with restalk gone people have whined about adv being lame. i was definitely in this camp for a little bit, but i think that if people are actually trying to do cool stuff instead of spamming current trends this metagame can be beautiful. let's talk about some pkmn
---
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 228 SpD / 28 Spe
Calm Nature
IVs: 2 Atk / 30 SpA
- Thunderbolt
- Hidden Power [Grass]
- Thunder Wave
- Toxic
ojama introduced me / us to this new variant of defensive zapdos and i like it a lot. for a while after the restalk nerf offensive tss teams were mad weak to swampert and gengar b/c they had no good switch-ins, relying on their own gars, offensive zapdos, and swamperts. i think this ojama set is a pretty suitable replacement to the restalk variant, and i've enjoyed using it.
Kingdra @ Lum Berry
Ability: Swift Swim
EVs: 88 HP / 252 SpA / 168 Spe
Modest Nature
IVs: 2 Atk / 30 SpA
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Rain Dance
kindgra, and i think offensive waters in general, are a great answer to these tss offensive squads. it's taken me a while to get around to thinking that kingdra and offensive starmie are good, but in this metagame where people are often relying on lax in the sand to check offensive threats, these mons are good. throwing lum on kingdra helps with gar. i've been throwing lums on random mons a lot lately to nerf gar
what ways are u guys addressing the current metagame when teambuilding?
---
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 228 SpD / 28 Spe
Calm Nature
IVs: 2 Atk / 30 SpA
- Thunderbolt
- Hidden Power [Grass]
- Thunder Wave
- Toxic
ojama introduced me / us to this new variant of defensive zapdos and i like it a lot. for a while after the restalk nerf offensive tss teams were mad weak to swampert and gengar b/c they had no good switch-ins, relying on their own gars, offensive zapdos, and swamperts. i think this ojama set is a pretty suitable replacement to the restalk variant, and i've enjoyed using it.
Kingdra @ Lum Berry
Ability: Swift Swim
EVs: 88 HP / 252 SpA / 168 Spe
Modest Nature
IVs: 2 Atk / 30 SpA
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Rain Dance
kindgra, and i think offensive waters in general, are a great answer to these tss offensive squads. it's taken me a while to get around to thinking that kingdra and offensive starmie are good, but in this metagame where people are often relying on lax in the sand to check offensive threats, these mons are good. throwing lum on kingdra helps with gar. i've been throwing lums on random mons a lot lately to nerf gar
what ways are u guys addressing the current metagame when teambuilding?