[SET]
Mixed (Iron Valiant) @ Booster Energy / Life Orb
Ability: Quark Drive
EVs: 108 Atk / 148 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Encore / Destiny Bond / Thunderbolt
[SET COMMENTS]
Flexing not only its speed but also its versatility, mixed Iron Valiant excels as a cleaner, leveraging its wide movepool and powerful STAB combination to blast through weakened teams. Moonblast threatens many prominent targets, such as Dragapult, Raging Bolt, and Zamazenta. Close Combat complements Moonblast nicely, damaging Steel-types such as Kingambit, Heatran, and Ferrothorn. Knock Off targets those that resist Iron Valiant's STAB moves, hitting key foes like crippling Moltres by removing its Heavy-Duty Boots. Encore discourages setup attempts from foes such as Volcarona and Dragonite, as well as punishing utility and recovery moves from defensive staples like Gliscor, Moltres, and Landorus-T. Alternatively, Destiny Bond allows Iron Valiant to force a trade even in a disadvantageous matchup, like against Volcarona or Gholdengo. Finally, Thunderbolt can threaten otherwise solid checks in Moltres, Toxapex, and Mega Charizard Y. 108 Attack EVs allow Iron Valiant to OHKO specially defensive Heatran after Stealth Rock. Booster Energy is preferred to ensure Iron Valiant can excel in its role as a cleaner, outspeeding all unboosted threats as well as all the relevant Choice Scarf users like Urshifu-R and Tapu Lele. Life Orb is a viable alternative if Iron Valiant is paired with Tapu Koko, ensuring 2HKOs on defensive Landorus-T with Moonblast as well as Alomomola and Toxapex with Thunderbolt while also securing an OHKO on SubRoost Kyurem with Close Combat and a chance to OHKO All-Out Attacker Zamazenta and Ferrothorn.
Due to mixed Iron Valiant's dazzling array of skills, it fits best on offensive teams that appreciate its ability to clean up weakened teams as well as force trades against threats like Mega Charizard Y and Gholdengo for its teammates to exploit. Kingambit is a superb partner, as it greatly appreciates Iron Valiant blasting the Fighting-types that Kingambit struggles with, like Zamazenta and Great Tusk, while Kingambit can trap threats like Galarian Slowking and Gholdengo with Pursuit for Iron Valiant. Landorus-T and Great Tusk are also strong teammates, setting Stealth Rock to chip down potential switch-ins like Toxapex or Moltres, especially if Iron Valiant can remove its Heavy-Duty Boots, as well as directly threatening Iron Valiant checks like Toxapex and Galarian Slowking. In return, Iron Valiant can beat Urshifu-R, Weavile, and Kyurem. If Iron Valiant is running Life Orb, Tapu Koko is an essential pick, providing the Electric Terrain required to boost Iron Valiant's Speed, as well as threatening Moltres and Toxapex and boosting Iron Valiant's own Thunderbolt. Tapu Koko also provides easier entry for Iron Valiant through its speedy Volt Switch or U-turn. While powerful, Iron Valiant can struggle to break through healthy teams, especially against previously mentioned checks like Galarian Slowking and Toxapex, so offensive threats like Volcarona, Hisuian Samurott, and Tapu Lele are appreciated for their ability to wear down said checks for Iron Valiant to clean up. Iron Valiant is also threatened by some forms of priority like Bullet Punch from Mega Scizor and Mega Medicham, so the aforementioned Volcarona and Tapu Lele are excellent at shutting down these threats with the former's Flame Body and the latter's Psychic Terrain.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/fayawizard.616497/
Quality checked by:
https://www.smogon.com/forums/members/sami.604820/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar checked by:
https://www.smogon.com/forums/members/wisteriapurple.664887/
https://www.smogon.com/forums/members/lustre.567354/
Mixed (Iron Valiant) @ Booster Energy / Life Orb
Ability: Quark Drive
EVs: 108 Atk / 148 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Encore / Destiny Bond / Thunderbolt
[SET COMMENTS]
Flexing not only its speed but also its versatility, mixed Iron Valiant excels as a cleaner, leveraging its wide movepool and powerful STAB combination to blast through weakened teams. Moonblast threatens many prominent targets, such as Dragapult, Raging Bolt, and Zamazenta. Close Combat complements Moonblast nicely, damaging Steel-types such as Kingambit, Heatran, and Ferrothorn. Knock Off targets those that resist Iron Valiant's STAB moves, hitting key foes like crippling Moltres by removing its Heavy-Duty Boots. Encore discourages setup attempts from foes such as Volcarona and Dragonite, as well as punishing utility and recovery moves from defensive staples like Gliscor, Moltres, and Landorus-T. Alternatively, Destiny Bond allows Iron Valiant to force a trade even in a disadvantageous matchup, like against Volcarona or Gholdengo. Finally, Thunderbolt can threaten otherwise solid checks in Moltres, Toxapex, and Mega Charizard Y. 108 Attack EVs allow Iron Valiant to OHKO specially defensive Heatran after Stealth Rock. Booster Energy is preferred to ensure Iron Valiant can excel in its role as a cleaner, outspeeding all unboosted threats as well as all the relevant Choice Scarf users like Urshifu-R and Tapu Lele. Life Orb is a viable alternative if Iron Valiant is paired with Tapu Koko, ensuring 2HKOs on defensive Landorus-T with Moonblast as well as Alomomola and Toxapex with Thunderbolt while also securing an OHKO on SubRoost Kyurem with Close Combat and a chance to OHKO All-Out Attacker Zamazenta and Ferrothorn.
Due to mixed Iron Valiant's dazzling array of skills, it fits best on offensive teams that appreciate its ability to clean up weakened teams as well as force trades against threats like Mega Charizard Y and Gholdengo for its teammates to exploit. Kingambit is a superb partner, as it greatly appreciates Iron Valiant blasting the Fighting-types that Kingambit struggles with, like Zamazenta and Great Tusk, while Kingambit can trap threats like Galarian Slowking and Gholdengo with Pursuit for Iron Valiant. Landorus-T and Great Tusk are also strong teammates, setting Stealth Rock to chip down potential switch-ins like Toxapex or Moltres, especially if Iron Valiant can remove its Heavy-Duty Boots, as well as directly threatening Iron Valiant checks like Toxapex and Galarian Slowking. In return, Iron Valiant can beat Urshifu-R, Weavile, and Kyurem. If Iron Valiant is running Life Orb, Tapu Koko is an essential pick, providing the Electric Terrain required to boost Iron Valiant's Speed, as well as threatening Moltres and Toxapex and boosting Iron Valiant's own Thunderbolt. Tapu Koko also provides easier entry for Iron Valiant through its speedy Volt Switch or U-turn. While powerful, Iron Valiant can struggle to break through healthy teams, especially against previously mentioned checks like Galarian Slowking and Toxapex, so offensive threats like Volcarona, Hisuian Samurott, and Tapu Lele are appreciated for their ability to wear down said checks for Iron Valiant to clean up. Iron Valiant is also threatened by some forms of priority like Bullet Punch from Mega Scizor and Mega Medicham, so the aforementioned Volcarona and Tapu Lele are excellent at shutting down these threats with the former's Flame Body and the latter's Psychic Terrain.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/fayawizard.616497/
Quality checked by:
https://www.smogon.com/forums/members/sami.604820/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar checked by:
https://www.smogon.com/forums/members/wisteriapurple.664887/
https://www.smogon.com/forums/members/lustre.567354/
Last edited: