Pet Mod Metamorphosis (Slate 7: Minior, Eiscue, Unovan-Darmanitan (voting))

What should we do for the future of the mod?

  • Keep current mons, add to Natdex OU

    Votes: 1 7.7%
  • Completely revamp the mod, add to Natdex OU

    Votes: 1 7.7%
  • Completely revamp the mod, create a micrometa

    Votes: 5 38.5%
  • Keep current mons, turn into micrometa

    Votes: 6 46.2%

  • Total voters
    13
Winners:

:ss/minior-violet::ss/minior-meteor:
Name: Minior
Core Form/Base Form Type:

Meteor Form Type:

Ability: Shields Down (If Minior-Meteor, changes to Core Form after uses Core Burst; stay in that Form until switches out.)
Core Form/Base Form Stats: 60 / 120 (+20) / 60 / 120 (+20) / 60 / 120 [BST: 540]
Meteor Form Stats: 60 / 60 / 120 (+20) / 60 / 120 (+20) / 80 (+20) [BST: 500]
New Moves: Core Burst (Rock-type Core Enforcer, I just too lazy to write it in full format.), Darkest Lariat, Dark Pulse, Volt Switch
Description: Same niche as before, being a Shell Smash sweeper with Ability being more controllable with its new signature move.
:Eiscue: :Eiscue-Noice:
Name: Eiscue (+Eiscue-Noice)
Base Form Type:

Geyser Type:

Ability: Ice Face*
*If user goes under rain, transforms into Noice form with the effects of Swift Swim. Heals for 1/8 HP in Hail.
Base Form Stats: 75 HP / 115 Atk / 145 Def / 65 SpA / 90 SpD / 50 Spe
Noice Stats: 75 HP / 125 Atk / 70 Def / 90 SpA / 50 SpD / 130 Spe
New Moves: +Roost, +Hydro Pump, +Flip Turn, +Nasty Plot
Description: Cool weather sweeper.
:darmanitan: :darmanitan-zen:
Name: Darmanitan
Darmanitan Type:

Darmanitan-Zen Type:

Ability: Sheer Force | HA:Zen Mode*
*At the beginning of the turn, if this Pokemon is a Darmanitan, it changes to Zen Mode and sets Trick Room if it has 1/2 or less of its maximum HP at the end of a turn. If Darmanitan's HP is above 1/2 of its maximum HP at the end of a turn, it changes back to Standard Mode. This Ability cannot be removed or suppressed.
Darmanitan Stats: Unchanged
Darmanitan-Zen Stats:105/30/115(+10)/140/115(+10)/35(-20) [BST:540]
New Moves: None
Description: The idea is giving Zen-Darmanitan an unique niche as an automatic Trick Room setter and abuser once its HPs go below 50%. This version of Zen Mode works slightly differently, as it transforms Darmanitan at the beginning of the turn instead of the end of the turn, allowing to set trick room without needing to spend an entiere turn on the field (Matters in the scenario where Darmanitan enters the field after something died and clicks u-turn.).
 

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