadvantaged disadvantageous matchups and generate momentum. Thunderbolt functions as a powerful STAB move that will KO threats such as non-Choice Scarf Keldeo. Flash Cannon is the secondary STAB attack that is used to neutrally hit Pokemon that are immune or resistant to the Electric-type STAB moves. Hidden Power Ice is used to take out massive threats that Magnezone lures in like Landorus and Gliscor. Alternatively, Hidden Power Fire permits it to eliminate trapped Steel-type foes like Ferrothorn and Mega Scizor.

Set Details
========

Maximum Special Attack investment allows Magnezone to have offensive pressure presence. Maximum Speed investment paired with a Timid nature and Choice Scarf helps maximize Magnezone's lackluster Speed stat, allowing it to outspeed Pokemon like Landorus and Keldeo. Magnet Pull is the preferred ability because it will allow Magnezone to trap and eliminate troublesome opposing Steel-type Pokemon like Celesteela.

Usage Tips
========

Volt Switch should be utilized often to gain momentum against the opponent while causing important chip damage. However, prevent from trying to abuse Volt Switch pivoting avoid spamming it when the opponent has a Ground-type Pokemon like Swampert, as it can switch in and completely kill the momentum. In this situation, try hard switching into to a Pokemon with a better matchup, such as Celesteela. Nonetheless, Magnezone makes a great lead because it can scout the opponent's lead and safely Volt Switch out. As Volt Switch encourages the opponent to make switches, stacking up entry hazards on the opponent's side for more residual damage is essential. However, Spikes and Sticky Web should be prevented on Magnezone's side because they will severely limit its ability to pivot or outspeed threats. As with most Choice Scarf users, Magnezone can be used as a great late-game sweeper once the opposing team has been worn down significantly. Magnezone should be switched into predicted Steel-types switch-ins like Celesteela and Ferrothorn coming in. If you're running Hidden Power Ice, this move should not be revealed immediately so that Magnezone can lure in Pokemon like Landorus and Gliscor and beat them. It is important to be careful around teams with threatening setups setup sweepers, such as Mega Charizard X, Kommo-o, (AC) and Porygon-Z, which can safely set up against Magnezone and sweep the rest of the team. Thus, Magnezone should always pivot against teams with said sweepers so that they cannot come in and set up against it.

Team Options
========

Celesteela and Skarmory are essential teammates because they make up for cover Magnezone's horrible 4x weakness to Ground-type moves. While In addition to being immune to said attacks, they are both able to individually pressure Ground-type Pokemon like Excadrill and Landorus-T. Celesteela is able to wear them down with moves like Leech Seed and Toxic, while Skarmory can set up Spikes. Furthermore, Celesteela is able to run Flamethrower, which gives more liberty for Magnezone to run Hidden Power Ice, (AC) and its Leech Seed can provide passive recovery to Magnezone. Heatran is a necessary teammate to any Steel-type Pokemon because of its immunity to Fire-type attacks. It gives essential support in the Steel matchup, which permits Magnezone to run Hidden Power Ice. Moreover, it is a great trapper that can isolate and eliminate specially defensive threats to Magnezone such as Chansey while being able to as well as set up Stealth Rock. Ferrothorn is able to lay Spikes on the opponent's side and assists Magnezone in the Water matchup by taking out part Ground-types like Swampert, which allows Magnezone to rather easily sweep the rest of the team. Mega Scizor can create a VoltTurn core with Magnezone while also breaking special walls for it. Additionally, it profits from Magnezone taking out many of its threats like Celesteela and bulky Water-types like Toxapex. In addition, it can remove Magnezone's checks like Mega Aerodactyl and Mega Lopunny with Bullet Punch. Excadrill is able to remove entry hazards for Magnezone while also being able to clean the opponent's team once Magnezone has eliminated all its threats such as Celesteela. Moreover, it can defeat Fire-types that Magnezone may struggle against such as Alolan Marowak. Bisharp can safely set up once Magnezone pivots it into the battle. Also, it can take advantage of all the residual damage caused by Volt Switch momentum and hazards to sweep late-game.

[STRATEGY COMMENTS]
Other Options
=============

Choice Specs can be used to do more damage, but this forces Magnezone to rely on its horrible Speed stat. Thus, it would not be able to defeat the faster threats that it is supposed to such as Keldeo. Hidden Power Grass is an alternative fourth coverage move to catch Pokemon like Swampert off guard, but this is too situational and does not provide nearly as many benefits as Hidden Power Fire or Hidden Power Ice do. Also, Ferrothorn and Celesteela can pressure those Pokemon better than Hidden Power Grass would.

Checks and Counters
===================

Steel
--------
**Ground-types**: These Pokemon kill Magnezone's momentum while being able to easily OHKO it with a STAB move. Furthermore, Flash Cannon does not always do significant damage against them, as many such as Swampert and Excadrill resist it. Also, Dugtrio is able to trap and revenge kill it.

**Revenge Killers**: Pokemon like Mega Aerodactyl and Mega Lopunny are able to outspeed Magnezone and OHKO it. Also, it is outsped and OHKOed by multiple popular Choice Scarf users like Victini, Excadrill, and Heracross.

**Specially Defensive Walls**: Magnezone is unable to significantly damage Chansey and Zapdos, while they can easily wear it down and heal up on it.

**Bulky Setup Sweepers**: Volcarona, Kommo-o, Porygon-Z, and many bulky set up setup sweepers can easily take advantage of Magnezone to setup set up and sweep the rest of its team.

**Spikes and Sticky Web**: These entry hazards prevent Magnezone from properly completing fulfilling its role because it cannot pivot effectively or outspeed the Pokemon it should.


[CREDITS]
- Written by: [[KevinELF, 314540]]
- Quality checked by: [[Havens, 391540], [maroon, 305839], [moosical, 215618]]
- Grammar checked by: [[Electrolyte, 148071], [, ]]
 

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