Havens
WGI World Champion
[OVERVIEW]
Ground
========
Mamoswine functions as a powerful physical wallbreaker thanks to its incredible Attack stat, as well as its unique and nearly unresisted STAB combination. Notably, Mamoswine is the only viable Ground-type with access to a STAB boosted priority move in Ice Shard. This assists Ground teams by granting them the ability to revenge kill faster, weakened foes such as Mega Lopunny and Choice Scarf Tapu Bulu. Mamoswine also is incredibly useful for sweeping Dragon and Flying teams late-game, as both types struggle to switch into Mamoswine's Ice-type STAB moves. Because of Thick Fat, Mamoswine can offensively check foes with Ice-type coverage such as Alolan Ninetales for Ground teams. However, Mamoswine's typing is defensively terrible and leaves it susceptible to various types such as Steel and Water. Additionally, foes with type coverage such as Close Combat Zeraora can OHKO Mamoswine. Also, while powerful, Mamoswine has a predictable moveset that can be played around if pressured correctly. Despite Mamoswine being a powerful wallbreaker, physically defensive walls such as Skarmory and Mega Slowbro can tank its attacks and can recover their health.
[SET]
name: Choice Band
move 1: Icicle Crash
move 2: Earthquake
move 3: Ice Shard
move 4: Superpower / Knock Off
item: Choice Band
ability: Thick Fat
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Icicle Crash is Mamoswine's best Ice-type STAB move that reliably damages bulky Flying-types such as Zapdos and Mantine, and it also has a chance to make the foe flinch. Earthquake is used to hit Steel-types such as Jirachi and Metagross. Ice Shard is a priority move that allows Mamoswine to check setup sweepers such as Landorus-T and Mega Latias. It can also be used to revenge kill weakened foes, especially those faster than Mamoswine such as Mega Lopunny and Choice Scarf Tapu Bulu. Superpower is a good coverage move against Normal- and Steel-types such as Porygon2 and Air Balloon Heatran. Alternatively, Knock Off helps against physically defensive walls such as Porygon2 and Slowbro by hampering their defenses and recovery, respectively, as well as providing coverage against Ghost- and Psychic-types.
Set Details
========
Maximum Attack investment paired with a Choice Band makes Mamoswine a threatening physical wallbreaker. Maximum Speed investment with a Jolly nature allows Mamoswine to outspeed some of its offensive checks, such as Breloom and Tapu Bulu without Choice Scarf. Thick Fat helps against Fire-types such as Heatran and Victini by weakening their Fire-type STAB moves and allowing Mamoswine to revenge kill them. An Adamant nature can be used as a means of attaining extra power, but this comes at the cost of extra Speed attained from a Jolly nature, as it no longer outspeeds Jolly Breloom and Tapu Bulu.
Usage Tips
========
Keep Mamoswine as healthy as possible against Flying teams, as it can reliably damage Pokemon such as Celesteela and Gliscor without having to rely on Gravity Landorus. It also is crucial against Dragon teams thanks to its priority Ice Shard to revenge kill faster Dragon-types such as Kommo-o and Latios, while Icicle Crash can OHKO or 2HKO all of them. Because Mamoswine is holding a Choice Band, it must be careful of what move it chooses to lock itself into, as it should try to predict what the foe will do. Use Mamoswine to offensively check foes with Ice-type coverage such as Greninja and Thundurus-T, as Thick Fat helps to lessen the damage. However, be cautious of other options from these foes, as they may predict Mamoswine switching in and deal severe damage to it. Knock Off can be used early-game against Eviolite users such as Chansey and Porygon2 to allow teammates such as Excadrill and Landorus to deal heavier damage to them. Additionally, removing the foe's items will decrease their overall usefulness. Mamoswine must be careful of using Superpower, as the drops in its Attack and Defense stats can make it setup bait for foes such as Volcarona and Swords Dance Mega Scizor. Avoid burns as much as possible, as they severely compromise Mamoswine's ability to break teams.
Team Options
========
Landorus holds incredible wallbreaking power on Ground teams thanks to its Life Orb and Sheer Force combination, being able to break physically defensive foes such as Porygon2 and Slowbro for Mamoswine. Additionally, Landorus aids Mamoswine by providing Gravity support to let it spam Earthquake to take care of checks such as Celesteela, Rotom-W, and Skarmory while also being able to use its coverage moves such as Focus Blast and Sludge Wave to threaten some of Mamoswine's checks such as Porygon2 and Choice Scarf Tapu Bulu. Gastrodon and Seismitoad are the two viable Ground-types that compensate for Mamoswine's Water-type weakness by providing an immunity, though they serve different purposes. Gastrodon's access to Recover and good bulk make it a fabulous defensive check to foes such as Greninja and Suicune. Seismitoad, however, doesn't have reliable recovery but makes up for it by outspeeding and KOing Azumarill after a Belly Drum boost, which would otherwise pose a threat to Ground teams. Hippowdon's solid physical bulk, Slack Off recovery, and access to Whirlwind are used to handle physical setup sweepers such as Bisharp and Mega Scizor for Mamoswine. The sand that Hippowdon provides also chips away at foes and puts them in range of being KOed by Mamoswine. Sand Rush Excadrill works in tandem with Hippowdon by becoming a powerful revenge killer under sand and checks fast threats to Mamoswine such as Mega Lopunny, Choice Scarf Tapu Bulu, and Zeraora, while it's also able to clear away entry hazards with Rapid Spin. Garchomp's typing is useful, as it provides a neutrality to Grass- and Water- type moves from Pokemon such as Mega Venusaur and Mantine for Mamoswine and uses its solid Speed tier and Swords Dance boosts to break them down. Alternatively, Mega Garchomp becomes immensely powerful and assists Mamoswine by using its mixed coverage to break down physical walls such as Celesteela and Skarmory with Fire Blast and also checks Azumarill after a Belly Drum boost. Mega Steelix assists Mamoswine by checking physical attackers such as Mega Pinsir, Tapu Bulu thanks to its incredible defenses, and even survives Adamant Azumarill's +6 Aqua Jet to KO it in return with Heavy Slam. Mega Steelix and Mamoswine also create a solid core that effectively breaks down Dragon teams.
[STRATEGY COMMENTS]
Other Options
=============
Ground
--------
A Life Orb can be utilized over Choice Band, as it allows Mamoswine to freely switch moves. Additionally, it is recommended to use Knock Off over Superpower on such a set in order to remain as powerful as possible. However, the loss in power means Mamoswine misses out on some notable 2HKOs, namely on Celesteela and Ferrothorn. It also forces Mamoswine to take recoil after using a move, which is especially detrimental against Flying teams, where it needs to be healthy in order to break them down. A Choice Scarf can be used over Choice Band to threaten faster foes such as Choice Scarf Tapu Bulu and Choice Scarf Magnezone, but this comes at the cost of the power attained from a Choice Band.
Checks and Counters
===================
Ground
--------
**Rotom-W**: Rotom-W is the single best counter to Mamoswine. It resists Mamoswine's Ice-type STAB moves, is immune to its Ground-type STAB moves, and can burn it through Will-O-Wisp or outright KO it with Hydro Pump.
**Water-types**: Water-types such as Greninja and Suicune can threaten Mamoswine with their STAB moves or a potential Scald burn. They also resist Mamoswine's Ice-type STAB moves.
**Fighting-types**: Fighting-types such as Buzzwole and Mega Gallade can threaten to KO Mamoswine with their STAB moves.
**Burns**: Burns severely hinder Mamoswine by halving its Attack stat and softening its damage output.
**Physically Defensive Walls**: Mega Slowbro and Skarmory are a few examples of physically defensive walls that can take Mamoswine's attacks and recover any damage taken.
[CREDITS]
- Written by: [[Havens, 391540]]
- Ground analysis by: [[Havens, 391540]]
- Quality checked by: [[maroon, 305839], [Moosical, 215618],[Decem, 362454]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <username2>]]
Ground
========
Mamoswine functions as a powerful physical wallbreaker thanks to its incredible Attack stat, as well as its unique and nearly unresisted STAB combination. Notably, Mamoswine is the only viable Ground-type with access to a STAB boosted priority move in Ice Shard. This assists Ground teams by granting them the ability to revenge kill faster, weakened foes such as Mega Lopunny and Choice Scarf Tapu Bulu. Mamoswine also is incredibly useful for sweeping Dragon and Flying teams late-game, as both types struggle to switch into Mamoswine's Ice-type STAB moves. Because of Thick Fat, Mamoswine can offensively check foes with Ice-type coverage such as Alolan Ninetales for Ground teams. However, Mamoswine's typing is defensively terrible and leaves it susceptible to various types such as Steel and Water. Additionally, foes with type coverage such as Close Combat Zeraora can OHKO Mamoswine. Also, while powerful, Mamoswine has a predictable moveset that can be played around if pressured correctly. Despite Mamoswine being a powerful wallbreaker, physically defensive walls such as Skarmory and Mega Slowbro can tank its attacks and can recover their health.
[SET]
name: Choice Band
move 1: Icicle Crash
move 2: Earthquake
move 3: Ice Shard
move 4: Superpower / Knock Off
item: Choice Band
ability: Thick Fat
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Icicle Crash is Mamoswine's best Ice-type STAB move that reliably damages bulky Flying-types such as Zapdos and Mantine, and it also has a chance to make the foe flinch. Earthquake is used to hit Steel-types such as Jirachi and Metagross. Ice Shard is a priority move that allows Mamoswine to check setup sweepers such as Landorus-T and Mega Latias. It can also be used to revenge kill weakened foes, especially those faster than Mamoswine such as Mega Lopunny and Choice Scarf Tapu Bulu. Superpower is a good coverage move against Normal- and Steel-types such as Porygon2 and Air Balloon Heatran. Alternatively, Knock Off helps against physically defensive walls such as Porygon2 and Slowbro by hampering their defenses and recovery, respectively, as well as providing coverage against Ghost- and Psychic-types.
Set Details
========
Maximum Attack investment paired with a Choice Band makes Mamoswine a threatening physical wallbreaker. Maximum Speed investment with a Jolly nature allows Mamoswine to outspeed some of its offensive checks, such as Breloom and Tapu Bulu without Choice Scarf. Thick Fat helps against Fire-types such as Heatran and Victini by weakening their Fire-type STAB moves and allowing Mamoswine to revenge kill them. An Adamant nature can be used as a means of attaining extra power, but this comes at the cost of extra Speed attained from a Jolly nature, as it no longer outspeeds Jolly Breloom and Tapu Bulu.
Usage Tips
========
Keep Mamoswine as healthy as possible against Flying teams, as it can reliably damage Pokemon such as Celesteela and Gliscor without having to rely on Gravity Landorus. It also is crucial against Dragon teams thanks to its priority Ice Shard to revenge kill faster Dragon-types such as Kommo-o and Latios, while Icicle Crash can OHKO or 2HKO all of them. Because Mamoswine is holding a Choice Band, it must be careful of what move it chooses to lock itself into, as it should try to predict what the foe will do. Use Mamoswine to offensively check foes with Ice-type coverage such as Greninja and Thundurus-T, as Thick Fat helps to lessen the damage. However, be cautious of other options from these foes, as they may predict Mamoswine switching in and deal severe damage to it. Knock Off can be used early-game against Eviolite users such as Chansey and Porygon2 to allow teammates such as Excadrill and Landorus to deal heavier damage to them. Additionally, removing the foe's items will decrease their overall usefulness. Mamoswine must be careful of using Superpower, as the drops in its Attack and Defense stats can make it setup bait for foes such as Volcarona and Swords Dance Mega Scizor. Avoid burns as much as possible, as they severely compromise Mamoswine's ability to break teams.
Team Options
========
Landorus holds incredible wallbreaking power on Ground teams thanks to its Life Orb and Sheer Force combination, being able to break physically defensive foes such as Porygon2 and Slowbro for Mamoswine. Additionally, Landorus aids Mamoswine by providing Gravity support to let it spam Earthquake to take care of checks such as Celesteela, Rotom-W, and Skarmory while also being able to use its coverage moves such as Focus Blast and Sludge Wave to threaten some of Mamoswine's checks such as Porygon2 and Choice Scarf Tapu Bulu. Gastrodon and Seismitoad are the two viable Ground-types that compensate for Mamoswine's Water-type weakness by providing an immunity, though they serve different purposes. Gastrodon's access to Recover and good bulk make it a fabulous defensive check to foes such as Greninja and Suicune. Seismitoad, however, doesn't have reliable recovery but makes up for it by outspeeding and KOing Azumarill after a Belly Drum boost, which would otherwise pose a threat to Ground teams. Hippowdon's solid physical bulk, Slack Off recovery, and access to Whirlwind are used to handle physical setup sweepers such as Bisharp and Mega Scizor for Mamoswine. The sand that Hippowdon provides also chips away at foes and puts them in range of being KOed by Mamoswine. Sand Rush Excadrill works in tandem with Hippowdon by becoming a powerful revenge killer under sand and checks fast threats to Mamoswine such as Mega Lopunny, Choice Scarf Tapu Bulu, and Zeraora, while it's also able to clear away entry hazards with Rapid Spin. Garchomp's typing is useful, as it provides a neutrality to Grass- and Water- type moves from Pokemon such as Mega Venusaur and Mantine for Mamoswine and uses its solid Speed tier and Swords Dance boosts to break them down. Alternatively, Mega Garchomp becomes immensely powerful and assists Mamoswine by using its mixed coverage to break down physical walls such as Celesteela and Skarmory with Fire Blast and also checks Azumarill after a Belly Drum boost. Mega Steelix assists Mamoswine by checking physical attackers such as Mega Pinsir, Tapu Bulu thanks to its incredible defenses, and even survives Adamant Azumarill's +6 Aqua Jet to KO it in return with Heavy Slam. Mega Steelix and Mamoswine also create a solid core that effectively breaks down Dragon teams.
[STRATEGY COMMENTS]
Other Options
=============
Ground
--------
A Life Orb can be utilized over Choice Band, as it allows Mamoswine to freely switch moves. Additionally, it is recommended to use Knock Off over Superpower on such a set in order to remain as powerful as possible. However, the loss in power means Mamoswine misses out on some notable 2HKOs, namely on Celesteela and Ferrothorn. It also forces Mamoswine to take recoil after using a move, which is especially detrimental against Flying teams, where it needs to be healthy in order to break them down. A Choice Scarf can be used over Choice Band to threaten faster foes such as Choice Scarf Tapu Bulu and Choice Scarf Magnezone, but this comes at the cost of the power attained from a Choice Band.
Checks and Counters
===================
Ground
--------
**Rotom-W**: Rotom-W is the single best counter to Mamoswine. It resists Mamoswine's Ice-type STAB moves, is immune to its Ground-type STAB moves, and can burn it through Will-O-Wisp or outright KO it with Hydro Pump.
**Water-types**: Water-types such as Greninja and Suicune can threaten Mamoswine with their STAB moves or a potential Scald burn. They also resist Mamoswine's Ice-type STAB moves.
**Fighting-types**: Fighting-types such as Buzzwole and Mega Gallade can threaten to KO Mamoswine with their STAB moves.
**Burns**: Burns severely hinder Mamoswine by halving its Attack stat and softening its damage output.
**Physically Defensive Walls**: Mega Slowbro and Skarmory are a few examples of physically defensive walls that can take Mamoswine's attacks and recover any damage taken.
[CREDITS]
- Written by: [[Havens, 391540]]
- Ground analysis by: [[Havens, 391540]]
- Quality checked by: [[maroon, 305839], [Moosical, 215618],[Decem, 362454]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <username2>]]
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