Folgorio
I KickTehAss
Cohosting with Steven Snype
Approved by Earthworm
Approved by Earthworm
Rules that will be static regardless of matches:
- Timed Battle ON
- Sleep Clause ON
- Self-KO Clause ON
- Random Battle OFF
- Moody is banned.
The following options are up to the player:
- Team Preview -- Each player can determine if they want Team Preview in their match or not. This can be for any generation.
- Evasion Clause -- Players may opt to use Double Team or whatever in their movesets, given the match does not become a 50/50.
- OHKO Clause -- Players can opt on whether they want OHKO moves or not for their team.
- Released Status -- Players may opt to use unreleased items and unreleased ability/gender combinations. If an unreleased ability is used though, egg moves/tutor moves from previous generations will not be allowed in conjunction with these unreleased abilities.
- Battle Style -- Players may opt to make this Singles, Doubles, or Triples. Doubles is only applicable for Generations III, IV, and V. Triples is only applicable for Generation V.
- Species Clause -- Players may have as many of the same Pokemon as they want given it is not a crapshoot. (I.E. 6 Scarfchomps with Outrage.. This will be expanded upon later.)
- Freeze Clause -- Players may select if they want Freeze Clause on or off.
- Strict Levels -- Players may opt to specify which Pokemon are at which level.
- Specific Generation -- Players may opt to play whatever generation they would like.
- Specific Simulator -- Players may choose to use either Pokemon Online (1.0.60), Pokemon Online 2.0, or Pokemon Showdown.
Apart from the Moody Ban, there will be three other restrictions for teambuilding.
- No crapshoots -- Any team that basically relies on luck. Ex: Metronome on all 6 mons, Same mon 6 times with choice scarf + SE Move, will be banned. For this reason, Moody is banned.
- No excessively long teams that were designed to stall themselves out. If a match goes past 250 turns, the player that did not make the team wins.
- Pokemon cannot use moves that they learn via glitches that greatly enhance their movepool, such as those used for the movepool basis for Balanced Hackmons.
To have a team approved, it must be publicly posted in the thread with restrictions and clauses on the bottom. The sets must be copied exactly as instructed in the OP. If nothing is listed, 31 IVs in all is assumed. If a player does not copy the team right, that player will automatically lose the match (3 matches make up one round.) If a player's name is bolded here, then the team submitted is approved. Do not play your opponent unless both yours and his teams are approved.
A vs B
To clarify, this is a best of 3. Players A and B will play each other in three games. One will require both of them to both use A's team and follow the rulesets A has provided. Another will require both of them to both use B's team and follow the rulesets B has provided. The third will require both of them to both use the hosts' team and follow the hosts' rulesets. The team and ruleset the hosts will require you both to use will change every round. Collaboration with teambuilding is encouraged.
Lady Bug vs Soulwind
Zebraiken vs McMeghan
Expert Physics vs Earthworm
Keelhauled vs Eo Ut Mortus - activity
Frz vs complete legitimacy - activity
Ciele vs Nachos
BKC vs CheezItKing - coinflip
Cicada vs Davidness - coinflip
If a player's name is bolded here, then the team submitted is approved.
Deadline to submit a team is a week from today: August 16 at 11:00 PM EST. You may use a team from the previous round(s) if you would like to. Just repost that or post the link to the exact post in a previous round thread.
This round's deadline is: August 19, 2012 at 11:00 PM EST.
This rounds host team is the greatest crobat-era dpp uu team of all time:
Tauros (M) @ Leftovers
Trait: Intimidate
EVs: 36 HP / 252 Atk / 220 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Substitute
- Stone Edge
- Double-Edge
Kabutops (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Swords Dance
- Stone Edge
- Aqua Jet
Rotom @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Will-O-Wisp
- Thunderbolt
- Shadow Ball
- Trick
Registeel @ Leftovers
Trait: Clear Body
EVs: 212 HP / 200 Atk / 88 Def / 8 Spd
Careful Nature (+SDef, -SAtk)
- Thunder Wave
- Stealth Rock
- Earthquake
- Iron Head
Nidoking (M) @ Life Orb
Trait: Poison Point
EVs: 252 Atk / 232 SAtk / 24 Spd
Rash Nature (+SAtk, -SDef)
- Earthquake
- Sucker Punch
- Thunderbolt
- Fire Blast
Hitmonlee (M) @ Life Orb
Trait: Limber
EVs: 40 HP / 252 Atk / 216 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Mach Punch
- Stone Edge
- Sucker Punch
Generation: 4
Style: Singles (Team Preview OFF)
Simulator: Pokemon Online 2.0 or 1.0.60
IVs for all Pokemon are assumed to be 31 for all unless stated otherwise
Trait: Intimidate
EVs: 36 HP / 252 Atk / 220 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Substitute
- Stone Edge
- Double-Edge
Kabutops (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Swords Dance
- Stone Edge
- Aqua Jet
Rotom @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Will-O-Wisp
- Thunderbolt
- Shadow Ball
- Trick
Registeel @ Leftovers
Trait: Clear Body
EVs: 212 HP / 200 Atk / 88 Def / 8 Spd
Careful Nature (+SDef, -SAtk)
- Thunder Wave
- Stealth Rock
- Earthquake
- Iron Head
Nidoking (M) @ Life Orb
Trait: Poison Point
EVs: 252 Atk / 232 SAtk / 24 Spd
Rash Nature (+SAtk, -SDef)
- Earthquake
- Sucker Punch
- Thunderbolt
- Fire Blast
Hitmonlee (M) @ Life Orb
Trait: Limber
EVs: 40 HP / 252 Atk / 216 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Mach Punch
- Stone Edge
- Sucker Punch
Generation: 4
Style: Singles (Team Preview OFF)
Simulator: Pokemon Online 2.0 or 1.0.60
IVs for all Pokemon are assumed to be 31 for all unless stated otherwise
Generation (Also please mention whether Team Preview is on if it's Generation V):
Style:
Simulator:
X's IVs are: HP / Atk / Def / Sp. Atk / Sp. Def / Speed
X's Level is:
Y's IVs are: HP / Atk / Def / Sp. Atk / Sp. Def / Speed
Z's Level is:
IVs for all Pokemon are assumed to be 31 for all unless stated otherwise
Levels for all Pokemon are assumed to be 100 unless stated otherwise
Style:
Simulator:
X's IVs are: HP / Atk / Def / Sp. Atk / Sp. Def / Speed
X's Level is:
Y's IVs are: HP / Atk / Def / Sp. Atk / Sp. Def / Speed
Z's Level is:
IVs for all Pokemon are assumed to be 31 for all unless stated otherwise
Levels for all Pokemon are assumed to be 100 unless stated otherwise