Completed Matezoide and Complications have stopped fighting, who will be next?!!

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#1
Matezoide said:

<Spinda> (Dizzy) [Female]
Nature: Brave (- 10% Evasion)
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

About:

Abilites:

Own Tempo (Innate):
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Tangled Feet (Innate):

When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles

Contrary (DW LOCKED, Can Be Enabled):
This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.



Spinda
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 12

EC: NA
MC: 0
DC: 3/5

Attacks:

Tackle(*)
Uproar(*)
Copycat(*)
Faint Attack(*)
Psybeam(*)
Hypnosis(*)

Trick Room(*)
Wild-Charge(*)
Swagger(*)

Wish(*)
Rapid-Spin(*)
Water-Pulse(*)
Superpower
Last Resort
Complications said:
Bisharp (Optimus) (M)

Nature: Adamant (+Atk, -SAtk)

Type:

Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, *but can be corroded specifically by Acid and Acid Spray, can be *magnetized. Superior senses in high-metal environments like construction *sites or factories.

Abilities:
Defiant:
Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are * decreased by an opponent's Attack or Ability, its Attack increases by *two (2) stages. Attack Boosts gained this way are not subject to *deterioration that round.

Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pressure (Unlocked) (DW)
Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Metal Burst
Scratch (*)
Leer (*)
Fury Cutter (*)
Torment (*)
Faint Attack (*)
Scary Face (*)
Metal Claw (*)
Iron Head
Night Slash

Sucker Punch (*)
Psycho Cut (*)
Stealth Rock (*)
Revenge

Swords Dance (*)
Taunt (*)
Brick Break (*)
Dig
Thunder Wave
Aerial Ace
Stone Edge

Background: Optimus, the chosen one. He is leader of Complications' Pokemon; his signature Pokemon. He is a true warrior, fighting with his blades for the honor of his companions, and will never go down without a final blow.
rules said:
1v1 FE training singles
Training Items
ASB arena
3 chills/ 0 recovers
All Abilities
 
#3
I said it once,i will say it again:

Good thing this is a training match,the lack of a certain move utterly destroys any chances Spinda could have of putting up a decent fight.

Spinda gets a Lucky Egg

Hypnosis -> Trick-Room -> Swagger (self)


If taunted,use Superpower in the following actions.

Can we try to end this in the first round?
 
#4
I don't honestly believe I can end it in one round, but I will end it quickly.
Optimus, lets show our opponent what happens when you try using a Teddy Bear against a warrior!
Taunt-Dig-Dig
 
#5
If you really wanted to end in a round, you could do this (with Complication's permission, ofc)
Superpower+Superpower, cooldown, Superpower + Superpower, while Optimus uses Dig+Dig, cooldown, chill
You would En KO yourself, and wouldn't KO Optimus.
 
#6
Would you mind if I see the calcs for that? Personally I'd rather finish the battle the right way, but if Matezoid really wants to end it that way I guess I'll be okay with it. (Assuming the calcs are right.)
 
#9

HP: 100 En: 100
Stats: 6/4/1/3/70
Status: fine
Stages: even

HP: 90 En: 100
Stats: 3/2/2/2/52
Status: fine
Stages: even
Yeah, probably shouldn't have suggested that: it might be illegal for refs to give advice.
Optimus uses Taunt! 10 en
Dizzy uses Superpower! (12/16) (12-1.5)*2.25=23.625 damage, 10 en
Optimus uses dig! (6/16) (8+5.5)+1.75=15.25 damage, 10 en
Dizzy uses Superpower! 14 en
Optimus uses Dig! (8/16) (8+5.5)+1.75=15.25 damage, 14 en
Dizzy uses Superpower! 18 en


HP: 76 En: 66
Stats: 6/4/1/3/70
Status: fine
Stages: even

HP: 59 En: 58
Stats: 3/2/2/2/52
Status: taunted
Stages: -1 atk, -1 def
 
#10
Don't forget to mention that the Panda is taunted.
Brick Break-Sucker Punch-Brick Break

Also, Bisharp should have lost no health at all, because Spinda's sub says use Superpower on the following actions, and not that action.
 
#15
It would be illegal, but you win anyway, so it doesn't matter.


HP: 76 En: 66
Stats: 6/4/1/3/70
Status: fine
Stages: even

HP: 59 En: 58
Stats: 3/2/2/2/52
Status: taunted
Stages: -1 atk, -1 def
Optimus uses Brick Break! (9/16) (8+5.5)*1.5+1.75=22 damage, 6 en
Spinda used Water Pulse! (12/16) (9/10) (6-1.5)=4.5 damage, 6 en
Optimus uses Sucker Punch! (11/16) (8+3+5.5)+1.75=18.25 damage, 5 en
Spinda used Superpower! (14/16) (12-1.5)*2.25-1.75=21.875 damage, 10 en
Optimus uses Brick Break! (3/16) (8+5.5)*1.5+3.5=23.75 damage, 6 en


HP: 50 En: 49
Stats: 6/4/1/3/70
Status: victor
Stages: first place

HP: -5 En: 42
Stats: doesn't matter
Status: KO
Stages: defeated

Complications gets 1 CC
Optimus gets 3 MC + 1 KOC
Matezoide gets 1 CC
Spinda gets 2 MC and 2 DC, unlocking Contrary and suddenly becoming useful.
I get 2 measly UC.
 
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