[SET]
name: Suicide Lead
move 1: Stealth Rock
move 2: Spikes
move 3: Taunt
move 4: Flare Blitz / Explosion
item: Red Card
ability: Synchronize
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe
[SET COMMENTS]
Mew is a great fit on hyper offense teams due to its access to both Stealth Rock and Spikes, good Speed tier, and outstanding movepool. Its access to utility moves such as Taunt and Skill Swap allows it to consistently get entry hazards up for teams and deny hazards from opposing setters and leads. Taunt allows Mew to shut down Defoggers such as Corviknight and Mandibuzz, other hazard setters such as Seismitoad, Hippowdon, and Ferrothorn, and setup sweepers that want to use Mew as setup fodder such as Clefable, Rotom-H, and Togekiss. Flare Blitz allows it to deal significant damage to Excadrill, preventing it from spinning freely while also taking Mew out due to recoil, allowing it to get in a teammate safely; however, that can be dropped for Explosion, which allows Mew to prevent Defog and Rapid Spin attempts from the aforementioned Defoggers and Excadrill while still allowing it to bring in its teammates safely. Additionally, Skill Swap can be an option to set up hazards against Magic Bounce users like Xatu and Hatterene. Red Card gives Mew a way to force switches on pivots that would take advantage of Mew, such as Rotom-H and Jirachi.
Setup sweepers and powerful wallbreakers generally benefit from Mew's presence. Hawlucha and Gyarados are examples of Pokemon that can take full advantage of the entry hazards on the field to make it easier to sweep teams. Powerful wallbreakers such as Crawdaunt and Bisharp love their checks being worn down by the hazards that are on the field, making it easier to break them; the latter can also pressure Defoggers due to its ability Defiant. Furthermore, Grimmsnarl and Alolan Ninetales have great synergy with Mew due to their ability to set up dual screens for the aforementioned sweepers, and Grimmsnarl's access to priority Taunt is useful to prevent hazard removal and fast Pokemon such as Ribombee and opposing Mew from setting up hazards.
[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[Rabia, 336073], [Ruft, 295110]]
- Grammar checked by: [[Estronic, 240732]]
name: Suicide Lead
move 1: Stealth Rock
move 2: Spikes
move 3: Taunt
move 4: Flare Blitz / Explosion
item: Red Card
ability: Synchronize
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe
[SET COMMENTS]
Mew is a great fit on hyper offense teams due to its access to both Stealth Rock and Spikes, good Speed tier, and outstanding movepool. Its access to utility moves such as Taunt and Skill Swap allows it to consistently get entry hazards up for teams and deny hazards from opposing setters and leads. Taunt allows Mew to shut down Defoggers such as Corviknight and Mandibuzz, other hazard setters such as Seismitoad, Hippowdon, and Ferrothorn, and setup sweepers that want to use Mew as setup fodder such as Clefable, Rotom-H, and Togekiss. Flare Blitz allows it to deal significant damage to Excadrill, preventing it from spinning freely while also taking Mew out due to recoil, allowing it to get in a teammate safely; however, that can be dropped for Explosion, which allows Mew to prevent Defog and Rapid Spin attempts from the aforementioned Defoggers and Excadrill while still allowing it to bring in its teammates safely. Additionally, Skill Swap can be an option to set up hazards against Magic Bounce users like Xatu and Hatterene. Red Card gives Mew a way to force switches on pivots that would take advantage of Mew, such as Rotom-H and Jirachi.
Setup sweepers and powerful wallbreakers generally benefit from Mew's presence. Hawlucha and Gyarados are examples of Pokemon that can take full advantage of the entry hazards on the field to make it easier to sweep teams. Powerful wallbreakers such as Crawdaunt and Bisharp love their checks being worn down by the hazards that are on the field, making it easier to break them; the latter can also pressure Defoggers due to its ability Defiant. Furthermore, Grimmsnarl and Alolan Ninetales have great synergy with Mew due to their ability to set up dual screens for the aforementioned sweepers, and Grimmsnarl's access to priority Taunt is useful to prevent hazard removal and fast Pokemon such as Ribombee and opposing Mew from setting up hazards.
[CREDITS]
- Written by: [[Zneon, 487629]]
- Quality checked by: [[Rabia, 336073], [Ruft, 295110]]
- Grammar checked by: [[Estronic, 240732]]
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