National Dex Mega Sableye [DONE]

The Dragon Master

So you have chosen, Death
is a Pre-Contributor
:ss/sableye-mega:
[SET]
name: Defensive Magic Bounce
move 1: Knock Off
move 2: Will-O-Wisp
move 3: Recover
move 4: Protect
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Mega Sableye is a staple on stall teams due to its good bulk, great movepool,and fantastic ability in Magic Bounce, which lets it deny entry hazards from various common hazard setters like Ferrothorn, defensive Landorus-T, Kommo-o, Toxapex, and Skarmory. Its typing and bulk also lets it check several dangerous threats, such as Mega Medicham and variants of Reuniclus and Mega Latias that use only Psychic- and Fighting-type coverage. Knock Off is used to remove Leftovers from key threats like specially defensive Heatran, Tapu Fini, and Corviknight. Will-O-Wisp burns physical attackers that may try to advantage of Mega Sableye, like Mega Mawile, Kartana, and Mega Garchomp, along with crippling Stealth Rock setters like Garchomp and Landorus-T, letting Mega Sableye keep Stealth Rock off the field. Protect lets Sableye safely Mega Evolve at any point in time while also scouting the intentions of Choice-locked threats like Tapu Koko, Tapu Lele, Ash-Greninja, and Kyurem. Prankster grants Sableye priority Will-O-Wisp and Recover before Mega Evolving, which can be used to burn and neutralize threats like Garchomp, Kartana, and offensive Landorus-T.

Mega Sableye only fits on stall teams due to its immense passivity. All of Mega Sableye's teammates on stall appreciate it keeping entry hazards off the field against common hazard setters like Ferrothorn, Kommo-o, and defensive Landorus-T. However, Mega Sableye struggles to keep hazards off against some setters like Heatran, Mega Diancie, and Clefable, so good checks to these such as Gastrodon, Gliscor, and Unaware Clefable make for good partners for it. Specifically, Defoggers that can beat these such as Gliscor for Heatran, and Corviknight and Zapdos for Clefable, are excellent. Mega Sableye is very weak to Fairy-type Pokemon like Clefable, Tapu Lele, Mega Diancie, and Mega Mawile, so checks to those like Toxapex, Shedinja, Corviknight, Skarmory, and Unaware Clefable are great partners . Despite having good bulk, Mega Sableye is easily broken through by powerful wallbreakers such as Heatran, Kyurem, and Mega Charizard Y: good checks to these include Gliscor, Gastrodon, and Chansey. Finally, Mega Sableye appreciates hazard support from the likes of Chansey, Skarmory, and Toxapex to wear down the opposing team faster in conjunction with its own Knock Off and Will-O-Wisp. Magic Bounce lets its team stack hazards without worrying about opposing hazards, which could force a Defog that removes the team's own hazards.

[STRATEGY COMMENTS]
Other Options
=============

More specially defensive spreads can be used for a better matchup against threats like Heatran and Ash-Greninja, but they are not particularly good against these Pokemon anyway, can be broken through by Mega Medicham in Electric Terrain, and have a worse matchup against offensive Stealth Rock setters like Garchomp and Landorus-T, and so are not advised. Snarl weakens special attackers such as Mega Charizard Y, Heatran, and Hydreigon that may try to take advantage of its passivity, but it is difficult to fit in its moveset and justify due to Knock Off's higher utility, particularly because Mega Sableye is commonly paired up with teammates that can deal with these special attackers like Gastrodon, Clefable, and Chansey. Calm Mind may seem appealing, but Mega Sableye is pitifully slow and very weak without boosts, and thus it gives many free turns to the opponent while setting up, so it's outclassed in this role by other Pokemon such as Clefable, Mega Latias, and Reuniclus. It also has to give up most of its utility to be a sweeper. Toxic can also be used to punish switch-inslike Mega Charizard Y and Hydreigon, but it is very difficult to fit, as its other moves offer much more utility.

Checks and Counters
===================

**Fairy-types**: Fairy-types like Tapu Lele, Tapu Koko, Mega Mawile, and Mega Diancie easily break through Mega Sableye, although Will-O-Wisp and Knock Off can cripple them and deter them from switching in directly, with Mega Mawile especially fearing Will-O-Wisp. Clefable and Mega Diancie are especially dangerous, as they are not affected by Will-O-Wisp, can shrug off Knock Off, and threaten Mega Sableye out with Moonblast.

**Fire-types**: Fire-types such as Heatran, Mega Charizard Y, and Volcarona are immune to Will-O-Wisp and can overwhelm Mega Sableye with their powerful attacks. Mega Charizard Y and Z-Move variants of Heatran and Volcarona in particular do not fear Knock Off, though Heavy-Duty Boots Volcarona and specially defensive Heatran lose a lot of longevity upon losing their items.

**Powerful Wallbreakers**: Despite Mega Sableye having good bulk, powerful wallbreakers such as Kyurem, Mega Charizard Y, and Ash-Greninja can easily break through it.

**Substitute**. Due to how weak its Knock Off is, Mega Sableye cannot do anything to Pokemon behind a Substitute such as Kyurem, Corviknight, and Mega Gyarados, and it will only serve as setup fodder for them.

[CREDITS]
- Written by: [[The Dragon Master, 521275]]
- Quality checked by: [[adem, 529732], [ Aurodian, 483087]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited by a moderator:

adem

her
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trial qc check oo, approved by faded love

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:ss/sableye-mega:


[SET]
name: Defensive Magic Bounce
move 1: Knock Off
move 2: Will-O-Wisp
move 3: Recover
move 4: Protect
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Mega Sableye is a staple on stall teams, due to its good bulk, great movepool and fantastic ability in Magic Bounce, which lets it deny entry hazards from various common hazard setters like (remove space)Ferrothorn, defensive Defensive Landorus-T, Kommo-o, Toxapex, and Skarmory. Its typing and bulk also lets it check several dangerous threats like such as Mega Medicham, (rc)and Mega Latias. Knock Off is used to remove items from key threats like Leftovers from specially defensive Heatran, Tapu Fini, and Corviknight. Will-O-Wisp is used to burn Physical Attackers that may try to take advantage of Mega Sableye, like Mega Mawile, Kartana, and Mega Loppuny. (two of these destroy msab anyways, better examples like rilla and driller and chomper wld work better) Recover provides Mega Sableye with reliable recovery, letting it stave off threats like Mega Medicham throughout a the game while also letting it reliably consistently keep hazards off against the likes of Defensive Landorus-T and Ferrothorn. Protect lets Mega Sableye safely Mega Evolve at any point of time, while also scouting the intentions of choiced threats like Tapu Koko, Ash-Greninja, and Kyurem. Prankster is used as the pre-Mega ability because it grants Mega Sableye access to Prankster priority Will-O-Wisp and Recover before Mega Evolving, which can be highly useful against Pokemon such as Garchomp or Offensive Landorus-T.

Mega Sableye only fits on stall teams due to its immense passivity. All of Mega Sableye's teammates on stall appreciate its ability to keep Entry hazards off against common hazard setters like Ferrothorn (add more examples, ie kommo-o, defensive lando t) . However, Mega Sableye fails to keep Hazards off against some Hazard setters like Heatran, Mega Diancie, and Clefable, so good checks to these such as Gastrodon, Gliscor, and Unaware Clefable make for good partners. Specifically, Defoggers that can beat these, (rc) like such as Gliscor for Heatran, (ac) and Corviknight and Zapdos for Clefable,(rc) are excellent partners. Mega Sableye is very weak to Fairy-Types Fairy-type Pokemon like Clefable, Tapu Lele, Mega Diance, and Mega Mawile so checks to those,(rc) like Toxapex, Skarmory, and Unaware Clefable are great partners for it. Despite having good bulk, Mega Sableye is easily broken through by powerful wallbreakers such as Heatran, Tapu Koko (idrt it wld count as a wallbreaker bar niche cm sets, another different mention like would be better) and Mega Charizard Y, so good checks to these,(rc) such as Gliscor, Gastrodon, and Chansey, make for good teammates. Finally, Mega Sableye appreciates Hazard support from the likes of Chansey, Skarmory, and Toxapex to wear down the opposing team faster in conjunction with its own Knock Off and Will-O-Wisp.

[STRATEGY COMMENTS]
Other Options
=============

More specially defensive spreads can be used for a better matchup against threats like Heatran and Gengar, but it is not particularily good against these Pokemon anyway and such spreads can be broken through by Mega Medicham in Electric Terrain, and so are not advised. Snarl can be used for its ability to weaken Special Attackers such as Mega Charizard Y, Heatran, and Hydreigon that may try to take advantage of its passivity, but it is difficult to fit in its moveset and is usually worse its other moves harder to justify (mention that its commonly partnered with chansey and una clef and gastro / glisc, so these mons are generally already dealt with with ease.). Calm Mind may seem appealing, but Mega Sableye is pitifully weak and slow without boosts and thus gives many free turns to the opponent while setting up, so it outclassed in this role by other Pokemon such as Clefable, Mega Latias, and Reuniclus. (mention how you drop a lot of utility for cm, mention tox)

Checks and Counters
===================

**Fairy-Types**: Mega Sableye is easily broken through by Fairy-Types Fairy-types like Mega Diance Diancie, Tapu Lele, Tapu Koko, Mega Mawile and Mega Diance (double mention), though Mega Mawile does not appreciate Will-O-Wisp which means it cant switch in as easily (also mention how choiced lele and koko, asw as boots koko hate knock, and mention why). Clefable is especially dangerous, as it is immune to Will-O-Wisp, can shrug off Knock Off, and threatens Mega Sableye out with Moonblast.

**Fire-Types**: Fire-Types such as Heatran, Mega Charizard Y, and Volcarona are immune to Will-O-Wisp and can overwhelm Mega Sableye with their powerful attacks. Mega Charizard Y and Z-move Variants of Heatran and Volcarona in particular do not fear Knock Off, though Heavy-Duty Boots Volcarona and specially defensive Specially Defensive Heatran hate losing their items. (explain how they lose a lot of longetivity if they lose their items)

**Powerful Wallbreakers**: Despite having good bulk, powerful wallbreakers such as Kyurem, Mega Loppuny, and Ash-Greninja can easily break through Mega Sableye.

(mention sub users, mainly bc due to msabs low damage output, sub users like mgyara, kommo o and corv etc threaten it as sab cant break sub)

[CREDITS]
- Written by: [[The Dragon Master, 521275]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

Steorra

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:ss/sableye-mega:


[SET]
name: Defensive Magic Bounce
move 1: Knock Off
move 2: Will-O-Wisp
move 3: Recover
move 4: Protect
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Mega Sableye is a staple on stall teams, due to its good bulk, great movepool and fantastic ability in Magic Bounce, which lets it deny entry hazards from various common hazard setters like Ferrothorn, defensive Landorus-T, Kommo-o, Toxapex, and Skarmory. Its typing and bulk also lets it check several dangerous threats such as Mega Medicham and Mega Latias. Mention Reuniclus here and specify that Mega Sableye can only deter Psychic Fighting coverage variants of these Pokemon, but gets outpaced by other variants. Knock Off is used to remove Leftovers from key threats like specially defensive Heatran, Tapu Fini, and Corviknight. Will-O-Wisp is used to burn Physical Attackers that may try to advantage of Mega Sableye, like Mega Mawile, Kartana, and Garchomp. Mention in particular Wisp crippling Setup STealth Rockers so they can't get up hazards as reliably. Recover provides Mega Sableye with reliable recovery, letting it stave off threats such as Mega Medicham throughout a game while also letting it consistently keep hazards off against the likes of Defensive Landorus-T and Ferrothorn. Protect lets Mega Sableye safely Mega Evolve at any point of time, while also scouting the intentions of choiced threats like Tapu Lele, Tapu Koko, Ash-Greninja, and Kyurem. Prankster is used as the pre-Mega ability because it grants Mega Sableye access to priority Will-O-Wisp and Recover before Mega Evolving, which can be highly useful against Pokemon such as Garchomp or Offensive Landorus-T. How is it useful against these? Elaborate

Mega Sableye only fits on stall teams due to its immense passivity. All of Mega Sableye's teammates on stall appreciate its ability to keep Entry hazards off against common hazard setters like Ferrothorn, Kommo-o, and defensive Landorus-T. However, Mega Sableye fails struggles to keep Hazards off against some Hazard setters like Heatran, Mega Diancie and Clefable, so good checks to these such as Gastrodon, Gliscor, and Unaware Clefable make for good partners. Specifically, Defoggers that can beat these such as Gliscor for Heatran, and Corviknight and Zapdos for Clefable are excellent partners. Mega Sableye is very weak to Fairy-type Pokemon like Clefable, Tapu Lele, Mega Diance, and Mega Mawile so checks to those, like Toxapex, Corviknight, Skarmory, and Unaware Clefable are great partners for it helping against these Pokemon. Despite having good bulk, Mega Sableye is easily broken through by powerful wallbreakers such as Heatran, Kyurem, and Mega Charizard Y, so good checks to these, such as Gliscor, Gastrodon, and Chansey, make for good teammates. Finally, Mega Sableye appreciates Hazard support from the likes of Chansey, Skarmory, and Toxapex to wear down the opposing team faster in conjunction with its own Knock Off and Will-O-Wisp. Mention it also letting stall hazard stack relatively well due to not having to worry about opposing hazards. You say "good teammates" a lot after listing the teammates but they have been repeated multiple times elsewhere, would rather u say something like "and helps against x Pokemon" things like that.

[STRATEGY COMMENTS]
Other Options
=============

More specially defensive spreads can be used for a better matchup against threats like Heatran and Gengar, but it is not particularily good against these Pokemon anyway and such spreads can be broken through by Mega Medicham in Electric Terrain, and so are not advised. Mention the rougher matchup vs Rockers like CHomp and Lando. Also find another example besides gengar, since z kinda blows through it regardless. Snarl can be used for its ability to weaken Special Attackers such as Mega Charizard Y, Heatran, and Hydreigon that may try to take advantage of its passivity, but it is difficult to fit in its moveset and is harder to justify, particularly because it is commonly paired up with teammates that can deal with these like Gastrodon, Clefable, and Chansey. Mention losing Knock Off's utility being not great as well. Calm Mind may seem appealing, but Mega Sableye is pitifully slow and very weak without boosts and thus gives many free turns to the opponent while setting up, so it outclassed in this role by other Pokemon such as Clefable, Mega Latias, and Reuniclus. It also has to give up most of its utility to do so. Toxic can also be used to punish switchins like Mega Charizard Y and Hydreigon, but is very difficult to fit in its moveset. Expand on how its difficult to fit in its moveset.

Checks and Counters
===================

**Fairy-Types**: Mega Sableye is easily broken through by Fairy-Types like Tapu Lele, Tapu Koko, Mega Mawile and Mega Diance, though Mega Mawile cannot safely switch in because of Will-O-Wisp, and while Tapu Koko and Choice Specs and Choice Scarf Tapu Lele do not like taking a Knock Off. Mega Sableye does have tools to cripple some of them and deter them from switching in directly via Will-O-Wisp or Knock Off. Clefable is especially dangerous, as it is immune to Will-O-Wisp, can shrug off Knock Off, and threatens Mega Sableye out with Moonblast. Reword this last sentence to include Mega DIancie and how it can shrug off anything Mega Sableye can do relatively well.

**Fire-Types**: Fire-Types such as Heatran, Mega Charizard Y, and Volcarona are immune to Will-O-Wisp and can overwhelm Mega Sableye with their powerful attacks. Mega Charizard Y, and Z-move Variants of Heatran and Volcarona in particular do not fear Knock Off, though Heavy-Duty Boots Volcarona and specially defensive Heatran lose a lot of longevity upon losing their items.

**Powerful Wallbreakers**: Despite having good bulk, powerful wallbreakers such as Kyurem, Mega Charizard Y, and Ash-Greninja can easily break through Mega Sableye.

**Substitute users**. Due to how weak its Knock Off is, Mega Sableye cannot do anything to Pokemon behind a substitute such as Kyurem, Corviknight, and Mega Gyarados and will only serve as setup fodder to them.

[CREDITS]
- Written by: [[The Dragon Master, 521275]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

would like another look b4 this is sent to gp
on a sidenote, think you capitilized Breaker when it shouldn't be, also you don't have to elaborate straightforward interactions like "Knock Off against z-moves", listing the examples as is is fine.

e: gave 2/2 on cord
Aurodian_Small.gif
 
Last edited:

The Dragon Master

So you have chosen, Death
is a Pre-Contributor
add comment remove




would like another look b4 this is sent to gp
on a sidenote, think you capitilized Breaker when it shouldn't be, also you don't have to elaborate straightforward interactions like "Knock Off against z-moves", listing the examples as is is fine.
Done
 

Adeleine

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[SET]
name: Defensive Magic Bounce
move 1: Knock Off
move 2: Will-O-Wisp
move 3: Recover
move 4: Protect
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Mega Sableye is a staple on stall teams (RC) due to its good bulk, great movepool, (AC) and fantastic ability in Magic Bounce, which lets it deny entry hazards from various common hazard setters like Ferrothorn, defensive Landorus-T, Kommo-o, Toxapex, and Skarmory. Its typing and bulk also lets it check several dangerous threats, (AC) such as Mega Medicham and variants of Reuniclus and Mega Latias that use only Psychic- and Fighting-type coverage. Knock Off is used to remove Leftovers from key threats like specially defensive Heatran, Tapu Fini, and Corviknight. Will-O-Wisp is used to burn Physical Attackers burns physical attackers that may try to advantage of Mega Sableye, like Mega Mawile, Kartana, and Mega Garchomp, along with buring crippling Stealth Rock setters like Garchomp and Landorus-T, letting Mega Sableye keep Stealth Rocks off the field. Protect lets Mega Sableye safely Mega Evolve at any point of time, while in time while also scouting the intentions of choiced Choice-locked threats like Tapu Koko, Tapu Lele, Ash-Greninja, and Kyurem. Prankster is used as the pre-Mega ability because it grants Mega Sableye access to grants Sableye priority Will-O-Wisp and Recover before Mega Evolving, which can be used to burn and neutralize threats like such as Garchomp, Kartana, and offensive Landorus-T.

Mega Sableye only fits on stall teams due to its immense passivity. All of Mega Sableye's teammates on stall appreciate its ability to keep Entry it keeping entry hazards off the field against common hazard setters like Ferrothorn, Kommo-o, and defensive Landorus-T. However, Mega Sableye struggles to keep hazards off against some Hazard setters like Heatran, Mega Diancie, (AC) and Clefable, so good checks to these such as Gastrodon, Gliscor, and Unaware Clefable make for good partners for it. Specifically, Defoggers that can beat these such as Gliscor for Heatran, and Corviknight and Zapdos for Clefable, (AC) are excellent partners. Mega Sableye is very weak to Fairy-type Pokemon like Clefable, Tapu Lele, Mega Diance, Diancie, and Mega Mawile, (AC) so checks to those (RC) like Toxapex, Shedinja, Corviknight, Skarmory, and Unaware Clefable are great partners for handling these Pokemon. Despite having good bulk, Mega Sableye is easily broken through by powerful wallbreakers such as Heatran, Kyurem, and Mega Charizard Y, so good checks to these, such as Y: good checks to these include Gliscor, Gastrodon, and Chansey, make for good teammates. Finally, Mega Sableye appreciates hazard support from the likes of Chansey, Skarmory, and Toxapex to wear down the opposing team faster in conjunction with its own Knock Off and Will-O-Wisp, and it Will-O-Wisp. Magic Bounce lets its team stack hazards without worrying about opposing Hazards. hazards, which could force a Defog that removes the team's own hazards. (I imagine this makes sense? if not, ignore and just decapitalize Hazards)

[STRATEGY COMMENTS]
Other Options
=============

More specially defensive spreads can be used for a better matchup against threats like Heatran and Ash-Greninja , but it is not particularily Ash-Greninja, but they are not particularly good against these Pokemon anyway, (AC) and such spreads can be broken through by Mega Medicham in Electric Terrain, and have a worse matchup against offensive Stealth Rock setters like Garchomp and Landorus-T, and so are not advised. Snarl can be used for its ability to weaken Special Attackers weakens special attackers such as Mega Charizard Y, Heatran, and Hydreigon that may try to take advantage of its passivity, but it is difficult to fit in its moveset and is harder to justify due to Knock Off's higher utility, particularly because it Mega Sableye is commonly paired up with teammates that can deal with these special attackers like Gastrodon, Clefable, and Chansey. Calm Mind may seem appealing, but Mega Sableye is pitifully slow and very weak without boosts, (AC) and thus it gives many free turns to the opponent while setting up, so it's outclassed in this role by other Pokemon such as Clefable, Mega Latias, and Reuniclus. It also has to give up most of its utility to do so. be a sweeper. (I imagine? maybe alternatively "setup threat"?) Toxic can also be used to punish switch-ins (added hyphen) like Mega Charizard Y and Hydreigon, but it is very difficult to fit, (AC) in its moveset as it's as its other moves offer much more utility.

Checks and Counters
===================

**Fairy-types**: Mega Sableye is easily broken through by Fairy-Types Fairy-types like Tapu Lele, Tapu Koko, Mega Mawile, (AC) and Mega Diance though Mega Mawile cannot safely switch in because of Will-O-Wisp. Mega Sableye does have tools to cripple some of them and deter them from switching in directly via Will-O-Wisp or Knock Off. Diancie easily break through Mega Sableye, although Will-O-Wisp and Knock Off can cripple them and deter them from switching in directly, with Mega Mawile especially fearing Will-O-Wisp. Clefable and Mega Diancie are especially dangerous, as they are not affected by Will-O-Wisp, can shrug off Knock Off, and threaten Mega Sableye out with Moonblast.

**Fire-types**: Fire-types such as Heatran, Mega Charizard Y, and Volcarona are immune to Will-O-Wisp and can overwhelm Mega Sableye with their powerful attacks. Mega Charizard Y and Z-Move variants of Heatran and Volcarona in particular do not fear Knock Off, though Heavy-Duty Boots Volcarona and specially defensive Heatran lose a lot of longevity upon losing their items.

**Powerful Wallbreakers**: Despite Mega Sableye having good bulk, powerful wallbreakers such as Kyurem, Mega Charizard Y, and Ash-Greninja can easily break through Mega Sableye. it.

**Substitute users**. Due to how weak its Knock Off is, Mega Sableye cannot do anything to Pokemon behind a Substitute such as Kyurem, Corviknight, and Mega Gyarados, and it will only serve as set up setup fodder for them.

[CREDITS]
- Written by: [[The Dragon Master, 521275]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:

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