Copyediting Mega Kangaskhan [QC: 2/2] [GP: 0/2]

Yami

Listening to your pointless words
is a Social Media Contributoris a Tiering Contributor Alumnusis a Contributor Alumnus
[OVERVIEW]

Mega Kangaskhan's great bulk for an offensive Pokemon and possession of some of the strongest priority options in the game in its Fake Out and Sucker Punch gives it a distinguished role, as it is able to to wear down and take on many offensive threats such as Mega Beedrill, Mega Alakazam, and Starmie. It also has a respectable Speed stat which lets it outspeed the majority of the bulkier Pokemon in the metagame, as well as a wide movepool containing various coverage options that let it potentially threaten almost anything. Thanks to Facade, Mega Kangaskhan also bears the distinction of being a physical Mega Evolution that can absorb status effectively. Mega Kangaskhan isn't without its downsides, however; Facade's lacking base power, when combined with its somewhat underwhelming Attack stat for an offensive Mega Evolution, can leave it struggling to deal reliable damage against targets it hits neutrally. As running the necessary coverage to threaten all of Mew, Zapdos, Melmetal, and others would require the loss of either Facade or the priority options Mega Kangaskhan is chosen for, it can often struggle to successfully leave a mark without getting its Facade boosted by a status condition, and as such Mega Kangaskhan is often overlooked in favour of more powerful and reliable Mega Evolutions despite its useful defensive qualities. Mega Kangaskhan also struggles when it is burn, because this makes it passive outside of Facade, making its priority attacks near useless, and cannot do any decent damage to Melmetal with Earthquake.

[SET]
name: All Out Attacker
move 1: Fake Out / Sucker Punch
move 2: Facade
move 3: Earthquake
move 4: Sucker Punch / Ice Punch / Thunder Punch / Crunch
item:
nature: Adamant / Jolly

[SET COMMENTS]
Set Information
========

Fake Out is great for being able to chip opposing Pokemon like Mew, Zapdos and frail Pokemon like Mega Beedrill. Facade is its go to STAB attack once statused which makes it hard to switch into, which is why the oppenment must be careful about using status moves. Earthquake allows Mega Kangaskhan to hit Melmetal, Rhydon and Nidoqueen. Sucker Punch can OHKO Gengar and Mega Alakazam after Stealth Rock while being able to do decent damage against Mega Beedrill and Mega Aerodactyl. Ice Punch is an option that can do decent damage to Zapdos, Mega Venusaur, and OHKO Dragonite after Stealth Rock damage. Thunder Punch is an another option to super effectively hit Mega Gyraardos, Poliwrath, and Starmie. Crunch is used to effectively take care of Psychic-types such as Mew and Starmie, and Mega Alakazam more effectively. An Adamant nature is the preferred nature in order to get the most damage out of Fake Out, 3HKO Melmetal with Earthquake, and 2HKO most of the metagame with Facade after getting statused. A Jolly nature can be used instead to speed tie with Zapdos, Mega Charizard X, and Mew.

Usage Tips
========

Mega Kangaskhan can be used early-game to use Fake Out to get damage off on Mew and Zapdos or use Sucker Punch to try to weaken Pokemon such as Mega Beedrill. It can also use Fake Out to help with forcing a Pokemon that is burn or Toxic to take damage. Try to preserve Mega Kangaskhan from getting a burn to mid- to late-game when Melmetal is weakened or KOed because a burn will make Mega Kangaskhan unable to 3HKO Melmetal with Earthquake. Try to predict Will-O-Wisp from Mew and Mega Charizard X, Toxic from Alolan Muk and Rhydon, or Sizzly Slide from Eevee-starter as this will turn Mega Kangaskhan's Facade into a powerful attack that can 2HKO most of the metagame. Use Earthquake on a predicted switch to Melmetal, Rhydon, and Nidoqueen, as it will get off decent damage against these. Try to preserve Sucker Punch for Gengar and Mega Alakazam, as there is a chance for them to be OHKOd after Stealth Rock Damage. Sucker Punch + Fake Out can take care of Mega Beedrill while doing major damage to Mega Aerodactyl. If running Ice Punch, use it on predicted switches into Mega Aerodactyl and Mega Venusaur. If Thunder Punch is being used, try to predict the switch in to Poliwrath and Starmie.

Team Options
========

Mew is a great partner that can threaten Melmetal and Poliwrath with Will-O-Wisp or Psychic. Both Zapdos and Mew and can safely bring in Mega Kangaskhan using their fast U-turn on an attack Mega Kangaskhan can take, or on a predicted switch. Zapdos can take on Poliwrath, do decent damage to Melmetal, and weaken Rhydon with Toxic. Melmetal is great for slowing down faster Pokemon like Starmie and Mew with Thunder Wave which helps Mega Kangaskhan outpace and KO these. Melmetal can also use Double Iron Bash to potentially KO Mega Aerodactyl and Rhydon, Pokemon Mega Kangaskhan struggles with. Both Nidoqueen and Rhydon are both good Stealth Rock users that can help Mega Kangaskhan break through its checks like Zapdos. Nidoqueen and Rhydon can also help by wearing down Melmetal with Earthquake, while Nidoqueen can use Super Fang to help wear down threats to Mega Kangaskhan such as Poliwrath, Mega Aerodactyl, and Snorlax. Poliwrath and Starmie are good Melmetal checks that can come in on Melmetal's Double Iron Bash since Melmetal is switches in on Mega Kangaskhan. Poliwrath can majorly dent Melmetal and Snorlax while Starmie weaken Melmetal using Scald or Hydro Pump and can use Psychic to help take care of Poliwrath. Poliwrath and Starmie can also check Rhydon and Mega Aerodactyl who Mega Kangaskhan can have trouble beating. Alolan Muk is another option to take on Mew and Rhydon thanks to its Dark-typing and Mega Drain.

[STRATEGY COMMENTS]
Other Options
=============

Toxic is an option to Toxic checks to Mega Kangaskhan like Poliwrath, Rhydon, and Mew; however, this has the major drawback of needing to drop a coverage move like Earthquake or Sucker Punch which can limit what Pokemon it can check or break through.

Checks and Counters
===================

**Faster Pokemon**: Faster Pokemon such as Mega Aerodactyl, Mega Alakazam, and Mega Beedrill can revenge kill Mega Kangaskhan, but must be careful of Sucker Punch as it can do major damage to the latter two.

**Bulky Pokemon**: Bulky Pokemon such as Rhydon, and Melmetal can take an attack from Mega Kangaskhan and take care of it with their STAB attacks while Mew can Roost and slowly wear it down with Psychic.

**Poliwrath**: Poliwrath is able to come in on most of Mega Kangaskhan attacks and force it out with STAB Fighting-type attacks. It cannot switch into Mega Kangaskhan's attacks after Facade has been powered up though.

[CREDITS]
- Written by: [[Yami, 393488]]
- Quality checked by: [[Eve, 375272], [Collette, 520031]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

Collette

formerly Collesque
[OVERVIEW]

All of the strategy dex overviews I've seen so far typically start with what role that Pokemon preforms, what niche it has, the fundamentals of why you would add the Pokemon to your team. Starting the overview by listing it's priority options looked off to me Mega Kangaskhan has great priority options with , including Fake Out, that which can help weaken Pokemon without little much drawback, and can use Sucker Punch, to help get damage off against which can deal damage to faster Pokemon such as like Mega Aerodactyl and Mega Beedrill. Mega Kangaskhan also has good bulk, that allow it to be able which allows it to take hits from Unsure why Mega Gyarados and Alolan Muk are mentioned here specifically, could preface with "Pokemon like", or mention Mega Aerodactyl instead of Alolan Muk, because it pairs better with Mega Gyarados as a threatening mega attacker that Mega Kangaskan is not 2HKOd by. Mega Kangaskan's typing and rarity of weaknesses are also very important for how it survives so much and checks so many, this should be mentioned alongside its bulk Mega Gyarados and Alolan Muk and Its bulk is not really connected to its coverage, sentences might look better separated good coverage options in Ice Punch, Thunder Punch, I know it's currently in OO but consider listing Crunch here, smart defensive Mew's will simply not burn a Kangaskhan, and then you are left unable to even 3HKO Mew with Facadeand Earthquake that allow it to hit most of the metagame super effectively. It also has a good Speed tier, allowing it to outpace most of the metagame, and when running a Jolly nature, speed tie with Mew and Zapdos. However, it suffers from being unable to dish out a lot of damage compared to other Pokemon that mega evolveMega Evolve, which can leave it to struggle against bulky Pokemon such as Mew, Zapdos, and Melmetal.

[SET]
name: All Out Attacker
move 1: Fake Out In my opinion Sucker Punch should be slashed here, double priority is certainly viable but a bit excessive to be considered standard.
move 2: Facade
move 3: Earthquake
move 4: Sucker Punch / Ice Punch / Thunder Punch / Crunch Mew is a relevant enough Pokemon for this to be worth a slash certainly
item:
nature: Adamant / Jolly

[SET COMMENTS]
Set Information
========

Fake Out is great for being able to chip opposing Pokemon like Mew, Zapdos and frail Pokemon like Mega Beedrill. Facade is a powerful STAB attack once statused Worth mentioning that it is also it's best STAB attack even when not statused, just emphasize how it discourages status by being so strong when it is doubled as it can 2HKO any Pokemon that does not resist its attack This is not true, but you can say that it is very hard to switch into. Earthquake allows Mega Kangaskhan to have a way to hit Melmetal, Rhydon and Alolan Muk Nidoqueen. Alolan Muk does not threaten Kangaskhan, Nidoqueen is a more relevant target because it is KOd by unboosted facade into EQ, preventing Stealth Rock or a large amount of damage from Super Fang Sucker Punch is great for taking care of Gengar and Mega Alakazam Taking care of is ambiguous, saying something that gives more information could replace it, like mentioning that sucker punch gives you a chance to OHKO those pokemon after rocks while being able to do decent damage against Mega Beedrill and Mega Aerodactyl. Ice Punch is an option in the last slot that can do decent damage to Zapdos, Mega Venusaur and OHKO Dragonite after stealth rock damageI know that Dragonite almost always takes rocks because it is generally used late game, but this is still misinformation, as not even Adamant Mega Kangaskhan has a guaranteed OHKO on Dragonite. Thunder Punch is an another option that could be used to be able to do major damage to Mega GyraardosMega Gyarados, Poliwrath and StarmieMajor damage is also ambiguous, and could mislead a reader into thinking Mega Kangaskhan could 2HKO Mega Gyarados or Poliwrath. Specific language could be used for each, or all could be covered by simply saying it hits these Pokemon super effectively. An Adamant nature is the preferred nature in order to get the most damage out of Fake Out, 3HKO Melmetal with Earthquake, and 2HKO most of the metagame with with facade after getting statused. A Jolly nature can be used instead to tie with Zapdos, Mega Charizard X, and Mew.

Usage Tips
========

Mega Kangaskhan can be used early-game to use Fake Out to get chip damage off on who? or use Sucker Punch to try to weaken Pokemon such as Mega Beedrill and Mega Aerodactyl I love Mega Beedrill being mentioned here because it will often try to Mega Evolve very early on, and Mega Kangaskhan forces it to take major damage, denies momentum, or forces it out. I don't understand why Sucker Punch is being mentioned for Mega Aerodactyl in particular though, because Kangaskhan has more damaging coverage available for it, and if hit by Sucker Punch it's not trying to switch out like Mega Bee is. It can also use Fake Out to help with forcing a Pokemon to take care turn for ToxicIf this sentence means Fake Out can be used to make Toxic'd Pokemon take more damage, it's not clear. Try to preserve Mega Kangaskhan from getting a status condition to mid- to late-game as checks such as Melmetal, Poliwrath, and Nidoqueen are servely weakened or KOedWhy? Personally I'd like my Mega Kangaskhan to be afflicted with Toxic early on, cuts down on longevity but significantly increases it's wallbreaking potential early on, wearing down the opposing team from the start. If you're referring to wanting to avoid a burn when Melmetal is still healthy, this should be stated, and in that case Poliwrath and Nidoqueen don't really make sense being on that list, because after status Facade is by far the strongest move against them. Try to predict Will-O-Wisp from Mew and Mega Charizard X, Toxic from Alolan Muk and Rhydon, or Sizzly Slide from Eevee-starter, as this will turn Mega Kangaskhan's Facade into a powerful attack that can 2HKO most of the metagame. Use Earthquake on a predicted switch to Melmetal, Rhydon, and Nidoqueen, as it will get off decent damage against these. Try to preserve an unburnt Sucker Punch for Gengar, Mega Alakazam as it is OHKOed by it Gengar and Mega Alakazam, as there is a chance for them to be OHKOd after Stealth Rock Damage. Sucker Punch + Fake Out can take care of Mega Beedrill while doing major damage to Mega Aerodactyl. If running Ice Punch, use it on predicted switches into Mega Aerodactyl and Mega Venusaur. If Thunder Punch is being used, try to predict the switch in to Poliwrath and Starmie. The content here is correct, but it feels like it could be changed or condensed, as it does not provide much more info than when these moves were listed in set information. Clicking an appropriate coverage move on predicted switches is hardly usage advice specific for Mega Kangaskhan.

Team Options
========

Mew is a great partner that can threaten Melmetal, Polit wrath, and Nidoqueen with using Will-O-Wisp and and Poliwrath with Will-O-Wisp or PsychicNidoqueen has been mentioned multiple times as a defensive option for Kang, but unless I'm missing something, it is outsped, 2HKOd by any move into Earthquake, and the most it can threaten back with is Super Fang. Both Zapdos and Mew and can safely bring in Mega Kangaskhan with using its their fast U-turn on an attack itMega Kangaskhan can take, or on a predicted switch. Zapdos can take on Poliwrath, do decent damage to Melmetal, and use Toxic to help with Rhydonweaken Rhydon with Toxic. Melmetal is great to slowfor slowing down faster Pokemon like Starmie and Mew with Thunder Wave, thatwhich helps Mega Kangaskhan outpace and take care of theseKO them. ItMelmetal can also use Double Iron Bash to take care ofpotentially KO Mega Aerodactyl and Rhydon, Pokemon Mega Kangaskhan struggles with. Both Nidoqueen and Rhydon are bothget rid of one of the "both"'s good Stealth Rock users that can help Mega Kangaskhan to take care of Zapdos afterbreak through its checks like Zapdos. using Fake Out. Both Nidoqueen and Rhydon can also help withby wearing down Melmetal with Earthquake, while Nidoqueen can also use Super Fang to help wear down threats to Mega Kangaskhan such as Poliwrath, Mega Aerodactyl, and Snorlax. PoliwarthPoliwrath and Starmie are good Melmetal checks that can come in on Melmetal's Double Iron BashThey are, but this needs to be tied into how this benefits Kang, like mentioning that with Melmetal being a common switch in to Kang, your team should be prepared to pivot into Mel often. Poliwrath can majorly dent Melmetal and Snorlax while Starmie can do major damage toweaken Melmetal with using Scald or Hydro Pump and can use Psychic to help switch into and take care of Poliwrath. Both Poliwrath and Starmie can also take oncheck Rhydon and Mega AerodaytlAerodactyl, thatwho Mega Kangaskhan can have trouble beating. Alolan Muk is another option to take on Mew and Rhydon, that Mega Kangaskhan have trouble beating thanks to its Dark-typing and Mega Drain.

[STRATEGY COMMENTS]
Other Options
=============

Crunch can seem like a good option to be able to effectively take care of Psychic-types such as Mew, Starmie, and Mega Alakazam more effectively; however, it fails to do anything outside of thisIn my opinion, Mew is a relevant enough matchup with extremely high usage, and warrants Crunch being slashed. Toxic could beis an option to Toxic checks to Mega Kangaskhan on the switch like Poliwrath, Rhydon, and Mew; however, this has athe major drawback which droppingof needing to drop a coverage move like Earthquake or Sucker Punch, thatwhich can hinderlimit what Pokemon it can check or break through.

Checks and Counters
===================

**Faster Pokemon**: Faster Pokemon such as Mega Alakazam, Mega Aerodactyl, Mega Aerodactyl, Mega Alakazam, and Mega Beedrill can take care of revenge kill Mega Kangaskhan, but must be careful sinceof Sucker Punch, from as it can do major damage to these.the latter two.

**Bulky Pokemon**: Bulky Pokemon such as Rhydon, and Melmetal can take an attack from Mega Kangaskhan and take care of it with their STAB attacks while Mew can use Roost and slowly wear it down with Psychic.

**Poliwrath**: Poliwrath is able to come in on most of Mega Kangaskan'sKangaskhan attacks and take care of it with Low Kick or Superpower.force it out with STAB Fighting-type attacks. It cannot switch into Mega Kangaskhan's attacks after Facade has been powered up though.

**Burn**: While Mega Kangaskhan does want to get a status condition to get facade boosted, if it gets burned before Melmetal is taken care of, it can no longer effectively check it with Earthquake. This seems more at home in the usage tips section, as a whole, Mega Kangaskhan does not mind burns, they offer much more longevity than Toxic, and it's a huge boon to its viability that it has the niche of a physical attacker that can switch into burns

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
AM check :) Comments Things to consider removing something to consider adding
 
Stamping the above AM Check for QC 1/3, with a specific re-structuring to the overview added:

[OVERVIEW]

Mega Kangaskhan's great bulk for an offensive Pokemon and possession of some of the strongest priority options in the game in its Fake Out and Sucker Punch gives it a distinguished role, as it is able to to wear down and take on many offensive threats such as Mega Beedrill, Mega Alakazam, and Starmie. It also has a respectable Speed stat which lets it outspeed the majority of the bulkier Pokemon in the metagame, as well as a wide movepool containing various coverage options that let it potentially threaten almost anything. Thanks to Facade, Mega Kangaskhan also bears the distinction of being a physical Mega Evolution that can absorb status effectively. Mega Kangaskhan isn't without its downsides, however; Facade's lacking base power, when combined with its somewhat underwhelming Attack stat for an offensive Mega Evolution, can leave it struggling to deal reliable damage against targets it hits neutrally. As running the necessary coverage to threaten all of Mew, Zapdos, Melmetal, and others would require the loss of either Facade or the priority options Mega Kangaskhan is chosen for, it can often struggle to successfully leave a mark without getting its Facade boosted by a status condition, and as such Mega Kangaskhan is often overlooked in favour of more powerful and reliable Mega Evolutions despite its useful defensive qualities.
Ask me on discord if you have any questions!
 

Collette

formerly Collesque
[OVERVIEW]

Mega Kangaskhan's great bulk for an offensive Pokemon and possession of some of the strongest priority options in the game in its Fake Out and Sucker Punch gives it a distinguished role, as it is able to to wear down and take on many offensive threats such as Mega Beedrill, Mega Alakazam, and Starmie. It also has a respectable Speed stat which lets it outspeed the majority of the bulkier Pokemon in the metagame, as well as a wide movepool containing various coverage options that let it potentially threaten almost anything. Thanks to Facade, Mega Kangaskhan also bears the distinction of being a physical Mega Evolution that can absorb status effectively. Mega Kangaskhan isn't without its downsides, however; Facade's lacking base power, when combined with its somewhat underwhelming Attack stat for an offensive Mega Evolution, can leave it struggling to deal reliable damage against targets it hits neutrally. As running the necessary coverage to threaten all of Mew, Zapdos, Melmetal, and others would require the loss of either Facade or the priority options Mega Kangaskhan is chosen for, it can often struggle to successfully leave a mark without getting its Facade boosted by a status condition, and as such Mega Kangaskhan is often overlooked in favour of more powerful and reliable Mega Evolutions despite its useful defensive qualities. Considering how much its emphasized throughout the analysis to get the pokemon status'd, important to mention that once mega kang is burned it becomes incredibly passive outside of facade, rendering its priority almost useless and it super passive vs Melmetal. This could also be done in usage tips, up to you.

[SET]
name: All Out Attacker
move 1: Fake Out / Sucker Punch
move 2: Facade
move 3: Earthquake
move 4: Sucker Punch / Ice Punch / Thunder Punch / Crunch
item:
nature: Adamant / Jolly

[SET COMMENTS]
Set Information
========

Fake Out is great for being able to chip opposing Pokemon like Mew, Zapdos and frail Pokemon like Mega Beedrill. Facade is its go to STAB attack once statused which makes it hard to switch into, which is why the oppenment must be careful about using status moves. Earthquake allows Mega Kangaskhan to hit Melmetal, Rhydon and Nidoqueen. Sucker Punch can OHKO Gengar and Mega Alakazam after Stealth Rock while being able to do decent damage against Mega Beedrill and Mega Aerodactyl. Ice Punch is an option that can do decent damage to Zapdos, Mega Venusaur, and OHKO Dragonite after Stealth Rock damage. Thunder Punch is an another option to super effectively hit Mega Gyraardos, Poliwrath, and Starmie. Crunch is used to effectively take care of Psychic-types such as Mew and Starmie, and Mega Alakazam more effectively. An Adamant nature is the preferred nature in order to get the most damage out of Fake Out, 3HKO Melmetal with Earthquake, and 2HKO most of the metagame with Facade after getting statused. A Jolly nature can be used instead to speed tie with Zapdos, Mega Charizard X, and Mew.

Usage Tips
========

Mega Kangaskhan can be used early-game to use Fake Out to get damage off on Mew and Zapdos or use Sucker Punch to try to weaken Pokemon such as Mega Beedrill. It can also use Fake Out to help with forcing a Pokemon that is burn or Toxic to take damage. Try to preserve Mega Kangaskhan from getting a burn to mid- to late-game when Melmetal is weakened or KOed because a burn will make Mega Kangaskhan unable to 3HKO Melmetal with Earthquake. Try to predict Will-O-Wisp from Mew and Mega Charizard X, Toxic from Alolan Muk and Rhydon, or Sizzly Slide from Eevee-starter as this will turn Mega Kangaskhan's Facade into a powerful attack that can 2HKO most of the metagame. Use Earthquake on a predicted switch to Melmetal, Rhydon, and Nidoqueen, as it will get off decent damage against these. Try to preserve Sucker Punch for Gengar and Mega Alakazam, as there is a chance for them to be OHKOd after Stealth Rock Damage. Sucker Punch + Fake Out can take care of Mega Beedrill while doing major damage to Mega Aerodactyl. If running Ice Punch, use it on predicted switches into Mega Aerodactyl and Mega Venusaur. If Thunder Punch is being used, try to predict the switch in to Poliwrath and Starmie.

Team Options
========

Mew is a great partner that can threaten Melmetal and Poliwrath with Will-O-Wisp or Psychic. Both Zapdos and Mew and can safely bring in Mega Kangaskhan using their fast U-turn on an attack Mega Kangaskhan can take, or on a predicted switch. Zapdos can take on Poliwrath, do decent damage to Melmetal, and weaken Rhydon with Toxic. Melmetal is great for slowing down faster Pokemon like Starmie and Mew with Thunder Wave which helps Mega Kangaskhan outpace and KO these. Melmetal can also use Double Iron Bash to potentially KO Mega Aerodactyl and Rhydon, Pokemon Mega Kangaskhan struggles with. Both Nidoqueen and Rhydon are both good Stealth Rock users that can help Mega Kangaskhan break through its checks like Zapdos. Nidoqueen and Rhydon can also help by wearing down Melmetal with Earthquake, while Nidoqueen can use Super Fang to help wear down threats to Mega Kangaskhan such as Poliwrath, Mega Aerodactyl, and Snorlax. Poliwrath and Starmie are good Melmetal checks that can come in on Melmetal's Double Iron Bash since Melmetal is switches in on Mega Kangaskhan. Poliwrath can majorly dent Melmetal and Snorlax while Starmie weaken Melmetal using Scald or Hydro Pump and can use Psychic to help take care of Poliwrath. Poliwrath and Starmie can also check Rhydon and Mega Aerodactyl who Mega Kangaskhan can have trouble beating. Alolan Muk is another option to take on Mew and Rhydon thanks to its Dark-typing and Mega Drain.

[STRATEGY COMMENTS]
Other Options
=============

Toxic is an option to Toxic checks to Mega Kangaskhan like Poliwrath, Rhydon, and Mew; however, this has the major drawback of needing to drop a coverage move like Earthquake or Sucker Punch which can limit what Pokemon it can check or break through.

Checks and Counters
===================

**Faster Pokemon**: Faster Pokemon such as Mega Aerodactyl, Mega Alakazam, and Mega Beedrill can revenge kill Mega Kangaskhan, but must be careful of Sucker Punch as it can do major damage to the latter two.

**Bulky Pokemon**: Bulky Pokemon such as Rhydon, and Melmetal can take an attack from Mega Kangaskhan and take care of it with their STAB attacks while Mew can Roost and slowly wear it down with Psychic.

**Poliwrath**: Poliwrath is able to come in on most of Mega Kangaskhan attacks and force it out with STAB Fighting-type attacks. It cannot switch into Mega Kangaskhan's attacks after Facade has been powered up though.

[CREDITS]
- Written by: [[Yami, ]]
- Quality checked by: [[Eve, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
My initial amcheck was implemented as QC 1 and after eve's revision and going over it again I don't have much to add that wouldn't be covered in GP. Address the 1 thing I mentioned and it should be good for QC 2/2.
 

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