[OVERVIEW]
Minccino is a potent threat capable of breaking through weakened foes. Due to the way LC damage rolls work, the combination of Tail Slap and Skill Link allows it to do a lot of damage. An excellent Speed tier of 18 also allows it to outspeed Mienfoo, Vullaby, and Onix. However, it is outsped by Abra and Ponyta and only Speed ties with Gastly. Its Normal typing is unremarkable other than its weakness to the common Fighting-types that dominate LC. Furthermore, its poor defensive stats allow it to be OHKOed by a wide variety of foes, such as Abra and Mienfoo. Lastly, while it has a good range of coverage options, such as Knock Off and Seed Bomb, its low Attack stat means that other than Tail Slap, its moves are relatively weak.
[SET]
name: Life Orb
move 1: Tail Slap
move 2: Knock Off
move 3: Seed Bomb / U-turn
move 4: U-turn / Wake-Up Slap
item: Life Orb
ability: Skill Link
nature: Jolly
evs: 196 Atk / 36 Def / 36 SpD / 236 Spe
[SET COMMENTS]
Moves
========
Tail Slap is a powerful STAB move that does significant damage to anything that does not resist it due to LC damage mechanics. For example, it 2HKOes Spritzee, Foongus, and Vullaby. Knock Off allows Minccino to hit Ghost-types and remove the foe's item to help itself or a teammate. Seed Bomb can be run to hit Rock-types such as Onix and Tirtouga. U-turn can give Minccino a way out of unfavorable matchups or as a way of gaining offensive momentum. Wake-Up Slap gives Minccino a way to hit Steel-types, such as Pawniard and Ferroseed, super effectively.
Set Details
========
Minccino's Speed is maximized to allow it to outspeed Mienfoo and Onix while Speed tying with Gastly and Doduo. Life Orb is used as its item to massively increase the damage output of Tail Slap. The remaining EVs are invested in Defense and Special Defense to boost both its defenses by as much as possible, which slightly increases its longevity. Skill Link is used to force Tail Slap to always hit five times, giving it more consistent damage output than Technician would.
Usage Tips
========
Minccino generally works best as an early-game breaker, dealing heavy damage to defensive foes to allow a partner to clean. Due to its poor defensive stats, Minccino should not be switched directly into an attack; instead, use a pivoting move such as Mienfoo's U-turn or Magnemite's Volt Switch to bring it in. Minccino can also be used to force out Weak Armor Vullaby, Eviolite Snivy, and Onix with any chip damage.
Team Options
========
Entry hazard setters such as Ferroseed work very well with Minccino, since a layer of Spikes and Stealth Rock can provide enough chip damage on defensive foes for Minccino to OHKO them. Mienfoo, Vullaby, and Magnemite all work well with Minccino by using Volt Switch and U-turn to get it in without taking damage. Diglett, Magnemite, and Trapinch all help Minccino to clean by trapping common Steel-types such as Pawniard, Ferroseed, and Magnemite, while Minccino can weaken defensive Pokemon down to a point where they can be trapped. Fighting-type checks such as Spritzee and Foongus give Minccino a way out of a Fighting-type matchup. Switch-ins to Steel- and Rock-types such as Mienfoo are helpful, since Minccino struggles to OHKO most of them and many of them will KO in return. Minccino pairs well with Fighting-types such as Mienfoo and Timburr, since it can do heavy damage to their checks such as Spritzee and Foongus, allowing them to clean.
[STRATEGY COMMENTS]
Other Options
=============
A Choice Scarf set can be run to outspeed most of the metagame. However, this will reduce Minccino's Tail Slap damage significantly and prevent it from using its coverage moves, making it easier to check. King's Rock can be used to give Tail Slap a good chance of causing a flinch, but this reduces the power of Tail Slap. Aqua Tail can be used to hit Fire-, Rock-, and Ground-types, punishing potential switch-ins. However, Seed Bomb is more useful in general, as it hits Tirtouga very hard. Protect can be run to prevent chip damage from Fake Out and to scout Choice Scarf users. Substitute can be used to get around Foongus's Spore and Pawniard's Sucker Punch. Gunk Shot can be run to OHKO offensive Berry Juice Spritzee.
Checks and Counters
===================
**Ferroseed**: Ferroseed is able to switch into a Tail Slap and deal over half damage with Iron Barbs. It can then cripple Minccino with Thunder Wave or deal damage with Bullet Seed. It should be wary of Wake-Up Slap, however.
**Mudbray**: Mudbray's Stamina ability allows it to take a Tail Slap and reach +5 Defense, after which it can KO Minccino in return. However, it should be wary of switching into a Seed Bomb.
**Flame Body Users**: Flame Body users, such as Ponyta and Larvesta, can switch into a Tail Slap and have an 85% chance to burn Minccino. Ponyta can then outspeed Minccino and OHKO it with Flare Blitz.
**Priority Users**: Timburr's Mach Punch, Pawniard's Sucker Punch, and Croagunk's Vacuum Wave all do heavy damage to Minccino. However, Timburr and Croagunk should avoid switching into a Tail Slap, and Pawniard should be wary of Wake-Up Slap.
**Faster Foes**: Threats such as Abra and Ponyta can outspeed Minccino and KO it. Ponyta can also switch into Minccino and then outspeed it.
**Choice Scarf Users**: Common Choice Scarf users such as Mienfoo and Pawniard can outspeed Minccino and KO it.
**Diglett**: Diglett can trap and outspeed Minccino and KO it with Life Orb-boosted Earthquake or Tectonic Rage.
[CREDITS]
Written by: [[EnzoLapras, 381336]]
Quality Control by: [[Corporal Levi, 55063], [Merritt, 213064], [Coconut, 150971]]
Grammar checked by: [[martha, 384270], [The Dutch Plumberjack, 232216]]
Minccino is a potent threat capable of breaking through weakened foes. Due to the way LC damage rolls work, the combination of Tail Slap and Skill Link allows it to do a lot of damage. An excellent Speed tier of 18 also allows it to outspeed Mienfoo, Vullaby, and Onix. However, it is outsped by Abra and Ponyta and only Speed ties with Gastly. Its Normal typing is unremarkable other than its weakness to the common Fighting-types that dominate LC. Furthermore, its poor defensive stats allow it to be OHKOed by a wide variety of foes, such as Abra and Mienfoo. Lastly, while it has a good range of coverage options, such as Knock Off and Seed Bomb, its low Attack stat means that other than Tail Slap, its moves are relatively weak.
[SET]
name: Life Orb
move 1: Tail Slap
move 2: Knock Off
move 3: Seed Bomb / U-turn
move 4: U-turn / Wake-Up Slap
item: Life Orb
ability: Skill Link
nature: Jolly
evs: 196 Atk / 36 Def / 36 SpD / 236 Spe
[SET COMMENTS]
Moves
========
Tail Slap is a powerful STAB move that does significant damage to anything that does not resist it due to LC damage mechanics. For example, it 2HKOes Spritzee, Foongus, and Vullaby. Knock Off allows Minccino to hit Ghost-types and remove the foe's item to help itself or a teammate. Seed Bomb can be run to hit Rock-types such as Onix and Tirtouga. U-turn can give Minccino a way out of unfavorable matchups or as a way of gaining offensive momentum. Wake-Up Slap gives Minccino a way to hit Steel-types, such as Pawniard and Ferroseed, super effectively.
Set Details
========
Minccino's Speed is maximized to allow it to outspeed Mienfoo and Onix while Speed tying with Gastly and Doduo. Life Orb is used as its item to massively increase the damage output of Tail Slap. The remaining EVs are invested in Defense and Special Defense to boost both its defenses by as much as possible, which slightly increases its longevity. Skill Link is used to force Tail Slap to always hit five times, giving it more consistent damage output than Technician would.
Usage Tips
========
Minccino generally works best as an early-game breaker, dealing heavy damage to defensive foes to allow a partner to clean. Due to its poor defensive stats, Minccino should not be switched directly into an attack; instead, use a pivoting move such as Mienfoo's U-turn or Magnemite's Volt Switch to bring it in. Minccino can also be used to force out Weak Armor Vullaby, Eviolite Snivy, and Onix with any chip damage.
Team Options
========
Entry hazard setters such as Ferroseed work very well with Minccino, since a layer of Spikes and Stealth Rock can provide enough chip damage on defensive foes for Minccino to OHKO them. Mienfoo, Vullaby, and Magnemite all work well with Minccino by using Volt Switch and U-turn to get it in without taking damage. Diglett, Magnemite, and Trapinch all help Minccino to clean by trapping common Steel-types such as Pawniard, Ferroseed, and Magnemite, while Minccino can weaken defensive Pokemon down to a point where they can be trapped. Fighting-type checks such as Spritzee and Foongus give Minccino a way out of a Fighting-type matchup. Switch-ins to Steel- and Rock-types such as Mienfoo are helpful, since Minccino struggles to OHKO most of them and many of them will KO in return. Minccino pairs well with Fighting-types such as Mienfoo and Timburr, since it can do heavy damage to their checks such as Spritzee and Foongus, allowing them to clean.
[STRATEGY COMMENTS]
Other Options
=============
A Choice Scarf set can be run to outspeed most of the metagame. However, this will reduce Minccino's Tail Slap damage significantly and prevent it from using its coverage moves, making it easier to check. King's Rock can be used to give Tail Slap a good chance of causing a flinch, but this reduces the power of Tail Slap. Aqua Tail can be used to hit Fire-, Rock-, and Ground-types, punishing potential switch-ins. However, Seed Bomb is more useful in general, as it hits Tirtouga very hard. Protect can be run to prevent chip damage from Fake Out and to scout Choice Scarf users. Substitute can be used to get around Foongus's Spore and Pawniard's Sucker Punch. Gunk Shot can be run to OHKO offensive Berry Juice Spritzee.
Checks and Counters
===================
**Ferroseed**: Ferroseed is able to switch into a Tail Slap and deal over half damage with Iron Barbs. It can then cripple Minccino with Thunder Wave or deal damage with Bullet Seed. It should be wary of Wake-Up Slap, however.
**Mudbray**: Mudbray's Stamina ability allows it to take a Tail Slap and reach +5 Defense, after which it can KO Minccino in return. However, it should be wary of switching into a Seed Bomb.
**Flame Body Users**: Flame Body users, such as Ponyta and Larvesta, can switch into a Tail Slap and have an 85% chance to burn Minccino. Ponyta can then outspeed Minccino and OHKO it with Flare Blitz.
**Priority Users**: Timburr's Mach Punch, Pawniard's Sucker Punch, and Croagunk's Vacuum Wave all do heavy damage to Minccino. However, Timburr and Croagunk should avoid switching into a Tail Slap, and Pawniard should be wary of Wake-Up Slap.
**Faster Foes**: Threats such as Abra and Ponyta can outspeed Minccino and KO it. Ponyta can also switch into Minccino and then outspeed it.
**Choice Scarf Users**: Common Choice Scarf users such as Mienfoo and Pawniard can outspeed Minccino and KO it.
**Diglett**: Diglett can trap and outspeed Minccino and KO it with Life Orb-boosted Earthquake or Tectonic Rage.
[CREDITS]
Written by: [[EnzoLapras, 381336]]
Quality Control by: [[Corporal Levi, 55063], [Merritt, 213064], [Coconut, 150971]]
Grammar checked by: [[martha, 384270], [The Dutch Plumberjack, 232216]]
Last edited: