http://www.smogon.com/dp/pokemon/milotic
So in my quests of UU, I've been working on utilizing Milotic's excellent offensive and defensive capabilities simultaneously. Being a water type, Milotic is blessed with acceptable type coverage, few weaknesses, a crucial fire resist... and the exclusive ability to Recover. I worked with Blue Kirby on this spread and did extensive testing to find the ideal spread. So without further ado, here it is:
[SET]
name: Life Orb Tank
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Hidden Power Electric / Hidden Power Grass
move 4: Recover
item: Life Orb
evs: 152 HP / 80 Def / 220 SpA / 56 Spe
nature: Modest
[SET COMMENTS]
<p> With sturdy defenses, excellent type coverage, instant recovery, and a nice 100 Base Special Attack, Milotic has all the tools to be a premier tank in UU. Hydro Pump is the main attack and absolutely tears through most of UU. Ice Beam is for coverage and will make Roserade and Shaymin think twice about switching in freely.<p>
<p> The final attack is a general coverage attack to battle with opposing Water-types. Hidden Power Electric has better neutrality as a whole which can make it more difficult for opponents to switch in. Hidden Power Grass, however gives you a solid way to deal with Stockpile Gastrodon and can at least dent Lanturn. Recover allows Milotic to switch in multiple times throughout the course of the battle and replenish any health lost from Life Orb recoil.<p>
<p> The magic in this set is all in the EVs. The HP investment is enough to reach 369, which rounds Life Orb recoil down. The 56 Speed EVs allow Milotic to reach 212, which is enough to outpace Mixed Blaziken, Jolly Marowak, and Adamant Torterra. Although the prospect of using a Timid nature and additional EVs may be tempting, Milotic will lose a significant amount of power and durability. Notable Pokemon between 210 and Milotic's maximum Speed usually have priority like Absol and Honchcrow's Sucker Punch, or have a method to increase their speed such as Feraligatr, Altaria, and Swift Swimmers like Kabutops.<p>
<p> With a Modest nature and 220 Special Attack EVs, Milotic reaches its highest bonus possible bonus point total at 319, which makes it an effective wallbreaker. Hydro Pump has enough juice to score 2HKOs on most Uxie, Spritomb, and Registeel, as well as a very slight chance to 2HKO Clefable. The rest of the EVs were put into defenses to make it an effective check against fire pokemon. Arcanine will never manage a 2HKO with Choice Banded Extremespeed while Stealth Rock is in play, and Moltres is unable to 3HKO with Air Slash despite the lack of leftovers.<p>
<p> This Milotic pairs well with Crobat, who can absorb the lethal grass assaults of Shaymin-S and Roserade. -under construction-<p>
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Well here she is... I haven't done this team option thing yet so I could use some advice on that, thanks.
So in my quests of UU, I've been working on utilizing Milotic's excellent offensive and defensive capabilities simultaneously. Being a water type, Milotic is blessed with acceptable type coverage, few weaknesses, a crucial fire resist... and the exclusive ability to Recover. I worked with Blue Kirby on this spread and did extensive testing to find the ideal spread. So without further ado, here it is:
[SET]
name: Life Orb Tank
move 1: Hydro Pump / Surf
move 2: Ice Beam
move 3: Hidden Power Electric / Hidden Power Grass
move 4: Recover
item: Life Orb
evs: 152 HP / 80 Def / 220 SpA / 56 Spe
nature: Modest
[SET COMMENTS]
<p> With sturdy defenses, excellent type coverage, instant recovery, and a nice 100 Base Special Attack, Milotic has all the tools to be a premier tank in UU. Hydro Pump is the main attack and absolutely tears through most of UU. Ice Beam is for coverage and will make Roserade and Shaymin think twice about switching in freely.<p>
<p> The final attack is a general coverage attack to battle with opposing Water-types. Hidden Power Electric has better neutrality as a whole which can make it more difficult for opponents to switch in. Hidden Power Grass, however gives you a solid way to deal with Stockpile Gastrodon and can at least dent Lanturn. Recover allows Milotic to switch in multiple times throughout the course of the battle and replenish any health lost from Life Orb recoil.<p>
<p> The magic in this set is all in the EVs. The HP investment is enough to reach 369, which rounds Life Orb recoil down. The 56 Speed EVs allow Milotic to reach 212, which is enough to outpace Mixed Blaziken, Jolly Marowak, and Adamant Torterra. Although the prospect of using a Timid nature and additional EVs may be tempting, Milotic will lose a significant amount of power and durability. Notable Pokemon between 210 and Milotic's maximum Speed usually have priority like Absol and Honchcrow's Sucker Punch, or have a method to increase their speed such as Feraligatr, Altaria, and Swift Swimmers like Kabutops.<p>
<p> With a Modest nature and 220 Special Attack EVs, Milotic reaches its highest bonus possible bonus point total at 319, which makes it an effective wallbreaker. Hydro Pump has enough juice to score 2HKOs on most Uxie, Spritomb, and Registeel, as well as a very slight chance to 2HKO Clefable. The rest of the EVs were put into defenses to make it an effective check against fire pokemon. Arcanine will never manage a 2HKO with Choice Banded Extremespeed while Stealth Rock is in play, and Moltres is unable to 3HKO with Air Slash despite the lack of leftovers.<p>
<p> This Milotic pairs well with Crobat, who can absorb the lethal grass assaults of Shaymin-S and Roserade. -under construction-<p>
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Well here she is... I haven't done this team option thing yet so I could use some advice on that, thanks.