Pet Mod Mix and Mega - Limited Supply [Slate 5 Results; Hiatus for Coding/Playing]

Mid-vote announcement, just to add a clarification for all of this.

In my previous post, I said that Sets 4, 5, and 6 would have their second place winners added if they had enough votes. I have changed my mind on that.

Instead, each set's second place winner will be added, alongside the first place winner. I have just been so proud of the diverse sets that everyone made, and how unique each of them are, that, unlike previous slates where it only felt fair to add one set per Pokemon, this slate feels diverse enough to do this.

Note however that, in the event of a tie for second place, I will be forced to tiebreak in favour of a unique stone. So if second place has the same Mega Stone as first place, I may end up giving third place the win instead, in order to keep our Mega Stone pool diverse.

We still have a lot of diverse sets on the table, and any of them would be excellent to win. While some of the votes make it likely that some of the first place winners are now locked in, any future votes could still change that, and will definitely influence who gets second place.

I will close votes either Sunday night or Monday morning. Cannot wait to see the remaining votes, and hope you are all ready for slate 5 on the way.
 
Voting is now closed. Presenting your winners (and this is going to be a long list).
The metagame is FILLED with NOTHING but Wallbreakers man can anyone set a single hazard here? We gotta fix this.

Set 1 - Huge Power
:ss/mandibuzz::mawile-mega:
Mandibuzz @ Mawilite
110 HP / 65 Atk / 105 Def / 55 SpA / 95 SpD / 80 Spe -> 110 HP / 85 Atk / 145 Def / 55 SpA / 135 SpD / 80 Spe
Overcoat -> Huge Power
- Foul Play
- Toxic
- Roost
- Defog

Like as I mentioned before, the metagame is swarming in explicit wallbreakers. Mandibuzz seeks to challenge that while still being a major threat. STAB Huge Power Foul Play is a nuke for 70% of the tier and Toxic nails many of the resists of Foul Play. Combo this up with being one of the only few forms of hazard removal right now and Mandibuzz comes in clutch as a primiere team tool.

Set 4 - Niche Stones
:ss/tinkaton::banette-mega:
Tinkaton @ Banettite
85 HP / 75 Atk / 77 Def / 70 SpA / 105 SpD / 94 Spe -> 85 HP / 125 Atk / 87 Def / 80 SpA / 125 SpD / 104 Spe
Mold Breaker -> Prankster
- Stealth Rock
- Encore
- Gigaton Hammer
- Thunder Wave

Tinkaton is the ideal offensive Prankster. It resist Dark types so it doesn't scare when it can hit them. It has solid defensive utility with its great typing and good bulk. Prankster makes it even better. Gigaton Hammer will be a super nuke with 125 Attack behind it as well.

Set 6 - Non Mega Stones
:ss/lugia::ogerpon-wellspring:
Lugia @ Wellspring Mask
106 HP / 90 Atk / 130 Def / 90 SpA / 154 SpD / 110 Spe
Tera Type: Water
Water Absorb
- Surf
- Psychic Noise
- Whirlwind
- Recover

Lugia gains a much better Psychic/Water Defensive typing while being passively stronger thanks to Wellspring Mask. Lugia can also Tera in a pinch and become incredibly difficult for special wallbreakers to handle thanks to Embody Aspect Wellspring. Truly a potent defensive piece for the metagame.
G-Luke has 3 winners, with his Set 1 and 6 mons getting first place and his Set 4 mon tying for second place.

Set 2:
:sv/Salazzle: :Beedrillite: :Beedrill-Mega:
Salazzle @ Beedrillite
68/64/60/111/60/117 -> 68/124/60/81/60/187
Ability: Oblivious -> Adaptability
- Fire Lash
- Poison Jab
- Will-O-Wisp
- Encore

Beedrillite turns Salazzle from a fast special attacker to an even faster physical attacker. This absurd speed lets them use Will-O-Wisp and Encore to cripple opponents before they can move, while the increased attack and new ability in Adaptability allows for powerful Fire Lashes and Poison Jabs to be dished out. Fire Lash is a rarely distributed move and allows for Salazzle to potentially break down bulkier opponenets, and Poison Jab can be used to fish for the poison status to further wear down walls.
Set 3:
:sv/Fezandipiti: :Clefablite: :Clefable-Mega:
Fezandipiti @ Clefablite
88/91/82/70/125/99 -> 88/101/102/110/145/109
Ability: Toxic Chain -> Magic Bounce
Poison/Fairy -> Poison/Flying
- Sludge Bomb
- Brave Bird
- U-turn
- Roost

Clefablite gives Fezandipiti an amazing defensive typing while bolstering bulk and special attack, allowing them to become a mixed attacker. Brave Bird is the primary stab attack for damage, with Sludge Bomb being used to spread poison. U-turn allows Fezandipiti to function as a pivot, and Roost keeps them alive throughout the game. Toxic Chain can be used to snag a toxic poison prior to mega evolving, while Magic Bounce makes it so that Fezandipiti can't be crippled by moves like Taunt and Encore while also blocking entry hazards.
Set 4:
:sv/Drifblim: :Victreebelite: :Victreebel-Mega:
Drifblim @ Victreebelite
150/80/44/90/54/80 -> 150/100/64/125/79/80
Ability: Aftermath -> Innards Out
- Hex
- Will-O-Wisp
- Strength Sap
- Defog

The main allure of Victreebelite is Innards Out, which with Drifblim's massive HP stat means that they can take out the tier's hard hitting powerhouses in a trade. Drifblim doesn't need to rely on this only, though, as Will-O-Wisp and Strength Sap will cripple physical attackers before they can even knock out Drifblim. Hex pairs well with Will-O-Wisp as the stab attack of choice, and Defog offers the team a form of hazard removal.
Set 5b:
:sv/Hydreigon: :Chimechite: :Chimecho-Mega:
Hydreigon @ Chimechite
92/105/90/125/90/98 -> 92/105/120/165/120/98
Ability: Levitate
Dark/Dragon -> Dark/Steel
- Dark Pulse
- Flash Cannon
- Fire Blast
- Nasty Plot

Swapping the dragon type for steel, Hydreigon no longer has a crippling weakness and inability to touch fairy types. Dark Pulse and Flash Cannon are the stab attacks of choice, with Fire Blast providing nice coverage. Nasty Plot lets them set up in front of walls, while being slow enough to be outsped by the tier's many fast Pokémon. Extra bulk from Chimechite makes setting up even easier.
AthenaStrive9 has 4 winners. Sets 2 and 3 got first place, and Sets 4 and 5 squeaked out second place.

:sv/Skarmory: :Starminite:
Set 1: Did someone say huge power birb
Skarmory @ Starminite
65/80/140/40/70/70 -> 65/105/160/70/90/75
Ability: Weak Armor -> Huge Power
- Roost
- Brave bird
- Iron head
- Drill run
The whole idea with this Set is to switch it in on a weak hit or use it as a defensive pivot to proc weak armor, then mega evolve with that added speed boost, with iron head and brave bird as a really solid duel stab with drill run to hit those pesky electric types (possibly as they come in with some prediction) and roost to heal back up after brave bird recoil or other similar chip damage.

:sv/Landorus-Therian: :Manectite:
Set 5: Rolled a Nat-20 Charisma Check For Intimidation
Landorus-Therian @ Manectite
89/145/90/105/80/91 -> 89/145/110/135/100/121
Ability: Intimidate -> Intimidate
- Stealth Rock
- Sandsear Storm
- U-Turn
- Taunt
Landorus-Therian Used to be a very scary (pun intended) Pokemon, but since then has kind of mellowed out a bit in usage while still seeing play not nearly as much as it used to, well I think that's a DAMN shame. with a standard supporting set and intimidate, I tried to make it a supportive pivot with Intimidate + Taunt/U-Turn, which can set our Lord and savior Stealth rocks in singles.
Newcomer Yvonneon gets 2 winners this slate, with a 1st place win for Set 5 and a 2nd place win for Set 1.

Set 4
:pmd/hippowdon: :steelix-mega:
Hippowdon @ Steelixite
108/112/118/68/72/47 -> 108/152/148/68/102/47Ability: Sand Stream -> Sand Force
- Earthquake
- Stone Edge
- Stealth Rock
- Slack Off

With Sand Stream pre-mega, after mega evolving with the Steelixite, Hippowdon can turn from a defensive wall to a offensive beast with 152 attack and an additional 1.3x boost on all of its attacks for the duration of the sand while still maintaining great bulk.

Set 6
:pmd/Kyurem-Black: :Zap Plate:
Kyurem-Black @ Zap Plate
125/170/100/120/90/95
Ability: Multitype
Dragon/Ice -> Electric/Ice
- Fusion Bolt
- Icicle Spear
- Substitute
- Dragon Dance

Kyurem Black is a strong mon limited due to its bad STAB moves, while it still has a mediocre ice STAB in icicle spear, it now has an amazing secondary STAB with fusion bolt boosted by zap plate and the extremely powerful bolt beam combo.
Drag0n also squeaks out 2 winners this slate, getting a second place win for set 6 and a 1st place win for set 4, both coming down to the final votes.

The following users each only got 1 win, and their winning submissions can be seen below: Lysion, MafuSimp RetroSquad. All of these subs are in second place.

Set 2: Adaptability
:sv/mamoswine: :lucario-mega-z:
Mamoswine @ Lucarionite Z
110/130/80/70/60/80 > 110/120/80/119/60/141
Oblivious > Adaptability
- Ice Beam
- Freeze-Dry
- Earthquake
- Stealth Rock

Damn, another mixed attacker. This one is fast but doesn't hit hard and can't boost its offenses.
Set 6: Not A Stone
:Regigigas: :Arceus-Steel:
:Regigigas: :Iron Plate:
Regigigas @ Iron Plate
110/160/110/80/110/100
Normal -> Steel
Slow Start -> Multitype
-Iron Head
-Fire Punch
-Drain Punch
-Substitute

Rusted Sword got vetoed :'(, instead we are subbing this. Giving it these 3 moves provide excellent type coverage. Iron plate turns you into Steel making an excellent typing for its high defenses.
MafuSimp
Set 3:
:jirachi: :clefablite:
Jirachi @ Clefablite
Steel/Flying
HP:
100 Atk: 110 Def: 120 SpA: 140 SpD: 120 Spe: 110
Serene Grace -> Magic Bounce
- Thunder Wave
- Flash Cannon
- Stealth Rock
- U-Turn


Edit: Vote Tallies can be found below. A lot of subs were excellent but did not get the win, so to compensate, for the next slate, any sub that got 5 or more votes in this slate can be resubmitted for the next slate, and it will get +1 free vote. You may only resubmit a maximum of two submissions and they must be declared as such.

Set 1
G-Luke - 11
Yvonneon - 10

flareth13 - 8
PQRDG - 6
AtehnaStrive9 - 5
eggdude - 5
Cyaneedle - 4
MafuSimp - 3

Set 2
AthenaStrive9 - 10
Lysion - 8

eggdude - 7
PQRDG - 6
RetroSquad - 5
Yvonneon - 5
G-Luke - 4
MaguSimp - 4
PileOfTrubbish - 3

Set 3
AthenaStrive9 - 11

MafuSimp - 10
flareth13 - 9
PQRDG - 9
eggdude - 4
RetroSquad - 4
G-Luke - 2
Yvonneon - 2
PileOfTrubbish - 1

Set 4
Drag0n - 11
AthenaStrive9 - 9
G-Luke - 9

Yvonneon - 6
RetroSquad - 5
MafuSimp - 4
flareth13 - 3
eggdude - 2
PileOfTrubbish - 2
PQRDG - 1

Set 5
Yvonneon - 12
AthenaStrive9 - 9

flareth13 - 6
PileOfTrubbish - 6
Cyaneedle - 5
PQRDG - 4
Drag0n - 3
eggdude - 3
MafuSimp - 2
RetroSquad - 2

Set 6
G-Luke - 12
Drag0n - 7
RetroSquad - 7

flareth13 - 5
MafuSimp - 5
PQRDG - 5
AthenaStrive9 - 4
Yvonneon - 4
Lysion - 3
 
Last edited:
Still no Slate 5, but just a couple announcements before that starts so that people are aware of some special things happening.

First of all, the winning submissions, stones, and types have been updated in the initial posts. You can find them listed here. Notably Flying has become one of our most populated types after this slate, with 5 different winners being that type. However, some types have not seen as much love, especially Normal and Bug. Keep that in mind when you start planning for the next slate.

The next slate will be a free slate, though there will be some restrictions. Namely, it is time for this Pet Mod to live up to its name sake.

The following stones currently have two winners each:

:groudon-primal: :red orb: Red Orb
:manectric-mega: :manectite: Manectite
:clefable-mega: Clefablite

From this point forward, there will be no more submissions allowed using these three stones. Additionally, going forward, once any stone is held by two winning Pokemon, it will also be remove from the pool.

As we get into later slates, I may give you folks the power to swap a stone's existing set with another one if you think you have a better idea. But as things stand, keep an eye on which stones have already been used, because each slate we will slowly be eliminating more and more stones.

Busy week for me. Just had to update the spreadsheet and the forum with all of these winners (and I still haven't coded it yet). Slate 5 will begin next week.
 
You know what, three posts in a row for me was inevitable no matter what, but now I might as well go against what I said above and start things early.

Slate 5: Everything Bagel

This slate, all normal restrictions are removed. You may use all available stones and Pokemon. HOWEVER, there are the following two rules to follow:

1) As per above, your Pokemon may not hold a Red Orb, a Manectite, or a Clefablite.
2) Your submission may not include a Pokemon that won in a previous slate.

Anyone who had a sub from the previous slate that got 5 or more votes may resub it for this slate, and it will get 1 free vote. You are allowed a maximum of 2 subs that do this.

Additionally, to make things interesting... the 10 submissions with the lowest BST will also get a free vote. We have had a lot of "let's make strong Pokemon even stronger" submissions, so I would love to see some weaker Pokemon included. With that in mind, please include the BST of your Pokemon in your submissions.

[Pokemon] @ [Held Mega Stone]
HP/Atk/Def/SpA/SpD/Spe (old) -> HP/Atk/Def/SpA/SpD/Spe (new)
Ability (old) -> Ability (new)
Type 1/Type 2 (old) -> Type 1/Type 2 (new) [if applicable]
- Move 1
- Move 2
- Move 3
- Move 4

[Explanation of the set]

Each person is allowed a total of six submissions, and at the end everyone will be voting for their top 5. This slate will be open for a long while, as with something so open-ended we will likely have a lot of vetoes. Enjoy your freedom to create whatever you want.
 
:sv/flutter-mane::sv/ogerpon-cornerstone:
Flutter Mane @ Cornerstone Mask
55/55/55/135/135/135 (570)
Protosynthesis (old) -> Sturdy (new)
Ghost/Fairy (old) -> Ghost/Rock (new)
- Power Gem
- Shadow Ball
- Moonblast
- Psyshock

Weird type change I know, but it can go toe to toe with a lot with its varied movepool and immunity to Fighting type moves.


:sv/rotom-wash: :sv/Pidgeot-mega:
Rotom-Wash @ Pidgeotite
50/65/107/105/107/86 (520) (old) -> 50/65/112/170/117/106 (620) (new)
Levitate -> No Guard
Electric/Water
- Will-O-Wisp
- Thunder
- Volt Switch
- Hydro Pump

Rotom-Wash becomes a powerhouse but at the loss of its Ground Immunity.


:sv/porygon-z::sv/greninja-mega:
Porygon-Z @ Greninjte
85/80/70/135/75/90 (535) (old) -> 85/110/80/165/85/110 (635)(new)
Adaptability (old) -> Protean (new)
Normal
- Thunderbolt
- Ice Beam
- Shadow Ball
- Tera Blast

No Normal-types have gotten in yet, and this one has the beloved BoltBeam combo.


:sv/vikavolt::sv/aggron-mega:
Vikavolt @ Aggronite
77/70/90/145/73/43 (500) (old) -> 77/100/140/145/93/43 (600) (new)
Levitate -> Filter
Bug/Electric (old) -> Bug/Steel
- Sticky Web
- Volt Switch
- Bug Buzz
- Flash Cannon

Time for Bugs means Time For Webs.


:sv/cinderace::sv/latios-mega:
Cinderace @ Latiosite
80/116/75/65/75/119 (530) (old) -> 80/156/95/95/85/119 (630) (new)
Libero -> Levitate
Fire
- Court Change
- Pyro Ball
- U-Turn
- High Jump Kick

Cinderace loses Libero but gains a Ground immunity in exchange.

:sv/Lapras:
dragalgite.png

Lapras @ Dragalgite
130/85/80/85/95/60 (535) (old) -> 130/95/95/120/135/60 (635) (new)
Water Absorb -> Poison Point
Water/Ice
- Freeze Dry
- Alluring Voice
- Ice Beam
- Hydro Pump

Molding Lapras into a more decent Special Wall, this time with poison chance.
 
Last edited:
Submissions are ordered from ones I am most proud of to least proud of. Enjoy!

:sv/Sinistcha: :Scovillainite: :Scovillain-Mega:
Sinistcha @ Scovillainite
71/60/106/121/80/70/508 -> 71/90/126/151/100/70/608
Ability: Heatproof -> Spicy Spray
- Matcha Gotcha
- Hex
- Strength Sap
- Calm Mind

Did anyone order a spicy matcha? Sometimes the simplest ideas are the best, and this Sinistcha effectively takes advantage of Scovillainite. Spicy Spray is an absurdly strong ability, spreading burns to anyone that hits Sinistcha. Hex takes advantage of these burns with massive damage, while Matcha Gotcha is as a second attack to heal Sinistcha. Calm Mind is used to take advantage of Pokémon that sit in front of Sinistcha not wanting to attack them, while Strength Sap further cripples physical attackers and offers more healing.
:sv/Palossand: :Kangaskhanite: :Kangaskhan-Mega:
Palossand @ Kangaskhanite
85/75/110/100/75/35/480 -> 85/105/130/120/95/45/580
Ability: Water Compaction -> Parental Bond
- Night Shade
- Scorching Sands
- Shore Up
- Stealth Rock

Parental Bond is an absurdly strong ability on the right Pokémon, and Palossand takes advantage of it to the fullest. Night Shade bypasses the damage reduction of the second hit by being set damage, allowing Palossand to deal massive damage despite being more defensive in nature. Two hits from Scorching Sands has a high chance to spread burns, crippling the opposing team and further adding to Palossand's bulk. Shore Up provides much needed recovery to keep Palossand in the game, while Stealth Rock provides the team with hazards.
:sv/Umbreon: :Meganiumite: :Meganium-Mega:
Umbreon @ Meganiumite
95/65/110/60/130/65/525 -> 95/75/125/120/145/65/625
Ability: Synchronize -> Mega Sol
Dark -> Dark/Fairy
- Alluring Voice
- Weather Ball
- Toxic
- Moonlight

This is yet another sun based submission for Mix and Mega - Limited Supply, but rather than being an offensive powerhouse like Walking Wake or Dragapult, Umbreon leans towards defense with amazing bulk, Toxic, and Moonlight that always heals 2/3rds of their maximum HP. However, they still apply great offensive pressure with the powerful combination of fairy and fire type damage.
:sv/Barraskewda: :Barbaracite: :Barbaracle-Mega:
Barraskewda @ Barbaracite
61/123/60/60/50/136/490 -> 61/158/75/70/70/156/590
Ability: Swift Swim -> Tough Claws
- Liquidation
- Close Combat
- Poison Jab
- Flip Turn


Barraskewda with the Barbaracite is a simple yet effective offensive pivot with a high attack and speed stat but low defenses. Tough Claws boosts all of their moves too, meaning that Barraskewda can punch holes through teams early on or clean up later. Liquidation is chosen instead of Waterfall to be less toxic, and because getting a defense drop can force a switch. Close Combat is now a stab attack and deals devastating damage with minimal drawback as Barraskewda is already so frail. Poison Jab is coverage for dealing with fairy types, and Flip Turn does good damage while acting as a pivot move.
:sv/Slither Wing: :Metagrossite: :Metagross-Mega:
Silther Wing @ Metagrossite
85/135/79/85/105/81/570 -> 85/145/99/95/125/121/670
Ability: Protosynthesis -> Tough Claws
- Close Combat
- First Impression
- Will-O-Wisp
- Morning Sun

There are currently no bug type Pokémon in Mix and Mega - Limited Supply, so Slither Wing aims to remedy that. Metagrossite is the perfect stone for a Pokémon like Slither Wing, bolstering both their amazing offensive and defensive capabilities. Extra attack and speed, as well as the new ability Tough Claws means they hit a lot harder. Will-O-Wisp, Morning Sun, and the substantial bulk from mega evolving makes Slither Wing an amazing defensive wall, especially so with their strong defensive typing.
:sv/Dondozo: :Charizardite-X: :Charizard-Mega-X:
Dondozo @ Charizardite X
150/100/115/65/65/35/530 -> 150/146/148/86/65/35/630
Ability: Water Veil -> Tough Claws
Water -> Water/Dragon
- Wave Crash
- Order Up
- Curse
- Rest

Dondozo is the ultimate physical wall in the format, doubling as a physically offensive powerhouse. Curse allows Dondozo to sit in front of any physical attacker while bolstering offenses, and allows them to rip through teams once all special attackers have been dealt with. Wave Crash is the main attack of choice with a high base power and damage boost from Tough Claws. Order Up deals significantly less damage, but has no drawbacks and can be used against opposing dragon types. Rest keeps Dondozo in the game, ensuring that no physical attacker can outlast them.
 
Last edited:
Set 1 RESUB
:Probopass: :Sableye-Mega:
:Probopass: :Sablenite:
Probopass @ Sablenite
60/55/145/75/150/40 (525) -> 60/65/195/95/200/10 (625)
Magnet Pull -> Magic Bounce
-Body Press
-Volt Switch
-Thunder Wave
-Stealth Rock

Want to help change the pace of your game? Let me introduce you to the wall, built to tank just about anything and cripple the opposing mons speed with t-wave, adding pivot, hazards, and bp to deal big damage

Set 2 RESUB
:Tyranitar: :Feraligatr-Mega:
:Tyranitar: :Feraligite:
Tyranitar @ Feraligite
100/134/110/95/100/61 (600) -> 100/189/135/105/110/61 (700)
Rock/ Dark -> Rock/ Dragon
Sand Stream -> Dragonize
-Dragon Dance
-Double-Edge
-Stone Edge
-Earthquake

The OU King attempts to return for another reign, 6 weaknesses, 5 Resistances, no fear he is here. Rock in sand gives your Sp. Def a boost to hopefully match your high Def stats. Allow him a dance or two and he'll be sure to have you in for a fun time. Adding Double Edge this time around for maximum efficiency to take down your enemies.

Set 3
:ambipom::Blaziken-Mega:
:ambipom::Blazikenite:
75/100/66/60/66/115 (482) -> 75/140/76/80/76/135 (582)
Normal
Technician -> Speed Boost
-Fake Out
-Triple Axel
-Fire Punch
-U-Turn

You can preserve the mega to get a boosted fake out, followed by coverage moves that leave you with no resists. The monkey is sure to hit hard while climbing the speed tiers to ensure he goes unchallenged.

Set 4
:Typhlosion-Hisui::Pidgeot-Mega:
:Typhlosion-hisui::pidgeotite:
73/84/78/119/85/95 (534) -> 73/84/83/184/95/115 (634)
Fire/ Ghost
Frisk-> No Guard
-Will-O-Wisp
-Fireblast
-Infernal Parade
-Focus Blast

Hello darkness my old friend… With No Guard we can turn this from a Scarf Eruption user to a No Guard burning man! The idea is simple, you frisk for info, even switching if your match up isn’t good or you just want to preserve the ability. Following up with will for 100% accuracy to be then followed up with a 120 BP STAB Ghost to send your opponent to the shadow realm >:)..

Set 5
:infernape::malamar-mega:
:infernape::malamarite:
76/104/71/104/71/108 (534) -> 76/114/71/134/116/123 (634)
Fire/Fighting
Iron Fist -> Contrary
-Overheat
-Close Combat
-U-Turn
-Slackoff

In my crusade to get as many gen 4 mons in MnMLS I came up with this! A mixed attacker that lets you decide on which stats you want to improve first. Overheat allowing you to buff the next one, and Close Combat to become a somewhat bulky special pokemon. Slackoff is way to get recovery before you pivot with U-Turn

Set 6
:bastiodon::scovillain:
:bastiodon::Scovillainite:
60/52/168/47/138/30 (495) -> 60/82/188/77/158/30 (595)
Rock/Steel
Soundproof -> Spicy Spray
-Body Press
-Iron Defense
-Roar
-Stealth Rocks

Idea behind this big fellow is burning the opposition. We don't want the physical sweepers to just roam free do we? This big fellow would make it his life goal to stop them at get some rocks up for chip and 1/2 ATK with this broken ability. Roar is a means to try and be Pro Showdown Player and read the special switch-in for another forced switch. Spicy Spray works on both physical and special so no hate crime is being committed.
 
Last edited:
Set 1:
:veluza: :zygardite:
1779649650039.png

1779649657252.png


Veluza @ Zygardite
Ability: Mold Breaker
- Fillet Away
- Stored Power
- Surf
- Ice Beam
like a shell smash sweeper, but funnier

Set 2:
:comfey: :rusted_shield:
1779649697321.png

1779649703349.png


Comfey @ Rusted Shield
Ability: Natural Cure
- Calm Mind
- Draining Kiss
- Stored Power
- Synthesis
if florges was steel type and also unkillable on the physical side

Set 3:
:smeargle: :altarianite:

1779649719923.png

1779649725522.png

Smeargle @ Altarianite
Ability: Own Tempo
- Shell Smash
- Judgment
- Boomburst
- Astral Barrage
smeargle go brrr
Note: Judgement does not get affected by Pixilate. It is Normal type in-battle even with Pixilate.

Set 4:
:scrafty: :scolipite:
1779649608779.png

1779649617907.png

Scrafty @ Scolipite
Ability: Shed Skin
- Bulk Up
- Drain Punch
- Knock Off
- Dragon Tail
infinite defense backed by drain punch

Set 5:
:kleavor: :metagrossite:
1779650725010.png

1779650737765.png

Kleavor @ Metagrossite
Ability: Sharpness
- Quick Attack
- Stone Axe
- Close Combat
- U-turn
fast, hits hard, pivot, priority. all around solid
 
Last edited:
:metagross: :absol-mega-z:
Metagross @ Absolite-Z
80/135/130/95/90/70 -> 80/159/130/95/90/146
Steel/Psychic -> Steel/Ghost
Clear Body -> Magic Bounce
-Meteor Mash
-Shadow Claw
-Earthquake
-Stealth Rock

Metagross is already an excellent Pokemon held back by its low Speed and Psychic typing. Absolite-Z gives it a new defensive typing and a solid typing and Speed. Steel/Ghost/Ground is excellent coverage, and Stealth Rock as a fourth move allows it to set up hazards early.

:thundurus-therian: :chimecho-mega:
Thundurus-T @ Chimechite
79/105/70/145/80/101 -> 79/105/100/185/110/101
Electric/Flying -> Electric/Steel
Volt Absorb -> Levitate
-Agility
-Wildbolt Storm
-Flash Cannon
-Focus Blast

101 Speed might seem decent before a Mega, but after a Mega it feels quite slow. Agility allows you to get the jump on your opponents, while still having excellent damage with 185 Special Attack. Electric/Steel is a good upgrade to the Electric/Flying typing, and you can always delay Mega Evolving if you think your opponent is going for a Fire or Fighting move.

:kingambit: :heatran-mega:
Kingambit @ Heatranite
100/135/120/60/85/50 -> 100/165/120/105/120/40
Defiant -> Flash Fire
-Sword Dance
-Sucker Punch
-Iron Head
-Low Kick

Kingambit is already great and now being Wisp immune should make it that much more potent. Who cares about lower speed when you have more attack and special bulk, and can just clap back with Sucker Punch against a faster opponent?

:volcarona: :rusted shield:
Volcarona @ Rusted Shield
85/60/65/135/105/100 -> 85/60/90/135/130/90
Flame Body -> Dauntless Shield
-Quiver Dance
-Fiery Dance
-Hurricane
-Giga Drain

Bulky Bug/Steel with only one weakness and access to Quiver Dance. Gets no STAB moves but is still able to use its movepool to threaten a lot of common opponents.

:ursaluna: :crabominable-mega:
Ursaluna @ Crabominite
130/140/105/45/80/50 -> 130/165/150/45/120/40
Bulletproof -> Iron Fist
-Headlong Rush
-Ice Punch
-Thunder Punch
-Drain Punch

Slow bear with solid bulk and high Attack with a full set of Iron Fist-boosted moves. Very bulky mon with physical BoltBeam coverage, Drain Punch for longevity, and Headlong Rush for a strong hard-hitting move with a drawback.

:clodsire: :slowbro-mega:
Clodsire @ Slowbronite
130/75/60/45/100/20 -> 130/75/130/75/100/20
Poison/Ground
Water Absorb -> Shell Armor
-Stockpile
-Recover
-Body Press
-Toxic Spikes

Minmaxed stats to the rescue. While not as good as Unaware, Shell Armor with this excellent bulk will keep it on the field for a while. Add to that the stat boosts from Stockpile and we have a defensive Pokemon that will be a challenge for your foes to break through.
 
Last edited:
1779469877382.png
1779469881692.png
BST: 600
Revavroom @ Pinsirite
80/119/90/54/67/90 (old) -> 80/149/110/64/87/110(new)
Overcoat (old) -> Aerilate (new)
Steel/Poison (old) -> Steel/Flying (new)
- Shift Gear
- Iron Head
- Double-Edge
- High Horsepower

The new Flying type gets rid of Revavroom's biggest weakness in Ground, allowing it to set up Shift Gear more easily with a great defensive typing. The moveset is pretty simple: the two best STAB moves and High Horsepower for coverage against Steels.

1779470112372.png
1779478934750.pngBST: 700
Volcanion @ Glimmoranite
80/110/120/130/90/70 -> 80/145/135/150/105/85
Water Absorb -> Adaptability
-Flare Blitz
-Steam Eruption
-Flame Charge
-Earth Power

Mixed attacker with very powerful STABs and coverage in Earth Power. However it is very slow, unless you can get some Flame Charges going.

1779822864916.png
1779822901524.png
BST: 510
Persian-Alola @ Zygardite
65/60/60/75/65/115 (old) -> 65/30/30/200/55/130 (new)
Rattled (old) -> Aura Break (new)
- Dark Pulse
- Thunderbolt
- Burning Jealousy
- Parting Shot

Fast and deals a lot of damage, just don't get hit by anything

1779542693203.png
1779475424446.png
BST: 615
Toedscruel @ Altarianite
80/70/65/80/120/100 (old) -> 80/110/85/120/120/100 (new)
Mycelium Might (old) -> Pixilate (new)
Ground/Grass (old) -> Ground/Fairy
- Rapid Spin
- Earth Power
- Tera Blast
- Spikes

congrats toedscruel on your transition! anyways, unblockable spin with near-perfect STAB coverage and Spikes on top

1779500375696.png
1779500415129.png
BST: 535
Pincurchin @ Feraligite
48/101/95/91/85/15 (old) -> 48/156/120/101/95/15 (new)
Electric Surge (old) -> Dragonize (new)
Electric (old) -> Electric/Dragon (new)
- Body Slam
- Zing Zap
- Recover
- Curse

heres zekrom's little brother. he is very excited to play with all the cool pokémon and wants to show off his incredible talent in clicking stab 100 bp moves off 156 atk.
1779477383523.png
1779477393997.png
BST: 615
Porygon2 @ Diancite
Download (old) -> Magic Bounce (new)
85/80/90/105/95/60 (old) -> 85/140/50/165/55/120
- Double-Edge
- Thunderbolt
- Ice Beam
- Zen Headbutt

Download, click move.
 
Last edited:
:iron hands: :chimechite:
Iron Hands @ Chimechite
Fighting/Electric -> Fighting/Steel
154/140/108/50/68/50 -> 154/140/138/90/98/50
Ability: Quark Drive -> Levitate
- Drain Punch
- Heavy Slam
- Thunder Punch
- Swords Dance
two weaknesses, strong stabs + sd = lebron james
:mew: :greninjite:
Mew @ Greninjite
Psychic
100/100/100/100/100/100 -> 100/130/110/130/110/120
Ability: Synchronize -> Protean
- Close Combat
- Fire Blast
- Draco Meteor
- Gunk Shot
meow if you like coverage, unresistable combo
:milotic: :rusted shield:
Milotic @ Rusted Shield
Water -> Water/Steel
95/60/79/100/125/81 -> 95/60/104/100/150/71
Ability: Competitive -> Dauntless Shield
- Scald
- Ice Beam
- Recover
- Haze
framemogs your goat, bulky anti setup for all the fairies and dragons in the tier
:sandy shocks: :cameruptite:
Sandy Shocks @ Cameruptite
Electric/Ground
85/81/97/121/85/101-> 85/101/127/161/115/81
Ability: Protosynthesis -> Sheer Force
- Earth Power
- Thunderbolt
- Volt Switch
- Stealth Rock
click ground moves, opponent switches in flying so click electric move, good bulk and strong attacks balanced by the low speed, rocks because rocks, made this because its hard for grounds in this meta with all the flyings + levitate so at least you can do something against it with this guy (only two electrics in currently i think)
:torterra: :Crabominite:
Torterra @ Crabominite
Grass/Ground
95/109/105/75/85/56 -> 95/134/150/75/125/46
Ability: Overgrow -> Iron Fist
- Headlong Rush
- Wood Hammer
- Smack Down
- Synthesis
Bulky grass (lack of grasses so far) that punishes steels with iron fist boosted headlong rush, smack down allows you hit some steel flyings/steel levitates that would otherwise wall you
:Samurott hisui: :Kangaskhanite:
Samurott-Hisui @ Kangaskhanite
Water/Dark
90/108/80/100/65/85 -> 90/138/100/120/85/95
Ability: Sharpness -> Parental Bond
- Ceaseless Edge
- Liquidation
- Sacred Sword
- Ice Beam
two layers of spike with ceaseless that you dont have to care about magic bounce for, double the chance to drop with liquidation, sacred sword to hit steels, ice beam to hit dragon flyings and lando, strong but balanced out by lack of speed (removed sucker and razor for balance concerns)
 
Last edited:
Back
Top