*Note: with the blessing of Pocket, I'm gonna do the write up. For now, copy+paste Princess Bri's analysis.
GP Checks: Mikel, Poppy
[SET]
name: Stealth Rock
move 1: Stealth Rock
move 2: Explosion
move 3: Taunt
move 4: Zen Headbutt / Magic Coat / Tailwind
item: Normal Gem
ability: Synchronize
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
<p>Mew's near limitless movepool and balanced stats make it an effective lead, especially on hyper offensive teams that cannot afford room for a Ghost-type Pokemon. With access to Taunt and Magic Coat, Mew beats nearly every other lead, including Deoxys-D, whose slower Magic Coat puts it at a disadvantage. It even possesses an advantage over lead Azelf, whose frailty mandates a Focus Sash in order to set Stealth Rock and use Explosion. Mew's solid bulk allows it to carry a Normal Gem, giving a much stronger Explosion and ensuring momentum. A Normal Gem-boosted Explosion secures more significant KOs, such as nearly guaranteeing an OHKO on defensive Xatu.</p>
<p>Taunt shuts down slower opponents, preventing them from setting up their own entry hazards or boosting stats. In the final slot, there are three possible choices. Zen Headbutt is the primary choice, the strongest physical STAB move in Mew's repertoire; it serves as a deterrent to Gengar or Terrakion attempting to switch in and absorb an Explosion. Magic Coat is a secondary choice, bouncing back Stealth Rock and Taunt from faster leads such as Terrakion, Aerodactyl, Azelf, and Infernape. Tailwind is a viable option, particularly if Mew is used as a suicide lead. It can set up Stealth Rock quickly, use Tailwind to increase its speed, and follow up with an Explosion to clear the way for your next switch-in to use the remaining two turn Speed boost.</p>
[ADDITIONAL COMMENTS]
<p>The EVs are standard fare, allowing maximum power for Explosion (and Zen Headbutt if used). The 4 EVs placed in SpD give Genesect an Attack boost, as +1 Choice Scarf U-turn will never OHKO Mew, whereas a +1 Bug Buzz will always OHKO. Non-Choice Scarf Genesect will always allow Mew to set up Stealth Rock, as Mew outspeeds. Another item to consider is Life Orb. It increases Zen Headbutt's damage output, although its boost to Explosion is less than that of Normal Gem's.</p>
<p>Care must be taken with this particular set. If your opponent has Espeon, Xatu, or a probable lead Starmie, it is best to save Mew and lead with something else. Explosion is a high risk/high reward move, especially if your opponent has a Ghost-type on their team. Though momentum might be retained through a free switch-in, Explosion's huge base power should not be forgotten. Checks to this set include Life Orb Gengar, Choice Specs Latios, Choice Band Garchomp and Terrakion, all of which outspeed Mew, and can threaten it with high-powered STAB attacks. Landorus is also threatening, with a +1 Sand Force-boosted Earthquake OHKOing Mew 43.75% of a time. Therefore, support of your own is necessary. Scizor makes quick work of opposing Gengar, and it can also check Starmie, which is notoriously hard to deal with, handily. Though it shares a Bug-type weakness, Tyranitar can be a handy partner for Mew and the rest of the team. In addition to setting up permanent sand with its ability, Tyranitar is a good counter to Espeon and Xatu, while being a reasonable check to Starmie and Latios so long as it avoids a Water-type move. All four can be trapped thanks to Pursuit or outright KOed via Crunch. Gengar also falls prey to Tyranitar, but Tyranitar must be wary of Focus Blast. Landorus, Dragonite, and just about any other sweeper appreciate Mew's ability to set up Stealth Rock; additionally, Landorus and Dragonite can switch in to opposing Landorus's Ground-type attacks should you wish to save Mew's Explosion. Rotom-W is another who appreciates a free switch in on Earth Power or Earthquake and makes quick work of Landorus with STAB Hydro Pump.</p>
GP Checks: Mikel, Poppy
[SET]
name: Stealth Rock
move 1: Stealth Rock
move 2: Explosion
move 3: Taunt
move 4: Zen Headbutt / Magic Coat / Tailwind
item: Normal Gem
ability: Synchronize
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
<p>Mew's near limitless movepool and balanced stats make it an effective lead, especially on hyper offensive teams that cannot afford room for a Ghost-type Pokemon. With access to Taunt and Magic Coat, Mew beats nearly every other lead, including Deoxys-D, whose slower Magic Coat puts it at a disadvantage. It even possesses an advantage over lead Azelf, whose frailty mandates a Focus Sash in order to set Stealth Rock and use Explosion. Mew's solid bulk allows it to carry a Normal Gem, giving a much stronger Explosion and ensuring momentum. A Normal Gem-boosted Explosion secures more significant KOs, such as nearly guaranteeing an OHKO on defensive Xatu.</p>
<p>Taunt shuts down slower opponents, preventing them from setting up their own entry hazards or boosting stats. In the final slot, there are three possible choices. Zen Headbutt is the primary choice, the strongest physical STAB move in Mew's repertoire; it serves as a deterrent to Gengar or Terrakion attempting to switch in and absorb an Explosion. Magic Coat is a secondary choice, bouncing back Stealth Rock and Taunt from faster leads such as Terrakion, Aerodactyl, Azelf, and Infernape. Tailwind is a viable option, particularly if Mew is used as a suicide lead. It can set up Stealth Rock quickly, use Tailwind to increase its speed, and follow up with an Explosion to clear the way for your next switch-in to use the remaining two turn Speed boost.</p>
[ADDITIONAL COMMENTS]
<p>The EVs are standard fare, allowing maximum power for Explosion (and Zen Headbutt if used). The 4 EVs placed in SpD give Genesect an Attack boost, as +1 Choice Scarf U-turn will never OHKO Mew, whereas a +1 Bug Buzz will always OHKO. Non-Choice Scarf Genesect will always allow Mew to set up Stealth Rock, as Mew outspeeds. Another item to consider is Life Orb. It increases Zen Headbutt's damage output, although its boost to Explosion is less than that of Normal Gem's.</p>
<p>Care must be taken with this particular set. If your opponent has Espeon, Xatu, or a probable lead Starmie, it is best to save Mew and lead with something else. Explosion is a high risk/high reward move, especially if your opponent has a Ghost-type on their team. Though momentum might be retained through a free switch-in, Explosion's huge base power should not be forgotten. Checks to this set include Life Orb Gengar, Choice Specs Latios, Choice Band Garchomp and Terrakion, all of which outspeed Mew, and can threaten it with high-powered STAB attacks. Landorus is also threatening, with a +1 Sand Force-boosted Earthquake OHKOing Mew 43.75% of a time. Therefore, support of your own is necessary. Scizor makes quick work of opposing Gengar, and it can also check Starmie, which is notoriously hard to deal with, handily. Though it shares a Bug-type weakness, Tyranitar can be a handy partner for Mew and the rest of the team. In addition to setting up permanent sand with its ability, Tyranitar is a good counter to Espeon and Xatu, while being a reasonable check to Starmie and Latios so long as it avoids a Water-type move. All four can be trapped thanks to Pursuit or outright KOed via Crunch. Gengar also falls prey to Tyranitar, but Tyranitar must be wary of Focus Blast. Landorus, Dragonite, and just about any other sweeper appreciate Mew's ability to set up Stealth Rock; additionally, Landorus and Dragonite can switch in to opposing Landorus's Ground-type attacks should you wish to save Mew's Explosion. Rotom-W is another who appreciates a free switch in on Earth Power or Earthquake and makes quick work of Landorus with STAB Hydro Pump.</p>
Why do I not have Levitate?
[SET]
name: Stealth Rock
move 1: Stealth Rock
move 2: Explosion
move 3: Taunt
move 4: Zen Headbutt / Magic Coat
item: Normal Gem
ability: Synchronize
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
Why this deserves to be on-site:
- An effective lead in Hyper Offensive Teams not wanting to waste a team slot on a ghost-type Pokemon.
- Beats pretty much every other lead with Taunt and Magic Coat, even opposing Magic Coat Deoxys-D's lose since you outspeed them after a Magic Coat war if that ever occurs.
- Advantage over Azelf in ability to have enough bulk to run a Normal Gem, making for a stronger Explosion netting more KO's, like almost always OHKO'ing Xatu. If Azelf lacks Focus Sash it is always OHKO'd by Genesect.
Additional Comments:
- EV's are standard-- allow for maximum attack for your Explosion and for Genesect to always get an Attack boost since a +1 U-Turn never KO's unless Banded or Expert Belted (which you outspeed and get up Rocks), while a +1 Bug Buzz always OHKO's.
- Stealth Rock is for a Lead, obviously, as this can be a great lead for HO teams.
- Taunt prevents things from setting up on you, and you can Taunt opposing leads if you outspeed them.
- Magic Coat allows you to win versus faster leads, like Terrakion, Infernape, Aerodactyl, and Azelf and as they Taunt you can reflect it giving you momentum.
- If you feel as though Gengar or Fighting Types attempting to set up will be troublesome, Zen Headbutt can be used.
- Explosion gives Mew a self-spinblock as spinners slower than Mew will not hit Mew as it Explodes, meaning it cannot Rapid Spin the Stealth Rock. Many times you can severely damage a Pokemon or earn a kill and set-up Stealth Rock as well.
- If Magic Bounce is on the opposing team, or the opponent leads with Starmie, it is standard etiquette to Explode turn 1 or save Mew and lead with something else.
- Life Orb can be used with Zen Headbutt if you want more power with that STAB.
Teammates & Counters
- All teammates who like Stealth Rock support are welcome. Scizor is an exemplary partner as it can check Gengar setting up a Sub versus Mew.
- Landorus, Dragonite, all sweepers that wants Stealth Rock to earn certain KO's, etc. are great partners.
- Counters are strong hitters that can OHKO Mew turn 1 and outspeed it, namely Specs Latios and Life Orb Gengar.