Meloetta
[Overview]
<p>Meloetta is a Pokemon that is sure to keep its opponents on their toes. There aren't many Pokemon that can boast being able to change into a completely different Pokemon with a single move, and Meloetta is able to make great use of its ability to do this. This is especially effective because many of Meloetta's counters, such as Blissey, Chansey, and Tyranitar, are beaten by Meloetta-P. But Meloetta's effectiveness doesn't stop with a mixed set. Thanks to its naturally high special defense and HP and its expansive movepool, Meloetta is able to run effective Calm Mind, all-out attacker, and specially defensive sets as well. Its Normal typing might seem useless at first, but the Ghost immunity that comes with it makes Meloetta a great counter to the likes of Gengar and Alakazam. To top it all off, Meloetta is gifted with one of the best abilities in the game: Serene Grace. This means that its Psychic, Shadow Ball, and Focus Blast all have twice the chance to lower Special Defense and it can support the team with a 60% paralysis chance Thunder.</p>
<p>However, Meloetta's Defense is lacking, its low Speed means that it will have trouble against faster offensive teams in its Aria forme, and it has to waste an entire moveslot and turn to switch into its Pirouette forme. The turn it uses to set up can be costly, as it means that you won't be able to hit opposing Pokemon with the appropriate coverage move on the switch. And because Relic Song is a Normal-type move, the forme change can be blocked by Ghost-types, giving them a free switch-in and losing momentum for Meloetta. However, these flaws are dwarfed by the sheer versatility and power that Meloetta can bring to the team.</p>
[SET]
name: Relic Mixed
move 1: Relic Song
move 2: Close Combat
move 3: Thunder / Shadow Ball
move 4: Hidden Power Ice / Psychic / Ice Punch
item: Expert Belt / Life Orb
nature: Naive
evs: 56 Atk / 252 SpA / 200 Spe
[Set Comments]
<p>Few Pokemon can run a mixed attacker set as effectively as Meloetta. Relic Song allows Meloetta to change into its Pirouette forme, a Normal / Fighting type with base 128 Attack and Speed. Common switch-ins to Meloetta, such as Blissey, Chansey, and Tyranitar, are destroyed by a STAB Close Combat from Meloetta-P. Conversely, Pokemon such as Skarmory, Landorus-T, and Gliscor that switch in on Meloetta-P might find themselves on the wrong end of a Thunder or Hidden Power Ice. Furthermore, one cannot ignore the importance of shifting from a merely decent base 90 Speed into a blazing fast base 128 Speed. Changing into Meloetta-P as the opponent sends in a faster Pokemon—such as Choice Scarf Tyranitar or, if it runs Ice Punch, Choice Specs Latios or Calm Mind Latias—can turn the tide of a match. In fact, one of the biggest draws of the relic mixed set is its unrivaled ability to apply pressure to the opponent. With the constant fear of Meloetta changing formes, the opponent will have to choose between sending in Tyranitar to take a Hidden Power Ice or Landorus-T to take a Close Combat. The mind games that Meloetta creates give its user a major advantage. It is also important to note that prediction is key when using this set. Using Relic Song on a switch can be an effective way to keep momentum without actually switching; however, using Relic Song when the opponent stays in can be costly, as the opposing Pokemon can take advantage of Meloetta being in the wrong forme.</p>
<p>Close Combat is a useful move for late-game cleaning and is Meloetta-P's main STAB move. It smacks Pokemon such as Tyranitar and Blissey, which are full stops to Meloetta's Aria forme. Meloetta's coverage moves really come down to what your team needs. Thunder is an amazing option for Meloetta in the rain, as Serene Grace doubles its paralysis chance to 60%. This allows Meloetta to support the team while also keeping on the offensive. Thunder can even keep Latios and Latias, common switch-ins to Meloetta, at bay, because they fear the paralysis that might come with taking a hit. On the other hand, Shadow Ball can hit Celebi, Latios, and Latias on the switch for decent damage, and the 40% chance of lowering their Special Defense can come in handy to prevent them from Life Orb stalling Meloetta or trying to set up on it. The final moveslot largely determines what Pokemon Meloetta can KO and how it goes about doing so. With Hidden Power Ice, Meloetta can lure and OHKO Landorus-T and Gliscor, regardless of what forme it finds itself in. This can later clear the way for Meloetta-P to clean with Close Combat. Psychic is a secondary STAB option for Meloetta, hitting Tentacruel, Breloom, and Gengar for super effective damage. Finally, Ice Punch is a decent option to help Meloetta-P clean late-game. After a Relic Song, Choice Specs Latios, Calm Mind Latias, Landorus-T, and Gliscor will all be OHKOed by an Ice Punch coming from Meloetta-P. The choice between Hidden Power Ice and Ice Punch comes down to whether letting Meloetta wallbreak or clean up is more important to the team.</p>
[Additional Comments]
<p>In order to effectively use Meloetta, it's important to know exactly how to play it, as it is used differently than one might expect. At the beginning of the match, Meloetta is going to spend most of its time in its Aria forme blasting holes in the opponent's team with powerful Life Orb-boosted special attacks. This might even enable it to feign the Calm Mind set, which could be used to Meloetta's advantage later by allowing it to surprise the opponent by transforming. Then, in the later stages of the game, Meloetta should transform and clean up with Life Orb-boosted STAB Close Combat. The only time using Relic Song is advisable early- or mid-game is when a switch to a dedicated special wall is obvious, i.e., a switch to Blissey, which can be smashed by Close Combat. This is why Meloetta appreciates entry hazard support so much. It will be forcing switches and bursting holes in the opponent's defenses, so the extra damage will tend to rack up. It also makes it easier for Meloetta-P to sweep late-game once everything has been weakened by multiple switch-ins to Spikes and Stealth Rock.</p>
<p>Meloetta's EVs let it outspeed Adamant max Speed Landorus-T in its Aria forme and Alakazam and Dugtrio in its Pirouette forme. Special Attack is maxed and the leftover EVs are placed in Attack because max Attack isn't as necessary as Special Attack, as Meloetta will be in its Aria forme more often. U-turn is a decent option to use, as it lets Meloetta switch formes and then grab momentum and also hits possible checks such as Latias for super effective damage.</p>
<p>Meloetta appreciates entry hazard support, so Pokemon that can set both Spikes and Stealth Rock generally make excellent partners. This includes Skarmory and Forretress, the latter of which also provides spinning support. Ferrothorn gets specialmention because it not only sets up entry hazards but also works very well on rain teams, where Meleotta fits perfectly to use Thunder and support the team with paralysis. In the same vein, Politoed makes a good partner simply because it can provide the rain support that Meloetta needs. Latios and Latias can be very troublesome for Meloetta, as they resist Close Combat, Psychic, and Thunder and can do serious damage with Draco Meteor or set up with Calm Mind. Because of this, Tyranitar works well with Meloetta, being able to Pursuit trap both. However, Meloetta doesn't appreciate the added damage that comes from Sand Stream, as it is already taking Life Orb recoil. Scizor can also work well with Meloetta—especially on rain teams—and has the added bonus of U-turn, which can force more switches and wear down the opponent more easily. Because Meloetta has to change formes to effectively hit both physically and specially, it isn't the most efficient wallbreaker. Pokemon like mixed Salamence, Kyurem-B, and Hydreigon can all break down defensive cores much more easily, so their support is much appreciated. Pokemon that appreciate Tyranitar being taken out also make great partners, as Meloetta can easily lure it in and dispose of it with a Life Orb Close Combat. This includes Latios, Latias, U-turn Celebi, and rain Pokemon in general. Finally, while Meloetta's special bulk is impressive, its Defense is rather lacking, so physical walls such as Landorus-T make great partners. Landorus-T, like Scizor, can provide U-turn support as well.</p>
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast
move 4: Shadow Ball
item: Leftovers
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[Set Comments]
<p>At first, one might think that the role of Calm Mind sweeper is better handled by Reuniclus or Jirachi; however, Meloetta has quite a few advantages that distance itself from these other Pokemon. Meloetta was practically made for a Calm Mind set with its already amazing base 128 Special Attack and Special Defense combined with an interesting typing that lets it set up on common special attackers such as Alakazam and Gengar. It doesn't have four-moveslot syndrome like Jirachi does, as Psychic / Psyshock, Focus Blast, and Shadow Ball are all Meloetta needs to succeed. While Reuniclus has Magic Guard and Recover to keep it going, Meloetta has a much better Speed and isn't walled by Sableye because it can run Shadow Ball effectively. Meloetta also has the highest Special Attack of all common Calm Mind users, meaning that after a boost, it hits its opponents hard.</p>
<p>The choice between Psychic and Psyshock depends on what your team struggles with most. Psychic is preferred because it is more powerful and has an increased chance of lowering the opponent's Special Defense. However, Psyshock can hit Blissey and other Calm Mind Pokemon harder, so it can be used. Choosing Psyshock does leave Meloetta out of luck against certain defensive Pokemon such as Hippowdon though, as Focus Blast only has a 30% chance to 2HKO specially defensive Hippowdon at +1 and it can simply Whirlwind Meloetta out. Focus Blast lets Meloetta hit Tyranitar and OHKOes all variants at +1. It also hits Steel-types, such as Ferrothorn and Heatran. The combination of Meloetta's Speed, bulk, and power make it an excellent check to many slower, bulkier teams, as it can boost to +1 or +2 and then sweep. Pokemon such as Jellicent, Ferrothorn (without Leech Seed), Forretress, and Celebi (without Perish Song), are all setup bait for Meloetta, as it can usually grab one or two Calm Mind boosts on them.</p>
[Additional Comments]
<p>Thunder can be used over Shadow Ball, as it hits Jellicent even harder than Shadow Ball and Meloetta sets up on Gengar regardless. It also get an increased chance to paralyze opponents thanks to Serene Grace, which comes in handy against offensive teams. However, this requires Politoed to provide rain support. It also means that Latios, Latias, and Celebi will now wall Meloetta. Signal Beam is another option over Shadow Ball, as it does much more damage to Celebi, which is useful because it prevents Celebi from stopping a sweep with Perish Song. It also deals comparable damage to Latios and Latias; however, it leaves Meloetta more vulnerable to Jellicent, and losing out on the 40% chance for a Special Defense drop that comes with Shadow Ball is unfortunate. Hyper Voice is an alternate STAB option over Psychic. Its Normal typing gives Meloetta decent neutral coverage, but it does miss the super effective coverage that Psychic gives on Pokemon such as Keldeo and Tentacruel.</p>
<p>Meloetta does very well against slower, bulkier teams. However, it does struggle to deal with offensive teams, so faster, hard-hitting Pokemon such as Keldeo and Terrakion make fine partners. Because Meloetta lacks any form of recovery outside of Leftovers, Wish support can be useful to make sure it is able to stay around all match. Jirachi can provide said support and also set up Stealth Rock. Like any sweeper, Meloetta appreciates as much entry hazards support as it can get, so Stealth Rock and Spikes setters such as Skarmory, Forretress, and Ferrothorn work very well with Meloetta. These Pokemon in particular work well with Meloetta, as they cover its lackluster Defense, protecting it from physical attackers.</p>
[SET]
name: All-Out Attacker
move 1: Psychic / Psyshock
move 2: Focus Blast
move 3: Signal Beam
move 4: Thunder / Hyper Voice
item: Life Orb
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe
[Set Comments]
<p>Meloetta can opt to use an extra move instead of Calm Mind to give it the coverage its expansive movepool can provide. Its main STAB move is very important because it dictates what will counter it. Psychic is the stronger of the two, and it has a nifty 20% chance to lower an opponent's Special Defense, but it leaves Meloetta walled by Blissey and Chansey. Psyshock can deal more damage to both of these Pokemon, but it leaves Meloetta vulnerable to physical walls such as Landorus-T and Gliscor. Focus Blast beats Tyranitar and Steel-types such as Ferrothorn, Heatran, and Skarmory if Meloetta lacks Thunder. Unlike the Calm Mind set, Signal Beam is the preferred option to hit Psychic-types as Meloetta can't boost to beat Celebi. Signal Beam might not hit Latios or Latias as hard as Shadow Ball, but it can easily 2HKO Celebi. The last slot largely depends on what move was chosen in the first slot. If Psychic was chosen, then Thunder is strongly recommended to hit Jellicent, which otherwise takes little-to-no damage from any of Meloetta's other moves. If you can't afford to save a teamslot for Politoed or prefer Psyshock, then Hyper Voice is the better option to take out Gliscor, Hippowdon, and Landorus-T, which can easily tank a Psyshock.</p>
[Additional Comments]
<p>Meloetta has decent Speed, but it isn't enough to effectively deal with offensive teams, so paralysis support is always welcome. This will let it use its coverage and power more easily. No matter what moves Meloetta chooses, it all always be walled by something, so its teammates need to cover those weaknesses. Depending on its moveset, Pokemon that can beat Blissey, Chansey, Hippowdon, Landorus-T, Gliscor, Jellicent, and Gengar are going to be needed. Mixed Jirachi fits the bill, being able to beat all of these Pokemon bar Jellicent. If Thunder is used, then Politoed is a necessary teammate. However, Tyranitar can be useful to Pursuit trap Jellicent and Gengar. Breloom gets special mention, as it can beat Blissey and Chansey with Mach Punch and also beat Jellicent and Hippowdon with Bullet Seed. Entry hazard setters are also appreciated, as they can aid Meloetta in sweeping, especially because Meloetta is a Pokemon full of surprises and forces a lot of switches. U-turn is an option over Signal Beam to help grab momentum and hit Latios and Latias on the switch, making them easy prey for Pursuit trappers, but it is a waste of Meloetta's coverage and Special Attack. Hidden Power Ice can hit Landorus-T, Gliscor, and Hippowdon, but it isn't a very powerful option and usually other moves are more useful.</p>
[SET]
name: Specially Defensive
move 1: Perish Song
move 2: Psyshock
move 3: Thunder Wave
move 4: U-turn / Focus Blast
item: Leftovers
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[Set Comments]
<p>Although its appearance might suggest otherwise, Meloetta is surprisingly bulky. With base 100 HP and 128 Special Defense, it has enough bulk to take onslaughts from common special attackers such as Alakazam and Gengar. With its interesting typing and access to Perish Song, Meloetta is also one of the best counters to Reuniclus in the game. When considering Meloetta as a special wall, one must understand the advantages that it has over other standard walls such as Jirachi, Blissey, Chansey, and Celebi. The first is Perish Song, which lets it scare out setup sweepers such as Calm Mind Jirachi and Latias. The second is that it hits surprisingly hard even with no investment due to its impressive base 128 Special Attack. Psyshock gives Meloetta a move to hit Gengar and Calm Mind Keldeo, making it one of the few special walls that can take down Calm Mind Keldeo itself. Thunder Wave is yet another useful support move, providing paralysis support for the rest of the team and crippling special attackers such as Alakazam and Latios. In the last slot, U-turn can be useful, as Meloetta tends to force out special attackers and U-turn prevents it from killing the team's momentum. It also prevents Meloetta from being trapped by Wobbuffet, Gothitelle, and Dugtrio after using Perish Song. However, using Focus Blast instead means that Meloetta won't be completely walled and subsequently Pursuit trapped by Tyranitar.</p>
[Additional Comments]
<p>Meloetta has several other support options to choose from, but has only four moveslots to put them in, making most of them inferior. Heal Bell can be a useful option over Thunder Wave to keep Meloetta and the rest of the team status-free, but usually paralysis support is more useful and other Pokemon fill the role of cleric better than Meloetta due to its lack of recovery. Light Screen can also be used, but Meloetta already has great Special Defense and doesn't really need the boost. Meloetta also doesn't get Reflect, so it can't support the team with dual screens. Toxic can also be used to wear down opposing walls, but Meloetta can't really Toxic stall very well because it can't recover damage taken. While Meloetta does have great special bulk, its physical bulk isn't nearly as good, so physically defensive teammates such as Landorus-T and Skarmory make excellent partners, covering the threats that Meloetta can't. Because Meloetta has no recovery, Jirachi makes a good partner as it can pass Wishes.</p>
[Other Options]
<p>Meloetta can run a decent Substitute + Calm Mind set with Psychic and Focus Blast, but this is usually done better by Jirachi and Latias and Calm Mind Meloetta needs to play to its advantages if it wants to separate itself from other Calm Mind users. A Choice Specs set with Psychic / Hyper Voice / Shadow Ball / Focus Blast seems effective, as base 128 Special Attack is impressive and Meloetta's Speed is high enough to support it. However, locking Meloetta into any of those moves is undesirable, as they all have types that are immune to them. A mixed set with Relic Song and Work Up can boost both of its attacking stats, but Meloetta already has to waste a turn to switch formes, so finding an additional turn to boost is difficult and usually isn't worth it. Physically, Meloetta can use a Hone Claws set that can switch to Meloetta-P and then boost its attack to sweep. It can also use a Relic Song set with three physical attacks and play exclusively as Meloetta-P. However, Meloetta still has to use up one of its moveslots and a turn to even transform into Meloetta-P in the first place, meaning it usually isn't worth it.</p>
[Checks and Counters]
<p>Because of the sheer versatility of Meloetta, there aren't really any Pokemon that can be considered counters to it. However, once the set is revealed, it is much easier to check. For the mixed set, if Meloetta lacks Ice Punch, Latios and Latias can check it, as they don't take much from Hidden Power Ice and resist Thunder, though they do fear the paralysis. Ghost-types such as Jellicent and Gengar can prevent Meloetta from changing formes, as they are immune to Relic Song. However, Jellicent has to watch out for Psyshock and Thunder, and Gengar has to watch out for any Psychic STAB. If the Calm Mind set lacks Signal Beam, it can be stalled out by Perish Song Celebi. Blissey and Chansey can Toxic stall the Calm Mind and all-out attacker sets, as it takes several boosts to be able to 2HKO them with Focus Blast. Scizor can threaten any set with U-turn and can pick off Meloetta after it has been weakened with Bullet Punch. Fast physical attackers, such as Choice Scarf Salamence, can effectively revenge kill Meloetta when it is holding a Life Orb, as this takes away from its already lacking physical bulk. Specially defensive Jirachi can paraflinch any of Meloetta's sets but has to watch out for Meloetta's own Thunder.</p>
[Overview]
name: Calm Mind + 3 Attacks
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast
move 4: Shadow Ball
item: Leftovers / Life Orb
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
name: Specially Defensive
move 1: Perish Song
move 2: Psyshock
move 3: Thunder Wave
move 4: U-turn / Focus Blast
item: Leftovers
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
name: Relic Mixed
move 1: Relic Song
move 2: Close Combat
move 3: Shadow Ball / Thunder
move 4: Psychic / Hidden Power Ice
item: Life Orb / Expert Belt
nature: Naive
evs: 56 Atk / 252 SpA / 200 Spe
[SET COMMENTS]
name: All Out Attacker
move 1: Psychic / Psyshock
move 2: Focus Blast
move 3: Signal Beam
move 4: Thunder / Hyper Voice
item: Life Orb
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
Not much directly counters Meloetta, but CM Latias and Sub Calm Mind Jirachi can try and give it a go. Specially Defensive Jirachi can ParaFlinch CM, while either Chansey / Blissey or certain physical walls can try and beat Calm Mind depending on whether Meloetta runs Psyshock or Psychic. Priority from Scizor can pick off Meloetta from low health, and in general fast, physical scarfers such as Salamence, and Terrakion threaten Meloetta due to its rather lacking physical defence. Ghost types can threaten to shut down Relic Song Mixed, as they block Relic Song and also discourage it from spamming CC
- Very Unpredictable
- Nice movepool
- Forme switch
- Excellent bulk as well as aggressive Special Attack / Attack depending on your forme
- One of the best offensive counters to Zam / Gengar
- Struggles a bit with its low physical defence
- Low Speed in Aria forme makes it hard to rip through offensive teams, while Pirouette needs to waste a moveslot to actually shift forme
- SO CUTE OMG
- PS! Mascot =]
name: Calm Mind + 3 Attacks
move 1: Calm Mind
move 2: Psychic / Psyshock
move 3: Focus Blast
move 4: Shadow Ball
item: Leftovers / Life Orb
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
- Hits like a fucking truck when you get that Calm Mind boost off
- Really nice coverage between Psychic / Focus Blast / Shadow Ball
- Shadow Ball is for Lati@s and Celebi, which are super common
- Focus Blast is "duh' for hitting steels as well as smoking Tyranitar.
- Threatens balance (or "slower") teams quite well due to having fewer options at revenging it. Meloetta can be very difficult to wall due to its nice coverage
- Thunder is nice with Rain support cos fuck yea 60% para chance. It hits the ghost types (ergo you would use if over Shadow Ball) however leaves you helpless against Celebi, Latios, and Latias.
- Signal Beam is an excellent alternative for Shadow Ball, if you particularly despise Celebi, and quickly want to eliminate it before a potential Perish Song. You do miss out on Jellicent, as well as getting slightly less damage on Latios and Latias overall, and Shadow Ball's 40% chance of an SDef drop usually makes it a better option, but Signal Beam is still always there for the alternative.
- Hyper Voice I guess as a nice STAB move option over Psychic. You get nice neutral coverage but miss out on the super-effective coverage that Psychic gets (ie hitting Keldeo is pretty neat).
- Excels against slower teams so paralysis support would be very helpful. Including speedy mons such as Keldeo, Terrakion or Landorus-I can give you more punch against some of the offensive teams.
- SR + Spikes support is always nice
name: Specially Defensive
move 1: Perish Song
move 2: Psyshock
move 3: Thunder Wave
move 4: U-turn / Focus Blast
item: Leftovers
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
- its a bulky mofo
- Good special wall
- Perish Song lets it cockblock Reuniclus, and Jirachi, as well as other special sweepers
- Your draw over Chansey, Celebi and Jirachi is a) Perish Song and b) hitting very hard with no investment. 128 base SpA just hurts
- U-turn is nice for avoiding Goth / Wobb / Dug after you Perish Song, which might try and trap you. it also gets the better matchup after you Perish Song, and you can try and dodge Tyranitar. If Tyranitar really is a concern tho, Focus Blast should deter it from casually switching in.
- Heal Bell, Light Screen, or heck, maybe Teeter Dance if you want to get crazy could be used, but Meloetta is pretty strapped for moveslots as it is, so both of them are lesser options.
- Toxic is an ok choice over Thunder Wave if you really want to cripple a wall of something switching in
- Its a win condition, pure and simple. You would use this set on defensive teams and use mons such as Skarmory / Landorus-T or something to take the physical hits Meloetta cannot. Wish support is also really useful to Meloetta, as it lacks recovery of its own, so a Jirachi could work ok.
name: Relic Mixed
move 1: Relic Song
move 2: Close Combat
move 3: Shadow Ball / Thunder
move 4: Psychic / Hidden Power Ice
item: Life Orb / Expert Belt
nature: Naive
evs: 56 Atk / 252 SpA / 200 Spe
[SET COMMENTS]
- Relic Song gives you a 20% chance at sleeping something but crucially allows you to switch into Pirouette forme, giving you excellent attack power, as well as speed, while losing your massive special bulk, and high special attack stat.
- Close Combat is your main spamming move when in Pirouette forme, as it gains STAB while threatening Tyranitar when in Aria forme
- Shadow Ball hits ghosts such as Gengar and Jellicent, which is crucial since ghost types can "forme block" Meloetta by being immune to Relic Song thus preventing it from switching
- Last slot really depends what you want. Psychic offers you a STAB non switching move in Aria Forme to hit the many fighting types in the tier, while HP Ice nails Landorus-I, Landorus-T, as well as dragon types such as Garchomp and Dragonite
- Thunder again, is an option over Shadow Ball, but it misses out on hitting Celebi (which would wall you otherwise). It is useful for paralysing the opponents team I guess, but you need rain support to really spam it. It does hit Skarmory tho, which could prove to be troublesome otherwise.
- U-turn is an excellent option. Due to Meloetta's high speed in Pirouette forme, you can Relic Song a switch, forme change, hopefully get a sleep out of it, and then U-turn the switch, giving you a momentum advantage. It also hits Latias, Latios and Celebi very hard, the only downside is that it costs a moveslot (ie no Psychic / HP Ice) and thus places more emphasis on getting into Pirouette forme as quickly as possible.
- Set plays differently than you might expect. Usually you abuse your Aria forme as much as possible, using Psychic and Shadow Ball to great effect, (potentially bluffing a CM set) weakening the opponents team. Late game, you Relic Song, giving you a large speed boost, and its then that you spam Close Combat, attempting to clean up and go for game.
- Partners obviously include pokemon that set up Stealth Rock / Spikes which aid it in sweeping
- Paralysis support is always welcome to cripple any scarfers that might try and shut you down when you are in Pirouette forme.
- Physically defensive pokemon are rather nice since Aria Forme is rather vulnerable to physical attacks. Landorus-T is a good example of a mon that assists Meloetta in this regard, setting up Stealth Rock, and being a good check to most forms of Terrakion, until Meloetta can find the time to Relic Song and defeat all non scarf ones.
- Meloetta sorta lacks perfect wallbreaking potential, since it needs to switch formes to hit hard from its other attacking stat. Powerful Mixed sweepers such as MixMence break down walls (and steel types which Meloetta dislikes) aiding you in your attempt at a late game sweep.
- Despite you having access to Shadow Ball, Ghost mons will always be a bitch. CB Tyranitar is an ok option (despite the sand it brings) since it can trap and kill Latias, Latios, Celebi, Slowbro, and Jellicent which all deter you form spamming CC with Pirouette forme
name: All Out Attacker
move 1: Psychic / Psyshock
move 2: Focus Blast
move 3: Signal Beam
move 4: Thunder / Hyper Voice
item: Life Orb
nature: Modest
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
- Meloetta can forgo Calm Mind and run an all out attacking set, designed to get maximum coverage, while packing as much power as possible
- Psychic and Psyshock decide whether you want to beat Blissey or not. Psyshock also comes with the downside of being weaker against more physically bulky pokemon.
- Signal Beam is recommended to OHKO SDef Celebi after SR, which Shadow Ball cannot do. It also hits Latios, Latias and Starmie pretty hard
- The choice between Thunder and Hyper Voice will often depend on if you picked Psychic or Psychock. If you went with Psychic, Thunder is heavily recommended to nail Jellicent and other ghost pokemon, as well as spreading that 60% paralysis chance. Thunder does require rain support form Politoed otherwise you are stuck with the weaker Thunderbolt, which also lacks the large paralysis chance that Thunder has. If you went with Psyshock, Hyper Voice is recommended to take out those physically bulky ground types, that Focus Blast doesn't handle. Gliscor and Hippowdon are the important ones, that otherwise threaten to be a pain, while Psyshock handles Specially Defensive Jellicent. The downside is that physically defensive Jellicent will win, and Sub Disable Gengar will also be a hassle if you run with Hyper Voice.
- Paralysis support again is welcome on Meloetta, so it can use its impressive coverage and attack power to great effect.
- Meloetta will always be walled by something, depending on its move selections, so teammates for handling Jellicent, Gengar, Blissey Chansey, Hippowdon, and Gliscor are all welcome, as depending on what it uses, it will struggle against some of these. Politoed is the recommended support if you choose to go for Thunder, while Tyranitar is useful for trapping Jellicent and Gengar with Pursuit. powerful fighting types will defeat Blissey and Chansey, and Breloom gets a special mention for hitting Hippowdon and Jellicent with its Bullet Seed attack , as well as threatening Blissey and Chansey.
- U-turn (maybe over Signal Beam) and Hidden Power Ice (for ground types): U-turn + HP Ice + SR has like a 50% shot at a OHKO - Not BAD
- Hazard support is again, always welcome.
- Sub CM
- Choice Specs
- Hone Claws / Work Up
- Relic Song + 3 physical attacks
Not much directly counters Meloetta, but CM Latias and Sub Calm Mind Jirachi can try and give it a go. Specially Defensive Jirachi can ParaFlinch CM, while either Chansey / Blissey or certain physical walls can try and beat Calm Mind depending on whether Meloetta runs Psyshock or Psychic. Priority from Scizor can pick off Meloetta from low health, and in general fast, physical scarfers such as Salamence, and Terrakion threaten Meloetta due to its rather lacking physical defence. Ghost types can threaten to shut down Relic Song Mixed, as they block Relic Song and also discourage it from spamming CC
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