Metagross [GP: 2/2]

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Credit to Zdrup and Barry!

[Overview]

<p>Metagross stands tall in OU thanks to its great typing, good overall stats, and monstrous Attack and Defense. Metagross is also diverse, with options ranging from Choice Band or Choice Scarf sets, providing Stealth Rock support, and even mixed attacking. Metagross hasn't recieved any new tricks in this generation except for Psyshock and Hone Claws, only the latter being somewhat viable. One of Metagross's most powerful weapons, Explosion, has had its power halved, which seriously hinders it. With the addition of Excadrill and Jellicent, and the increase in popularity of Pokemon like Rotom-W and Gliscor, Metagross can be checked easily. However, it is still a very solid Pokemon overall with the ability to check many top threats in OU.</p>

[SET]
name: Choice Band
move 1: Meteor Mash
move 2: Hammer Arm
move 3: Bullet Punch
move 4: Pursuit / Zen Heabutt / Trick
nature: Adamant
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]

<p>With an amazing base Attack stat and good overall bulk, Metagross is a perfect Pokemon for a Choice Band set as it lets it hit very hard without any need to set up. Meteor Mash is a powerful STAB move that, despite low accuracy, is the best option for Metagross. Hammer Arm hits almost everything Earthquake would hit for super effective damage but has the advantage of punishing Air Balloon holders, most notably Excadrill and Heatran, for switching in. Bullet Punch is the best move Metagross has to bypass its low Speed and allows Metagross to revenge kill dangerous Pokemon that would otherwise destroy it, such as Terrakion. The last slot depends on what one wants or needs Metagross to do. Pursuit is the best option as it capitalizes on Metagross's almost unique ability to avoid a 2HKO from Choice Specs Latios's Draco Meteor and threaten to OHKO it, whether or not Latios chooses to switch out.</p>

[ADDITIONAL COMMENTS]

<p>The nature and EV spread emphasize Metagross's ability to hit as hard as possible, while maintaining very good bulk. The first three moves are almost mandatory and the only move one should consider replacing is Pursuit. With the numerous Fighting-types around, Zen Headbutt is a very useful move to carry and it has the added benefit of hitting threats such as Thundurus and Volcarona much harder. Trick is a great weapon against stall teams as the Choice Band will cripple any defensive Pokemon. Considering that Gliscor is a common switch-in to Metagross, the possibility to cripple it with Choice Band and another Pokemon with Toxic Orb is a major consideration to take into account when picking the fourth move.</p>

<p>Even though Choice Band Metagross is very powerful, very defensive Pokemon can still take one or two hits and either try to status Metagross or set up on it. Some examples are Skarmory, Jellicent, and Gliscor, which can take everything Metagross throws at them and set up entry hazards, burn it, or proceed to KO Metagross with Earthquake, respectively. However, they are all crippled by Trick. Faster hard-hitting Pokemon with super effective attacks, such as Landorus and Volcarona, can often threaten Metagross but have trouble switching in. Gyarados deserves a special mention; it can switch into anything Metagross throws at it - Choice Band included - and proceed to set up.</p>

<p>Taking into account the Pokemon Metagross has troubles breaking, Starmie is a great teammate; it has great Speed and amazing coverage, hitting all of the aforementioned threats for super effective damage. Latios is another good teammate that, when holding Choice Specs, will hit almost every Pokemon for major damage. It also attracts Pursuit users, such as Tyranitar and Scizor, so with good prediction, one can double switch Metagross into those Pokemon to threaten a KO. Finally, even though its Steel typing means Stealth Rock isn't a problem, Spikes will hinder Metagross's ability to switch in often. Therefore, Rapid Spin support is welcome. The aforementioned Starmie can perform this role, although that would require either a lack of recovery or limited coverage. Excadrill and Forretress are other options, with the former being able to threaten the opponent thanks to its great Attack stat, and the latter being able to set up entry hazards that help Metagross break the opponent's team. However, both have some problems: Excadrill, like Metagross, has troubles getting past Skarmory and Gliscor, and Forretress shares a crippling Fire-type weakness.</p>

[SET]
name: Stealth Rock
move 1: Stealth Rock
move 2: Meteor Mash
move 3: Hammer Arm
move 4: Bullet Punch
nature: Adamant
item: Leftovers / Air Balloon / Occa Berry
evs: 252 HP / 252 Atk / 4 Spe

[SET COMMENTS]

<p>Metagross was a very popular lead in the previous generation, and for a good reason. It could set up Stealth Rock effeciently with its great bulk and typing, and then proceed to dish out massive damage with its giant Attack stat. However, leads were made redundant in the new generation due to Team Preview. However, Metagross still makes a great candidate for setting up Stealth Rock and performs well as an all-out attacker afterwards. After setting up Stealth Rock, Metagross makes a potent physical threat, with a variety of attacks at its disposal. Meteor Mash is Metagross's primary attack, and has nice Base Power and STAB. Its sub-par accuracy is a drawback, but is compensated for by a chance to raise Metagross's attack by one stage. Meteor Mash is generally used for neutral coverage, as the only notable Pokemon that takes super effective damage from it is Tyranitar. Hammer Arm may seem like a strange choice, but it is necessary for OHKOing threats such as Excadrill and Heatran. They are OHKOed with Earthquake, but Air Balloon is a common item for both of these Pokemon. The latter must be hit as it switches in, because it can OHKO Metagross with Fire Blast. Bullet Punch rounds off the set, and provides Metagross with useful priority which can pick off weakened Pokemon. The choice of items is tricky. Leftovers can be used to provide a form of recovery, which can come in handy, while Air Balloon makes Metagross temporarily immune to Ground-type attacks. This can be useful against Pokemon such as Gliscor, Excadrill, and Landorus. An Occa Berry is also viable, which lets Metagross survive a Fire Blast from Heatran and OHKO back with Hammer Arm.</p>

[ADDITIONAL COMMENTS]

<p>252 EVs in HP makes Metagross very bulky, while 252 EVs in Attack with an Adamant nature allows Metagross to make use of its giant Attack stat and hit hard. A Lum Berry can alternatively be used as Metagross's item to prevent it from being crippled by status moves, most notably Will-O-Wisp, Sleep Powder, or Spore. Earthquake can be used instead of Hammer Arm, which also lets Metagross nail Fire-type Pokemon—most of which can OHKO it—as they switch in. Hammer Arm is the preferred option, however, as it allows Metagross to KO Excadrill and Heatran even when they have an Air Balloon. Ice Punch is an option which lets Metagross deal massive amounts of damage to Gliscor, who can otherwise wall it with its massive Defense stat, and use Taunt to prevent it from setting up Stealth Rock. ThunderPunch is also an option and can be used to hit problematic Water-types such as Jellicent and Gyarados for massive damage.</p>

<p>Pokemon with high Defense stats and resistances to Metagross's attacks are problematic. Skarmory and Forretress are perfect examples. Both can shrug off any of its attacks, and set up entry hazards against it. The former can use Taunt to stop Metagross from setting up Stealth Rock, while the latter can simply use Rapid Spin to get rid of entry hazards. Magnezone can trap and kill both of these Pokemon, while Heatran can eliminate them with super effective STAB Fire-type attacks. Excadrill can deal massive damage to Metagross with Earthquake, but is OHKOed in return with Hammer Arm. Metagross can beat Excadrill if it uses Air Balloon and switches in safely, though. Gliscor can wall Metagross with its great Defense, Taunt it to stop Stealth Rock being set up, and set up on it with Swords Dance. Metagross can run Ice Punch to KO it, but if it doesn't, any bulky Water-type can scare it away, such as Suicune, Jellicent, Vaporeon, or Rotom-W. Most strong special attackers can hit Metagross's weaker Special Defense for high damage. Bulky Water-types in particular are problematic because they resist Metagross's primary STAB attack. Rotom-W is a notable example because it resists Meteor Mash, and is immune to Earthquake thanks to Levitate. It also has a Hydro Pump which can be boosted in rain. Heatran is in the same boat as Rotom-W thanks to its 4x resistance to Meteor Mash and ability to OHKO Metagross with a super effective Fire Blast. Blissey can wall any special attacker with its immense HP and Special Defense stats, making it a good teammate for Metagross. Sweepers that enjoy having Pokemon weakened by Stealth Rock make good partners for Metagross. Dragonite and Salamence work because they can set up with Dragon Dance, and can switch in against super effective attacks aimed at Metagross, while Metagross does the same for them, being able to switch in on Ice- and Dragon-type attacks.</p>

[SET]
name: Agility
move 1: Agility
move 2: Meteor Mash
move 3: Earthquake
move 4: Ice Punch / ThunderPunch / Zen Headbutt
nature: Jolly
item: Life Orb / Air Balloon
evs: 52 HP / 252 Atk / 204 Spe

[SET COMMENTS]

<p>Metagross's coveted Steel-typing, decent bulk, and a jaw dropping Attack stat allow it to run a highly effective Agility set. Since Metagross already forces out a large number of Pokemon, it will usually have no problems grabbing an Agility boost. After a boost Metagross will outspeed most Pokemon, with the exception of a few Choice Scarf users, and can easily devastate entire teams by itself. Meteor Mash is the preferred STAB move due to its high Base Power and slight chance of boosting Metagross's Attack stat by one stage. Earthquake has excellent coverage and does massive damage to most Pokemon resisting Meteor Mash, most notably Fire-types such as Infernape. The last move depends on what your team has covered. Ice Punch allows Metagross to deal with Gliscor, while ThunderPunch prevents Gyarados from cutting Metagross's sweep short. Zen Headbutt can be used to take down Fighting-types such as Conkeldurr and has a 20% chance of a flinch, but is usually inferior to the other options.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: 252 Attack EVs take advantage of Metagross's massive Attack stat and maximizes its damage output. 196 EVs in Speed combined with a Jolly nature allows Metagross to outspeed base 100 Speed Pokemon and Landorus with a Choice Scarf after an Agility. The remaining EVs are put into HP to give Metagross a little extra bulk. An Adamant nature can be used to allow Metagross to hit harder. However, the ability to outspeed base 100 Speed Pokemon with a Choice Scarf is valuable, making Jolly the preferred nature. Leftovers can be used as an alternative to give Metagross a little recovery and increase its survivability. A Lum Berry can also be used to prevent Metagross from being crippled by status moves. Hammer Arm can be used in the place of Earthquake to KO Pokemon using an Air Balloon such as Heatran and Excadrill, both of which beat Metagross otherwise. However, it lowers Metagross's Speed stat by one stage.</p>

<p>Skarmory is a problem for Metagross with its huge Defense stat and typing. It can take anything that Metagross throws at it, and set up entry hazards. Teammates such as Thundurus and Magnezone are welcomed because they can hit Skarmory with a super effective Thunderbolt. The latter can also trap Skarmory and guarantee a kill unless Skarmory holds Shed Shell. Excadrill is also problematic for Metagross, because it resists Metagross's attacks except for Hammer Arm, and can avoid Earthquake with an Air Balloon. Excadrill can outspeed Metagross at +2 Speed in the sand with Sand Rush and KO it with Earthquake. Heatran can check Excadrill provided it has an Air Balloon itself. It also makes a solid Skarmory counter. Defensively, Gliscor and Skarmory can easily counter Excadrill. If Metagross does not have ThunderPunch, it will run into trouble against bulky Water-types. However, if it doesn't carry Ice Punch, then Gliscor can wall it. Ferrothorn can be used to counter bulky Water-types, while any Water-type Pokemon can check Gliscor, because of its low Special Defense and weakness to Water-type attacks.</p>

[SET]
name: Choice Scarf
move 1: Meteor Mash
move 2: Earthquake
move 3: Ice Punch
move 4: Trick / Pursuit
nature: Jolly
item: Choice Scarf
evs: 72 HP / 252 Atk / 184 Spe

[SET COMMENTS]

<p>Choice Scarf is rather uncommon due to Metagross's low Speed stat, but that doesn't mean it isn't effective. Because it is so unexpected, it allows Metagross to function as a great revenge killer. With a Choice Scarf, Metagross can outspeed Choice Scarf Tyranitar, as well as Pokemon with 115 base Speed such as Starmie and Raikou. Meteor Mash is Metagross's primary attack, due to its high power, STAB, and the chance to raise Metagross's Attack stat one stage. Earthquake compliments Meteor Mash nicely, as it allows Metagross to hit Fire- and Steel-type Pokemon for massive damage. Ice Punch is primarily for Gliscor, which likes to switch in against Metagross. Metagross can KO Gliscor, if it hits it with Ice Punch as it switches in. Ice Punch also hits common Dragon-type Pokemon such as Latios, Latias, and Dragonite hard. Trick rounds off the set, allowing Metagross to cripple Pokemon that switch in to wall it—namely Skarmory, Forretress, and Ferrothorn—by giving them a Choice Scarf, whereas Pursuit can be used to trap and kill Latios, Latias, and Ghost-types such as Gengar.</p>

[ADDITIONAL COMMENTS]

<p>Choice Scarf Metagross outspeeds Choice Scarf Tyranitar as well as base 115 Speed Pokemon with 184 EVs in Speed and a Jolly nature. 252 EVs in Attack allow Metagross to hit hard, while the remainder of the EVs are put into HP to make it bulkier. Although it lowers its Speed by one stage, Hammer Arm is still an option which will hit Pokemon that escape the KO from Earthquake with Air Balloon, namely Excadrill and Heatran. The Speed drop is worth the KO, as Metagross will most likely switch out afterwards. ThunderPunch can be used to hit Water-type Pokemon hard, as most of them will have an easy time switching in against Metagross's other attacks. Zen Headbutt can also be used for a form of secondary STAB, and KOing Conkeldurr. Skarmory, Forretress, and Ferrothorn can switch in on any of Metagross's attacks, and set up entry hazards, however, none of these Pokemon will enjoy being crippled by a Choice Scarf. Excadrill can outspeed Metagross while sandstorm is in effect, and KO it with Earthquake, although it has to be wary of Trick or Hammer Arm while switching in. Strong special attackers such as Rotom-W and Heatran can be annoying for Metagross, making Blissey an excellent partner. Blissey can keep Metagross healthy with Wish too.</p>

[SET]
name: Mixed
move 1: Meteor Mash
move 2: Hidden Power Fire
move 3: Grass Knot / Psychic
move 4: Ice Punch
nature: Brave
item: Expert Belt / Life Orb
evs: 252 Atk / 148 SpA / 108 Spe

[SET COMMENTS]

<p>Mixed Metagross may seem ridiculous at first because of its much higher Attack stat, but it actually has a very usable base 95 Special Attack. This set aims to lure in counters to standard physical Metagross and catch them off guard with special attacks. Meteor Mash is still Metagross's primary attack, due to its high base power and STAB. It has good neutral coverage, and can smash Pokemon such as Blissey, which can take any special attack with ease. It also helps Metagross feign being purely physical, and lures in common counters. Metagross can OHKO Scizor and Specially Defensive Forretress with Hidden Power Fire after Stealth Rock and one layer of Spikes damage, and 2HKO Ferrothorn and Skarmory. All of these Pokemon are normally solid switch-ins to Metagross, and are easily disposed of by mixed variants. Grass Knot can 2HKO most bulky Water-type Pokemon, which normally laugh at Metagross. Notable examples are Jellicent, Suicune, Slowbro, and Milotic. However, Rotom-W and Vaporeon take pathetic damage from Grass Knot, due to their lower weights. Grass Knot can also hit Hippowdon and Swampert for around 80% damage. Psychic can be used instead of Grass Knot, allowing Metagross to 2HKO Rotom-W and OHKO Conkeldurr. Grass Knot is the preferred option though, as it hits a wider range of Pokemon. Ice Punch nails Gliscor, which can otherwise switch in safely against mixed Metagross. Gliscor is KOed by any of Metagross's other attacks, followed by Ice Punch. It also provides super effective coverage against Dragon-type Pokemon, which can take a Hidden Power Fire or Grass Knot with ease. An Expert Belt is used to provide a power boost on super effective attacks. It also helps to fake a Choiced set, and lure in Pokemon which Metagross can surprise kill. A Life Orb can be used for a damage boost on all attacks, regardless of whether they are super effective or not, but the 10% recoil is a drawback worth noting.</p>

[ADDITIONAL COMMENTS]

<p>252 Attack with a Brave nature allows Metagross to KO Gliscor with Ice Punch after it has been hit by any other attack. 148 EVs in Special Attack grant Metagross the OHKO Scizor and Forretress after Stealth Rock and one layer of Spikes damage with Hidden Power Fire, while 2HKOing Ferrothorn and Ferrothorn. 108 EVs in Speed allows Metagross to outspeed maximum Speed Wobbuffet. An Air Balloon is viable, allowing Metagross to avoid Ground-type attacks temporarily, but the damage boost from Expert Belt or Life Orb is signifigant, making them the preferred options. Hammer Arm is an option, but it is outclassed by Hidden Power Fire because it can hit the likes of Forretress and Skarmory for massive damage. The only advantage that Hammer Arm has over Hidden Power Fire is OHKOing Heatran. Earthquake can be used to hit Fire-type Pokemon such as Heatran and Volcarona hard, as Metagross is OHKOed by them, and can't touch them with its other attacks. Bullet Punch can be used if your team needs priority, but is generally too weak, and Metagross prefers having as much coverage as it can.</p>

<p>Because mixed Metagross aims to lure standard Metagross's counters, it has fewer counters than purely physical Metagross has. Strong special attackers still pose a threat. Even though most of them will have trouble switching in, as Metagross will likely have a super effective attack for them, but if they switch in safely, they can hit Metagross for massive damage. Rotom-W is an example of this. It can almost OHKO Metagross with Hydro Pump, but it is 2HKOed by Psychic. Heatran can switch in on any of Metagross's attacks barring an Earthquake or Hammer Arm and OHKO it with Fire Blast. Volcarona is in the same boat as Heatran as it can take any attack Metagross throws at it and set up with Quiver Dance. Excadrill OHKOes Metagross with Earthquake, but has trouble switching in, fearing attacks such as Hidden Power Fire, Hammer Arm, and Earthquake. Good teammates are ones that can handle strong special attackers such as Rotom-W, and ones that can check Fire-type Pokemon such as Heatran and Volcarona. Blissey can take basically any special attack, and can wear them down with Seismic Toss and Toxic. Blissey can also provide Wish support and Aromatherapy support for Metagross, which greatly benefits it. Gliscor makes a good teammate to counter Excadrill, which troubles Metagross. Skarmory, Forretress, and Gliscor are some of the Pokemon that make Metagross's life difficult, and Pokemon that can really benefit from their removal also make good teammates. Strong physical attackers are a good example. Conkeldurr can set up with Bulk Up and sweep when Pokemon that normally wall it are eliminated. Choice Band Haxorus can hit extremely hard right off the bat, without being stopped by Skarmory or Gliscor.</p>

[Other Options]

<p>ThunderPunch can be utilized to hit bulky Water-types hard. Gyarados and Jellicent are notable examples, both of which can be problematic otherwise. Hone Claws is Metagross's only method of boosting its already massive Attack stat to even higher levels. It also boosts its Accuracy, which is great for Metagross because it compensates for the low accuracy of Meteor Mash, its primary attack. While it does sound promising, it boosts too slowly, and Metagross generally isn't fast enough to sweep. Bulldoze is an interesting new attack that lowers a Pokemon's Speed stat when it is hit by it. This could be useful to slow down Pokemon that switch into Metagross, and allow it to outspeed them when it normally wouldn't. However, this is outclassed by Agility, because it gives Metagross a permanent Speed advantage. It could be useful for luring in a troublesome Pokemon, and then switching to something that can beat it with its Speed stat lowered. Refresh can be used to rid Metagross of any status and prevents it from being crippled. Magnet Rise makes Metagross immune to Ground-type attacks for 5 turns, and could assist it in beating Excadrill and Gliscor, providing it carries Hammer Arm and Ice Punch respectively. A Dual Screens set is viable thanks to Metagross's tremendous physical bulk, but its average Special Defense lets it down. Deoxys-S outclasses Metagross because of its blazing Speed and access to Spikes as well as Stealth Rock. Toxic can be used to cripple the bulky Water-types that Metagross lures in, such as Jellicent, Gyarados, and Politoed.</p>

[Checks and Counters]

<p>Heatran can switch to any of Metagross's attacks barring Hammer Arm (and Earthquake if its Air Balloon isn't intact) and roast it with its powerful Fire-type attacks, which Metagross can't stomach due to its average Special Defense stat. Rotom-W acts similarly to Heatran, with a 4x resistance to Meteor Mash and immunity to Earthquake (no Air Balloon required). It targets Metagross's weaker Special Defense stat with its powerful attacks, and is even more of a threat in the rain. Many other special attackers pose a threat to Metagross. Thundurus can zap Metagross with its Nasty Plot boosted STAB Electric-type attacks. Politoed induces permanent rain, meaning its STAB attacks are boosted, and deals massive damage to Metagross. Although Metagross resists Latios' STAB attacks, it can still hit Metagross with hard with attacks such as Hidden Power Fire, Surf, and Thunder. Life Orb variants will be more threatening than Choice-locked variants, because Metagross will usually switch into Latios on a predicted Dragon-type attack, which it resists.</p>

<p>Ninetales can be problematic. It induces Drought, which exposes Metagross's Fire-type weakness. This is a great boon for Fire-type Pokemon in general. Jellicent resists Meteor Mash and can burn Metagross with Will-O-Wisp. Skarmory stops Metagross cold with its amazing Defense and typing. On top of this, Skarmory is resistant to Metagross's dual STABs and immune to Earthquake. It can also use Metagross as set-up bait for entry hazards. Despite having to be wary of Ice Punch, Gliscor can easily switch in on Metagross with its high Defense stat, heal off any damage it recieves with Poison Heal, and hit Metagross with a super effective Earthquake. Excadrill can stop Metagross with STAB Earthquake, incredible Speed in the sand, and an amazing Attack stat. However, it is fragile, and cannot switch into many of Metagross's attacks.</p>

[Dream World]

<p>Metagross's Dream World ability is Light Metal, which reduces the damage Metagross suffers from Grass Knot and Low Kick. This is generally useless and should never be considered over Clear Body.</p>
 
After a boost Metagross outspeeds Jolly Scarf Garchomp and can easily devastate entire teams by itself.
Garchomp is banned and no longer available in OU, so this comment should be removed. Also, please make mention of Air Balloon Excadrill in the Agility set, since it beats you even with your own Air Balloon intact. You won't be getting a sweep on any Sand team as long as Excadrill is alive.
 
I think for the choicebanded set thunderpunch deserves a slash with hammerarm. As it does break the usual bulky water switch in like suicunce, gyarados, milotic, slowbro.
 
Via Stealth Rock set:

As mentioned on the previous thread, Meta can take at least one Earthquake from the common users of it (eg. Hippowdon), and Occa/Lum is really useful in general, moreso than Air Balloon. I know Excadrill, Landlos etc, among other strong earthquake users are around now, but if anything Shuca would be more useful, feigning Occa and not losing use after being hit by a random move, meaning he can switch in with less worries.
 
  • mention Bullet Punch and say it is too weak (thanks to only hitting rock-types super effectively) but can be used if the team needs the priority
Steel is SE against Ice types so you'll need to change that.
Hitting Mamoswine, Kyurem and other Ice type pokés with a Super Effective Priority move is, and will always, be handy.
 
Now that [Scarf]Chomp is banned I think Adamant may be the way to go on the Agility set, but that's just me.
 
On the Agility set, it says that you're out-speeding Scarf base 100's. At least just go for Lando, since you only need 2 more points to beat it. 204 EVs or bust.
 
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[Overview]

<p>Metagross stands tall in OU thanks to its great typing (having 8 resistances and 1 immunity), good overall stats, and monstrous Attack and Defense stats. Metagross is also diverse, with options ranging from Choice Band or Scarf sets, providing Stealth Rock support, and even being a mixed attacking. Metagross hasn't recieved any new tricks in this generation excluding except for Psyshock and Hone Claws, only the latter being somewhat viable, and similarly to generation 4 Metagross in Generation 4. One of Metagross's most powerful weapons, Explosion, has had its power halved, which seriously hindereds it. With the addition of Excadrill and Jellicent, and the increase in popularity of Pokemon like Rotom-W and Gliscor, Metagross can be checked easily,. but However, it is still a very solid Pokemon overall with the ability to check many top threats in OU.</p>

[SET]
name: Choice Band
move 1: Meteor Mash
move 2: Hammer Arm
move 3: Bullet Punch
move 4: Pursuit / Zen Heabutt / Trick
nature: Adamant
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]

<p>With an amazing base Attack stat and good overall bulk, Metagross is a perfect Pokemon for a Choice Band set as it lets it hit very hard without any need to set up. Meteor Mash is a powerful STAB move that, despite the low accuracy, is the best option for Metagross. Hammer Arm hits almost everything Earthquake would hit for super effective damage but has the advantage of punishing Air Balloon holders, most notably Excadrill and Heatran, for switching in to threaten Metagross. Bullet Punch is the best way it move Metagross has to bypass its low Speed and allows Metagross to revenge kill dangerous Pokemon that would otherwise destroy it, such as Terrakion. The last slot depends on what one wants / or needs Metagross to do. Pursuit is the best option as it capitalizes on Metagross's almost unique ability to avoid a 2HKO from Choice Specs Latios's Draco Meteor and threaten to OHKO it, whether or not the opponent chooses to switch out.</p>

[ADDITIONAL COMMENTS]

<p>The nature and EV spread are obvious if one thinks about the goals of this set and they emphasize Metagross's ability to hit as hard as possible, while maintaining very good bulk. The first three moves are pretty much almost mandatory and the only move one should consider replacing is Pursuit. With the numerous Fighting-types around, Zen Headbutt is a very useful move to carry and it has the added benefit of hitting threats such as Thundurus and Volcarona much harder. Trick is always a great weapon against more stallish stall teams as the Choice Band will cripple any defensive Pokemon present in those. If one takes into account the fact that Gliscor is a common switch-in, Considering that Gliscor is a common switch-in to Metagross, the possibility to cripple it with Choice Band and another Pokemon with Toxic Orb will be a huge advantage to the teamis a major conideration to take into account when picking the fourth move.</p>

<p>Even though Choice Band Metagross is very powerful, the mostvery defensive Pokemon can still take one or two hits and either try to status it Metagross or set up on it. Some examples are Skarmory, Jellicent, and Gliscor that, which can take everything Metagross throws at them and set up entry hazards, burn it, or proceed to KO Metagross with Earthquake, respectively. However, they are all crippled by Choice Band so they should scout for Trick first. Faster hard-hitting Pokemon with super effective attacks, such as Landorus and Volcarona, can often threaten Metagross out but have troubles switching in. Gyarados deserves a special mention; it can switch into anything Metagross throws at it and proceed to set up, while not being completely useless with a Choice Band.</p>

<p>Taking into account the Pokemon Metagross has troubles breaking, Starmie is a great teammate: it has great Speed and amazing coverage, hitting all of the aforementioned threats for super effective damage. Latios is another good teammate that, when holding a Choice Specs, will hit almost every Pokemon for major damage. It also attracts Pursuit users, such as Tyranitar and Scizor, so with good prediction, one can double switch Metagross into those Pokemon to threatening a KO. Finally, even though its Steel typing means Stealth Rock isn't really a problem, Spikes will hinder Metagross's ability to switch in often. Therefore, so Rapid Spin support is welcome. The aforementioned Starmie can perform this role, although that would require either a lack of recovery or limited coverage. Excadrill and Forretress are other options, with the former maintaining the opponent on the defense being able to threaten the opponent thanks to its great Attack stat, and the latter being able to set up entry hazards that help Metagross break the opponent's team. However, both have some problems: Excadrill also , like Metagross, has troubles getting past Skarmory and Gliscor, and Forretress shares a crippling Fire-type weakness.</p>

[SET]
name: Stealth Rock
move 1: Stealth Rock
move 2: Meteor Mash
move 3: Hammer Arm
move 4: Bullet Punch
nature: Adamant
item: Leftovers / Air Balloon / Occa Berry
evs: 252 HP / 252 Atk / 4 Spe

[SET COMMENTS]

<p>Metagross made was a very popular lead in Generation 4, and with good reason. It made a good lead because It could set up Stealth Rock effeciently with its great bulk and typing, and then proceed to dish out massive damage with its giant Attack stat. However, leads were made redundant in Generation 5 due to team preview. However, Metagross still makes a great candidate for setting up Stealth Rock for the aforementioned reasons though, and performs well as an all out attacker afterwards. After setting up Stealth Rock, Metagross makes a potent physical threat, with a variety of attacks at its disposal. Meteor Mash is Metagross's primary attack, and has a nice base power and STAB. Its imperfect subpar accuracy is a drawback, but is compensated for by a chance to raise Metagross's attack by one stage. Meteor Mash is generally used for neutral coverage, as the only notable Pokemon that takes super effective damage from it is Tyranitar. Hammer Arm may seem like a strange choice, but it is necessary for OHKOing threatening Pokemon threats such as Excadrill and Heatran. Normally They are OHKOed with Earthquake, but Air Balloon is a common item for both of these Pokemon. The latter must be hit as it switches in, because it can OHKO Metagross with Fire Blast. Bullet Punch rounds off the set, and provides Metagross with useful priority which can pick off weakened Pokemon. The choice of items is tricky. Leftovers can be used to provide a form of recovery, which can come in handy, while Air Balloon makes Metagross temporarily immune to Ground-type attacks. This can be useful against Pokemon such as Gliscor, Excadrill, and Landorus. An Occa Berry is also viable, which lets Metagross survive a Fire Blast from Heatran and OHKO back with Hammer Arm.</p>

[ADDITIONAL COMMENTS]

<p>252 EVs in HP makes Metagross as very bulky as possible on both sides, while 252 EVs in Attack with an Adamant nature allows Metagross to make use of its giant Attack stat and hit hard. A Lum Berry can alternatively be used as Metagross's item to prevent it from being crippled by status moves, most notably Will-O-Wisp and , Sleep Powder, or Spore. Earthquake can be used instead of Hammer Arm, which also lets Metagross nail Fire-type Pokemon—most of which can OHKO it—as they switch in. Hammer Arm is the preferred option, however, as it allows Metagross to KO Excadrill and Heatran even when they have an Air Balloon. Ice Punch is an option which lets Metagross deal massive amounts of damage to Gliscor, who can otherwise wall it with its massive Defense stat, and use Taunt to prevent it from setting up Stealth Rock. ThunderPunch is also an option and can be used to hit problematic Water-types like Jellicent and Gyarados for massive damage.</p>

<p>Pokemon with high Defense stats and resistances to Metagross's attacks are problematic. Skarmory and Forretress are perfect examples. Both can shrug off any of its attacks, and set up entry hazards against it. The former can use Taunt to stop Metagross from setting up Stealth Rock, while the latter can simply use Rapid Spin to get rid of entry hazards. Magnezone can trap and kill both of these Pokemon, while Heatran can eliminate them with super effective STAB Fire-type attacks. Excadrill can deal massive damage to Metagross with Earthquake, but is OHKOed in return with Hammer Arm. Metagross can beat Excadrill if it uses Air Balloon and switches in safely, though. Gliscor can wall Metagross with its great Defense, Taunt it to stop Stealth Rock being set up, and set up on it with Swords Dance. Metagross can run Ice Punch to KO it, but if it doesn't, any bulky Water-type can scare it away, such as Suicune, Jellicent, Vaporeon, or Rotom-W. Most strong special attackers can hit Metagross's weaker Special Defense for high damage. Bulky Water-type in particular are problematic because they resist Metagross's primary STAB attack. Rotom-W is a notable example because it resists Meteor Mash 4x, and is immune to Earthquake thanks to Levitate. It also has a 120 base power STAB attack Hydro Pump which can be powered up boosted in the rain. Heatran is in the same boat as Rotom-W thanks to its 4x resistance to Meteor Mash and ability to OHKO Heatran with a super effective Fire Blast. Blissey can wall any special attacker with its immense HP and Special Defense stats, making it a good supporter teammate for Metagross. Sweepers that enjoy having Pokemon weakened by Stealth Rock make good partners for Metagross. Dragonite and Salamence work because they can set up with Dragon Dance, and can switch in against super effective attacks aimed at Metagross, while Metagross reciprocates does the same for them, and can being able to switch in on Ice- and Dragon-type attacks.</p>

[SET]
name: Agility
move 1: Agility
move 2: Meteor Mash
move 3: Earthquake
move 4: Ice Punch / ThunderPunch / Zen Headbutt
nature: Jolly
item: Life Orb / Air Balloon
evs: 52 HP / 252 Atk / 204 Spe

[SET COMMENTS]

<p>Metagross's coveted Steel-typing, decent bulk, and a jaw dropping Attack stat allow it to run a highly effective Agility set. Since Metagross already forces out a large number of Pokemon, it will usually have no problems grabbing an Agility boost. After a boost Metagross will outspeed most Pokemon, with the exception of a few Choice Scarf users, and can easily devastate entire teams by itself. Meteor Mash is the preferred STAB move due to its high Base Power and slight chance of boosting Metagross's Attack stat by one stage. Earthquake has excellent coverage in the tier and wrecks does massive damage to most Pokemon resisting Meteor Mash, most notably Fire-types like Infernape. In the last slot, the choice of the move depends on what your team has covered. The last move depends on what your team has covered. Ice Punch allows Metagross to deal with Gliscor, while ThunderPunch prevents Gyarados from cutting Metagross's sweep short. Zen Headbutt can be used to take down Fighting types like Conkeldurr and has a 3 20% chance of a flinch but is usually inferior to the other options.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: 252 Attack EVs takes advantage of Metagross's massive Attack stat and maximizes its damage output. 196 EVs in Speed combined with a Jolly nature allows Metagross to outspeed base 100 Speed Pokemon and Landorus with a Choice Scarf after an Agility. The remaining EVs are dumped put into HP to give Metagross a little extra bulk. An Adamant nature can be used to allow Metagross to hit harder. However, the ability to outspeed base 100 Speed Pokemon with a Choice Scarf and not be revenged by them is valuable, making Jolly the preferred nature. Leftovers can alternatively be used as an alternative to give Metagross a little recovery and increase its survivability. A Lum Berry can also be used to prevent Metagross from being crippled by status moves. Hammer Arm can be used in the place of Earthquake to KO Pokemon using an Air Balloon such as Heatran and Excadrill, both of which beat Heatran otherwise. It lowers Metagross's Speed stat by one stage, but having a threatening Pokemon KOed is definetily worth it. However, it lowers Metagross's Speed stat by one stage.</p>

<p>Skarmory is a problem, for Metagross with its huge Defense stat and typing,. It can take anything that Metagross throws at it, and set up entry hazards. Teammates like Thundurus and Magnezone are welcomed because they can hit Skarmory with a super effective Thunderbolt from a high base Special Attack. The latter can also trap Skarmory and guarantee a kill unless Skarmory holds Shed Shell. Excadrill is also problematic for Metagross, because it resists Metagross's attacks excluding except for Hammer Arm, and can avoid Earthquake with an Air Balloon. Excadrill can outspeed Metagross at +2 Speed in the sand with Sand Rush and KO it with Earthquake. Heatran can check Excadrill provided it has an Air Balloon itself. It also makes a solid Skarmory counter. Defensively, Gliscor and Skarmory can easily counter Excadrill. If Metagross does not have ThunderPunch, then it will run into trouble against bulky Water-types. However, if it doesn't carry Ice Punch, then Gliscor can wall it. Ferrothorn can be used to counter bulky Water-types, while any Water-type Pokemon can check Gliscor, because of its low Special Defense and weakness to Water-type attacks.</p>

[SET]
name: Choice Scarf
move 1: Meteor Mash
move 2: Earthquake
move 3: Ice Punch
move 4: Trick / Pursuit
nature: Jolly
item: Choice Scarf
evs: 72 HP / 252 Atk / 184 Spe

[SET COMMENTS]

<p>Choice Scarf is rather uncommon, due to its Metagross's low Speed stat, but that doesn't mean it isn't effective. Because it is so unexpected, it makes for a great revenge killer. With a Choice Scarf, Metagross can outspeed Choice Scarf Tyranitar, as well as Pokemon with 115 base Speed like Starmie and Raikou. Meteor Mash is Metagross's primary attack, due to its high power, STAB, and the chance to raise its Attack stat one stage. Earthquake compliments Meteor Mash nicely, as it lets Metagross to hit Fire- and Steel-type Pokemon for massive damage. Ice Punch is primarily for Gliscor, which likes to switch in against Metagross,. but Metagross can KO Gliscor, if it hits it with Ice Punch as it switches in. , then outspeeds and hits it again. Ice Punch also hits common Dragon-type Pokemon such as Latios, Latias, and Dragonite hard. Trick rounds off the set, allowing Metagross to cripple Pokemon that switch in to wall it—Skarmory, Forretress, and Ferrothorn—by giving them a Choice Scarf. Pursuit can be used alternatively to trap and kill Latios, Latias, and Ghost-types like Gengar.</p>

[ADDITIONAL COMMENTS]

<p>Choice Scarf Metagross outspeeds Choice Scarf Tyranitar as well as base 115 Speed Pokemon with 184 EVs in Speed and a Jolly nature. 252 EVs in Attack lets Metagross hit hard, while the remainder of the EVs are dumped put into HP to make it bulkier. Although it lowers its Speed by one stage, Hammer Arm is still an option which lets Metagross hit Pokemon like Excadrill and Heatran for a KO that who would normally avoid it with Air Balloon. The Speed drop is definetily worth the kill KO, as Metagross will most likely switch out afterwards. ThunderPunch can be used to hit Water-type Pokemon hard, as most of them will have an easy time switching in against Metagross's other attacks. Zen Headbutt can also be used for Secondary STAB, and hitting KOing Conkeldurr. Skarmory, Forretress and Ferrothorn can switch in on any of Metagross attacks, and set up entry hazards. None of these Pokemon will enjoy being crippled by a Tricked Choice Scarf though. Excadrill can outspeed Metagross while sandstorm is in effect, and KO it with Earthquake, although it has to be wary of Trick or Hammer Arm while switching in. Strong special attackers like Rotom-W and Heatran can be annoying for Metagross, making Blissey an excellent partner. Blissey can keep Metagross healthy with Wish too.</p>

[SET]
name: Trick + Iron Ball
move 1: Trick
move 2: Meteor Mash
move 3: Earthquake
move 4: ThunderPunch / Stealth Rock
nature: Adamant
item: Iron Ball
evs: 228 HP / 252 Atk / 28 Spe

[SET COMMENTS]

<p>Trick + Iron Ball Metagross is a unique variant set that attempts to eliminate its counters by using Trick to give it a crippling item. By using Trick and Iron Ball, Metagross can half the Speed of fast Pokemon, and make levitating Pokemon suspectible to Ground-type attacks. Two notable examples of Pokemon that are stopped by this strategy are Rotom-W and Skarmory. After being Tricked an Iron Ball, Metagross can OHKO and 2HKO them respectively with Earthquake. Meteor Mash is Metagross's most powerful attack due to STAB, and provides nice coverage alongside Earthquake. ThunderPunch rounds off the set, hitting Water-type Pokemon hard. Its main use is for hitting Starmie, because after Tricking it an Iron Ball, Metagross can outspeed and OHKO it with ThunderPunch—assuming Metagross recieves a Life Orb from the Trick. Stealth Rock can be used alternatively as an alternative, because Metagross can easily set it up thanks to its great bulk.</p>

[ADDITIONAL COMMENTS]

<p>28 EVs in Speed lets Metagross outspeed standard Skarmory, and also lets it outspeed base 115 Speed Pokemon such as Starmie and Raikou after they have been tricked an Iron Ball. Metagross's Attack is maximized with an Adamant nature for the highest possible damage output, which is need against Skarmory. The remaining EVs are poured put into HP, making Metagross considerably bulky. Ice Punch is an alternative in the last slot to hit troublesome Gliscor and Dragon-type Pokemon for super effective damage. Zen Headbutt is another option for secondary STAB, which has the benefit of OHKOing unboosted Conkeldurr. Because Trick + Iron Ball Metagross is designed to beat its usual counters, there are fewer Pokemon which have an advantageous match up one on one with it. Forretress or Ferrothorn don't mind having an Iron Ball, as they are pitifully slow anyway, and can set up entry hazards against Metagross. Forretress can use Rapid Spin, while Ferrothorn can drain Metagross's HP with Leech Seed. Bulky Water-types, especially those with recovery, will be a problem for Metagross. Although Metagross can beat these Pokemon one on one, it will still struggle against Pokemon that counter it once Iron Ball has been tricked. Examples of these Pokemon include Rotom-W, Heatran, Excadrill and Gliscor. Blissey can counter the likes of Rotom-W and Heatran, while bulky Water-types such as Slowbro can make a solid switch in to Excadrill and Gliscor.</p>

[SET]
name: Mixed
move 1: Meteor Mash
move 2: Hidden Power Fire
move 3: Grass Knot / Psychic
move 4: Ice Punch
nature: Brave
item: Expert Belt / Life Orb
evs: 252 Atk / 148 SpA / 108 Spe

[SET COMMENTS]

<p>Mixed Metagross may seem ridiculous at first because of its much higher Attack stat, but it actually has a very usable base 95 Special Attack. This set aims to lure in counters to standard physical Metagross and catch them off guard with special attacks. Meteor Mash is still Metagross's primary attack, due to its high base power and STAB. It has good neutral coverage, and can smash Pokemon such as Blissey, which can take any special attack with ease. It also helps Metagross feign being purely physical, and lures in common counters. Metagross can OHKO Scizor and Specially Defensive Forretress with Hidden Power Fire after Stealth Rock and one layer of Spikes damage, and 2HKO Ferrothorn and Skarmory. All of these Pokemon are normally solid switch ins to Metagross, and are easily disposed of by mixed variants. Grass Knot can 2HKO most bulky Water-type Pokemon, which normally laugh at Metagross. Notable examples are Jellicent, Suicune, Slowbro, and Milotic. However, Rotom-W and Vaporeon takes pathetic damage from Grass Knot, because it is light. surprisingly light, despite being a washing machine... Grass Knot can also hit Hippowdon and Swampert for around 80% damage, and. Psychic can be used instead of Grass Knot, allowing Metagross to 2HKO Rotom-W and OHKO Conkeldurr. Grass Knot is the preferred option though, as it hits a wider range of Pokemon. Ice Punch nails Gliscor, which can otherwise switch in safely against mixed Metagross. Gliscor is KOed by any of Metagross's other attacks, proceeded followed by Ice Punch. It also provides super effective coverage against Dragon-type Pokemon, which can take a Hidden Power Fire or Grass Knot with ease. An Expert Belt is used to provide a power boost on super effective attacks. It also helps to fake a Choiced set, and lure in Pokemon which Metagross can surprise kill. A Life Orb can alternatively be used for a damage boost on all attacks, regardless of whether they are super effective or not, but the 10% recoil is a drawback.</p>

[ADDITIONAL COMMENTS]

<p>252 Attack wit a Brave nature allows Metagross to KO Gliscor with Ice Punch after it has been hit by any other attacks. 148 EVs in Special Attack lets Metagross OHKO Scizor and Forretress after Stealth Rock and one layer of Spikes damage with Hidden Power Fire, while 2HKOing Ferrothorn and Ferrothorn. 108 EVs in Speed lets Metagross outspeed maximum Speed Wobbuffet. An Air Balloon is viable, allowing Metagross to avoid Ground-type attacks temporarily, but the damage boost from Expert Belt or Life Orb is signifigant, making them the preferred options. Hammer Arm is an option, but it is outclassed by Hidden Power Fire because it can hit the likes of Forretress and Skarmory for massive damage. The only advantage that Hammer Arm has over Hidden Power Fire is OHKOing Heatran. Earthquake can be used to hit Fire-type Pokemon like Heatran and Volcarona hard, because as Metagross is OHKOed by them, and can't touch them with its other attacks. Bullet Punch can be used if the your team needs priority, but is generally too weak, and Metagross prefers having as much coverage as it can.</p>

<p>Because mixed Metagross aims to lure standard Metagross's counters, it has fewer counters than purely physical Metagross has. Strong special attackers still pose a threat. Most will have trouble switching in, as Metagross will likely have a super effective attack for them, but if they switch in safely, they can hit Metagross for massive damage. Rotom-W is an example of this. It can almost KO Metagross with Hydro Pump, but is 2HKOed by Psychic. Heatran can switch in on any of Metagross attacks barring an Earthquake or Hammer Arm and OHKO it with Fire Blast. Volcarona is in the same boat as Heatran as it can take any attack Metagross throws at it and set up with Quiver Dance. Excadrill OHKOes Metagross with Earthquake, but has trouble switching in, fearing attacks such as Hidden Power Fire, Hammer Arm and Earthquake. Good teammates are ones that can handle strong special attackers like Rotom-W, and ones that can check Fire-type Pokemon like Heatran and Volcarona. Blissey can take basically any special attack, and can wear them down with Seismic Toss and Toxic. Blissey can also provide Wish support and Aromatherapy support for Metagross, which greatly benefits it. Gliscor makes a good teammate to counter Excadrill, which troubles Metagross. Other good teammates are Pokemon that appreciate the elimination of standard Metagross's counters, such as Skarmory, Forretress, and Gliscor. Strong physical attackers are a good example. Conkeldurr can set up with Bulk Up and sweep while when Pokemon that normally wall it are eliminated. Choice Band Haxorus can hit extremely hard right off the bat, without being stopped by Skarmory or Gliscor.</p>

[Other Options]

<p>ThunderPunch can be utilized to hit bulky Water-types hard. Gyarados and Jellicent are notable examples, both of which can be problematic otherwise. Hone Claws is Metagross's only method of boosting its already massive Attack stat to even higher levels. It also boosts its Accuracy, which is a great benefit for Metagross because it compensates for the low accuracy of Meteor Mash, its primary attack. While it does sound promising, it boosts too slowly, and Metagross generally isn't fast enough to sweep. Bulldoze is an interesting new attack that lowers a Pokemon's Speed stat when it is hit by it. This could be useful to slow down Pokemon that switch in to Metagross, and allow it to outspeed them when it normally wouldn't. However, this is outclassed by Agility, because it gives Metagross a permanent Speed advantage,. but It could be useful for luring in a troublesome Pokemon, and then switching to something that can beat it with its Speed stat lowered. Refresh can be used to rid Metagross of any status and preventings it from being crippled. Magnet Rise makes Metagross immune to Ground-type attacks for 5 turns, and could assist it in beating Excadrill and Gliscor, providing it carries Hammer Arm and Ice Punch respectively. A dual screen set is viable thanks to Metagross's tremendous physical bulk, but its low average Special Defense lets it down. Deoxys-S outclasses Metagross because of its blazing Speed and access to Spikes as well as Stealth Rock. Toxic can be used to cripple bulky Water-types, which Metagross indefinetily lures in, such as Jellicent, Gyarados, and Politoed.</p>

[Checks and Counters]

<p>Heatran can switch to any of Metagross's attacks barring Hammer Arm (and Earthquake if its Air Balloon isn't intact) and roast it with its powerful Fire-type attacks, which Metagross can't stomach due to its poor average Special Defense stat. Rotom-W acts similarly to Heatran, with a 4x resistance to Meteor Mash and immunity to Earthquake (no Air Balloon required). It targets Metagross's weaker Special Defense stat with its powerful Special attacks, and is even more of a threat in the rain. Many other Special attackers pose a threat to Metagross. Thundurus can zap Metagross with its Nasty Plot boosted STAB Electric-type attacks. Politoed induces permanent rain, meaning its STAB attacks are boosted, and deals massive damage to Metagross. Although Metagross resists Latios' STAB attacks, it can still hit Metagross with hard with attacks such as Hidden Power Fire, Surf and Thunder. Life Orb variants will be more threatening than Choice-locked variants, because Metagross will usually switch into Latios on a predicted Dragon-type attack, which it resists.</p>

<p>Ninetales can be problematic. It induces Drought, which exposes Metagross's Fire-type weakness. This is a great boon for Fire-type Pokemon in general. Jellicent resists Meteor Mash and can burn Metagross with Will-O-Wisp, which is a staple move on standard Jellicent. Skarmory stops Metagross cold with its amazing Defense, and typing, as it is resistant to Metagross's dual STABs and immune to Earthquake. It can also use Metagross as set-up bait for entry hazards. Gliscor can easily switch in to Metagross with its high Defense stat, heal off any damage it recieves with Poison Heal, and hit Metagross with a super effective Earthquake. It has to watch out for Ice Punch though. Excadrill can stop Metagross with STAB Earthquake, and an amazing Attack stat which is identical to Metagross's. For a giant mole it is surprisingly Fragile though, and won't be able to switch into many of Metagross's powerful attacks. However, it is fragile, and cannot switch into many of Metagross's attacks.</p>

[Dream World]

<p>Metagross's Dream World ability is Light Metal, which reduces the damage Metagross suffers from Grass Knot and Low Kick. This is generally useless and should never be considered over Clear Body.</p>


contrib_gp.png


iss was awesome enough to amateur check this, and I made a few changes and posted it for him.

GP 1/2
 
In the analysis: agility: additional comment. it reads

Hammer Arm can be used in the place of Earthquake to KO Pokemon using an Air Balloon such as Heatran and Excadrill, both of which beat Heatran Metagross otherwise.

I believe it should be Metagross.
 
Hey, so i had an idea.

Since trick+iron ball metagross basically lures in almost all of excadrill's counters, and iron ball stops most of those from countering excadrill, don't you think they would make really good partners?
 
Ive got a question, and forgive me if I sound dumb. I remember in 4th gen, Electivire's first listed set was Mixed, with Thunderbolt over Thunderpunch. Somewhere in that analysis, it said it was because, after Intimidate from Gyarados, Thunderpunch would not KO Gyara. In the Agility set, T-punch is listed as a way to keep Gyarados from stopping your sweep. Is that assuming you havent been Intimidated, you T-punch on the switch to Gyara and are fast enough after the boost to hit him again, or does Metagross just have more power, enough to T-punch Gyara in the face?
 
I guarantee you I will fail to do this all at once, so have it in small chunks.

I warn you, there will many of these chunks.

[Overview]

<p>Metagross stands tall in OU thanks to its great typing, good overall stats, and monstrous Attack and Defense. Metagross is also diverse, with options ranging from Choice Band or Choice Scarf sets, providing Stealth Rock support, and even mixed attacking. Metagross hasn't recieved any new tricks in this generation except for Psyshock and Hone Claws, only the latter being somewhat viable, and similarly to Metagross in Generation 4. One of Metagross's most powerful weapons, Explosion, has had its power halved, which seriously hinders it. With the addition of Excadrill and Jellicent, and the increase in popularity of Pokemon like Rotom-W and Gliscor, Metagross can be checked easily. However, it is still a very solid Pokemon overall with the ability to check many top threats in OU.</p>

[SET]
name: Choice Band
move 1: Meteor Mash
move 2: Hammer Arm
move 3: Bullet Punch
move 4: Pursuit / Zen Heabutt / Trick
nature: Adamant
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]

<p>With an amazing base Attack stat and good overall bulk, Metagross is a perfect Pokemon for a Choice Band set as it lets it hit very hard without any need to set up. Meteor Mash is a powerful STAB move that, despite low accuracy, is the best option for Metagross. Hammer Arm hits almost everything Earthquake would hit for super effective damage but has the advantage of punishing Air Balloon holders, most notably Excadrill and Heatran, for switching in. Bullet Punch is the best move Metagross has to bypass its low Speed and allows Metagross to revenge kill dangerous Pokemon that would otherwise destroy it, such as Terrakion. The last slot depends on what one wants or needs Metagross to do. Pursuit is the best option as it capitalizes on Metagross's almost unique ability to avoid a 2HKO from Choice Specs Latios's Draco Meteor and threaten to OHKO it, whether or not the opponentLatias chooses to switch out.</p>

[ADDITIONAL COMMENTS]

<p>The nature and EV spread emphasize Metagross's ability to hit as hard as possible, while maintaining very good bulk. The first three moves are almost mandatory and the only move one should consider replacing is Pursuit. With the numerous Fighting-types around, Zen Headbutt is a very useful move to carry and it has the added benefit of hitting threats such as Thundurus and Volcarona much harder. Trick is a great weapon against stall teams as the Choice Band will cripple any defensive Pokemon. Considering that Gliscor is a common switch-in to Metagross, the possibility to cripple it with Choice Band and another Pokemon with Toxic Orb is a major consideration to take into account when picking the fourth move.</p>

<p>Even though Choice Band Metagross is very powerful, very defensive Pokemon can still take one or two hits and either try to status Metagross or set up on it. Some examples are Skarmory, Jellicent, and Gliscor, which can take everything Metagross throws at them and set up entry hazards, burn it, or proceed to KO Metagross with Earthquake, respectively. However, they are all crippled by Trick. Faster hard-hitting Pokemon with super effective attacks, such as Landorus and Volcarona, can often threaten Metagross but have trouble switching in. Gyarados deserves a special mention; it can switch into anything Metagross throws at it - Choice Band included - and proceed to set up, while not being completely useless with a Choice Band.</p>

<p>Taking into account the Pokemon Metagross has troubles breaking, Starmie is a great teammate; it has great Speed and amazing coverage, hitting all of the aforementioned threats for super effective damage. Latios is another good teammate that, when holding Choice Specs, will hit almost every Pokemon for major damage. It also attracts Pursuit users, such as Tyranitar and Scizor, so with good prediction, one can double switch Metagross into those Pokemon to threaten a KO. Finally, even though its Steel typing means Stealth Rock isn't a problem, Spikes will hinder Metagross's ability to switch in often. Therefore, Rapid Spin support is welcome. The aforementioned Starmie can perform this role, although that would require either a lack of recovery or limited coverage. Excadrill and Forretress are other options, with the former being able to threaten the opponent thanks to its great Attack stat, and the latter being able to set up entry hazards that help Metagross break the opponent's team. However, both have some problems: Excadrill, like Metagross, has troubles getting past Skarmory and Gliscor, and Forretress shares a crippling Fire-type weakness.</p>

approved 1.1/2
 
Have you considered For the Stealth Rock set to replace Hammer Arm with Ice bunch to deal with some dragons? Also I use Zen Headbutt Instead of Meteor Mash.
 
[SET]
name: Stealth Rock
move 1: Stealth Rock
move 2: Meteor Mash
move 3: Hammer Arm
move 4: Bullet Punch
nature: Adamant
item: Leftovers / Air Balloon / Occa Berry
evs: 252 HP / 252 Atk / 4 Spe

[SET COMMENTS]

<p>Metagross was a very popular lead in the previous generation, and for a good reason. It could set up Stealth Rock effeciently with its great bulk and typing, and then proceed to dish out massive damage with its giant Attack stat. However, leads were made redundant in the new generation due to Team Preview. However, Metagross still makes a great candidate for setting up Stealth Rock and performs well as an all-out attacker afterwards. After setting up Stealth Rock, Metagross makes a potent physical threat, with a variety of attacks at its disposal. Meteor Mash is Metagross's primary attack, and has nice Base Power and STAB. Its sub-par accuracy is a drawback, but is compensated for by a chance to raise Metagross's attack by one stage. Meteor Mash is generally used for neutral coverage, as the only notable Pokemon that takes super effective damage from it is Tyranitar. Hammer Arm may seem like a strange choice, but it is necessary for OHKOing threats such as Excadrill and Heatran. They are OHKOed with Earthquake, but Air Balloon is a common item for both of these Pokemon. The latter must be hit as it switches in, because it can OHKO Metagross with Fire Blast. Bullet Punch rounds off the set, and provides Metagross with useful priority which can pick off weakened Pokemon. The choice of items is tricky. Leftovers can be used to provide a form of recovery, which can come in handy, while Air Balloon makes Metagross temporarily immune to Ground-type attacks. This can be useful against Pokemon such as Gliscor, Excadrill, and Landorus. An Occa Berry is also viable, which lets Metagross survive a Fire Blast from Heatran and OHKO back with Hammer Arm.</p>

[ADDITIONAL COMMENTS]

<p>252 EVs in HP makes Metagross very bulky, while 252 EVs in Attack with an Adamant nature allows Metagross to make use of its giant Attack stat and hit hard. A Lum Berry can alternatively be used as Metagross's item to prevent it from being crippled by status moves, most notably Will-O-Wisp, Sleep Powder, or Spore. Earthquake can be used instead of Hammer Arm, which also lets Metagross nail Fire-type Pokemon—most of which can OHKO it—as they switch in. Hammer Arm is the preferred option, however, as it allows Metagross to KO Excadrill and Heatran even when they have an Air Balloon. Ice Punch is an option which lets Metagross deal massive amounts of damage to Gliscor, who can otherwise wall it with its massive Defense stat, and use Taunt to prevent it from setting up Stealth Rock. ThunderPunch is also an option and can be used to hit problematic Water-types such as Jellicent and Gyarados for massive damage.</p>

<p>Pokemon with high Defense stats and resistances to Metagross's attacks are problematic. Skarmory and Forretress are perfect examples. Both can shrug off any of its attacks, and set up entry hazards against it. The former can use Taunt to stop Metagross from setting up Stealth Rock, while the latter can simply use Rapid Spin to get rid of entry hazards. Magnezone can trap and kill both of these Pokemon, while Heatran can eliminate them with super effective STAB Fire-type attacks. Excadrill can deal massive damage to Metagross with Earthquake, but is OHKOed in return with Hammer Arm. Metagross can beat Excadrill if it uses Air Balloon and switches in safely, though. Gliscor can wall Metagross with its great Defense, Taunt it to stop Stealth Rock being set up, and set up on it with Swords Dance. Metagross can run Ice Punch to KO it, but if it doesn't, any bulky Water-type can scare it away, such as Suicune, Jellicent, Vaporeon, or Rotom-W. Most strong special attackers can hit Metagross's weaker Special Defense for high damage. Bulky Water-types in particular are problematic because they resist Metagross's primary STAB attack. Rotom-W is a notable example because it resists Meteor Mash, and is immune to Earthquake thanks to Levitate. It also has a Hydro Pump which can be boosted in rain. Heatran is in the same boat as Rotom-W thanks to its 4x resistance to Meteor Mash and ability to OHKO Metagross with a super effective Fire Blast. Blissey can wall any special attacker with its immense HP and Special Defense stats, making it a good teammate for Metagross. Sweepers that enjoy having Pokemon weakened by Stealth Rock make good partners for Metagross. Dragonite and Salamence work because they can set up with Dragon Dance, and can switch in against super effective attacks aimed at Metagross, while Metagross does the same for them, being able to switch in on Ice- and Dragon-type attacks.</p>

[SET]
name: Agility
move 1: Agility
move 2: Meteor Mash
move 3: Earthquake
move 4: Ice Punch / ThunderPunch / Zen Headbutt
nature: Jolly
item: Life Orb / Air Balloon
evs: 52 HP / 252 Atk / 204 Spe

[SET COMMENTS]

<p>Metagross's coveted Steel-typing, decent bulk, and a jaw dropping Attack stat allow it to run a highly effective Agility set. Since Metagross already forces out a large number of Pokemon, it will usually have no problems grabbing an Agility boost. After a boost Metagross will outspeed most Pokemon, with the exception of a few Choice Scarf users, and can easily devastate entire teams by itself. Meteor Mash is the preferred STAB move due to its high Base Power and slight chance of boosting Metagross's Attack stat by one stage. Earthquake has excellent coverage and does massive damage to most Pokemon resisting Meteor Mash, most notably Fire-types such as Infernape. The last move depends on what your team has covered. Ice Punch allows Metagross to deal with Gliscor, while ThunderPunch prevents Gyarados from cutting Metagross's sweep short. Zen Headbutt can be used to take down Fighting-types such as Conkeldurr and has a 20% chance of a flinch, but is usually inferior to the other options.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: 252 Attack EVs takes advantage of Metagross's massive Attack stat and maximizes its damage output. 196 EVs in Speed combined with a Jolly nature allows Metagross to outspeed base 100 Speed Pokemon and Landorus with a Choice Scarf after an Agility. The remaining EVs are put into HP to give Metagross a little extra bulk. An Adamant nature can be used to allow Metagross to hit harder. However, the ability to outspeed base 100 Speed Pokemon with a Choice Scarf is valuable, making Jolly the preferred nature. Leftovers can be used as an alternative to give Metagross a little recovery and increase its survivability. A Lum Berry can also be used to prevent Metagross from being crippled by status moves. Hammer Arm can be used in the place of Earthquake to KO Pokemon using an Air Balloon such as Heatran and Excadrill, both of which beat Metagross otherwise. However, it lowers Metagross's Speed stat by one stage.</p>

<p>Skarmory is a problem for Metagross with its huge Defense stat and typing. It can take anything that Metagross throws at it, and set up entry hazards. Teammates such as Thundurus and Magnezone are welcomed because they can hit Skarmory with a super effective Thunderbolt. The latter can also trap Skarmory and guarantee a kill unless Skarmory holds Shed Shell. Excadrill is also problematic for Metagross, because it resists Metagross's attacks except for Hammer Arm, and can avoid Earthquake with an Air Balloon. Excadrill can outspeed Metagross at +2 Speed in the sand with Sand Rush and KO it with Earthquake. Heatran can check Excadrill provided it has an Air Balloon itself. It also makes a solid Skarmory counter. Defensively, Gliscor and Skarmory can easily counter Excadrill. If Metagross does not have ThunderPunch, it will run into trouble against bulky Water-types. However, if it doesn't carry Ice Punch, then Gliscor can wall it. Ferrothorn can be used to counter bulky Water-types, while any Water-type Pokemon can check Gliscor, because of its low Special Defense and weakness to Water-type attacks.</p>

approved 1.3/2

also you need to work on consistency; some places i see "such as" used correctly, other places i see "like" where "such as should be".

i want to blame cosmicexplorer, but you need to make sure simple mistakes like these are caught yourself.
 
K, I didn't know I had to be consistent with that kind of thing, I thought it'd get a bit stale if I kept using the same one. Also I'm holding off on implementing it until it's all there :p
 
For future reference if you're giving examples it should always be "such as", never "like".

I'll have part iii up soon
 
Two questions:
One) Why no Hone Claws set? Is that ineffective for Metagross? I was thinking 252 HP/252 Att/4 Def, Adamant @ Lum Berry with Hone Claws/Meteor Mash/Earthquake/Thunder Punch.

Two) Why is some of the text blue in the OP?
 
1) it boosts too slowly to be effective in the current metagame
2) he forgot to change it when adding in the previous gp check
 
I would advise condensing some of the really-long paragraphs into subject-related paragraphs so the analysis doesn't look like huge blocks of text. Some sets could do with four medium-small paragraphs, while OO certainly needs splicing.
 
I agree with AG, some paras are way too big.

And Moo, you shouldn't copy what the gp members do; and if you do copy, at least don't leave evidences (blue words...)
 
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