Pet Mod Mega Revolution [Slate 14: Dragonite, Tyranitar, Salamence, Metagross, Garchomp]

Okay, now that I got the slate coded, I will now start a conversation about the meta. I've played a decent amount of games and got to try a few mons and here are my thoughts:

I think that the meta is relatively simple. I gotta say that Z-Moves are unbanned now but weren't back when I played the games, thus it is not entirely the same anymore. It played like SS OU just with more Pokemon and the addition of dexited moves. I'd say that the meta plays nice and isn't hard to build in. There are many Pokemon to check and deal with obviously, but building isn't hard and playing around threats that you have no check to on paper is relatively easy.

Onto the Pokemon, I will talk about all the ones I have played with or against:
:venusaur-mega: - I didn't play much with it, but I'm fond of it. I tried a defensive and a bulky offensive set and I prefer the latter. The defensive one is nice on paper, but it really struggles against defensive Pokemon. However, with Junglosaur having a good match-up against most defensive Pokemon anyway, I think a bulky offensive set is the way to go. It is really bulky with limited investment but you can also invest less in speed and be bulkier. STABs + Earth Power and then a utility move like Knock Off, Leech Seed, Toxic or HP Fire makes a good set imo.
:blastoise-mega: - This guy is hard to work with, but I think it has potential. I used Specs with Hydro Pump, Dark Pulse, Flip Turn and for spice Electric Terrain Pulse. In the one game I brought it, I faced Ferrothorn which made me regret not bringing Aura Sphere on it but Ferrothorn eating 40% from Dark Pulse made me realize that it is really strong. Its low speed is a short coming but not having investing in speed and allowing it to bulk up makes it easier to switch in and with Pokemon like Alomomola and Glowking, you can get it in easier and in the formers case, you can heal it. I think it has potential and it is a natural partner for Tapu Koko.
:raichu-mega-y: - Pikaraichu has some serious competition, but I think it can hold its own. Koko and Raging Bolt are faster and stronger respectively and have utilities that give it more stuff to do. Pikaraichu obviously has some tricks up its sleeve. First, it is a nice middle ground between their speed and power. Furthermore its movepool is really good. Its second STAB, Focus Blast, is really good honestly and Zap Cannon provides paralysis. Also Knock Off can be used on a fast pivot set.
:crabominable-mega: - I think this guy might be broken. I played with it on a CB set and it wasn't that effective. Threatening for sure, but it didn't do much. I played against Tanny89k who run it with Punching Glove and 4 attacks (Drain Punch, Ice Punch, Thunder Punch, Mach Punch) . This set was terrifying, doing 40% against Alomomola with Drain Punch. This makes me fear Bulk Up + 3 Attacks, Choice Band or maybe Tanny's set with Ice Hammer and CC over two of its moves. It is still slow and its bulk and defensive typing are bad, but like with Tortonate, Alomomola, Glowking and Slowbro allow it to come in easy. I need more testing with it, but it has so much promise.
:lopunny-mega: - I tried to make this thing work but i never toxiced anything. I run Poison Jab, CC, Triple Axel and U-turn. The first three moves help against Clefable, Garganacl and Gliscor which normally absorb Toxic and U-turn can be annoying with Toxic Chain. I think it is nice when paired with Kingambit and Tapu Lele thanks to its U-turn.
:kangaskhan-mega: - Again, limited play, but it is quite nice. I will talk about this more with the next Pokemon, but it is important to have a good bulky Ground-type. Kangesa fullfils that really nicely with its typing and Thick Fat. Obviously Stealth Rock and Knock Off are nice but missing U-turn is really something that you notice. I still think it worth using and experimenting with, also with offensive sets.
:glimmora-mega: - Yeah this thing needs a nerf. It is fast and its power is immense. Meteor Beam and Adaptability is a massive nuke and almost all Ground-types, Pokemon that resist both its STABs, get nuked by Meteor Beam despite their bulk or they are Lando-T and Gliscor, which don't resist them. Same goes for the Steel-types except for Ferrothorn, who can survive a Meteor Beam and a follow-up, but it needs to KO it back, which isn't possibe with its arsenal.
:medicham-mega: - With Adamant Choice Band, it hits 768 Atk. This is almost enough to 2HKO Toxapex with CC. It is prediction reliant, which allows you to play around it, but you're team will eat hits left and right. I think that a Pokemon like Slowbro, especially now with its alternate forme, can deal with it easily, but the issue here is missing out on other bulky Water-types which might fit on your team better. Black Belt or Twisted Spoon sets might even be better since it allows you to make use of your decent STABs without thinking too much.
:manectric-mega: - I think this guy is bad honestly. Koko and Raging Bolt are top Electrics, so everyone else is fighting for 3rd place (at least until Zeraora comes in). I already talked about Pikaraichu. Gorochu has Levitate and can serve as a physical utility Pivot. Wooluster competes hard with Raging Bolt, but it does more damage after one turn of set-up and after two it can break most teams and it ignores Unaware. Stardem is a physical attacker which is also bulky, has recovery and utility in Rapid Spin. Clapback? Has Intimidate and that is honestly it. Flamethrower is nice but not nearly enough to use over other Pokemon.

My Personal Ranking of the Revos:
S-Rank: :venusaur-mega::charizard-mega-y::kangaskhan-mega::glimmora-mega::skarmory-mega::slowbro-mega:
A-Rank: :raichu-mega-y::froslass-mega::crabominable-mega::mawile-mega::medicham-mega::alakazam-mega::gardevoir-mega:
B-Rank: :charizard-mega-x::blastoise-mega::beedrill-mega::raichu-mega-x::abomasnow-mega::excadrill-mega::chandelure-mega::ampharos-mega::altaria-mega::lopunny-mega::audino-mega::gengar-mega::floette-mega::starmie-mega::houndoom-mega::absol-mega::hawlucha-mega:
C-Rank: :glalie-mega::golurk-mega::clefable-mega::gallade-mega:
D-Rank::pidgeot-mega::manectric-mega:

I have work in a while so I cannot dedicate more time to this post, but I hope that we get more games in.
Ciao Servus.
 
:manectric-mega: - I think this guy is bad honestly. Koko and Raging Bolt are top Electrics, so everyone else is fighting for 3rd place (at least until Zeraora comes in). I already talked about Pikaraichu. Gorochu has Levitate and can serve as a physical utility Pivot. Wooluster competes hard with Raging Bolt, but it does more damage after one turn of set-up and after two it can break most teams and it ignores Unaware. Stardem is a physical attacker which is also bulky, has recovery and utility in Rapid Spin. Clapback? Has Intimidate and that is honestly it. Flamethrower is nice but not nearly enough to use over other Pokemon.
And Pikaraichu also has access to Flamethrower (or if you will, Fire Blast to go with No Guard) to deal with Fighting-neutral or immune threats like Aegislash.

I def already talked about Glimmortis’ potential nerf, which are reducing SpA back to Glimmora’s and reducing it’s Speed. I underestimated the power of Adaptability Meteor Beam, that’s for sure.

Surprised to see my Skarmory-Sharpened in S Rank. Is there something that made it especially good on top of Sharpness and what made base Skarmory good?
 
Clapback definitely needs a secondary typing and STAB that compliments it's existing STAB and type. Seek out something that pairs well with Electric and isn't particularly common right now and go for it. I personally recommend Grass as an option, gives it a lot of niches to it instantly. (Also if you do go Grass, Leech Seed and a recovery move is probably warranted please and thank you!).
 
Servus!

Similar to TeraMax, I want to give the Revolution sets, so that you can easily select the sets or easily modify them. I want you to know that these are my sets with my building philosophy in mind, so they may not be suited to your situation. If you have a set that can work, let me know and I'll add it.

Onto the meta itself. I don't want to do another big post, since I don't think I gained many perspectives for this meta. What I want to talk about are the two worse Revos in this meta. Pidgeaether and Clapback.

:pidgeot-mega: This Pokemon was built around a Delta Stream idea and without that specific idea it falls flat. In the original post, this Pokemon was mentioned to also run SD + Espeed, which it cannot effectively do however, since it does not have STAB on ESpeed. The route we can go is either a Special Wallbreaker or a SD EKiller type and I think the latter is more appealing and unique.
Thus it needs to gain the Normal-type and some coverage like Axe Kick or High Jump Kick. Also putting more points into Attack than Special Attack. Ideally I want it to use No Guard Hurricanes but Pikaraichu is a much better No Guard Pokemon and Rain allows Zapdos and Tornadus-T to essentially have No Guard Hurricane, though to be fair, Rain isn't doing well rn.

:manectric-mega: I won't be going too much into Clapback since many things have already been said about it. Thus I will now talk about how I would fix it. Like Pidgeaether there are two realistic options. Special Wallbreaker or Utility-based Pivot. I've seen some suggestions for an offensive role, but my main problem are not the suggestions to buff it in that direction. My problem with buffing it offensively, is that it adds another Pokemon to the vast Electric-type pool that we already have. Thus I propose the Utility-based Pivot.
I was already in favour for moves like Leech Seed or Stealth Rock, but G-Luke's suggestion in Grass is also nice, since Electric/Grass are a good defensive typing that works well with Intimidate. In this case I would go even further and reduce the SpA in put that into HP or Defense, although since this is a special case, we can break the initial BST limit.

Beewark :beedrill-mega: and Taxelmatose :lopunny-mega: are other Pokemons I had in mind, but I need to test with them more to say for sure.

Lastly, here are some nerfs I'd like to see:
:glimmora-mega: Glimmortis needs some sort of nerf. Reducing Speed and Power are the main way to go.
:medicham-mega: Medirvana is a Pokemon that can get out of control. Although I need more testing, I think reducing speed and its Atk a bit would be good and would give Valianoble :gallade-mega: something to do.

:abomasnow-mega: Snorest feels awkward, I think it could also use something
:excadrill-mega: Wrecksadrill needs Stone Edge. Stone Axe is nice and it can be a secondary rocker but it needs the power
:altaria-mega: Asperitazul needs something as well. Maybe shifting focus towards physical sets to seperate from driudevoir
:audino-mega: Aufcorse needs Play Rough or Spirit Break and a pivot move like Teleport, although that one can be argued about
:gengar-mega: Strechterror could use SR and/or SD
:starmie-mega: Stardem needs Aqua Jet
:clefable-mega: Clef-Hisui needs a purpose lol. Either NP and/or Topsy-Turvy to make use of Dazzling or Prankster or both
:hawlucha-mega: Libreagle also needs something. Wind Rider needs to be changed out for something else. I see nothing it wants to do
:gallade-mega: Valianoble could also use something. Even when we nerf Medirvana it still struggles to do something. I think use higher speed or something like Bitter Blade. Normally I don't like distributing those moves but with the recovery and the coverage, something like AV sets could work. A pivoting move could also be helpful. Doesn't have to be U-turn, but Parting Shot is nice on it

Here's the TL;DR of changes I would make:
:pidgeot-mega: +Normal | -5 Spe, -10 SpA, +10 Atk, +5 HP | Possible Changes: +Axe Kick, High Jump Kick
:manectric-mega: +Grass (alongside Grass moves) | -5 SpA, +5 HP (or extra stats added to BST) | +Leech Seed, +Stealth Rock | Possible Changes: +Strength Sap
:glimmora-mega: -10 Spe | Possible Changes: -5 SpA
:medicham-mega: -5 Spe | Possible Changes: -5 Atk or -Mach Punch


One last thing, I'm adding afterwards. Here is the VR. Copy it and edit it the way you like. Looking forward to have a VR soon.
Stole from NatDex and edited it, credits to them

Yet to be ranked:
:venusaur-mega::charizard-mega-x::charizard-mega-y::blastoise-mega::beedrill-mega::pidgeot-mega::raichu-mega-x::raichu-mega-y::glalie-mega::abomasnow-mega::froslass-mega::crabominable-mega::excadrill-mega::chandelure-mega::golurk-mega::ampharos-mega::altaria-mega::lopunny-mega::audino-mega::gengar-mega::kangaskhan-mega::floette-mega::glimmora-mega::starmie-mega::mawile-mega::medicham-mega::houndoom-mega::manectric-mega::absol-mega::clefable-mega::skarmory-mega::hawlucha-mega::alakazam-mega::slowbro-mega::gardevoir-mega::gallade-mega:

S Rank

S

:Gholdengo:

A Rank

A+

:Alomomola: :Ferrothorn::Gliscor::Landorus-Therian::Ogerpon-Wellspring::Tapu-Lele::terapagos-terastal::Zamazenta:

A
:Cinderace::Dragonite::Garchomp::Kingambit::Kyurem::Slowking-Galar::Tapu-Koko::Ting-Lu::Toxapex::Urshifu-Rapid-Strike::Volcarona::Zapdos:

A-
:Great-Tusk::Heatran::Samurott-Hisui::Slowbro::Tornadus-Therian:

B Rank

B+
:Clefable: :Hatterene::Iron-Treads::Iron-Valiant::Melmetal::Moltres::Pecharunt::Raging-Bolt:

B
:Ceruledge::Corviknight::Serperior::Victini::Weavile:

B-
:Blaziken::Iron-Moth::Rillaboom::Tapu-Fini:

C Rank

C+

:Archaludon::Celesteela::Chansey::Clodsire::Dondozo::Garganacl::Hydrapple::Kartana::Kommo-O::Manaphy::Ogerpon-Cornerstone::Pelipper::Skarmory::Torkoal::Venusaur::Volcanion:

C
:Araquanid::Blacephalon::Blissey::Hoopa-Unbound::Iron-Crown::Iron-Hands::Meowscarada::overqwil::Primarina::Slowking::Ursaluna::Weezing-Galar:

C-
:Barraskewda::Buzzwole::Enamorus::Excadrill::Glimmora::Greninja::Hippowdon::Keldeo::Nidoking::Ribombee::Rotom-Wash::Tangrowth::Tinkaton:

Code:
Stole from [URL='https://www.smogon.com/forums/threads/national-dex-viability-rankings-post-tera-ban.3756130/']NatDex[/URL] and edited it, credits to them

Yet to be ranked:
:venusaur-mega::charizard-mega-x::charizard-mega-y::blastoise-mega::beedrill-mega::pidgeot-mega::raichu-mega-x::raichu-mega-y::glalie-mega::abomasnow-mega::froslass-mega::crabominable-mega::excadrill-mega::chandelure-mega::golurk-mega::ampharos-mega::altaria-mega::lopunny-mega::audino-mega::gengar-mega::kangaskhan-mega::floette-mega::glimmora-mega::starmie-mega::mawile-mega::medicham-mega::houndoom-mega::manectric-mega::absol-mega::clefable-mega::skarmory-mega::hawlucha-mega::alakazam-mega::slowbro-mega::gardevoir-mega::gallade-mega:

[B][U][COLOR=rgb(250, 197, 28)]S Rank[/COLOR][/U]

[COLOR=rgb(250, 197, 28)]S[/COLOR][/B]
:Gholdengo:

[B][U][COLOR=rgb(65, 168, 95)]A Rank[/COLOR][/U]

[COLOR=rgb(97, 189, 109)]A+[/COLOR][/B]
:Alomomola: :Ferrothorn::Gliscor::Landorus-Therian::Ogerpon-Wellspring::Tapu-Lele::terapagos-terastal::Zamazenta:

[B][COLOR=rgb(97, 189, 109)]A[/COLOR][/B]
:Cinderace::Dragonite::Garchomp::Kingambit::Kyurem::Slowking-Galar::Tapu-Koko::Ting-Lu::Toxapex::Urshifu-Rapid-Strike::Volcarona::Zapdos:

[B][COLOR=rgb(97, 189, 109)]A-[/COLOR][/B]
:Great-Tusk::Heatran::Samurott-Hisui::Slowbro::Tornadus-Therian:

[U][B][COLOR=rgb(61, 142, 185)]B Rank[/COLOR][/B][/U]

[B][COLOR=rgb(61, 142, 185)]B+[/COLOR][/B]
:Clefable: :Hatterene::Iron-Treads::Iron-Valiant::Melmetal::Moltres::Pecharunt::Raging-Bolt:

[B][COLOR=rgb(61, 142, 185)]B[/COLOR][/B]
:Ceruledge::Corviknight::Serperior::Victini::Weavile:

[B][COLOR=rgb(61, 142, 185)]B-[/COLOR][/B]
:Blaziken::Iron-Moth::Rillaboom::Tapu-Fini:

[B][U][COLOR=rgb(251, 160, 38)]C Rank[/COLOR][/U]

[COLOR=rgb(251, 160, 38)]C+[/COLOR][/B]
:Archaludon::Celesteela::Chansey::Clodsire::Dondozo::Garganacl::Hydrapple::Kartana::Kommo-O::Manaphy::Ogerpon-Cornerstone::Pelipper::Skarmory::Torkoal::Venusaur::Volcanion:

[B][COLOR=rgb(251, 160, 38)]C[/COLOR][/B]
:Araquanid::Blacephalon::Blissey::Hoopa-Unbound::Iron-Crown::Iron-Hands::Meowscarada::overqwil::Primarina::Slowking::Ursaluna::Weezing-Galar:

[B][COLOR=rgb(251, 160, 38)]C-[/COLOR][/B]
:Barraskewda::Buzzwole::Enamorus::Excadrill::Glimmora::Greninja::Hippowdon::Keldeo::Nidoking::Ribombee::Rotom-Wash::Tangrowth::Tinkaton:

That's it for now. I will now look forward to have more games.
Ciao Servus!
 
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I don't think we will get any more games and sadly I think this means that we won't be able make an VR. I still think we have enough resources to make balance changes, so here are my proposal:

Buffs:
:charizard-mega-x:+2 HP
:abomasnow-mega:+Calm Mind
:excadrill-mega:+Stone Edge
:audino-mega:+Play Rough, +Spirit Break
:gengar-mega:+Swords Dance, +Stealth Rock
:starmie-mega:+Aqua Jet
:clefable-mega:+Nasty Plot, +Topsy-Turvy

Nerf:
:chandelure-mega:-10 HP
:glimmora-mega:-5 SpA, -10 Spe
:medicham-mega:-5 Spe, -Mach Punch

Rework:
:pidgeot-mega:+Normal, +10 HP, +14 Atk, +Axe Kick | -4 Speed, -10 SpA
:manectric-mega:+Grass-type, +15 HP, +Leech Seed, +Giga Drain, +Energy Ball | -10 SpA
:gallade-mega: +10 Spe | -10 HP
Buffs:
:charizard-mega-x: This isn't really a buff, just a fix to something that shouldn't have happened. Charizard looses 2 HP while evolving.
:abomasnow-mega: Snorest has good enough defensive profile but it does not have anything to make use of it. Junglosaur and Freezeres have similar traits to it and they are better than it. Calm Mind would allow it to make use of its better physical bulk to set-up.
:excadrill-mega: Wrecksadrill struggled to fit on teams. It works well as a secondary rocker thanks to Stone Axe, but it seriously needs power. Stone Edge helps it with that.
:audino-mega: Aufcorse now has physical STAB. Sheer Force sets aren't really good but they have something to do now. More importantly, defensive sets use Tidy Up to remove hazards and now it can be a semi threatening defensive Pokemon.
:gengar-mega: Stretchterror only really hard a physically offensive set and sometimes it could provide utility with Trick or status. Swords Dance allows it to break defensive teams and Stealth Rock makes use of its Ghost-type really well, since it can function as a suicide lead.
:starmie-mega: Stardem has a nice defensive profile and it can function as a bulky attacker. However, without priority or set-up it struggles against offensive and defensive teams. Aqua Jet would allow it to be more offensive and rely on Rapid Spin.
:clefable-mega: Clefable-Hisui struggles to set itself apart from other utility Pokemon. Magic Bounce sets already have enough tools to work. Dazzling sets are already good in preventing revenge killing from Raging Bolt and Kingambit, Nasty Plot would make it more threatening to slower teams. Topsy-Turvy works as an anti set-up measure that isn't priority or unaware, which should give a niche on teams that struggle to fit those anti-measures.

Nerf:
:chandelure-mega: Kandelabrum might be slow, but bulky set-up sets can really hard to kill with the bulk and the defense boosts from Acid Armor and Calm Mind. Turboblaze + Fiery Dance allow it to not only run a single attacking move, don't be passive and work against Unaware Pokemon. This allows it to run Fiery Dance with a combination of Acid Armor, Calm Mind, Moonlight, Substitute or change Fiery Dance for Infernal Parade and Body Press combo. These sets are match-up reliant, but the HP nerf should be enough to make it more manageable across the board.
:glimmora-mega: Glimmortis still has the same sets as before. The SpA nerf is minor but should allow some Pokemon to effectively switch in. The speed nerf is much more impactful. This allows for a lot more Pokemon to outrun it and revengekill it.
:medicham-mega: Medirvana is a really strong wallbreaker, which is honestly fine. A strong wallbreaker is appreciated, but having really good tools against offense, make it hard to revenge kill or allow it sweep with a only decently chipped team. Mach Punch being removed is good already, but the speed nerf allows for more Pokemon to outrun and revenge it.

Rework:
:pidgeot-mega: Pidgeaethers story has already been told. This makes it an EKiller, which is more unique from the standard wallbreaker, it usually goes for. Axe Kick is coverage that isn't too powerful and can still be blocked by Gholdengo or Stretchterror. The speed nerf isn't too drastic, still hitting 106 base speed and being able to relaibly run Adamant and still outrun Great Tusk. The HP makes it a bit bulkier and allows to set-up more often.
:manectric-mega: Clapback also has a story of being mid. It struggles to set itself apart of other Electrics, with Intimidate being the only unique thing about it. Thus this change would make it a pivot and allow it to somewhat threaten Ground-types. The SpA has been reduced to put less emphasis on offensive sets.
:gallade-mega: Even with Medirvana being nerfed, Valianoble would struggle since Medirvana already does more damage. Its utility in Rapid Spin is nice but not really useful with Druidevoir and Terapagos being better spinners. The speed buff would allow it to hit a better speed tier and with Rapid Spin it can actually consider a sweeping set. I also considered giving it Psyblade or Bitter Blade. This breaks a rule I made but I think it would give it more things to do, although I fear that these moves would make it too strong, so I didn't include them.

these are not final and are subject to change, so share your thoughts if you have some. Not all these Pokemon will become top tiers and I don't think that they will receive much usage, but the main idea here is give them a niche or a reason to use. Wooluster :ampharos-mega: is not here since it has a niche over Raging Bolt with Tail Glow and Mold Breaker.

I will leave this discussion open for 24 hours. If no discussion is held, the current proposal will be implemented. Here's a survey, for some things that aren't included or things you'd like to add.
https://forms.gle/Uff2o5MXwHrQQVuC8

Ciao Servus.
 
Honestly I support the Clapback adjustment, mainly because it is my one submission that I never expected to actually win a slate. It was a rather generic inclusion just present to buff the stats of base Manectric and give us a fast Intimidate pivot. Electric/Grass is not the typing I was expecting be proposed but I can see that giving it an offensive and defensive niche that allows it to find a place in the meta.

Since I was the submitter of this failure I would also like to request the following Grass moves be added alongside this proposal:

:manectric:+ Bullet Seed, Energy Ball, Grass Knot, Grassy Terrain, Solar Beam, Stun Spore, Trailblaze
:manectric-mega:+ Giga Drain, Grassy Glide, Leaf Storm, Leech Seed, Synthesis

The moves in italics are the ones from the aforementioned proposal of rework. The three moves I have in Bold there are the moves I suspect would actually have a competitive impact, the others are added for flavour or for more interesting tools in its playstyle. If Synthesis is too strong on Clapback I could see that one being removed.

I am pleasantly surprised that Kandelabrum is strong enough to need a nerf, but with the extra tools I gave it that does make sense. All this time my winning submissions that have made it through have surprised me based on which ones I thought I put a greater effort into creating (looking at my Gardevoir/Gallade subs that were so close this last slate).

Edit: honestly if we wanted to put the reworks to a vote in a mini-slate where folks can make changes based off of the current winners I wouldn't be opposed to that either.

Edit 2: While the tentative VR of the "no longer Megas" is nice, I would also like to see opinions on any of the pre-evos/split forms/etc. that have been given new tools as a result of these changes. Pokemon like Excadrill or Venusaur were already on the VR, and with Eviolite giving them better bulk and their evos giving them new moves, this should give them some new viability on certain teams. On top of that, other Pokemon that used to be unviable could also get some viability added to them, such as Abomasnow now having better bulk with Eviolite, and access to recovery in Slack Off.
 
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Okay the 24 hous are over. The balance changes will be implemented as suggested. Only difference being that PQRDG's movepool for Clapback will be implemented. Below, you can see the changes implemented:


We will now get back to the usual program. I hope you prepared your subs for Slate 11-13.

Slate 11: Man of Steel
:steelix-mega::aggron-mega::lucario-mega:

Mega being Revolved:
New Pokémon Name:
Type of Pokemon: (Evo, Split Evo, Alt Forme)
Stats:
Typing:
Abilities:
Movepool Additions:
Niche:
Movepool:
  • You can add moves to the Pokemon receiving a Revolution. Movepool Additions are not exclusive to the Revolutions.
  • Only list important and usable moves for your submissions! You can add flavour moves and usually useless moves but put them into a spoiler. Furthermore, mark your strong move additions via bold or cursive text or with an underline.
  • Below you can see a list of moves that are banned! If you wish to add a move and base the submission around the move's design, let me know and we can work it out. Otherwise, including a move from this pool will result in a veto.
  • Aeroblast
  • Aqua Step
  • Armor Cannon
  • Astral Barrage
  • Aura Wheel
  • Baddy Bad
  • Behemoth Bash
  • Behemoth Blade
  • Bitter Blade
  • Blazing Torque
  • Blood Moon
  • Blue Flare
  • Bolt Beak
  • Bolt Strike
  • Bouncy Bubble
  • Buzzy Buzz
  • Clanging Scales
  • Clangerous Soul
  • Collision Course
  • Combat Torque
  • Dark Void
  • Dire Claw
  • Double Iron Bash
  • Double Shock
  • Dragon Ascent
  • Dragon Darts
  • Dynamax Cannon
  • Electro Drift
  • Electro Strong
  • Esper Wing
  • Fickle Beam
  • Fiery Wrath
  • Fillet Away
  • Fishious Rend
  • Fleur Cannon
  • Floaty Fall
  • Flower Trick
  • Freezy Frost
  • Fusion Bolt
  • Fusion Flare
  • Freezing Glare
  • Geomancy
  • Gigaton Hammer
  • Glacial Lance
  • Glaive Rush
  • Glitzy Glow
  • Hydro Steam
  • Hyperspace Fury
  • Hyperspace Hole
  • Ivy Cudgel
  • Jet Punch
  • Last Respects
  • Light of Ruin
  • Lumina Crash
  • Lunar Dance
  • Magical Torque
  • Magma Storm
  • Make It Rain
  • Malignant Chain
  • Matcha Gotcha
  • Mortal Spin
  • Noxious Torque
  • No Retreat
  • Oblivion Wing
  • Origin Pulse
  • Plasma Fists
  • Population Bomb
  • Precipice Blades
  • Psyblade
  • Rage Fist
  • Revival Blessing
  • Quiver Dance
  • Sacred Fire
  • Salt Cure
  • Sappy Seed
  • Shed Tail
  • Shift Gear
  • Spacial Rend
  • Sparkly Swirl
  • Spectral Thief
  • Splishy Splash
  • Steam Eruption
  • Surging Strikes
  • Tachyon Cutter
  • Tail Glow
  • Thousand Arrows
  • Thousand Waves
  • Thunder Clap
  • Torch Song
  • Triple Arrows
  • Victory Dance
  • Wicked Blow
  • Wicked Torque
  • Zippy Zap

Stats:
  • You are not allowed to lower stats, except for speed. If you lower speed however, every other stat must see an increase. The amount depending on how much you decreased your speed.
  • Swapping offensive stats is also allowed. Normally this is obvious, but it is appreciated if it is specified somewhere in the submission.
  • If it is an evolution or an alternate forme of a Pokemon, you don't have to add all stats that are given to you. You have to add the very minimum of the spectrum given to you.

Miscellaneous:
  • No custom elements.
  • When a submission changes during the slate or after feedback, the changes have to be noted.
  • You can choose between evolutions, split evolutions, regional variants, convergent species and alternate formes, unless noted otherwise.
Evolution
The base forme of the Pokemon will receive an evolution. The base forme will receive a boost from Eviolite. Added BST range varies from Pokemon to Pokemon.
:venusaur: -> :venusaur-mega:
:venusaur: BST+ added BST = :venusaur-mega: BST
:venusaur-mega: Moveepool based on :venusaur: Movepool. Can add moves to :venusaur:

Split Evolution
The pre-evolution of the base forme of the Pokemon will receive an evolution. Must have the same BST as the base forme.
:ivysaur: -> :venusaur-mega:
:ivysaur: BST + added BST = :venusaur-mega: BST = :venusaur: BST
:venusaur-mega: Moveepool based on :ivysaur: Movepool. Can add moves to :ivysaur: but those will be added to :venusaur: as well

Regional Variant
The base forme of the Pokemon will receive a regional variant. It will evolve from the pre-evolution though. Must have the same BST as the base forme.
:ivysaur: -> :venusaur-mega:
:ivysaur: BST + added BST = :venusaur-mega: BST = :venusaur: BST
:venusaur-mega: Moveepool based on :ivysaur: Movepool. Can add moves to :ivysaur: but those will be added to :venusaur: as well

Convergent Evolution / New set of Pokemon
The base forme of the Pokemon will receive a convergent evolution. It will not evolve from anything but take the base forme's learnset as a base. When it comes to Legendary and Mythical Pokemon, they can become a new set of Pokemon. Must have the same BST as the base forme.
:venusaur: = :venusaur-mega:
:venusaur: BST = :venusaur-mega: BST
:venusaur-mega: Moveepool based on :venusaur: Movepool. This has its own movepool.

Alternate Forme
The base forme of the Pokemon will receive an alternate forme. Added BST range varies from Pokemon to Pokemon.
:venusaur: -> :venusaur-mega:
:venusaur: BST + added BST = :venusaur-mega: BST
:venusaur-mega: Moveepool based on :venusaur: Movepool. Can add moves to :venusaur:


Pokemon:
For :steelix-mega: Mega Steelix specifically:
  1. Must be Ground- and Steel-type
  2. Must have "Sand Force" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 30-40 BST
  5. If you go for alternate forme: You can add 30-40 BST
For :aggron-mega: Mega Aggron specifically:
  1. Must be Steel-type
  2. Must have "Filter" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 30-40 BST
  5. If you go for alternate forme: You can add 30-40 BST
For :lucario-mega: Mega Lucario specifically:
  1. Must be Fighting- and Steel-type
  2. Must have "Adaptability" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 25-45 BST
  5. If you go for alternate forme: You can add 25-45 BST
!!!IMPORTANT!!!
Check the Submissions Rules!

Submissions will last 3-4 days!
 
Mega being Revolved: Steelix
New Pokémon Name: Weldinix
Type of Pokemon: Alt Forme
Stats: 85/55/200/95/85/30 Bst: 550
Typing: Steel/Ground
Abilities: Earth Eater/Sand Force/HA: Sheer Force
Movepool Additions:
For Weldinix: Flamethrower, Calm mind, Metal burst
Niche: Bulky calm mind user with toxic immunity and doesn't care much about burn. Could also be a solid defensive wall with a great defensive profile if you choose earth eater over Sheer Force.

Mega being Revolved: Aggron
New Pokémon Name: Bashron
Type of Pokemon: Split Evo
Stats: 70/120/120/50/80/90 Bst: 530
Typing: Steel/Normal
Abilities: Rock Head/Reckless/HA: Filter
Movepool Additions: Head Charge (Bashron and Lairon), Wild Charge, Submission,
Niche: Physical wallbreaker with a middling speed tier. Steel/Normal also has a similar defensive profile to most steel types with the added ghost immunity being a plus.

Mega being Revolved: Lucario
New Pokémon Name: Aurubis (Aura+Anubis-what lucario is based on)
Type of Pokemon: Evo
Stats: 70/115/70/120/70/105 BST: 550
Typing: Fighting/Steel
Abilities: Mind's Eye/Competitive/HA: Adaptability
Movepool Additions: None-lucario's/Aurubis's movepool is already great.
Niche: I think Aurubis could be a good physical or special breaker/sweeper with the boosts to speed from it previous evolution.
 
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:lucario-mega:
Mega being Revolved: Mega Lucario
New Pokémon Name: Lucario-Exalted
Type of Pokemon: Alt Form
Stats: 70/110/70/115/70/90 -> 81/113/81/101/81/113 [+11/+3/+11/-14/+11/+23]
Typing: Fighting/Steel
Abilities: Scrappy / Technician / Adaptability
Movepool Additions:
:riolu: Body Press, Fake Out, Knock Off, Light Screen, Mach Punch, Parting Shot, Reflect, Rock Blast, Tail Slap
+Beat Up, Chilling Water, Double Kick, Extrasensory, Karate Chop, Rock Throw, Snarl, Storm Throw
:lucario-mega: Future Sight, Luster Purge, Metal Burst, Morning Sun, Mystical Power, Shadow Sneak
Niche: Lucario already has an excellently diverse movepool, but suffers from having both a below-average bulk and Speed. By jumping up its Speed significantly, it now becomes one of our faster inclusions, allowing it to do massive damage against a lot of other fast threats. Scrappy allows physical sets to be safe from Intimidate, and Extreme Speed to hit Ghosts. Technician allows for interesting chaos with either the multihit or priority moves in its kit, as well as some other useful tools it has access to. With the change to its stats a Special set is still viable thanks to its new moves, but less powerful than its physical options.

:aggron-mega:
Mega being Revolved: Mega Aggron
New Pokémon Name: Aggron-Dreadnought
Type of Pokemon: Alt Forme
Stats: 70/110/180/60/60/50 -> 90/120/160/50/90/60 [+20/+10/-20/-10/+30/+10]
Typing: Steel/Water
Abilities
: Sturdy / Rock Head / Filter
Movepool Additions:
:aron: Dive, Gyro Ball, Hard Press, Head Charge, Wild Charge
:aggron-mega: Aqua Ring, Drain Punch, Flip Turn, Life Dew, Liquidation, Scald, Soak, Supercell Slam, Waterfall, Wave Crash
Niche: Aggron already knows a surprising number of Water moves, and there will not be that many Water megas to unpack. Giving this the Water typing gives it an excellent defensive typing, amplified by Filter, as well as STAB Rock Head Wave Crash. New form gains HP, giving it a lot of Special bulk, while maintaining comparable physical bulk. Should be held in check by the lack of reliable recovery.

:steelix-mega:
Mega being Revolved: Mega Steelix
New Pokémon Name: Steelix-Crystal Shards
Type of Pokemon: Alt Forme
Stats: 75/85/200/55/65/30 -> 90/120/135/45/70/90 [+15/+35/-65/-10/+5/+60]
Typing: Steel/Ground
Abilities: Sand Force / Sturdy / Sheer Force
Movepool Additions:
:onix: Coil, Diamond Storm, Hard Press, Power Gem, Shore Up
Niche: Taking advantage of Steelix's diverse movepool to make it a faster attacker instead of a slow wall. Innate access to Dragon Dance makes it a potential sweeper, whereas new access to Coil allows it to do solid damage with Sheer Force-boosted Iron Tail, among other moves. While this loses a TON of physical bulk, it makes up for it with an actually useable Attack and Speed stat, as well as Diamond Storm as an option to boost its Defense. Shore Up as a recovery move is a solid recovery option, while also synergizing well with Sand Force for the potential under Sand.
 
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:steelix-mega:
Mega being Revolved: Mega Steelix
New Pokémon Name: Alloynix (Alloy + corruption of “mix”)
Type of Pokemon: Evolution
Stats: 90 HP / 115 Atk / 200 Def / 55 SpA / 70 SpD / 20 Speed [BST: 550]
Typing: Steel / Ground
Abilities: Rock Head / Sand Force | Sheer Force
Movepool Additions: Coil, Explosion, Steel Roller, Power Whip, Supercell Slam, Shore Up(!)
(!) Also for Steelix
Focus Blast, Silver Wind, Thunderbolt, Thunder
Niche: As Steelix largely benefits from Eviolite, Alloynix focuses more on being a set-up wallbreaker with Coil that allows it to run Power Whip, Supercell Slam, Head Smash and Iron Tail with more consistency. Any Ability works for it, though Sheer Force ends up being preferred due to boosting Iron Tail and Zen Headbutt. Sand Force on it’s own won’t put too much work compared to Sheer Force, but will synergize really well with Shore Up. It’s Special bulk can be easily exploited though, especially against whichever Mega Lucario Revo submission will win.
Behind the Scene: Taking upon the Metal Alloy item, Alloynix’s already impressive physical prowess has significantly improved alongside a greater flexibility of it’s body. The additional energy it can store can cause it to become volatile in behavior, and if particularly angered, it’s energy can go to an overdrive and explode, fainting itself in the process.

:aggron-mega:
Mega being Revolved: Mega Aggron
New Pokémon Name: Aggron-Armored
Type of Pokemon: Alt Forme
Stats: 70 HP / 120 Atk / 200 Def / 60 SpA / 90 SpD / 40 Speed [BST: 570]
Typing: Steel
Abilities: Rocky Payload / Rock Head | Filter
Movepool Additions: (Also for Aggron) Accelerock, Metal Burst, Counter, Mirror Coat, Gyro Ball
Wide Guard, Growl, Hard Press
Niche: With a much better defensive type and Filter, Aggron is now able to tank hits better like Mega Aggron. For a more offense oriented one, Rocky Payload allows it to receive pseudo STAB to Head Smash, Rock Slide, Stone Edge and Accelerock to threaten Fire-type foes. It’s Special Bulk isn’t special, and can be pressured by Special wallbreakers such as Wooluster and a special oriented Scorchyvern.
Behind the Scene: Eviolite Aggron will be outshined by Eviolite Steelix, so an alt forme will be a more helpful direction for it. Rocky Payload is a reference to the OG form’s Rock-type, and the addition of Metal Burst, Counter and Mirror Coat is symbolized by it’s solidified armor being able to bounce back attacks.

:lucario-mega:
Mega being Revolved: Mega Lucario
New Pokémon Name: Riocarna (Corruption of reincarnate)
Type of Pokemon: Evolution
Stats: 95 HP / 115 Atk / 85 Def / 120 SpA / 85 SpD / 40 Speed [BST: 550]
Typing: Fighting / Steel
Abilities: Mega Launcher / Inner Focus | Adaptability
Movepool Additions: Hammer Arm, Mach Punch, Dragon Pulse, Dark Pulse, Sacred Sword, Wake Up Slap, Yawn, Recover, Healing Wish
Steel Wing, Heal Pulse
Niche: Slow bulky Adaptability attacker with dual priority with Mach Punch and Bullet Punch for physical, or a rare special attacking Fighting-type with Vacuum Wave STAB. Mega Launcher is mostly flavor, but Lucario can learn Water Pulse so Riocarna can run Aura Sphere and Water Pulse for that Ability. Wake Up Slap is for exploiting Yawn. With a low speed and only above aberage bulk, it can be easily revenge killed, so it’s more reliant to Bulk Up / Calm Mind.
Behind the Scene: Wanting to stay true with Lucario’s focus on both Attack and Special Attack, with access to Bulk Up, Calm Mind, Nasty Plot and Swords Dance, so Riocarna follows the similar “slower but bulkier Evolution” route that the likes of Ursaluna, Kingambit and Archaludon are created for with great success. Recover and Healing Wish symbolize the concept of Reincarnation, given that Revival Blessing is among banned moves of this Pet Mod.
 
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:sv/steelix-mega:
Mega being Revolved: Mega Steelix
New Pokémon Name: Wyrminium (Wyrm + Aluminum/Titanium)
Type of Pokemon: Evo
Stats: 85 (+10) / 95 (+10) / 200 / 55 / 85 (+20) / 30 (550 BST)
Typing: Steel / Ground
Abilities: Sand Force / Flash Fire / Sheer Force
Movepool Additions:
:steelix: + :steelix-mega:: Hard Press, Thunder Wave, Pain Split, Heat Crash
:steelix-mega:: Superpower, Power Whip, Outrage, Rapid Spin, Fire Lash, Swords Dance
Niche
:
The classic bulky steel that we all know and love is back! Flash Fire lets Wyrminium completely blank the numerous Fire-type attacks running around the meta, taking advantage of its extremely strong defenses. Rapid Spin is added as an additional form of role compression for Wyrminium, turning it into a reasonably effective breaker. Meanwhile, while 95 attack might not seem like much, Swords Dance (or its pre-existing Curse builds) let it boost its attack, and Sheer Force sets now actually exist with Fire Lash at the helm as reasonably effective coverage.

:sv/aggron-mega:
Mega being Revolved: Mega Aggron
New Pokémon Name: Bastiron (Bastion + Iron, may also be derived from Cast Iron)
Type of Pokemon: Evo
Stats: 80 (+10) / 120 (+10) / 180 / 60 / 80 (+20) / 50 (570 BST)
Typing: Steel/Dragon
Abilities: Filter / Sturdy / Heavy Metal
Movepool Additions:
:aggron: + :aggron-mega:: Hard Press, Spikes
:aggron-mega:: Heat Crash, Supercell Slam, Drain Punch, Bulk Up
:aggron: + :aggron-mega:: Hone Claws, Metal Burst, Breaking Swipe
:aggron-mega:: Draco Meteor
Niche:
Slow, bulky, juggernaut. Steel/Dragon is a vastly improved defensive typing that assists its titanic defenses, which is further backed up with a wonderful ability in Filter. It's also not passive either - 120 attack lets it hit reasonably hard with STAB Heavy Slam and its vast array of other coverage, and it's got solid enough bulk to make Choice Band variants potentially work. Spikes is added as extra support, and Bulk Up can turn it into an effective wincon once the opponents' special attackers are taken care of.

:sv/lucario-mega:
Mega being Revolved: Mega Lucario
New Pokémon Name: Auranegade (Aura + Renegade)
Type of Pokemon: Evo
Stats: 75 (+5) / 125 (+15) / 85 (+15) / 115 / 75 (+5) / 95 (+5) (570 BST)
Typing: Steel / Fighting
Abilities: Adaptability / Defiant / Justified
Movepool Additions:
:lucario-mega:: Knock Off
Niche
:
While still maintaining a reasonably good special attack stat, Aurenegade leans into its physical attack first and foremost (in a not-too-dissimilar fashion for how vanilla Mega Lucario focuses on its attack whereas Mega Lucario Z goes all-in on special attacking). Its slightly enhanced defenses make it a little easier to get on the field, while its enhanced speed ensures that it can actually go first and make use of its enhanced power. Defiant is a reasonable alternative that trades away supercharged STABs for deterring Intimidate and Defog with the threat of boosting its attacks that much more.
 
:lucario-mega:
Mega being Revolved: Mega Lucario
New Pokémon Name: Lucario-Exalted
Type of Pokemon: Alt Form
Stats: 70/110/70/115/70/90 -> 80/116/80/98/80/116 [+10/+6/+10/-17/+10/+26]
Typing: Fighting/Steel
Abilities: Scrappy / Technician / Adaptability
Movepool Additions:
:riolu: Body Press, Fake Out, Knock Off, Light Screen, Mach Punch, Parting Shot, Reflect, Rock Blast, Tail Slap
+Beat Up, Chilling Water, Double Kick, Extrasensory, Karate Chop, Rock Throw, Snarl, Storm Throw
:lucario-mega: Future Sight, Metal Burst, Morning Sun, Shadow Sneak
Niche: Lucario already has an excellently diverse movepool, but suffers from having both a below-average bulk and Speed. By jumping up its Speed significantly, it now becomes one of our faster inclusions, allowing it to do massive damage against a lot of other fast threats. Scrappy allows physical sets to be safe from Intimidate, and Extreme Speed to hit Ghosts. Technician allows for interesting chaos with either the multihit or priority moves in its kit, as well as some other useful tools it has access to. With the change to its stats a Special set feels unlikely, though it still has the tools for it, but we can reserve that for Lucario-Z.
:lucario-mega: I made up my mind and I think it could use an attack or a speed nerf. Not too much, I think counterplay is reasonable but just to make sure.


I will also throw out a 24h warning. Here are the rules for Slate 12 & 13, as a refresher.
For :chesnaught-mega: Mega Chesnaught specifically:
  1. Must be Grass-type
  2. Must have "Bulletproof" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 20-40 BST
  5. If you go for alternate forme: You can add 20-40 BST
For :delphox-mega: Mega Delphox specifically:
  1. Must be Fire-type
  2. Must have "Levitate" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 20-40 BST
  5. If you go for alternate forme: You can add 20-40 BST
For :greninja-mega: Mega Greninja specifically:
  1. Must be Water-type
  2. Must have "Protean" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 20-40 BST
  5. If you go for alternate forme: You can add 20-40 BST
For :banette-mega: Mega Banette specifically:
  1. Must be Ghost-type
  2. Must have "Prankster" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 75-85 BST
  5. If you go for alternate forme: You can add 35-45 BST
For :falinks-mega: Mega Falinks specifically:
  1. Must be Fighting-type
  2. Must have "Defiant" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 60-70 BST
  5. If you go for alternate forme: You can add 30-50 BST
For :scovillain-mega: Mega Scovillain specifically:
  1. Must be Grass- and Fire-type
  2. Must have "Spicy Spray" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 60-70 BST
  5. If you go for alternate forme: You can add 40-50 BST

Ciao Servus
 
Mega being Revolved: Steelix
New Pokémon Name: Tungstix
Type of Pokemon: Alt Forme
Stats: 85/85/200/65/85/30
Typing: Ground/Steel
Abilities: Sand Force, Filter, Sand Stream
Movepool Additions:
Niche: Body Press or hazards tank, and this mainly buffs Sandstorm. Really helps Excadrill be better than its Revo. Could be a fun alternative to Garganacl or Tyranitar.

Mega being Revolved: Aggron
New Pokémon Name: Alloggron
Type of Pokemon: Alt Forme
Stats: 70/125/185/60/60/70
Typing: Steel/Rock
Abilities: Filter, Rock Head, Sand Rush
Movepool Additions:
Niche: Made into an Alloy now, it has access to sand tools, Head Smash scarfer, or just a standard tank. These two pokemon are very hard to work with cause like… yk Eviolite.

Mega being Revolved: Lucario
New Pokémon Name: Laxendrio
Type of Pokemon: Evo
Stats: 80/120/80/120/80/90
Typing: Fighting/Steel
Abilities: Adaptability, Mega Launcher, Tough Claws
Movepool Additions:
Niche: With 3 extremely powerful abilities, there is almost non right way to use this Pokémon. It gives the player so much diversity when choosing this pokemon.
(Turns out this thing learns like every pulse move of all time, I was going to add Water Pulse then realized he learns it naturally!)
 
Voting time! I included all the subs that have been given feedback to and accordingly changed.

Voting will take place on Google Forms and from there it is relatively easy to understand how it works. You have to vote for 3 submissions for each Pokemon and every submission can get 3, 2 or 1 point(s).

Self-Voting:
Check out the detailed explanation for a more precise explanation. TL;DR The amount of Self-Votes depends on your submission count. Each submission gets you a Self-Vote, and said Self-Vote is worth 2 points.
A Person with 3 submissions has 6 Self-Vote points, one with 4 submissions has 8 points and so on. The Self-Votes you give yourself cannot exceed this limit.
Let's say a person has 2 submissions resulting in 4 points: They can place themselves on 1st place for one Pokemon (which results in 3 points spend), and place themselves 3rd place for a different Pokemon (resulting in the last point being spend). Alternatively, they could place themselves in 2nd place twice, whichi results in 2 x 2 points being spend.

If you want to vote for yourself now, it gets slightly more complicated. You can always keep voting for yourself as second, but you can change the order a bit, for as long as the number of self-votes equals 2x the number of submissions you made. Let's use some examples to make it more understandable:

Stallbreaker: Yoshiblaze, Lyd, Ludicrousity
Special Wall: Ludicrousity, Lyd, Yoshiblaze
Defensive Pivot: Ludicrousity, Lyd, Yoshiblaze

So this voting format is good, cuz' Lyd voted for himself as second three times, and when you add everything up, he gave himself 6 votes, which is fine, as it is exactly the number of submissions he made for the slate x2. However, say he liked his Stallbreaker submission a lot, and he really wants it to win, he can play around with his votes a little bit:

Stallbreaker: Lyd, Yoshiblaze, Ludicrousity
Special Wall: Ludicrousity, Lyd, Yoshiblaze
Defensive Pivot: Ludicrousity, Yoshiblaze, Lyd

So to make his Stallbreaker first vote, he moved his Defensive Pivot self-vote to last. Makes sense, right? And when you add up the votes, 3 + 2 + 1 = 6 which is exactly what he wants. Let's say that he likes his Special Wall and Defensive Pivot submissions more, and he didn't like his Stallbreaker submission too much. He can do this:

Stallbreaker: Yoshiblaze, Ludicrousity, G-Luke
Special Wall: Lyd, Ludicrousity, Yoshiblaze
Defensive Pivot: Lyd, Ludicrousity, Yoshiblaze

3 + 3 adds up to six, so he's good to that. Small note that this can't be done if he made no Stallbreaker submission because if that was the case, the number of submissions he made x2 would actually end up as 4, which isn't enough. Also, had he only made a single submission, he'd always have to self-vote as #2 or lower because making only one submission gives him only two self-vote points. We hope that was clear, if you had any trouble to understand this, feel free to PM anyone from the council and we'll explain it as best as we can.

ViZar's Say:
This is for transperency's sake. I will tell you about my role in this votes and polls.
  1. Tiebreaker vote: I will never vote submission and stricly keep my vote to break a tie. My vote will be determined by the circumstances of the votes. If one of the submitters already won a submission in the current slate, I will give the vote to the other person. If that does not apply, I will ask someone from outside the mod, more specifically an uninvolved person from the main Pet Mods server, to break the vote. If that does not happen in an adequate time, I will vote based on design and metagame needs.
  2. Poll votes: I will always vote for the mod specific topics (e.g. Unseen Fist/Piercing Drill Topic, Future Slates). My vote will always be the least valuable vote however. In a tie, I will remove my vote if the other option will win.
Voting will last for 3 days and will be closed once every submitter has voted.

VOTE HERE

Ciao Servus
 
:steelix-mega:
Mega being Revolved: Mega Steelix
New Pokémon Name: Steelix-Crystal Shards
Type of Pokemon: Alt Forme
Stats: 75/85/200/55/65/30 -> 90/120/135/45/70/90 [+15/+35/-65/-10/+5/+60]
Typing: Steel/Ground
Abilities: Sand Force / Sturdy / Sheer Force
Movepool Additions:
:onix: Coil, Diamond Storm, Hard Press, Power Gem, Shore Up
Niche: Taking advantage of Steelix's diverse movepool to make it a faster attacker instead of a slow wall. Innate access to Dragon Dance makes it a potential sweeper, whereas new access to Coil allows it to do solid damage with Sheer Force-boosted Iron Tail, among other moves. While this loses a TON of physical bulk, it makes up for it with an actually useable Attack and Speed stat, as well as Diamond Storm as an option to boost its Defense. Shore Up as a recovery move is a solid recovery option, while also synergizing well with Sand Force for the potential under Sand.
analysis geek: 6 Votes
PQRDG: 10 Votes
Samtendo09: 6 Votes
War Incarnate: 4 Votes
Reeonthestreet: 3 Votes

Google Formulare-Antwortdiagramm. Titel der Frage: Vote for your favourite Steelix sub here. Anzahl der Antworten: .


:aggron-mega:
Mega being Revolved: Mega Aggron
New Pokémon Name: Aggron-Dreadnought
Type of Pokemon: Alt Forme
Stats: 70/110/180/60/60/50 -> 90/120/160/50/90/60 [+20/+10/-20/-10/+30/+10]
Typing: Steel/Water
Abilities
: Sturdy / Rock Head / Filter
Movepool Additions:
:aron: Dive, Gyro Ball, Hard Press, Head Charge, Wild Charge
:aggron-mega: Aqua Ring, Drain Punch, Flip Turn, Life Dew, Liquidation, Scald, Soak, Supercell Slam, Waterfall, Wave Crash
Niche: Aggron already knows a surprising number of Water moves, and there will not be that many Water megas to unpack. Giving this the Water typing gives it an excellent defensive typing, amplified by Filter, as well as STAB Rock Head Wave Crash. New form gains HP, giving it a lot of Special bulk, while maintaining comparable physical bulk. Should be held in check by the lack of reliable recovery.
analysis geek: 5 Votes
PQRDG: 11 Votes
Samtendo09: 4 Votes
War Incarnate: 7 Votes
Reeonthestreet: 2 Votes

Google Formulare-Antwortdiagramm. Titel der Frage: Vote for your favourite Aggron sub here. Anzahl der Antworten: .


:sv/lucario-mega:
Mega being Revolved: Mega Lucario
New Pokémon Name: Auranegade (Aura + Renegade)
Type of Pokemon: Evo
Stats: 75 (+5) / 125 (+15) / 85 (+15) / 115 / 75 (+5) / 95 (+5) (570 BST)
Typing: Steel / Fighting
Abilities: Adaptability / Defiant / Justified
Movepool Additions:
:lucario-mega:: Knock Off
Niche
:
While still maintaining a reasonably good special attack stat, Aurenegade leans into its physical attack first and foremost (in a not-too-dissimilar fashion for how vanilla Mega Lucario focuses on its attack whereas Mega Lucario Z goes all-in on special attacking). Its slightly enhanced defenses make it a little easier to get on the field, while its enhanced speed ensures that it can actually go first and make use of its enhanced power. Defiant is a reasonable alternative that trades away supercharged STABs for deterring Intimidate and Defog with the threat of boosting its attacks that much more.
analysis geek: 6 Votes
PQRDG: 7 Votes
Samtendo09: 4 Votes
War Incarnate: 9 Votes
Reeonthestreet: 4 Votes

Google Formulare-Antwortdiagramm. Titel der Frage: Vote for your favourite Lucario sub here. Anzahl der Antworten: .


Slate 12: Goodbye to France
:chesnaught-mega::delphox-mega::greninja-mega:

Mega being Revolved:
New Pokémon Name:
Type of Pokemon: (Evo, Split Evo, Alt Forme)
Stats:
Typing:
Abilities:
Movepool Additions:
Niche:
Movepool:
  • You can add moves to the Pokemon receiving a Revolution. Movepool Additions are not exclusive to the Revolutions.
  • Only list important and usable moves for your submissions! You can add flavour moves and usually useless moves but put them into a spoiler. Furthermore, mark your strong move additions via bold or cursive text or with an underline.
  • Below you can see a list of moves that are banned! If you wish to add a move and base the submission around the move's design, let me know and we can work it out. Otherwise, including a move from this pool will result in a veto.
  • Aeroblast
  • Aqua Step
  • Armor Cannon
  • Astral Barrage
  • Aura Wheel
  • Baddy Bad
  • Behemoth Bash
  • Behemoth Blade
  • Bitter Blade
  • Blazing Torque
  • Blood Moon
  • Blue Flare
  • Bolt Beak
  • Bolt Strike
  • Bouncy Bubble
  • Buzzy Buzz
  • Clanging Scales
  • Clangerous Soul
  • Collision Course
  • Combat Torque
  • Dark Void
  • Diamond Storm
  • Dire Claw
  • Double Iron Bash
  • Double Shock
  • Dragon Ascent
  • Dragon Darts
  • Dynamax Cannon
  • Eerie Spell
  • Electro Drift
  • Electro Strong
  • Esper Wing
  • Fickle Beam
  • Fiery Wrath
  • Fillet Away
  • Fishious Rend
  • Fleur Cannon
  • Floaty Fall
  • Flower Trick
  • Freezy Frost
  • Fusion Bolt
  • Fusion Flare
  • Freezing Glare
  • Geomancy
  • Gigaton Hammer
  • Glacial Lance
  • Glaive Rush
  • Glitzy Glow
  • Hydro Steam
  • Hyperspace Fury
  • Hyperspace Hole
  • Ivy Cudgel
  • Jet Punch
  • Last Respects
  • Light of Ruin
  • Lumina Crash
  • Lunar Dance
  • Magical Torque
  • Magma Storm
  • Make It Rain
  • Malignant Chain
  • Matcha Gotcha
  • Mortal Spin
  • Noxious Torque
  • No Retreat
  • Oblivion Wing
  • Origin Pulse
  • Plasma Fists
  • Population Bomb
  • Precipice Blades
  • Psyblade
  • Rage Fist
  • Revival Blessing
  • Quiver Dance
  • Sacred Fire
  • Salt Cure
  • Sappy Seed
  • Shed Tail
  • Shift Gear
  • Spacial Rend
  • Sparkly Swirl
  • Spectral Thief
  • Splishy Splash
  • Steam Eruption
  • Surging Strikes
  • Tachyon Cutter
  • Tail Glow
  • Thousand Arrows
  • Thousand Waves
  • Thunder Clap
  • Torch Song
  • Triple Arrows
  • Victory Dance
  • Wicked Blow
  • Wicked Torque
  • Zippy Zap

Stats:
  • You are not allowed to lower stats, except for speed. If you lower speed however, every other stat must see an increase. The amount depending on how much you decreased your speed.
  • Swapping offensive stats is also allowed. Normally this is obvious, but it is appreciated if it is specified somewhere in the submission.
  • If it is an evolution or an alternate forme of a Pokemon, you don't have to add all stats that are given to you. You have to add the very minimum of the spectrum given to you.

Miscellaneous:
  • No custom elements.
  • When a submission changes during the slate or after feedback, the changes have to be noted.
  • You can choose between evolutions, split evolutions, regional variants, convergent species and alternate formes, unless noted otherwise.
Evolution
The base forme of the Pokemon will receive an evolution. The base forme will receive a boost from Eviolite. Added BST range varies from Pokemon to Pokemon.
:venusaur: -> :venusaur-mega:
:venusaur: BST+ added BST = :venusaur-mega: BST
:venusaur-mega: Movepool based on :venusaur: Movepool. Can add moves to :venusaur:

Split Evolution
The pre-evolution of the base forme of the Pokemon will receive an evolution. Must have the same BST as the base forme.
:ivysaur: -> :venusaur-mega:
:ivysaur: BST + added BST = :venusaur-mega: BST = :venusaur: BST
:venusaur-mega: Moveepool based on :ivysaur: Movepool. Can add moves to :ivysaur: but those will be added to :venusaur: as well

Regional Variant
The base forme of the Pokemon will receive a regional variant. It will evolve from the pre-evolution though. Must have the same BST as the base forme.
:ivysaur: -> :venusaur-mega:
:ivysaur: BST + added BST = :venusaur-mega: BST = :venusaur: BST
:venusaur-mega: Movepool based on :ivysaur: Movepool. Can add moves to :ivysaur: but those will be added to :venusaur: as well

Convergent Evolution / New set of Pokemon
The base forme of the Pokemon will receive a convergent evolution. It will not evolve from anything but take the base forme's learnset as a base. When it comes to Legendary and Mythical Pokemon, they can become a new set of Pokemon. Must have the same BST as the base forme.
:venusaur: = :venusaur-mega:
:venusaur: BST = :venusaur-mega: BST
:venusaur-mega: Movepool based on :venusaur: Movepool. This has its own movepool.

Alternate Forme
The base forme of the Pokemon will receive an alternate forme. Added BST range varies from Pokemon to Pokemon.
:venusaur: -> :venusaur-mega:
:venusaur: BST + added BST = :venusaur-mega: BST
:venusaur-mega: Movepool based on :venusaur: Movepool. Can add moves to :venusaur:


Pokemon:
For :chesnaught-mega: Mega Chesnaught specifically:
  1. Must be Grass-type
  2. Must have "Bulletproof" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 20-40 BST
  5. If you go for alternate forme: You can add 20-40 BST
For :delphox-mega: Mega Delphox specifically:
  1. Must be Fire-type
  2. Must have "Levitate" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 20-40 BST
  5. If you go for alternate forme: You can add 20-40 BST
For :greninja-mega: Mega Greninja specifically:
  1. Must be Water-type
  2. Must have "Protean" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 20-40 BST
  5. If you go for alternate forme: You can add 20-40 BST
!!!IMPORTANT!!!
Check the Submissions Rules!

Submissions will last 3-4 days!
 
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:chesnaught-mega:
Mega being Revolved: Mega Chesnaught
New Pokémon Name: Marronaut (Marron (French of “Chestnut”) + juggernaut)
Type of Pokemon: Evolution
Stats: 98 HP / 127 Atk / 142 Def / 74 SpA / 85 SpD / 44 Speed [570 BST]
Typing: Grass / Fighting
Abilities: Filter / Bulletproof
Movepool Additions: Horn Leech, Leaf Blade, Solar Blade, Supercell Slam, Rock Blast, Gyro Ball, Heavy Slam
Earth Power, Wide Guard
Niche: Making up for having more weaknesses than Ferrothorn is dual absorb move STABs in Horn Leech and Drain Punch, alongside access of Earthquake to deal with Fire-type Pokémon. Filter can help reduce the damage of it’s weaknesses, or Bulletproof to block Sludge Bomb and other bomb/ball based moves. Chesnaught benefits from Eviolite well, hence why I gave Marronaut Filter.

:delphox-mega:
Mega being Revolved: Mega Delphox
New Pokémon Name: Renimage (Renard (French of “fox”) + Archimage (French of “Archmage”)
Type of Pokemon: Evolution
Stats: 85 HP / 69 Atk / 72 Def / 126 SpA / 114 SpD / 104 Speed [570 BST]
Typing: Fire / Psychic
Abilities: Levitate / Technician
Movepool Additions: Electroweb, Charge Beam, Clear Smog, Draining Kiss, Vacuum Wave, Dual Beam
Twister, Covet
Niche: With it’s Speed unchanged, it competes with Alakazam and Shazakazam, but it has better overall bulk compare to those two. As a Levitate user, it competes with Gorochu as a Fire-type Levitate, but what one can run instead for Renimage is a special trick on it’s sleeve; Technician-boosted Dual Beam, giving it an effective 120 BP Psychic STAB that breaks through Substitutes and Focus Sashes. Technician also give it a customizable coverage in Hidden Power, and Charge Beam, Clear Smog, Vacuum Wave, Electroweb and Draining Kiss have a distinct niche.

:greninja-mega:
Mega being Revolved: Mega Greninja
New Pokémon Name: Shuronin (Shuriken + jonin / ronin)
Type of Pokemon: Evolution
Stats: 82 HP / 115 Atk / 72 Def / 108 SpA / 71 SpD / 122 Speed [570 BST]
Typing: Water / Dark
Abilities: Skill Link / Protean
Movepool Additions: Rock Blast, Bullet Seed, Lash Out, Psycho Cut, Zen Headbutt, Power Gem
Double Kick, Pin Missile, Punishment, Night Slash, Shadow Claw, Dragon Claw
Niche: Nothing too distinct from OG Greninja, but access to Skill Link means it don’t need to run Loaded Dice to make the most of Water Shuriken, Rock Blast or Bullet Seed. One major improvement is the Attack stat, allowing it to a lethal combattant with Swords Dance, but it’s physical learnpool is limited compared to it’s Special learnpool, with Ice Punch being weaker than Ice Beam, and none of Shuronin’s physical STABs reach higher than 80 base power unless you primarily use Gunk Shot for Protean.

Behind the Scenes: Represents the “leaders” for the inspirations of Chesnaught, Delphox and Greninja respectively, with the following: A legendary knight / paladin, an archmage and a jonin (high-ranked ninja). I decide to replace their primary Ability in Overgrow, Blaze and Torrent as to make the Revo’d Kalos starters more flexible than the OGs. For the additions, Filter represents the solidified armor of Marronaut, Technician shows that an advanced wizard makes a seemingly weak magic more potent, and Skill Link is due to Greninja’s heavier association with it’s signature move in Water Shuriken than the other two.
 
1st 1st and 2nd, not too shabby.

:chesnaught-mega:
Mega being Revolved: Mega Chesnaught
New Pokémon Name: Trenorme [Treant + "Tres Enorme" (French for "very big") ]
Type of Pokemon: Evo
Stats: 88/107/122/74/75/64 -> 101/111/144/81/88/45 [+13/+4/+22/+8/+13/-19]
Typing: Grass/Fighting
Abilities: Stamina / Bulletproof
Movepool Additions:
:chesnaught: Circle Throw, Counter, Gyro Ball, Hard Press, Head Smash, Headlong Rush, Heavy Slam, Ingrain, Megahorn, Rototiller, Steel Roller, Trop Kick
Niche: Just like the base Mega, turning Chesnaught into a long-lasting Physical wall with STAB Body Press. Stamina would be a more consistent choice over Bulletproof, making your Body Presses even stronger as the game goes on.

:delphox-mega:
Mega being Revolved: Mega Delphox
New Pokémon Name: Elphablast [Elphaba (Wicked) + blast]
Type of Pokemon: Evo
Stats: 75/69/72/114/100/104 -> 81/69/81/120/111/108 [+6/+0/+9/+6/+11/+4]
Typing: Fire/Fairy
Abilities
: White Smoke / Levitate
Movepool Additions:
:fennekin: Draining Kiss, Eerie Spell, Extrasensory, Flame Burst, Inferno, Misty Terrain
:delphox: Fiery Dance, Moonlight, Mystical Power, Strange Steam, Teleport
:delphox-mega: Burn Up, Misty Explosion, Moonblast
Niche: Unique typing of Fire/Fairy gives it excellent offensive and defensive potential. Stats give more bulk and a chunk more power, and movepool gives some solid utility.

:greninja-mega:
Mega being Revolved: Mega Greninja
New Pokémon Name: Froshuri [frosh (old English word for frog) + shuriken]
Type of Pokemon: Evo
Stats: 72/95/67/103/71/122 -> 81/101/72/111/77/128 [+9/+6/+5/+8/+6/+6]
Typing: Water/Ghost
Abilities
: Technician / Protean
Movepool Additions:
:froakie: Astonish, Beat Up, Confuse Ray, False Surrender, Feint, Fury Cutter, Obstruct, Ominous Wind, Payback, Shadow Punch, Whirlpool
:greninja: Aqua Cutter, Aqua Jet, Fake Out, Flip Turn, Hex, Knock Off, Memento, Parting Shot, Shadow Ball, Shadow Claw, Throat Chop
:greninja-mega: Destiny Bond, Final Gambit, Poltergeist
Niche: Technician gives some interesting tools for Greninja to work with, such as a strong Water Shuriken and 90 BP coverage moves in Hidden Power. Water/Ghost is a typing unique to Basculegion and Jellicent, so giving this Shinobi STAB on Shadow Sneak and some new tools felt fitting.
 
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:sv/greninja-mega:
Mega being Revolved: Mega Greninja
New Pokémon Name: Grenegade (Grenouille [french for "frog"] + Renegade)
Type of Pokemon: Evo
Stats: 72 / 115 (+20) / 72 (+5) / 118 (+15) / 71 / 122 (570 BST)
Typing: Water / Dark
Abilities: Mold Breaker / Protean
Movepool Additions:
:greninja: + :greninja-mega:: Aura Sphere, Focus Blast
:greninja-mega:: Wave Crash, Knock Off, Ice Spinner, Encore
:greninja: + :greninja-mega:: Trailblaze
:greninja-mega:: Aqua Cutter, Sacred Sword, Poison Jab
Niche:
Fast breaker that can go either physical or special depending on the situation. Wave Crash + Ice Spinner make full physical layouts much more possible, Knock Off provides decent, abusable, utility, and Aura Sphere/Focus Blast accentuate existing special sets with good coverage. Encore is nice utility to pair with its amazing speed, and Mold Breaker lets it bypass all means of immunities (in particular it lets you set Spikes against the wide variety of Magic Bounce mons in the meta) while keeping its existing type intact.

:sv/delphox-mega:
Mega being Revolved: Mega Delphox
New Pokémon Name: Kitsuniseer (Kitsune + Seer)
Type of Pokemon: Evo
Stats: 80 (+5) / 69 / 82 (+10) / 129 (+15) / 110 (+10) / 104 (574 BST)
Typing: Fire / Psychic
Abilities: Blaze / Levitate
Movepool Additions:
:delphox: + :delphox-mega:: Recover, Energy Ball
Niche
:
Big, moderately fast breaker that utilizes Levitate alongside its unique typing and competent defenses for an offensive threat to give itself entry points for it to start tearing apart opposing teams. Energy Ball is mostly added as a weaker but more reliable coverage option that doesn't flop into lighter targets, and Recover exists as a rare option to accentuate its good bulk and unique defensive profile even further.

:sv/chesnaught-mega:
Mega being Revolved: Mega Chesnaught
New Pokémon Name: Hedgelite (Hedge [both from Hedgehog + the formation from shrubs] + Elite)
Type of Pokemon: Evo
Stats: 98 (+10) / 127 (+20) / 132 (+10) / 79 (+5) / 90 (+15) / 44 (-20) (570 BST)
Typing: Grass / Fighting
Abilities: Natural Cure / Bulletproof
Movepool Additions:
:chesnaught: + :chesnaught-mega:: Circle Throw
:chesnaught-mega:: Power Whip, Horn Leech
Niche
:
It's Chesnaught, but bigger, bulkier, and actually quite a ways stronger (in exchange for a lot of speed). There's not much more to it. It sets Spikes, it provides utility to its team, and it can hit reasonably hard with Body Press or its Grass STAB. Power Whip gives it a recoil-less, albeit slightly less accurate, alternative to Wood Hammer, while Circle Throw and Horn Leech are reasonably competent tools to round out Hedgelite's moveset for phazing and more healing, respectively. Natural Cure makes it much harder to slow down as it ensures you can't pin it down with status conditions (and gives it a niche over base Chesnaught, who is a significant Eviolite beneficiary).
 
Mega being Revolved: Chesnaught
New Pokémon Name: Chesknight
Type of Pokemon: Evo
Stats: 98/107/140/74/87/64
Typing: Grass/Steel
Abilities: Bulletproof, Grassy Surge
Movepool Additions: Kings Shield, Hard Press, Gyro Ball,
Niche: Can be used to Grassy Glide sweep, but at the cost of its fighting stab. This thing is a defensive monster, with only 2 weaknesses. This thing can also essentially nullify its special fighting weakness, since Focus Blast and Aura Sphere are Bullet-Type moves.
(Add as much weight as possible this boy is CHONKY)

Mega being Revolved: Delphox
New Pokémon Name: Sorcièrph (Witch + sound a fox makes [no shut up I have handled foxes they say erf])
Type of Pokemon: Evo
Stats: 80/80/80/120/105/95
Typing: Fire/Psychic
Abilities: Levitate, Psychic Surge
Movepool Additions: Energy Ball, Toxic, Thunder Wave
Niche: At the cost of some speed, becomes one of the strongest possible combinations of ability and move in the game. This thing would be a choice scarf demon, however, it can be very easily checked be any of our Dark type Revos who have a choice scarf. (eg, Abresol, Cryognaw, Floette-Ange,)

Mega being Revolved: Greninja
New Pokémon Name: Roniouille (Ronin + Grenouille)
Type of Pokemon: Evo
Stats: 72/111/71/111/71/131
Typing: Water/Dark
Abilities: Protean, Technician
Movepool Additions: Calm Mind, Secret Sword, Fell Stinger
Niche: A true jack of all trades, like greninja was meant to be. So many strategies could be formed from just these three abilities. It can either be a weather setter/attacker, a Ho protean/technician Mon that can attack with either attack stat. Genuinely play has no limits. This thing will put a smile on your face when you play it as you realize how strong it is. This Pokémon will definitely power your dream teams for the format.

yeh I put a ton references o accidentally wrote one and then it just snowballed out of control so sorry about that lol.
Also the thing about the fox yeh they are p much chirpier dogs so that is about what they sound like.

I changed the pokemon a lot, however did not change descriptions lmao
 
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:sv/chesnaught-mega:
Mega being Revolved: Chestnaught
New Pokémon Name: Chestnaught-Galar
Type of Pokemon: Regional Variant
Stats: 112 / 117 / 88 / 84 / 85 / 44 (530) 112 / 127 / 95 / 54 / 88 / 54 (530)
Typing: Grass/Steel
Abilities: Grassy Surge / Bulletproof
Movepool Additions: Heavy Slam, King's Shield
Movepool Removals: Body Press, Knock Off
Niche: Tanky wall-breaker mon with recovery from grassy terrain, plus access to a strong grassy glide, especially with moves like bulk up and swords dance

:sv/delphox-mega:
Mega being Revolved: Delphox
New Pokémon Name: Delphox-Galar
Type of Pokemon: Regional Variant
Stats: 70 / 60 / 90 / 119 / 89 / 104 (534)
Typing: Fire/Ghost
Abilities: Serene Grace / Levitate
Movepool Additions: Infernal Parade, Ominous Wind, Curse, Dark Pulse, Snarl
Niche: Serene Grace works especially well with infernal parade, allowing this mon to get much higher burn chances with infernal parade, it can also run levitate to make it easier to switch in on ground mons like excadrill. It also gets nasty plot to setup, as well as calm mind

:sv/greninja-mega:
Mega being Revolved: Greninja
New Pokémon Name: Greninja-Galar
Type of Pokemon: Regional Variant
Stats: 92 / 123 / 67 / 75 / 61 / 112 (530) 74 / 105 / 69 / 97 / 73 / 112 (530)
Typing: Water/Poison
Abilities: Neutralizing Gas / Protean
Movepool Additions: Poison Jab, Mortal Spin, Wave Crash, Flip Turn
Niche: Fast offensive pivot with neutralizing gas to do things such as disable mons with defensive abilities like clodisire with water absorb/unaware or volcarona with flame body. Protean is also an amazing ability, getting STAB on any moves you use is obviously good. Mortal spin is also great, since it can remove hazards and spread poison and deal a bit of decent chip damage too
 
Last edited:
Mega being Revolved: Greninja-Mega
New Pokémon Name: Greninja-Operative
Type of Pokemon: Alternate Form
Stats: 102 / 95 / 97 / 108 / 86 / 62 [BST: 550]
Typing: Water / Fighting
Abilities: Torrent / Protean
Movepool Additions:
:greninja:: + Recover, Vacuum Wave
:greninja-mega:: + Circle Throw, Spiky Shield, Baneful Bunker
Niche: Slow protean mon with colorful coverage and many priority moves to change its typing letting it beat some checks after clicking said moves (namely Spiky Shield, Baneful Bunker, Vacuum Wave, and Shadow Sneak)
 
Last edited:
Mega being Revolved: Chesnaught
New Pokémon Name: Chesknight
Type of Pokemon: Evo
Stats: 98/107/140/74/87/64
Typing: Grass/Steel
Abilities: Bulletproof, Iron Barbs, Grassy Surge
Movepool Additions: Kings Shield, Hard Press, Gyro Ball,
Niche: Can be used to Grassy Glide sweep, but at the cost of its fighting stab. This thing is a defensive monster, with only 2 weaknesses. This thing can also essentially nullify its special fighting weakness, since Focus Blast and Aura Sphere are Bullet-Type moves.
(Add as much weight as possible this boy is CHONKY)

Mega being Revolved: Delphox
New Pokémon Name: Sorcièrph (Witch + sound a fox makes [no shut up I have handled foxes they say erf])
Type of Pokemon: Evo
Stats: 80/80/80/120/105/95
Typing: Fire/Psychic
Abilities: Levitate, Magician, Psychic Surge
Movepool Additions: Energy Ball, Toxic, Thunder Wave
Niche: At the cost of some speed, becomes one of the strongest possible combinations of ability and move in the game. This thing would be a choice scarf demon, however, it can be very easily checked be any of our Dark type Revos who have a choice scarf. (eg, Abresol, Cryognaw, Floette-Ange,)

Mega being Revolved: Greninja
New Pokémon Name: Roniouille (Ronin + Grenouille)
Type of Pokemon: Evo
Stats: 72/111/71/111/71/131
Typing: Water/Dark
Abilities: Protean, Technician, Drizzle
Movepool Additions: Calm Mind, Secret Sword, Fell Stinger
Niche: A true jack of all trades, like greninja was meant to be. So many strategies could be formed from just these three abilities. It can either be a weather setter/attacker, a Ho protean/technician Mon that can attack with either attack stat. Genuinely play has no limits. This thing will put a smile on your face when you play it as you realize how strong it is. This Pokémon will definitely power your dream teams for the format.

yeh I put a ton references o accidentally wrote one and then it just snowballed out of control so sorry about that lol.
Also the thing about the fox yeh they are p much chirpier dogs so that is about what they sound like.
:chesnaught-mega: This is just a better Ferrothorn and it improves that Pokemon in almost every way. Furthermore, only 2 abilities are allowed, not 3.
:delphox-mega: This is outclassed by Tapu Lele, there is almost no reason to use it over Lele and Levitate sets don't make up for that. Again, the issue of having 3 abilities while only 2 are allowed.
:greninja-mega: Drizzle is restricted to weak Pokemon because of how strong the ability and its playstyle is. Having Drizzle on a fundementily good Pokemon will make the playstyle too good.

:sv/chesnaught-mega:
Mega being Revolved: Chestnaught
New Pokémon Name: Chestnaught-Galar
Type of Pokemon: Regional Variant
Stats: 112 / 117 / 88 / 84 / 85 / 44 (530)
Typing: Grass/Steel
Abilities: Grassy Surge / Bulletproof
Movepool Additions: Heavy Slam, King's Shield
Niche: Tanky wall-breaker mon with recovery from grassy terrain, plus access to a strong grassy glide, especially with moves like bulk up and swords dance
:chesnaught-mega: Similar to the above, this competes with Ferrothorn and in some circumstances, it is better than Ferrothorn. I would go a different direction or improve its offenses.

You have 24 hours to finish subs
 
:sv/greninja-mega:
Mega being Revolved: Greninja
New Pokémon Name: Greninja-Galar
Type of Pokemon: Regional Variant
Stats: 92 / 123 / 67 / 75 / 61 / 112 (530)
Typing: Water/Poison
Abilities: Neutralizing Gas / Protean
Movepool Additions: Poison Jab, Mortal Spin, Wave Crash, Flip Turn
Niche: Fast offensive pivot with neutralizing gas to do things such as disable mons with defensive abilities like clodisire with water absorb/unaware or volcarona with flame body. Protean is also an amazing ability, getting STAB on any moves you use is obviously good. Mortal spin is also great, since it can remove hazards and spread poison and deal a bit of decent chip damage too
While swapping offenses is fine, you are not allowed to lower them any further.

In general, you are also not allowed to lower non-speed stats (so the Special Defense stat of your Greninja, for instance, cannot be lowered), and if you do lower speed, every other stat must also receive a boost (though this may vary depending on how much you lower it).
 
Voting time! I included all the subs that have been given feedback to and accordingly changed.

Voting will take place on Google Forms and from there it is relatively easy to understand how it works. You have to vote for 3 submissions for each Pokemon and every submission can get 3, 2 or 1 point(s).

Self-Voting:
Check out the detailed explanation for a more precise explanation. TL;DR The amount of Self-Votes depends on your submission count. Each submission gets you a Self-Vote, and said Self-Vote is worth 2 points.
A Person with 3 submissions has 6 Self-Vote points, one with 4 submissions has 8 points and so on. The Self-Votes you give yourself cannot exceed this limit.
Let's say a person has 2 submissions resulting in 4 points: They can place themselves on 1st place for one Pokemon (which results in 3 points spend), and place themselves 3rd place for a different Pokemon (resulting in the last point being spend). Alternatively, they could place themselves in 2nd place twice, whichi results in 2 x 2 points being spend.

If you want to vote for yourself now, it gets slightly more complicated. You can always keep voting for yourself as second, but you can change the order a bit, for as long as the number of self-votes equals 2x the number of submissions you made. Let's use some examples to make it more understandable:

Stallbreaker: Yoshiblaze, Lyd, Ludicrousity
Special Wall: Ludicrousity, Lyd, Yoshiblaze
Defensive Pivot: Ludicrousity, Lyd, Yoshiblaze

So this voting format is good, cuz' Lyd voted for himself as second three times, and when you add everything up, he gave himself 6 votes, which is fine, as it is exactly the number of submissions he made for the slate x2. However, say he liked his Stallbreaker submission a lot, and he really wants it to win, he can play around with his votes a little bit:

Stallbreaker: Lyd, Yoshiblaze, Ludicrousity
Special Wall: Ludicrousity, Lyd, Yoshiblaze
Defensive Pivot: Ludicrousity, Yoshiblaze, Lyd

So to make his Stallbreaker first vote, he moved his Defensive Pivot self-vote to last. Makes sense, right? And when you add up the votes, 3 + 2 + 1 = 6 which is exactly what he wants. Let's say that he likes his Special Wall and Defensive Pivot submissions more, and he didn't like his Stallbreaker submission too much. He can do this:

Stallbreaker: Yoshiblaze, Ludicrousity, G-Luke
Special Wall: Lyd, Ludicrousity, Yoshiblaze
Defensive Pivot: Lyd, Ludicrousity, Yoshiblaze

3 + 3 adds up to six, so he's good to that. Small note that this can't be done if he made no Stallbreaker submission because if that was the case, the number of submissions he made x2 would actually end up as 4, which isn't enough. Also, had he only made a single submission, he'd always have to self-vote as #2 or lower because making only one submission gives him only two self-vote points. We hope that was clear, if you had any trouble to understand this, feel free to PM anyone from the council and we'll explain it as best as we can.

ViZar's Say:
This is for transperency's sake. I will tell you about my role in this votes and polls.
  1. Tiebreaker vote: I will never vote submission and stricly keep my vote to break a tie. My vote will be determined by the circumstances of the votes. If one of the submitters already won a submission in the current slate, I will give the vote to the other person. If that does not apply, I will ask someone from outside the mod, more specifically an uninvolved person from the main Pet Mods server, to break the vote. If that does not happen in an adequate time, I will vote based on design and metagame needs.
  2. Poll votes: I will always vote for the mod specific topics (e.g. Unseen Fist/Piercing Drill Topic, Future Slates). My vote will always be the least valuable vote however. In a tie, I will remove my vote if the other option will win.
Voting will last for 3 days and will be closed once every submitter has voted.

VOTE HERE

Ciao Servus
 
Got busy with PMPL, so I didn't close it yesterday.

:chesnaught-mega:
Mega being Revolved: Mega Chesnaught
New Pokémon Name: Marronaut (Marron (French of “Chestnut”) + juggernaut)
Type of Pokemon: Evolution
Stats: 98 HP / 127 Atk / 142 Def / 74 SpA / 85 SpD / 44 Speed [570 BST]
Typing: Grass / Fighting
Abilities: Filter / Bulletproof
Movepool Additions: Horn Leech, Leaf Blade, Solar Blade, Supercell Slam, Rock Blast, Gyro Ball, Heavy Slam
Earth Power, Wide Guard
Niche: Making up for having more weaknesses than Ferrothorn is dual absorb move STABs in Horn Leech and Drain Punch, alongside access of Earthquake to deal with Fire-type Pokémon. Filter can help reduce the damage of it’s weaknesses, or Bulletproof to block Sludge Bomb and other bomb/ball based moves. Chesnaught benefits from Eviolite well, hence why I gave Marronaut Filter.
Samtendo09: 9 Votes
PQRDG: 7 Votes
War Incarnate: 4 Votes
Reeonthestreet: 6 Votes
PileOfTrubbish: 5 Votes

Google Formulare-Antwortdiagramm. Titel der Frage: Vote for your favourite Chesnaught sub here. Anzahl der Antworten: .

:delphox-mega:
Mega being Revolved: Mega Delphox
New Pokémon Name: Elphablast [Elphaba (Wicked) + blast]
Type of Pokemon: Evo
Stats: 75/69/72/114/100/104 -> 81/69/81/120/111/108 [+6/+0/+9/+6/+11/+4]
Typing: Fire/Fairy
Abilities
: White Smoke / Levitate
Movepool Additions:
:fennekin: Draining Kiss, Eerie Spell, Extrasensory, Flame Burst, Inferno, Misty Terrain
:delphox: Fiery Dance, Moonlight, Mystical Power, Strange Steam, Teleport
:delphox-mega: Burn Up, Misty Explosion, Moonblast
Niche: Unique typing of Fire/Fairy gives it excellent offensive and defensive potential. Stats give more bulk and a chunk more power, and movepool gives some solid utility.
Samtendo09: 10 Votes
PQRDG: 10 Votes (due to Samtendo winning Chesnaught)
War Incarnate: 5 Votes
Reeonthestreet: 3 Votes
PileOfTrubbish: 2 Votes

Google Formulare-Antwortdiagramm. Titel der Frage: Vote for your favourite Delphox sub here. Anzahl der Antworten: .

:sv/greninja-mega:
Mega being Revolved: Mega Greninja
New Pokémon Name: Grenegade (Grenouille [french for "frog"] + Renegade)
Type of Pokemon: Evo
Stats: 72 / 115 (+20) / 72 (+5) / 118 (+15) / 71 / 122 (570 BST)
Typing: Water / Dark
Abilities: Mold Breaker / Protean
Movepool Additions:
:greninja: + :greninja-mega:: Aura Sphere, Focus Blast
:greninja-mega:: Wave Crash, Knock Off, Ice Spinner, Encore
:greninja: + :greninja-mega:: Trailblaze
:greninja-mega:: Aqua Cutter, Sacred Sword, Poison Jab
Niche:
Fast breaker that can go either physical or special depending on the situation. Wave Crash + Ice Spinner make full physical layouts much more possible, Knock Off provides decent, abusable, utility, and Aura Sphere/Focus Blast accentuate existing special sets with good coverage. Encore is nice utility to pair with its amazing speed, and Mold Breaker lets it bypass all means of immunities (in particular it lets you set Spikes against the wide variety of Magic Bounce mons in the meta) while keeping its existing type intact.
Samtendo09: 6 Votes
PQRDG: 5 Votes
War Incarnate: 10 Votes
Reeonthestreet: 3 Votes
PileOfTrubbish: 2 Votes
APaidActor: 4 Votes

Google Formulare-Antwortdiagramm. Titel der Frage: Vote for your favourite Greninja sub here. Anzahl der Antworten: .


Slate 13: Not-So-Mega Evolutions
:banette-mega::falinks-mega::scovillain-mega:

Mega being Revolved:
New Pokémon Name:
Type of Pokemon: (Evo, Split Evo, Alt Forme)
Stats:
Typing:
Abilities:
Movepool Additions:
Niche:
Movepool:
  • You can add moves to the Pokemon receiving a Revolution. Movepool Additions are not exclusive to the Revolutions.
  • Only list important and usable moves for your submissions! You can add flavour moves and usually useless moves but put them into a spoiler. Furthermore, mark your strong move additions via bold or cursive text or with an underline.
  • Moves that are not wildly accessible will be looked at with a harsher lense. Including them needs to have thematic sense or play into the niche of the Revolution.

Stats:
  • You are not allowed to lower stats, except for speed. If you lower speed however, every other stat must see an increase. The amount depending on how much you decreased your speed.
  • Swapping offensive stats is also allowed. Normally this is obvious, but it is appreciated if it is specified somewhere in the submission.
  • If it is an evolution or an alternate forme of a Pokemon, you don't have to add all stats that are given to you. You have to add the very minimum of the spectrum given to you.

Miscellaneous:
  • No custom elements.
  • When a submission changes during the slate or after feedback, the changes have to be noted.
  • You can choose between evolutions, split evolutions, regional variants, convergent species and alternate formes, unless noted otherwise.
Evolution
The base forme of the Pokemon will receive an evolution. The base forme will receive a boost from Eviolite. Added BST range varies from Pokemon to Pokemon.
:venusaur: -> :venusaur-mega:
:venusaur: BST+ added BST = :venusaur-mega: BST
:venusaur-mega: Movepool based on :venusaur: Movepool. Can add moves to :venusaur:

Split Evolution
The pre-evolution of the base forme of the Pokemon will receive an evolution. Must have the same BST as the base forme.
:ivysaur: -> :venusaur-mega:
:ivysaur: BST + added BST = :venusaur-mega: BST = :venusaur: BST
:venusaur-mega: Moveepool based on :ivysaur: Movepool. Can add moves to :ivysaur: but those will be added to :venusaur: as well

Regional Variant
The base forme of the Pokemon will receive a regional variant. It will evolve from the pre-evolution though. Must have the same BST as the base forme.
:ivysaur: -> :venusaur-mega:
:ivysaur: BST + added BST = :venusaur-mega: BST = :venusaur: BST
:venusaur-mega: Movepool based on :ivysaur: Movepool. Can add moves to :ivysaur: but those will be added to :venusaur: as well

Convergent Evolution / New set of Pokemon
The base forme of the Pokemon will receive a convergent evolution. It will not evolve from anything but take the base forme's learnset as a base. When it comes to Legendary and Mythical Pokemon, they can become a new set of Pokemon. Must have the same BST as the base forme.
:venusaur: = :venusaur-mega:
:venusaur: BST = :venusaur-mega: BST
:venusaur-mega: Movepool based on :venusaur: Movepool. This has its own movepool.

Alternate Forme
The base forme of the Pokemon will receive an alternate forme. Added BST range varies from Pokemon to Pokemon.
:venusaur: -> :venusaur-mega:
:venusaur: BST + added BST = :venusaur-mega: BST
:venusaur-mega: Movepool based on :venusaur: Movepool. Can add moves to :venusaur:


Pokemon:
For :banette-mega: Mega Banette specifically:
  1. Must be Ghost-type
  2. Must have "Prankster" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 75-85 BST
  5. If you go for alternate forme: You can add 35-45 BST
For :falinks-mega: Mega Falinks specifically:
  1. Must be Fighting-type
  2. Must have "Defiant" as an ability
  3. Must have 2 abilities
  4. If you go for evolutions: You can add 60-70 BST
  5. If you go for alternate forme: You can add 30-50 BST
For :scovillain-mega: Mega Scovillain specifically:
  1. Must be Grass- and Fire-type
  2. Must have "Spicy Spray" as an ability
  3. Must have 3 abilities
  4. If you go for evolutions: You can add 60-70 BST
  5. If you go for alternate forme: You can add 40-50 BST
!!!IMPORTANT!!!
Check the Submissions Rules!

Submissions will last 3-4 days!
 
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