Completed Matezoide is definitely not listening to music in an elevator

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#1
I expect to be treated very kindly for reffing this laborious 1v1.

1 vs 1 Weak FE (20 moves or less).
Switch = lol
2 Subs
5 Chills/Two Recoveries
1 Day DQ
ASB Arena
Using a fighting type, dont counter pick :P

Matezoide said:


<Throh> [Ernie] (Male)
Nature: Adamant (+ Attack, - Sp.Attack)

Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

About: While meditating, Throh was approached by the team and instantly felt Steve's strength. During their battle, Ernie showed a lot of inteligence and cunning, used Steve's own strength against him and got an early lead, but Steve managed to recover and quickly turn the tables around. After being burned by his Fire Punch, Ernie activated his Guts ability and had little trouble beating down Steve, until his Anger Point activated and a single Close Combat was enough to fall the Judo Pokemon.

He decided to join the team and train harder than ever, due to his old age, he also feels responsable to the others and greatly enjoys Tara's company, due to her maturity.


Guts (Innate):

This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus (Innate):


When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (DW LOCKED, Innate):

Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


HP: 120
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: None
MC: 0
DC: 0/5

Attacks

Bind (*)
Leer (*)
Bide (*)
Focus Energy (*)
Seismic Toss (*)
Vital Throw (*)
Revenge (*)
Storm Throw (*)
Bulk-Up
Superpower

Earthquake (*)
Rest (*)
Facade (*)

Sleep-Talk (*)
Ice Punch (*)
Thunder Punch (*)


:D
Matezoide told me it would be fine if I used Meganium, so accepting.

Items = Training
Abilities = All


Megainum [Megainumu] (F)
Nature: Brave (+1 SpA, -15% Spe, -10% Eva)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 69 (80 /1.15) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Total Moves: 26

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Aromatherapy
Body Slam
Growl
Light Screen
Magical Leaf
Natural Gift
Petal Dance
PoisonPowder
Razor Leaf
Reflect
Safeguard
SolarBeam
Sweet Scent
Synthesis
Tackle

Counter
Heal Pulse
Leech Seed

Dragon Tail
Earthquake
Energy Ball
Protect
Toxic

Giga Drain
Magic Coat
Seed Bomb

Matezoide sends out and equips item. (optional)
Elevator Music sends out, equips item, and orders.
Matezoide orders.
I ref.
 
#5
Pre-Round One


Matezoide
@Exp. Share
120 HP | 100 EN
Stats: 5/3/1/3/45
Size: 3 | Weight: 4
Other:
vs.
Elevator Music
@Exp. Share
100 HP | 100 EN
Stats: 4/4/3/4/69
Size: 4 | Weight: 5
Other:

Chocolate, vanilla

Speed Order: Meganium, Throh

Action 1
Meganium used Reflect! -8 EN

Throh used Storm Throw! -6 EN
crit=yes
7+3+3+1.5=14.5 damage


Action 2
Meganium took in sunlight! -7 EN

Throh used Bind! -4 EN
crit<=625: 702=ohhhhhhh...
2+1.5=3.5 damage

Meganium used SolarBeam!
crit<=625: 6531=no
12+3=15 damage

Meganium is hurt by Bind! -2 HP


Action 3
Meganium used Seed Bomb! -5 EN
crit<=625: 4176=no
8+3=11 damage

Throh used Storm Throw! -6 EN
crit=yes
7+3+3+1.5=14.5 damage

Meganium is hurt by Bind! -2 HP


Summary
Meganium: -36 HP, -20 EN
Throh: -26 HP, -16 EN



Post-Round One


Matezoide
@Exp. Share
94 HP | 84 EN
Stats: 5/3/1/3/45
Size: 3 | Weight: 4
Other:
vs.
Elevator Music
@Exp. Share
64 HP | 80 EN
Stats: 4/4/3/4/69
Size: 4 | Weight: 5
Other: Reflect (3a), Bind (2a)
 
#6
Focus Energy -> Ice Punch -> Superpower

If Dragon Tail A1 or A3, change that action to Storm Throw and push-back
If Dragon Tail A2, change that action to Superpower and push-back

Edit: I believe Storm Throw should have done more damage due to STAB.
 
#8
Pre-Round Two


Matezoide
@Exp. Share
94 HP | 84 EN
Stats: 5/3/1/3/45
Size: 3 | Weight: 4
Other:
vs.
Elevator Music
@Exp. Share
64 HP | 80 EN
Stats: 4/4/3/4/69
Size: 4 | Weight: 5
Other:

Strawberry, butterscotch

Speed Order: Meganium, Throh

Action 1
Meganium used Leech Seed! -9 EN
hit<=9000: 5811=hit
Throh was seeded!

Throh used Focus Energy! -12 EN

Throh: -4 HP
Meganium: +4 HP
Meganium is hurt by Bind! -2 HP

Action 2
Throh used Ice Punch! -6 EN
crit=yes
freeze<=1000: 239=yes
-duration: 2=2 actions
(8+3+1.5)=18.75 damage

Meganium was frozen!

Throh: -4 HP
Meganium: +4 HP
Meganium is hurt by Bind! -2 HP


Action 3
Throh used Superpower! -7 EN
crit=yes
12+3+3+1.5=19.5 damage
Throh's Attack and Defense fell!

Meganium was frozen!

Throh: -4 HP
Meganium: +4 HP

Summary
Meganium: -30 HP, -9 EN
Throh: -12 HP, -25 EN



Post-Round Two


Matezoide
@Exp. Share
82 HP | 59 EN
Stats: 5/3/1/3/45
Size: 3 | Weight: 4
Other: -1 Attack, -1 Defense
vs.
Elevator Music
@Exp. Share
34 HP | 71 EN
Stats: 4/4/3/4/69
Size: 4 | Weight: 5
Other:


Elevator Music curses the RNG and orders.
Matezoide orders.
I ref.
 
#9
Ice Punch is super effective on Meganium and should have done 18.75 damage.

Synthesis ~ SolarBeam ~ SolarBeam
IF (Ice Punch is used a1 or a2) THEN (use Counter and push actions back)​
 
#12
Pre-Round Three


Matezoide
@Exp. Share
82 HP | 59 EN
Stats: 5/3/1/3/45
Size: 3 | Weight: 4
Other: -1 Attack, -1 Defense
vs.
Elevator Music
@Exp. Share
34 HP | 71 EN
Stats: 4/4/3/4/69
Size: 4 | Weight: 5
Other:

Rocky road, cookies 'n cream

Speed Order: Meganium, Throh

Action 1
Throh used Ice Punch! -6 EN
crit=yes
freeze<=1000: 3159=no
(8+3+1.5)*1.5=18.75 damage

Meganium used Counter! -15.375 EN
18.75*1.5=24.75 damage

Throh: -4 HP
Meganium: +4 HP


Action 2
Throh used Ice Punch+Ice Punch! -42 EN
crit=yes
freeze<=2000: 4396=no
(18+3+1.5)*1.5=33.75 damage

Meganium fainted!


Summary
Meganium: -48 HP, -15 EN
Throh: -29 HP, -48 EN



Post-Round Three


Matezoide
@Exp. Share
53 HP | 11 EN
Stats: 5/3/1/3/45
Size: 3 | Weight: 4
Other: -1 Attack, -1 Defense
vs.
Elevator Music
@Exp. Share
KO HP | KO EN
Stats: 4/4/3/4/69
Size: 4 | Weight: 5
Other:


Prizes:
Matezoide: 1 CC
-Throh: 3 MC, 1 DC, 1 KOC


Elevator Music: 1 CC
-Meganium: 4 MC


Me: 2 UC


Thanks for playing!
 
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