Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Crunch
- Ice Fang
I wanted sharpedo for his cool design allthough i didnt know what to do with it.Then i gave him its normal moveset and it turned out to be great.This monster is one hard hitter when getting to the mega evolution most thought that it should keep speed boost,but thats not the case.I tried it out and it did 30% to a Florges with crunch,after 1 speed boost,it outspeeds everything in the tier,bar scarfers and after 2 it outspeeds everything bar if your running a scarf jolt and scarf bat,and those are rare.After just 2 SB it reks lives and i mean big time.It is a very dangerous pokemon if you are unprepared.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spe
Hasty Nature
- U-turn
- Draco Meteor
- Dark Pulse
- Flash Cannon.
I needed a hard hitter scarfer,and what is better than a Hydreigon.It is one powerfull hiter with U-turn to switch out whenever needed,and it can switch out from Florg.Flash Cannon is for less bulky/spdefy fairies for him to take out.Dark Pulse and Draco are your mandatory STABs who cover each other nicely,with a great speed tier of 324 it outspeeds alot of things.
Heliolisk @ Life Orb
Ability: Dry Skin
EVs: 4 HP / 252 SpA / 252 Spe
IVs:0 Attack
Timid Nature
- Thunderbolt
- Grass Knot
- Volt Switch
- Hyper Voice
Heliolisk is my volt switcher creating a core with Hydreigon for a Voltturn core it is for gaining momentum.Surf for alot of ground types that want to come in to take Heliolisk down,with HP ice dealing with the grass ones,as Focus blast deals with Hydreigon,HP ice for salamence that the other 3 slots dont do enuff damage to it.Life orb for balancing Speed with Spa.
Entei @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sacred Fire
- Extreme Speed
- Stone Edge
- Bulldoze
Entei is my powerfull hard hitting Physical attacker that does a chunk of damage to any pokemon.Facade is basically saying Thanks for the Status!@Espeed for revenge killing a whole lot of shizzle,Stone edge for other fire type and for chandelure as the other three dont touch it.Allthough i am not seeing that this is showing results,please tell me so i can improve this moveset without changing the pokemon.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Lunar Dance
- Thunder Wave
- Moonlight
- Psychic
Status spreader and beyond.This pokemon is a wall.With calm mind to boost Spdef and Reflect for def it doesnt care bout Knock Off,and it can psyshock once it gets a whole lotta of them Calm minds and it doesnt have a hard time getting them off.Psyshock to kill special walls,thunder wave to spread status reflect to take a nice Knock off.Thunder wave also slows down beedrill mega.
Band.
252+ Atk Choice Band Entei Flare Blitz vs. 172 HP / 252+ Def Cresselia through Reflect: 93-111 (21.9 - 26.1%) -- possible 5HKO after Leftovers recovery.
Crobat @ Life Orb
Ability: Inner Focus
EVs: 40 HP / 252 Atk / 4 SpD / 212 Spe
Jolly Nature
- Defog
- Brave Bird
- U-turn
- Roost
This pokemon is a nice counter for fighting type,fairy type and bug type that my pokemon dont fair well againts,with beedrill going around and around this serves as a nice check to all of the types mentioned above.First i had chesnaught but he didnt suit this team as i was weak to fairy.With him right now i have a defogger and super fang to break sturdies and scold defensive mons like florges,donphan etc etc.I think he forms a great synergy with my whole entire team.
Teambuilding process.
fairys,fighting,bug,grass,ground,rock types were a little bit of a problem but i have sharp for them,only weakness being common is electric beetwen the 2 and i have 2 pokemon to resist them.
Please help me with entei and RMT.Thanks for the suggestions.
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