Gen 1 Mew (Ubers) [QC 2/2] [GP 2/2]

Lutra

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[OVERVIEW]

Mew is recommended to feature on all of your RBY Ubers teams and is one of only two Uber Pokemon—Pokemon banned from standard first generation play dating back to the earliest Nintendo sponsored tournaments. The mythical Pokemon may learn every TM, but it is uncommon in high-level play to see it without Swords Dance. Mew is the tier's premier physical sweeper; its base 100 stats all around let it outspeed Jynx and Speed tie with Zapdos, have an unboosted Attack stat equivalent to Tauros, and have bulk rivaling Snorlax's. Additionally, Soft-Boiled can capitalize on Mew's impressive bulk and Reflect can enhance it, which also makes Mew one of the top physical walls in the tier; conversely, it can sacrifice itself with Explosion to hopefully take another high-value Pokemon down with it. As a Special sweeper, it is outclassed by its clone, Mewtwo, which has Amnesia and a far superior Special stat, as well as by Amnesia Slowbro. Also, Mew's wallbreaking tool, STAB Psychic, is weaker than Alakazam's and Exeggutor's Psychics due to their higher Special stats.

[SET]
name: Traditional Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Body Slam / Hyper Beam
move 4: Soft-Boiled / Explosion

[SET COMMENTS]
Set Description
=========

Mew's traditional aim is to set up with Swords Dance, recover from any damage via Soft-Boiled, and then attempt to sweep with its two attacks. Earthquake is generally Mew's most damaging attack, OHKOing Gengar and 2HKOing Golem and Rhydon at +2 Attack. Body Slam hits Zapdos and Exeggutor neutrally, albeit being initially weak; it also aims to paralyze targets including opposing Mew, using paralysis and damage to pressure it to recover or use Explosion. At +6 Attack, Body Slam has guaranteed 2HKOs on every Pokemon that isn't Cloyster, behind Reflect or Defense boosts, or a Rock- or Ghost-type. Hyper Beam provides a more powerful move to finish off targets besides Golem, Rhydon, or Gengar, but additional paralysis support and care to avoid being exploited by Transform Mew are advised. Another downside of Hyper Beam is the risk that +4 or +6 Attack Hyper Beam is weakened by one of Mew's 19.5% likely critical hits, which can cost it the KO and force Mew to recharge. Soft-Boiled is the choice for longevity, but often Explosion can be useful to cancel out an opposing Mew in an advantageous position.

[SET]
name: GGMew (Reflect Sweeper)
move 1: Reflect
move 2: Swords Dance
move 3: Body Slam / Earthquake
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========

This set discovered by Golden Gyarados simultaneously performs well against opposing Mew and sets up to sweep. Thanks to Reflect, it can't be KOed by another Mew outside of a +4 Explosion—given no status, enough PP, and consistent recovery. The downside is having to choose between Body Slam or Earthquake; however, when you consider the viable Pokemon in the tier, your opponent will probably have at most two Pokemon that your chosen move cannot hit neutrally or super effectively. Body Slam is the slightly preferred choice due to it hitting Exeggutor and Zapdos, which are collectively considered more viable than Gengar and Rhydon. It also has 8 more PP, and Gengar and Rhydon can be baited into weakening themselves fighting Mew's teammates prior to revealing the set. Earthquake is usually more effective as a counter-team option because, like the traditional sweeper set, opting out of Body Slam for Earthquake means it is best to search for paralysis support. Soft-Boiled is recommended to take advantage of Reflect more.

[SET]
name: Explosive Lure
move 1: Thunder Wave
move 2: Swords Dance
move 3: Body Slam / Earthquake / Reflect
move 4: Explosion

[SET COMMENTS]
Set Description
=========

This set exists to nullify an opposing Mew. Once your Mew has landed a Thunder Wave, the opposing Mew is slowed down and vulnerable to full paralysis. Next, boost with Swords Dance so that, on any following turn, Mew is ready to take it down with Explosion. If the opposing Mew uses Reflect, boost your Mew's Attack stat all the way up to +6 if you can in order to guarantee an OHKO with Explosion. Alternatively, you can chip the opposing Mew with Body Slam or Earthquake before delivering a +4 Explosion. With enough paralysis luck, your Mew may be able to KO the opposing Mew and save its Explosion for another Pokemon. Reflect can be used in this set to stall needing to use Explosion, although, since Mew's only attack will be Explosion, it relies on your opponent not playing around it and either giving away a less valuable Pokemon or sending in Gengar, Golem, or Rhydon. This set can also function as an emergency Mewtwo check; it is only 2HKOed by 999 Special Mewtwo, so Mew can reliably paralyze Mewtwo, and it does a minimum of 63% damage with an unboosted Explosion.

[SET]
name: Lutrew / PaRaSiTe Mew (Transform)
move 1: Transform
move 2: Thunder Wave
move 3: Soft-Boiled
move 4: Reflect

[SET COMMENTS]
Set Description
=========

This set was made specifically to counter traditional Mew, especially the Hyper Beam variant, and greatly departs from the traditional sweeper set. Once in against opposing Mew, use Thunder Wave and Reflect first as it sets up Swords Dance, use Soft-Boiled if needed to stay healthy, and, finally, use Transform. This sequence makes your Mew into the traditional sweeper set with the bonus of Reflect protection and an opposing Mew that can become fully paralyzed. If you make your Mew transform before its target reaches +6, it can use Swords Dance again to both boost itself and lower its target's Speed under paralysis. The Reflect sweeper set, unfortunately, ruins it plans, stalling it out by taking advantage of Transform's 5 PP. This set will also result in a stalemate with fellow Transform Mew, possibly resulting in an endless battle. Worse yet, its lack of offensive threat means the opponent can easily switch to another Pokemon.

[STRATEGY COMMENTS]
Other Options
=============

Mega Kick and Double-Edge are single-turn attacks more powerful than Body Slam, but, in addition to their respective poor accuracy and recoil, they lack Body Slam's paralysis chance. Ice Beam or Blizzard used with Reflect threatens to freeze opposing Mew, and both inflict more damage onto Exeggutor, Golem, Rhydon, and Zapdos before Swords Dance boosts, but both force Mew to give up offensive potential.

A couple of consecutive Seismic Toss used without reply can get paralyzed Mew not behind Reflect in Explosion's KO range.

Checks and Counters
===================

**Status**: Since Mew has to set up before inflicting heavy damage, even Pokemon with somewhat weak defenses can paralyze it with Thunder Wave before switching out the following turn. Like any Pokemon, Mew doesn't appreciate the sleep status either.

**Opposing Mew**: Any Mew set with both Reflect and Soft-Boiled is a good Mew answer. Thunder Wave paralyzes Mew, and Swords Dance combined with Explosion can take both Mew out of the picture. Swords Dance-boosted attacks also attempt to KO the other Mew.

**Gengar**: Mew without Earthquake generally lacks the means to deal any damage to Gengar, usually firing off a Thunder Wave at most.

**Snorlax**: Reflect Snorlax is particularly effective against Mew lacking Earthquake, as +6 Body Slam is only a 4HKO against Snorlax behind Reflect. Snorlax can use Rest to recover health and is immune to Body Slam paralysis. It can paralyze Mew with its own Body Slam, though, and can deal at least 74% damage with Self-Destruct—assuming Mew doesn't have Reflect's boost.

**Rhydon and Golem**: Both Rhydon and Golem can exploit Mew lacking Earthquake. Rhydon's Substitutes aren't broken by even a +6 Body Slam most of the time. In return, Rhydon is extremely likely to 3HKO with Earthquake, assuming Mew doesn't have Reflect up. Golem lacks the same power and bulk as Rhydon but can threaten with a 64% or more damage Explosion. Explosion's usage can be predictable though, and Golem finds Reflect Mew extremely tough to break down. Rhydon manages to dismantle Body Slam variants with Leer or stall with Substitute and Rest.

**Articuno**: Although considered to have low viability, Articuno makes for a solid check to the typical Mew; it is immune to Earthquake, and unboosted Body Slam from Mew isn't even a guaranteed 6HKO. Blizzard 3HKOes Mew in return. Articuno can also run Reflect; unlike Snorlax, it isn't immune to Body Slam paralysis, though.

**Cloyster**: Cloyster functions similarly to Articuno, except for it not being immune to Earthquake. It notably suffers from a less-powerful Blizzard but instead has an improved Defense stat.

**Zapdos**: Mew is only a match for Reflect Zapdos when fully boosted. In the meantime, Zapdos can deal a minimum of 30% damage with Thunderbolt, forcing Mew to recover, while threatening possible critical hits. Mew recovering, especially from critical hits, gives extra opportunities for Thunderbolt's 10.2% chance of inflicting paralysis—assuming Mew isn't already paralyzed.

**Exeggutor**: Exeggutor is resistant to Earthquake and is usually only 6HKOed by Mew's Body Slam without boosts. It threatens Mew out with potential Stun Spore and Sleep Powder. It can also do 58% damage minimum to Mew with Explosion if Reflect is not up.

**Slowbro**: Slowbro can paralyze Mew with Thunder Wave or set up Reflect or Withdraw with paralysis support. Slowbro's Surf has a small chance of 2HKOing at +2 Special.

**Tauros**: Tauros, which is faster than Mew when not paralyzed, can take it out with enough critical hits or full paralysis triggerings. Tauros benefits from its immunity to Body Slam paralysis, though the matchup slowly reverses as Swords Dance Mew gains its Attack boosts.

**Mewtwo**: If necessary, Mewtwo can 2HKO Mew on average at +2 Special. Mew, on the other hand, only 3HKOes at +2 Attack unless it possesses Hyper Beam.

[CREDITS]
- Written by: [[Lutra, 8157]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Kris, 241023], [Finland, 517429]]
 
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Lutra

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Sevi 7, Caetano93 , Oiseau Bleu (QC)

Fire Blast is similar [to Blizzard], although it tries to cut the attack with burning instead and is a worse coverage move. However, it can burn Tauros and non-Rest Snorlax.

STAB Psychic and its associated chance of Special downs are an option to help force out those who Reflect up against it, but you are again losing an attack slot.

Thunderbolt and Thunder are good attacks for Water-types; although considering Water-types aren’t too viable in the first place, it’s again rarely worth giving up a move slot for.
 
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dhelmise

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lmk on discord if u have any questions
[OVERVIEW]

Mew is recommended to feature on all of your RBY Ubers teams and is only one of two Uber Pokemon in Pokemon’s's (ASCII apostrophe) first tier list. The mythical Pokemon may learn every TM, but it is rare to see it not utilizing Swords Dance boosts in some form. Mew is the premier physical sweeper and one of the top physical walls of the tier. Its 100 base 100 stats all around means it outspeeds Jynx and ties with Zapdos, in addition to having an unboosted Attack stat equivalent to Tauros and defensebulk (subjective change, but this could be misinterpreted by the everyday reader for meaning literal defense stats) rivaling Snorlax's. Additionally, it can regain HP from Soft-Boiled, restoring its impressive bulk, the latter which can be further enhanced by Reflect; conversely, (AC) (transitional adverb makes it flow more nicely) it can sacrifice itself with Explosion to hopefully take another high valued-valued Pokemon down with it. On the Special side, it is outclassed by its clone, (AC) Mewtwo. It also lacks Amnesia that, (AC) which both Mewtwo and also Slowbro possess. Furthermore, its STAB Psychic is also considerably weaker than Alakazam and Exeggutor's.

[SET]
name: Traditional Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Body Slam / Hyper Beam
move 4: Soft-Boiled / Explosion

[SET COMMENTS]
Set Description
=========

Mew’s's (ASCII apostrophe) traditional aim is to set up Attack boosts with Swords Dance, recover from any damage via Soft-Boiled, and then attempt to sweep the opposing team away with the remaining two attacks. Earthquake is generally its most damaging attack, OHKOing and 2HKOing Gengar and Golem/Rhydon respectivelyGengar and 2HKOing Golem and Rhydon (using / in sentences is frowned upon in analyses) at +2 Attack. Body Slam additionally hits Zapdos and Exeggutor neutrally, albeit being initially weak; aims to paralysze (analyses follow american spelling) targets including Mew; and deals damage to shift the recovery (or boom) pressure pressure to recover or explode (subjective, but even if you keep it the other way, change "(or boom)" to "or explode"/"or use Explosion") onto the opposing Mew. At +6 Attack, Body Slam has guaranteed 2HKOes (2HKOes = verb) on every Pokemon that isn't Cloyster, behind Reflect (or Defense boosts), or a Rock- or Ghost-type. Hyper Beam provides a more powerful move to finish off non-Rock- and non-Ghost-types, but additional paralysis support and care to avoid being exploited by Transform are advised. Another downside of Hyper Beam is Mew's +4 or +6 Attack is reduced close to +2 with a 19.5% critical hit (19.5% chance), which can mean it loses the KO and has to charge a turn. Soft-Boiled is the choice for longevity, but often Explosion can be useful to cancel out a potential advantage from the opposing Mew.

[SET]
name: GGMew (Reflect Sweeper) (analyses that provide sets with nicknames follow this formatting)
move 1: Reflect
move 2: Swords Dance
move 3: Body Slam / Earthquake
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========

The above set, also called GGMew, was discovered by Golden Gyarados following the discovery of the transform set. Reflect’s (typically these sentences are seen as fluff but i feel fine leaving it here to give credit to its creator + why it was made) Reflect's (ASCII apostrophe) incorporation into the traditional sweeper set has proven a more successful usage of it than alongside Transform in the long run. At the cost of only having one attack, instead of two, Reflect makes it impossible to be KOed by another Mew outside of a boosted +4 Attack (or more) Explosion—given no status, enough PP, (AC) (smogon uses serial commas) and consistent recovery of health (implied). The downside is having to choose between a boosted Body Slam or boosted Earthquake. However, when you consider the viable Pokemon in the tier, there will probably at most be two opposing Pokemon slots that will outright be immune or resistant to Body Slam or Earthquake. Body Slam is the slightly preferred choice due to hitting Exeggutor and Zapdos, which are collectively considered more viable than Gengar and Rhydon. It also has 8 more PP, and Gengar and Rhydon can be baited prior to revealing the set. Earthquake is usually more effective as a counter-team option, because also, because like the traditional sweeper set, opting out of Body Slam for Earthquake means it is best to search for paralysis support. Soft-Boiled is recommended to take advantage of Reflect more.

[SET]
name: Explosive Lure
move 1: Thunder Wave
move 2: Swords Dance
move 3: Body Slam / Earthquake / Reflect
move 4: Explosion

[SET COMMENTS]
Set Description
=========

The key to this set is to nullify an opposing Mew. Once you’ve landed a Thunder Wave, you are slowing it down and making it vulnerable to FPs. Next, you want to boost with Swords Dance, so that any following turn you arer Mew has landed a Thunder Wave, the opposing Mew is slowed down and vulnerable to full paralysis. Next, boost with Swords Dance so that on any following turn, Mew is ready to take it down with you by clicking Explosion. If ithe opposing Mew uses Reflect, boost your Mew's Attack stat all the way up to +6 if you can, in order to guarantee an OHKO. Alternatively, you can chip the opposing Mew with Body Slam /or Earthquake before delivering a +4 Explosion. If you get enough luck in your favor, your Mew may be able to KO Mew and save yourthe opposing Mew and save its Explosion for another Pokemon. Reflect can be used in this set, which gives the advantage of lasting longer before blowing up; although since yourMew's only attack is Explosion, it relies on your opponent not getting wise to it andplaying around (more common phrasing) it and either giving away a less valuable Pokemon— or sending in Gengar, Golem, (AC) or Rhydon. This set can also function as an emergency Mewtwo check. It is only 2HKOed by 999 Special Mewtwo; on the other side, Mew can use Thunder Wave to paralyze Mewtwo and does a minimum of 63% damage with a +0n unboosted Explosion.

[SET]
name: Lutrew (Transform) (if Lutrew is more common, than leave that here, or you can do "Lutrew / PaRaSiTe (Transform)")
move 1: Transform
move 2: Thunder Wave
move 3: Soft-Boiled
move 4: Reflect

[SET COMMENTS]
Set Description
=========

This set is commonly referred to as Lutrew (Lutra’s Mew) and known by its creator as PaRaSiTe Mew. In an effort to counter traditional Mew, especially the Hyper Beam variant, Transform Mew was born. It was a big departure from the traditional sweeper set, opting for 3three unique moves. Thunder Wave is to paralyze the target Mew, and Reflect is to then roughly double your Defense,Mew's Defense before then recovering your HP if necessary with Soft-Boiled. Finally, you ideally hope to transform your Mew into a traditional sweeper set, with the bonus of Reflect covering you, and your target hopefully getting FPed. If you transform before +6, your Mew, as well as the foe hopefully getting fully paralyzed. If you make your Mew transform before +6, it can Swords Dance again to lower their sSpeed under paralysis. Under the right circumstances, this set is very formidable; however, the Reflect Ssweeper ruins it plans, stalling it out by taking advantage of Transform’s's (ASCII apostrophe) 5 PP limitations. It will also result in a stalemate with fellow Transform Mew, possibly resulting in an endless battle. Worse yet, the lack of offensive threat means the opponent can easily switch to another Pokemon.

[STRATEGY COMMENTS]
Other Options
=============

Mega Kick is its most powerful single turn physical attack that doesn’tMew's most powerful single-turn physical attack that doesn't (ASCII apostrophe) result in its own destruction, but it comes at the cost of only being 75% accurate. Double-Edge is a weaker alternative, with more base power than Body Slam, with more Base Power than Body Slam but with 25% recoil damage as its drawback. Both of these moves also lack Body Slam's paralysis inducing-inducing chance.

Ice Beam used with Reflect will threaten opposing Mew with freeze, but you arebeing frozen, but Mew is giving up attack potential. Ice Beam will also inflict more damage to Exeggutor, Golem, Rhydon, (AC) and Zapdos before Swords Dance boosts. Blizzard functions much in the same way, with greater base pBase Power at the cost of PP and slight accuracy. Fire Blast is similar, although it tries to cut the attack with burning instead and is a worse coverage move. It can burn Tauros, or a non-rest Snorlax howeverHowever, it can burn Tauros and non-Rest Snorlax.

A couple of consecutive Seismic Toss uses without reply can get paralyzed Mew (not behind a Reflect) in Explosion's KO range.

Checks and Counters
===================

**Status**: Since Mew has to set up before inflicting heavy damage, even Pokemon with somewhat weak defenses can paralyze it with Thunder Wave it before switching out the following turn. Like any RBY Pokemon, Mew doesn’t (generation is implicit) Pokemon, Mew doesn't (ASCII apostrophe) appreciate the sleep status either.

**Mew**: Any Mew with both Reflect and Soft-Boiled is a good wall. Thunder Wave paralyses Mewzes Mew, (AC) and having Swords Dance boosts in combination with using Explosion can take both Mew out of the picture. Sword Dance boosted-boosted attacks also attempt to KO the other Mew.

**Gengar**: Mew without Earthquake generally lack the means to deal any damage to Gengar; usually at most they can fire off a Thunder Wave against Gengar.

**Snorlax**: Reflect Snorlax is particularly effective against Mew lacking Earthquake, as +6 Attack Body Slam is only a 4HKO against Snorlax behind Reflect. Snorlax can Rest to recover health and is immune to Body Slam paralysis. It has paralysis chances with its own Body Slam, (AC) though, (AC) and can deal at least 74% damage with Self-Destruct—assuming no Reflect is up for Mew.

**Rhydon** and **Golem**: Both Rhydon and Golem can exploit Mew lacking Earthquake. Rhydon’s substitutes aren’t's Substitutes aren't (ASCII apostrophe) broken by even a +6 Attack Body Slam most of the time. In return, Rhydon can extremely likely 3HKO with Earthquake, assuming Mew has no Reflect up. Golem lacks the same power and bulk as Rhydon but can threaten with a 64%+ or more damage Explosion. Explosion's execution can be predictable though, and it finds Reflect Mew extremely tough to break down. Rhydon manages to dismantle Body Slam variants with Leer to lower Mew's Defense stat or stalls with Substitute and Rest.

**Articuno**: Although considered to have low viability, Articuno makes for a solid check to the typical Mew; it is immune to Earthquake, (AC) and unboosted Body Slam from Mew isn’t't (ASCII apostrophe) even a guaranteed 6HKO. Blizzard 3HKOes Mew in return. It can also run Reflect; unlike Snorlax, it isn’t't (ASCII apostrophe) immune to Body Slam paralysis, though.

**Cloyster**: ItCloyster functions similar to Articuno, except not being immune to Earthquake. Cloyster notably suffers from a less powerfulIt notably suffers from a less-powerful Blizzard, but with an improved Defense stat.

**Zapdos**: Mew is only a match for Reflect Zapdos when fully boosted. In the meantime, Zapdos can deal a minimum 30% damage, forcing Mew to recover, while dishing out possible critical hits and more chances for the 10% paralysis chance to convert (what do you mean by convert?)—assuming Mew isn’t't (ASCII apostrophe) already paralyzed.

**Exeggutor**: Exeggutor is resistant to Earthquake and is usually only 6HKOed by Mew’s's (ASCII apostrophe) Body Slam without boosts. It threatens Mew out with potential Stun Spore and Sleep Powder. It can also do 58% damage minimum to Mew with Explosion and Reflect not up.

**Slowbro**: Tobybro can Thunder Wave Mew
if Reflect is not up.

**Slowbro**: TobyBro
(I'm not familiar with this set name other than it's a set) can paralyze Mew with Thunder Wave or set up Reflect (or Withdraw) with paralysis support. Slowbro’s's (ASCII apostrophe) Surf has a small chance to 2HKO at +2 Special.

**Tauros**: Mew can be taken out with Tauros, which is faster when unot paralyzed, with enough critical hit or full paralysis momentum. Tauros benefits from its immunity to be paralyzed by Body Slam. TBody Slam paralysis, though things slowly reverse as Mew gains its Attack boosts.

**Mewtwo**: If necessary, Mewtwo can 2HKO Mew on average at +2 Special. Mew on the other hand only 3HKOes at +2 Attack unless it possesses Hyper Beam.
GP 1/2
 

Adeleine

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[OVERVIEW]
(mostly organization changes in this paragraph)
Mew is recommended to feature on all of your RBY Ubers teams and is only one of only two Uber Pokemon in Pokemon's first tier list. the tiering for Pokemon's first generation. (feel free to tinker this, but smog tiers aren't quite "Pokemon's list", "a tier list", or "the first list", at least i think so) The mythical Pokemon may learn every TM, but it is rare to see it not utilizing Swords Dance boosts in some form. Mew is the premier physical sweeper and one of the top physical walls of the tier. Its base 100 stats all around means it outspeeds Jynx and ties with Zapdos, in addition to having an unboosted Attack stat equivalent to Tauros and bulk rivaling Snorlax's. Additionally, it can regain HP from Soft-Boiled, restoring its impressive bulk, which can be further enhanced by Reflect; without Swords Dance, which lets Mew be the tier's premier physical sweeper. Also helpful are its base 100 stats all around, which mean it outspeeds Jynx and Speed ties with Zapdos, has an unboosted Attack stat equivalent to Tauros, and has bulk rivaling Snorlax's. Additionally, Soft-Boiled can capitalize on Mew's impressive bulk and Reflect can enhance it, making Mew one of the top physical walls in the tier as well; conversely, it can sacrifice itself with Explosion to hopefully take another high-valued Pokemon down with it. On the Special side, As a special attacker, it is outclassed by its clone, Mewtwo, (period -> comma) It also lacks Amnesia, which both Mewtwo and also Slowbro possess. Furthermore, its STAB Psychic is considerably weaker than Alakazam and Exeggutor's. which has Amnesia and better stats, as well as by Amnesia Slowbro and the stronger Alakazam and Exeggutor.

[SET]
name: Traditional Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Body Slam / Hyper Beam
move 4: Soft-Boiled / Explosion

[SET COMMENTS]
Set Description
=========

Mew's traditional aim is to set up Attack boosts with Swords Dance, recover from any damage via Soft-Boiled, and then attempt to sweep the opposing team away with the remaining two attacks. Earthquake is generally its Mew's most damaging attack, OHKOing Gengar and 2HKOing Golem and Rhydon at +2 Attack. Body Slam additionally hits Zapdos and Exeggutor neutrally, albeit being initially weak; it also aims to paralyze targets including opposing Mew, (semicolon -> comma) and deals damage to shift the pressure to recover or explode onto the opposing Mew. using paralysis and damage to pressure it to recover or use Explosion. At +6 Attack, Body Slam has guaranteed 2HKOs on every Pokemon that isn't Cloyster, behind Reflect or Defense boosts, or a Rock- or Ghost-type. Hyper Beam provides a more powerful move to finish off non-Rock- and non-Ghost-types, but additional paralysis support and care to avoid being exploited by Transform Mew are advised. Another downside of Hyper Beam is Mew's +4 or +6 Attack is reduced close to +2 with a 19.5% critical hit chance, which can mean it loses the KO and has to charge a turn. the risk that +4 or +6 Attack Hyper Beam is weakened by one of Mew's 19.5% likely critical hits, which can cost it the KO and force Mew to recharge. Soft-Boiled is the choice for longevity, but often Explosion can be useful to cancel out a potential advantage from the an opposing Mew (removed period) in an advantageous position.

[SET]
name: GGMew (Reflect Sweeper)
move 1: Reflect
move 2: Swords Dance
move 3: Body Slam / Earthquake
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========

The above set was discovered by Golden Gyarados following the discovery of the transform set. Reflect's incorporation into the traditional sweeper set has proven a more successful usage of it than alongside Transform in the long run. At the cost of only having one attack instead of two, Reflect makes it impossible to be This set discovered by Golden Gyarados simultaneously performs well against opposing Mew and sets up to sweep. Thanks to Reflect, it can't be KOed by another Mew outside of a +4 Explosion— given no status, enough PP, and consistent recovery. The downside is having to choose between a boosted Body Slam or boosted Earthquake. Body Slam and Earthquake; however, when you consider the viable Pokemon in the tier, there will probably at most be two opposing Pokemon slots that will outright be immune or resistant to Body Slam or Earthquake. your opponent will probably have at most two Pokemon that your chosen move cannot hit neutrally. Body Slam is the slightly preferred choice due to it hitting Exeggutor and Zapdos, which are collectively considered more viable than Gengar and Rhydon. It also has 8 more PP, and Gengar and Rhydon can be baited into switching out (I assume?) prior to revealing the set. Earthquake is usually more effective as a counter-team option because, (AC) like the traditional sweeper set, opting out of Body Slam for Earthquake means it is best to search for paralysis support. Soft-Boiled is recommended to take advantage of Reflect more.

[SET]
name: Explosive Lure
move 1: Thunder Wave
move 2: Swords Dance
move 3: Body Slam / Earthquake / Reflect
move 4: Explosion

[SET COMMENTS]
Set Description
=========

The key to this set is This set exists to nullify an opposing Mew. Once your Mew has landed a Thunder Wave, the opposing Mew is slowed down and vulnerable to full paralysis. Next, boost with Swords Dance so that, (AC) on any following turn, Mew is ready to take it down with Explosion. If the opposing Mew uses Reflect, boost your Mew's Attack stat all the way up to +6 if you can in order to guarantee an OHKO with Explosion. Alternatively, you can chip the opposing Mew with Body Slam or Earthquake before delivering a +4 Explosion. If you get enough luck in your favor With enough paralysis luck, your Mew may be able to KO the opposing Mew and save its Explosion for another Pokemon. Reflect can be used in this set, which gives the advantage of lasting longer before blowing up; set to stall needing to use Explosion, although, (AC) since Mew's only attack is will be Explosion, it relies on your opponent not playing around it and either giving away a less valuable Pokemon or sending in Gengar, Golem, or Rhydon. This set can also function as an emergency Mewtwo check; (period -> semicolon) it is only 2HKOed by 999 Special Mewtwo, (semicolon -> comma) on the other side, Mew can use Thunder Wave to so Mew can reliably (I assume?) paralyze Mewtwo, (AC) and it does a minimum of 63% damage with an unboosted Explosion.

[SET]
name: Lutrew / PaRaSiTe Mew (Transform)
move 1: Transform
move 2: Thunder Wave
move 3: Soft-Boiled
move 4: Reflect

[SET COMMENTS]
Set Description
=========

In an effort to counter This set was made specifically to counter traditional Mew, especially the Hyper Beam variant, PaRaSiTe Mew was born. It was a big departure and greatly departs from the traditional sweeper set. (comma -> period) opting for three unique moves. Thunder Wave is to paralyze the target Mew, and Reflect is to then roughly double your Mew's Defense before then recovering your HP if necessary with Soft-Boiled. Finally, you ideally hope to transform your Mew into a Once in against opposing Mew, use Thunder Wave and Reflect first as it sets up Swords Dance, use Soft-Boiled if needed to stay healthy, and, finally, use Transform. This sequence makes your Mew into the (lmk if I got smth wrong here) traditional sweeper set with the bonus of Reflect covering your Mew, as well as the foe hopefully getting protection and an opposing Mew that can become fully paralyzed. If you make your Mew transform before its target reaches +6, it can use Swords Dance again to both boost itself and (I imagine?) lower their its target's Speed under paralysis. Under the right circumstances, this set is very formidable; however, The Reflect sweeper set, (AC) unfortunately, (AC) ruins it this set's plans, stalling it out by taking advantage of Transform's 5 PP limitations. It This set will also result in a stalemate with fellow Transform Mew, possibly resulting in an endless battle. Worse yet, the its lack of offensive threat means the opponent can easily switch to another Pokemon.

[STRATEGY COMMENTS]
Other Options
=============
(collapsed paragraphs into one and condensed dex info + phrasing)

Mega Kick is Mew's most powerful single-turn physical attack that doesn't result in its own destruction, but it comes at the cost of only being 75% accurate. Double-Edge is a weaker alternative with more Base Power than Body Slam but with 25% recoil damage as its drawback. Both of these moves also lack Body Slam's paralysis-inducing chance. Ice Beam used with Reflect will threaten opposing Mew with being frozen, but Mew is giving up attack potential. Ice Beam used with Reflect will threaten opposing Mew with being frozen, but Mew is giving up attack potential. Ice Beam will also inflict more damage to Exeggutor, Golem, Rhydon, and Zapdos before Swords Dance boosts. Blizzard functions much in the same way, with greater Base Power at the cost of PP and slight accuracy. Mega Kick and Double-Edge are single-turn attacks more powerful than Body Slam, but, in addition to their respective poor accuracy and recoil, they lack Body Slam's paralysis chance. Ice Beam or Blizzard used with Reflect threatens to freeze opposing Mew, and both inflict more damage onto Exeggutor, Golem, Rhydon, and Zapdos before Swords Dance boosts, but both force Mew to give up offensive potential. A couple of consecutive Seismic Toss used without reply can get paralyzed Mew not behind a Reflect in Explosion's KO range.

Checks and Counters
===================

**Status**: Since Mew has to set up before inflicting heavy damage, even Pokemon with somewhat weak defenses can paralyze it with Thunder Wave before switching out the following turn. Like any Pokemon, Mew doesn't appreciate the sleep status either.

**Opposing Mew**: Any Mew set with both Reflect and Soft-Boiled is a good wall Mew answer. Thunder Wave paralyzes Mew, and having Swords Dance boosts in combination with using Swords Dance + Explosion can take both Mew out of the picture. Swords Dance-boosted attacks can also attempt to KO the other Mew.

**Gengar**: Mew without Earthquake generally lacks the means to deal any damage to Gengar, (semicolon -> comma) usually at most they can fire firing off a Thunder Wave at most.

**Snorlax**: Reflect Snorlax is particularly effective against Mew lacking Earthquake, as +6 Body Slam is only a 4HKO against Snorlax behind Reflect. Snorlax can use Rest to recover health and is immune to Body Slam paralysis. It has paralysis chances can paralyze Mew with its own Body Slam, though, and can deal at least 74% damage with Self-Destruct—assuming no Reflect is up for Mew doesn't have Reflect's boost.

**Rhydon and Golem**: Both Rhydon and Golem can exploit Mew lacking Earthquake. Rhydon's Substitutes aren't broken by even a +6 Body Slam most of the time. In return, Rhydon can is extremely likely to 3HKO with Earthquake, assuming Mew has no doesn't have Reflect up. Golem lacks the same power and bulk as Rhydon but can threaten with a 64% or more damage Explosion. Explosion's execution usage can be predictable though, and it Golem (I imagine?) finds Reflect Mew extremely tough to break down. Rhydon manages to dismantle Body Slam variants with Leer to lower Mew's Defense stat or stalls or stall with Substitute and Rest.

**Articuno**: Although considered to have low viability, Articuno makes for a solid check to the typical Mew; it is immune to Earthquake, and unboosted Body Slam from Mew isn't even a guaranteed 6HKO. Blizzard 3HKOes Mew in return. It Articuno can also run Reflect; unlike Snorlax, it isn't immune to Body Slam paralysis, though.

**Cloyster**: Cloyster functions similarly to Articuno, except for it not being immune to Earthquake. It notably suffers from a less-powerful Blizzard but instead has an improved Defense stat.

**Zapdos**: Mew is only a match for Reflect Zapdos when fully boosted. In the meantime, Zapdos can deal a minimum of 30% damage with Thunderbolt, (done to make clear you mean "per hit" and not "cumulative") forcing Mew to recover, while dishing out threatening possible critical hits. (comma -> period) which in turn allows for Mew recovering, especially from critical hits, gives extra opportunities for the Thunderbolt's 10% paralysis chance to be successfully rolled—assuming activate—assuming Mew isn't already paralyzed.

**Exeggutor**: Exeggutor is resistant to Earthquake and is usually only 6HKOed by Mew's Body Slam without boosts. It threatens Mew out with potential Stun Spore and Sleep Powder. It can also do 58% damage minimum to Mew with Explosion if Reflect is not up.

**Slowbro**: Slowbro can paralyze Mew with Thunder Wave or set up Reflect or Withdraw with paralysis support. Slowbro's Surf has a small chance to 2HKO at +2 Special.

**Tauros**: Mew can be taken out with Tauros, which is faster when not paralyzed, Tauros, which is faster than Mew when not paralyzed, can take it out with enough critical hits or full paralysis momentum activations. (I assume this makes sense?) Tauros benefits from its immunity to Body Slam paralysis, though things the matchup slowly reverses as Swords Dance Mew gains its Attack boosts.

**Mewtwo**: If necessary, Mewtwo can 2HKO Mew on average at +2 Special. Mew, (AC) on the other hand, (AC) only 3HKOes at +2 Attack unless it possesses Hyper Beam.

[CREDITS]
- Written by: [[Lutra, 8157]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Kris, 241023], [Finland, 517429]]

finland-GP.gif
2/2 lemme know if any qs

note: changed last line of snorlax in c/c from previous
 
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