
After 4 years of being irrelevant, Metagross Mashes himself into OU stardom once again!
Overview
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- - Tough claws
- - Steel type
- - Insane bulk
- - Good base 110 speed
- - Good stabs
- - Great coverage
- - Rock polish
- - Checks latis
- - Clear body pre mega
- - Slow before mega evo
- - Weak to dark and ghost and ground and fire
- - Meteor miss sucks
- - Walled by skarm entirely
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name: EIGHT LEGS OF TERROR
move 1: Meteor Mash
move 2: Zen Headbutt
move 3: Ice Punch
move 4: Earthquake / Hammer Arm
ability: Clear Body
item: Metagrossite
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly
Moves
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- - Meteor mash for fairies
- - Zen headbutt for fighters, poisons, and rotom
- - Ice punch for dragons and lando (t), as well as gliscor
- - Eq for steels like tran and jirachi
- - Hammer arm for ferro, skarm, and balloon tran
- - Grass knot can hit slowbro for a 2hko
- - Bullet punch gets priority and can hit RP diancie for a nice ohko
- - Pursuit can get surprise kills on fleeing Latis and get important chip damage against targets like Mega Gardevoir when predicting a switch isnt the best option.
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- - Metagrossite to get 8 legs
- - Max attack and speed to hit as hard and fast as possible
- - Jolly to tie other base 110s
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- - Bring him in on lati@s and get a free mega
- - Bring him in on fairies not named azu to get a free mega
- - Use him to punch holes mid game
- - Use him to clean up teams late game
- - Use meteor mash on anything that doesn’t resist it or is hit by a coverage move super effectively to gain a possible attack boost
Team Options
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- - Magnezone traps skarm, ferro, and Scizor, and also beats mandibuzz, slowbro, and other bulky waters
- - Lando t and rotom can volt switch him into things he can beat
- - Keldeo takes care of bisharp and other dark types while gross beats the latis and venu / amoonguss for pony
- ferrothorn can lay down rocks to break defensive mons
- spikes greninja can force switches and lay down spikes to pressure opponents
- latias can healing wish metagross late game to allow him to clean up
- clefable can wall sableye and unaware variants wall mega slowbro
GOTTA GO FAST
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name: GOTTA GO FAST
move 1: Rock Polish
move 2: Meteor Mash / Iron Head
move 3: Zen Headbutt
move 4: Earthquake / Hammer Arm / Ice Punch
ability: Clear Body
item: Matagrossite
evs: 84 HP / 252 Atk / 176 Spe
nature: Adamant
Moves
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- - Rock polish to go fast late game
- - Meteor mash for power and stab
- - Iron head if you dont want to miss
- - Sen headbutt to take on the likes of keldeo, rotom, and bulky waters not called slowbro after u go fast
- - Eq to hit steels
- - Hammer arm to hit ferro for a 2hko
- - Ice punch if scarf lando t and dragons are troublesome for your team
Set Details
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- - 176 speed evs outpace neutral base 100s post mega
- - Max attack and adamant to do lots of damage
- - Rock polish > agility because the in game animation is cooler
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- - Boost late game to outspeed everything bar jolly excadrill under sand
- - Can be used ealy game to punch holes in defensive cores and fairies
- - Use on bulky offense or balance teams with volturn support for maximum potential
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- - Lando t, rotom w, and raikou make great partners to take on Talonflame, as well as get him in safely thru volt switch / u-turn
- - Healing wish latias allows you to play more recklessly early game so you can sweep late game at full health
- - Keldeo takes on bisharp
- - Magnezone kills skarm, ferro, and bulky waters to aid a sweep
- - Bisharp helps keep hazards up thanks to defiant deterring defog
- - Spikes Greninja forces a lot of switches and can pressure opposing teams with spikes to wear down gross’s checks
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- - Bulky offensive stealth rocker
- - Hone claws booster but that’s kinda bad
- AV regular gross if youre really deperate for a CM Clef / Specs Sylveon check, but its not that good
- - Nothing else, really
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- - Skarmory
- - Steel types
- - Bulky water types
- - Bisharp
- - Talonflame outspeeds and can weaken with flare blitz
- - Greninja outspeeds and hurts with dark pulse
- - Rotom w is only 2hkoed and can annoy with burns, tho its shaky if you have zen headbutt
- - Gengar is scary if you lose a speed tie
- - Mence is also scary, but that’s only till December 2nd and will be removed from this once he's officially gone on showdown
- - Sceptile and Beedrill can be annoying if gorss is weakened thanks to SE coverage
- - Scarf lando t is annoying with intimidate & can KO with eq after a bit of prior damage
- - Sableye burns u and takes nothing from meteor mash
this is obviously a wip and i will update this with better description for things by the end of the week. the skeleton is up so i remember to get this done =]
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