Hello folks of the Smogon, I am a frequent Pokemon Showdown User and high ranked OU player(not that the ladder means anything) and have been watching many other fellow Ps users posting RMT's of their own and felt the need to also be apart of this movement. As such I present, my Mega-Mawile Team that has competed against many high ranked and high skilled players.
Mega-Mawile Intimidate/Huge Power (Mawilite)
EV's: 252 Attack - 252 Speed - 4 HP Nature: Adamant
Moves:
-Sword Dance
-Sucker Punch
-Brick Break
-Play Rough
Obviously, my most important player on this team is the beast from NU, Mega-Mawile. My set is unusual in that it runs Speed EV's instead of Max hp investment plus I also run Brick Break in place of either Iron Head or Fire Fang. The reason I run investments like these is that it enables me to outspeed base 80's that do not run speed EV's by 3 which is actually a very large portion of pokemons at that speed tier. Pokemon like Goodra, Spdef Heatran, Blastoise, and Mandibuzz that could pose an issue to Mawile are actually dealt with easily. Heatran should however, be dealt with carefully because there are certain sets that run speed or are scarfed and even if uninvested in speed, Brick Break can't OHKO dealing 76-90% damage to 0 Def Heatran. The speed of this set is what enables to sweep that much more easily especially when facing Mandibuzz which has the potential to kill you with Foul Play but is destroyed by Play Rough.
Gyarados Intimidate (leftovers)
EV's: 88 Hp - 252 Attack - 168 Speed Nature: Jolly
Moves:
-Dragon Dance
-Waterfall
-Earthquake
-Bounce/ Stone Edge
The next member of my team is a slightly bulkier DD Gyarados that has good synergy with Mawile as it resists/immune to everything Mawile is weak to and can force switches or weaken sweepers with intimidate. I have been having issues between using Bounce and Stone Edge as both have their uses and disadvantages whereas Bounce allows you to get a little extra hp from leftovers and hit venusaur hard it is also a 2 stage attack that can be used to set up on whereas Stone edge allows my gyarados to hit rotoms and dragons with levitate or flying hard but is even more inaccurate then bounce and isnt stab.
Landorus-I Sheer Force (Life-Orb)
EV's: 252 Special Attack - 252 Speed - 4 HP Nature: Timid
Moves:
-Stealth Rocks
-Hidden Power Ice
-Psychic
-Earth Power
Next in my team is Landorus Incarnate who has great synergy with Gyarados as they resist or are neutral to the others weakness. My set for the most part is typical of other specially invested Lando's with one exception, Stealth Rock, and the reason for SR is that I could not find a place to put an Rocker and as such felt it was a good addition to my team as I only lose Sludge Wave/ Focus Blast. Due to the nature of Lando, he forces many switches and as such it is relatively easy to set up Rocks. Originally, this team slot was filled by Lando-T however, I found that my team had too much physical Attackers and changed it to what it currently is.
Rotom-Wash Levitate (leftovers)
EV's: 252 Hp - 252 Special Defense - 4 Defense Nature: Calm
Moves:
-Volt Switch
-Hydro Pump
-Will-o-Wisp
-Pain Split
Yes, yes I know you are probably bemoaning the inclusion of Rotom-Wash but it just does its job so well, and provides my team with a much needed semi-offensive Special Sponge. It also synergies well with my other teammates providing zero additional weaknesses outside of Grass and the rare ground type due to mold breaker or iron ball. It can also stop both Mega-Pinsir and Talonflame as a bonus. Yes, this is the most uninspired choice of a pokemon but it works.
Chesnaught Bullet Proof (leftover)
EV's: 252 Hp - 252 Defense - 4 Attack Nature: Impish
Moves:
-Leech Seed
-Spiky Shield
-Hammer Arm
-Wood Hammer
Look at my profile picture, yes I love Chesnaught and when a team can benefit from my using the best starter of Gen 6(IMO) then I will damn well use it. It is such a great addition as it walls many threats, plus provides a great defensive/offensive presence in addition to having leech seed and providing some hp to other members of my team. He forces many switches and is immune to Spore and other grass moves like Leech seed. The negative to using Ches is that he has two weaknesses that my other teammates have in the form of Ice and Fire.
Hitmontop: Technician/Intimidate (leftovers)
EV's: 252 Hp - 252 Attack - 4 Special Defense Nature: Adamant
Moves:
-Earthquake
-Stone Edge
-Mach Punch
-Rapid Spin
The last pokemon of my team is a Under-Used Spinner known as Hitmontop(that for some reason is dancing on his fucking legs instead of spinning on his head in Showdown). Honestly, he is a recent addition to my team as I felt I needed a spinner but wanted something a little different which the beyblade-mon provides in the form of priority, and edgequake combo. I made my top a little more offensively orientated with max hp and attack in order to not only hit hard with mach punch and his coverage moves but also to provide the utility of hazard removal. I generally use technician to power up his mach punch but you can opt to use intimidate, however, I believe I already have enough intimidate with Mawile and Gyarados.
Threats:
The main threats to this team are Charizard Y, Talonflame, and Mega Pinsir, all of which can be dealt with if playing smart but should not be underestimated.
Thanks for reading if you made it this far and please feel free to rate and suggest changes or possible improvement/weaknesses.
Gia
Mega-Mawile Intimidate/Huge Power (Mawilite)
EV's: 252 Attack - 252 Speed - 4 HP Nature: Adamant
Moves:
-Sword Dance
-Sucker Punch
-Brick Break
-Play Rough
Obviously, my most important player on this team is the beast from NU, Mega-Mawile. My set is unusual in that it runs Speed EV's instead of Max hp investment plus I also run Brick Break in place of either Iron Head or Fire Fang. The reason I run investments like these is that it enables me to outspeed base 80's that do not run speed EV's by 3 which is actually a very large portion of pokemons at that speed tier. Pokemon like Goodra, Spdef Heatran, Blastoise, and Mandibuzz that could pose an issue to Mawile are actually dealt with easily. Heatran should however, be dealt with carefully because there are certain sets that run speed or are scarfed and even if uninvested in speed, Brick Break can't OHKO dealing 76-90% damage to 0 Def Heatran. The speed of this set is what enables to sweep that much more easily especially when facing Mandibuzz which has the potential to kill you with Foul Play but is destroyed by Play Rough.
Gyarados Intimidate (leftovers)
EV's: 88 Hp - 252 Attack - 168 Speed Nature: Jolly
Moves:
-Dragon Dance
-Waterfall
-Earthquake
-Bounce/ Stone Edge
The next member of my team is a slightly bulkier DD Gyarados that has good synergy with Mawile as it resists/immune to everything Mawile is weak to and can force switches or weaken sweepers with intimidate. I have been having issues between using Bounce and Stone Edge as both have their uses and disadvantages whereas Bounce allows you to get a little extra hp from leftovers and hit venusaur hard it is also a 2 stage attack that can be used to set up on whereas Stone edge allows my gyarados to hit rotoms and dragons with levitate or flying hard but is even more inaccurate then bounce and isnt stab.
Landorus-I Sheer Force (Life-Orb)
EV's: 252 Special Attack - 252 Speed - 4 HP Nature: Timid
Moves:
-Stealth Rocks
-Hidden Power Ice
-Psychic
-Earth Power
Next in my team is Landorus Incarnate who has great synergy with Gyarados as they resist or are neutral to the others weakness. My set for the most part is typical of other specially invested Lando's with one exception, Stealth Rock, and the reason for SR is that I could not find a place to put an Rocker and as such felt it was a good addition to my team as I only lose Sludge Wave/ Focus Blast. Due to the nature of Lando, he forces many switches and as such it is relatively easy to set up Rocks. Originally, this team slot was filled by Lando-T however, I found that my team had too much physical Attackers and changed it to what it currently is.
Rotom-Wash Levitate (leftovers)
EV's: 252 Hp - 252 Special Defense - 4 Defense Nature: Calm
Moves:
-Volt Switch
-Hydro Pump
-Will-o-Wisp
-Pain Split
Yes, yes I know you are probably bemoaning the inclusion of Rotom-Wash but it just does its job so well, and provides my team with a much needed semi-offensive Special Sponge. It also synergies well with my other teammates providing zero additional weaknesses outside of Grass and the rare ground type due to mold breaker or iron ball. It can also stop both Mega-Pinsir and Talonflame as a bonus. Yes, this is the most uninspired choice of a pokemon but it works.
Chesnaught Bullet Proof (leftover)
EV's: 252 Hp - 252 Defense - 4 Attack Nature: Impish
Moves:
-Leech Seed
-Spiky Shield
-Hammer Arm
-Wood Hammer
Look at my profile picture, yes I love Chesnaught and when a team can benefit from my using the best starter of Gen 6(IMO) then I will damn well use it. It is such a great addition as it walls many threats, plus provides a great defensive/offensive presence in addition to having leech seed and providing some hp to other members of my team. He forces many switches and is immune to Spore and other grass moves like Leech seed. The negative to using Ches is that he has two weaknesses that my other teammates have in the form of Ice and Fire.
Hitmontop: Technician/Intimidate (leftovers)
EV's: 252 Hp - 252 Attack - 4 Special Defense Nature: Adamant
Moves:
-Earthquake
-Stone Edge
-Mach Punch
-Rapid Spin
The last pokemon of my team is a Under-Used Spinner known as Hitmontop(that for some reason is dancing on his fucking legs instead of spinning on his head in Showdown). Honestly, he is a recent addition to my team as I felt I needed a spinner but wanted something a little different which the beyblade-mon provides in the form of priority, and edgequake combo. I made my top a little more offensively orientated with max hp and attack in order to not only hit hard with mach punch and his coverage moves but also to provide the utility of hazard removal. I generally use technician to power up his mach punch but you can opt to use intimidate, however, I believe I already have enough intimidate with Mawile and Gyarados.
Threats:
The main threats to this team are Charizard Y, Talonflame, and Mega Pinsir, all of which can be dealt with if playing smart but should not be underestimated.
Thanks for reading if you made it this far and please feel free to rate and suggest changes or possible improvement/weaknesses.
Gia
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