Manaphy
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[Overview]
- Access to Tail Glow and Calm Mind
- Needs rain to function to full potential where its Surf is Stabbed along with the benefits from Hydration
- 100 Base Speed, this allows it to outpace all base 90s (Kyogre, groudon, Reshiram, Zekrom etc) and tie Palkia, Salamence etc.
- Hydration (allows it to heal to Max HP in the Rain and also prevents it from being hit by any status move
name: Tail Glow Sweeper
move 1: Tail Glow
move 2: Rest
move 3: Surf
move 4: Ice Beam / Grass Knot
item: Life Orb / Leftovers
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
Set Description:
- Tail Glow now boosts +3 SpA
- Hydration allows it to heal to Max HP in the Rain and also prevents it from being hit by any status move
- Ice Beam to hit dragons who resist
- Leftovers is the main option since your already boosting to a bolstering +3
- Grass Knot to hit Kyogre who walls this set otherwise
- Life Orb to Maximize Damage
- Kyogre can come in and Thunder while Manaphy Can do nothing (assuming GK isnt being run)
- Groudon adds sunlight to the field but is OHKO'd by a boosted Ice Beam
- Birijion can come in and Leaf Blade to KO
- Kyogre is required for this set to be efficient, the rain it provides allows Manaphy to function without worry of Status and heal
- Wobbuffet can give a free set up opportunity while trapping Choices Mons locked into Thunder
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Rest
move 3: Surf
move 4: Ice Beam / Grass Knot
item: Leftovers
ability: Hydration
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe
Set Description:
- A more defensive approach to sweeping, HP is Maximized in order to take hits as effiecient as possible while Max speed allows it to outpace Rayquaza and unscarfed base 100s
- Bulk lets it take attacks and set up multiple CM's as you rest in the rain to recover any damage lost
- Grass Knot for Kyogre
- Kyogre can come in and Thunder while Manaphy Can do nothing (assuming GK isnt being run)
- Groudon adds sunlight to the field but is OHKO'd by a boosted Ice Beam
- Birijion can come in and Leaf Blade to KO
- Kyogre is required for this set to be efficient, the rain it provides allows Manaphy to function without worry of Status and heal
- Wobbuffet can give a free set up opportunity while trapping Choices Mons locked into Thunder
- Kyogre is required for this set to be efficient, the rain it provides allows Manaphy to function without worry of Status and heal
- Wobbuffet can give a free set up opportunity while trapping Choices Mons locked into Thunder
- Garchomp is immune to electric attacks so it can switch into Electric attacks aimed at Manaphy
- Can Run a Toxic Stalling set. With hydration healing you, Manaphy is capable of toxic stalling. An EV spread of 252 HP / 252 Spe / 4 SpA is optimal with Toxic / Surf / Rest / Ice Beam
- Bulkier Tail Glow Spread. This can allow Manaphy to take hits easier at the cost of less damage output
- Scarfed Pokemon that pack Thunder (Kyogre, Palkia)
- Kyogre can come in and Thunder while Manaphy Can do nothing (assuming GK isnt being run).
- Groudon adds sunlight to the field but is OHKO'd by a boosted Ice Beam
- Birijion and Shaymin-s can come in and use their respective Grass STABs to KO
- Manaphy does not have a Dream World ability