Frostbiyt
Not Exactly Helping
Quality Control: QC1 / QC2 / QC3
Grammar & Prose: GP1 / GP2
[OVERVIEW]
Mollux is a niche pick for rain teams that can provide utility by spreading status, being a secondary rain setter, and walling or threatening common rain answers such as Jumbao, Tomohawk, Ferrothorn, and Celesteela. Mollux's typing grants it an immunity to both poison and burn along with many resistances, which, in addition to its good special bulk, access to Recover, Water-type immunity, and passive healing in rain, enables it to stay healthy during a match while also answering the threats it needs to. While it may possess many resistances, its weakness to many common offensive types means it is unable to check many of the metagame's top offensive threats such as Landorus-T, Crucibelle, and Mega Alakazam. Finally, its susceptibility to Spikes and Stealth Rock severely limits its opportunities to switch in and hampers its ability to check some threats it otherwise would be able to such as Ash-Greninja.
[SET]
name: Specially Defensive
move 1: Sludge Bomb
move 2: Lava Plume / Thunder
move 3: Rain Dance / Rapid Spin
move 4: Recover
item: Black Sludge
ability: Dry Skin
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD
[SET COMMENTS]
Moves
========
Sludge Bomb allows Mollux to OHKO Jumbao, which can be difficult for rain teams to deal with otherwise. Lava Plume has a chance to OHKO Ferrothorn outside of rain and can also be used to spread burns, though it is severely weakened when rain is up. Thunder lets Mollux do damage to Heatran in addition to hitting Toxapex and Tomohawk for more damage than its STAB moves and also helps it beat Celesteela while rain is up. Rain Dance allows Mollux to be an effective secondary rain setter. Rapid Spin can be used to remove entry hazards, but Mollux is not an ideal hazard remover, as it has poor matchups against many common Stealth Rock setters.
Usage Tips
========
Mollux should be brought in on resisted hits against Pokemon that it either walls or checks like Jumbao and Ferrothorn and then take advantage of the switches it causes. It can put pressure on its switch-ins like Mega Crucibelle, Heatran, and Landorus-T by threatening to spread status or deal significant chip damage. Mollux can also use this turn to set up rain against Pokemon that Pelipper and Tomohawk can't set up against repeatedly or at all such as Magearna, Tapu Koko, and Zapdos. Stealth Rock makes Mollux unable to switch in repeatedly, so it should be kept off the field or else Mollux will fail to check what it needs to. Some Pokemon that would otherwise be walled by Mollux, such as Jumbao, often run Ground-type coverage, so they should be scouted for by teammates or by double switching out to another Pokemon that can take that move.
Team Options
========
Mollux fits best on rain teams, (AC) where it can patch up some weaknesses and benefit from the passive healing while also providing a valuable Water-type immunity. Along with being the best rain setter in the tier, Pelipper is a great teammate for Mollux, as it also provides a Ground-type immunity and can remove entry hazards with Defog. Mega Swampert is a must-have (AH) on a rain team and partners well with Mollux, appreciating its 4x Grass-type resistance, ability to soak up Scald, and ability to set up rain. Mega Swampert is also able to switch into Rock-types that threaten Mollux, most notably Mega Crucibelle, though it has to be careful of the occasional Wood Hammer. Tomohawk appreciates Mollux's ability to check Fairy-types and can provide utility to rain teams by being a secondary setter or, if Mollux is the secondary rain setter of the team, using the freed-up moveslot to run another move like Rapid Spin or Focus Blast. Because it is the best Defogger in the tier and works well on rain teams, Tornadus-T is a great Pokemon to have on a team with Mollux. As another common pick for rain teams, Ash-Greninja appreciates Mollux's ability to check Jumbao, Toxapex, Ferrothorn, and non-Earthquake Arghonaut. Similarly, Volkraken pairs well with Mollux due to its ability to check the aforementioned Toxapex and Arghonaut. Ferrothorn has good defensive synergy with Mollux, being able to check many Pokemon that threaten it, such as Mega Latios and Mega Crucibelle. Tapu Koko is a great addition to a rain team that Mollux can support by dealing with some of the bulky Grass-types Tapu Koko struggles against, like Jumbao, clearing the way for it to spam its Electric Terrain-boosted Thunder.
[STRATEGY COMMENTS]
Other Options
=============
Mollux can run Stealth Rock or Toxic Spikes, but it does not pressure entry hazard removers well. Heal Bell is another option that can be run over Rain Dance or Rapid Spin, but it is useful in far fewer circumstances.
Checks and Counters
===================
**Pajantom**: Pajantom is specially bulky, resists Mollux's most common attacks, is immune to status, often carries Earthquake, and can trap and wear down Mollux with its specially defensive set.
**Heatran**: Heatran is immune to both of Mollux's STAB attacks and threatens it with Earth Power, though it can't switch into Thunder too many times and doesn't appreciate being paralyzed.
**Ground-type Pokemon and Coverage**: Ground-types like Colossoil, Landorus-T, and Garchomp can OHKO Mollux, though they risk being burned switching in. Many Pokemon such as Arghonaut, Syclant, Krilowatt, and Mega Pinsir also carry Ground type coverage.
**Psychic-types*: While it is able to just barely survive most special Psychic-type attacks, Mollux is very threatened by Psychic-types such as Tapu Lele, Mega Alakazam, Mega Medicham, Hoopa-U, and Reuniclus and Psychic-type coverage from Pokemon such as Extrasensory Greninja and Psychic Volcarona.
**Strong Physical Attackers**: Because it is a special wall, Mollux isn't able to take many unresisted physical attacks. Crucibelle in particular forces out Mollux and can pivot with U-turn, healing with Regenerator and providing momentum for its team. Other physical attackers like Necturna, Hawlucha, and Caribolt possess strong neutral attacks that threaten Mollux. However, most of these Pokemon need to careful of being statused or damaged upon switching in.
[CREDITS]
- Written by: [[Frostbiyt, 190866]]
- Quality checked by: [[snake_rattler, 227784], [Jho, 208105], [Jordy, 395754]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
Grammar & Prose: GP1 / GP2
[OVERVIEW]
Mollux is a niche pick for rain teams that can provide utility by spreading status, being a secondary rain setter, and walling or threatening common rain answers such as Jumbao, Tomohawk, Ferrothorn, and Celesteela. Mollux's typing grants it an immunity to both poison and burn along with many resistances, which, in addition to its good special bulk, access to Recover, Water-type immunity, and passive healing in rain, enables it to stay healthy during a match while also answering the threats it needs to. While it may possess many resistances, its weakness to many common offensive types means it is unable to check many of the metagame's top offensive threats such as Landorus-T, Crucibelle, and Mega Alakazam. Finally, its susceptibility to Spikes and Stealth Rock severely limits its opportunities to switch in and hampers its ability to check some threats it otherwise would be able to such as Ash-Greninja.
[SET]
name: Specially Defensive
move 1: Sludge Bomb
move 2: Lava Plume / Thunder
move 3: Rain Dance / Rapid Spin
move 4: Recover
item: Black Sludge
ability: Dry Skin
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD
[SET COMMENTS]
Moves
========
Sludge Bomb allows Mollux to OHKO Jumbao, which can be difficult for rain teams to deal with otherwise. Lava Plume has a chance to OHKO Ferrothorn outside of rain and can also be used to spread burns, though it is severely weakened when rain is up. Thunder lets Mollux do damage to Heatran in addition to hitting Toxapex and Tomohawk for more damage than its STAB moves and also helps it beat Celesteela while rain is up. Rain Dance allows Mollux to be an effective secondary rain setter. Rapid Spin can be used to remove entry hazards, but Mollux is not an ideal hazard remover, as it has poor matchups against many common Stealth Rock setters.
Usage Tips
========
Mollux should be brought in on resisted hits against Pokemon that it either walls or checks like Jumbao and Ferrothorn and then take advantage of the switches it causes. It can put pressure on its switch-ins like Mega Crucibelle, Heatran, and Landorus-T by threatening to spread status or deal significant chip damage. Mollux can also use this turn to set up rain against Pokemon that Pelipper and Tomohawk can't set up against repeatedly or at all such as Magearna, Tapu Koko, and Zapdos. Stealth Rock makes Mollux unable to switch in repeatedly, so it should be kept off the field or else Mollux will fail to check what it needs to. Some Pokemon that would otherwise be walled by Mollux, such as Jumbao, often run Ground-type coverage, so they should be scouted for by teammates or by double switching out to another Pokemon that can take that move.
Team Options
========
Mollux fits best on rain teams, (AC) where it can patch up some weaknesses and benefit from the passive healing while also providing a valuable Water-type immunity. Along with being the best rain setter in the tier, Pelipper is a great teammate for Mollux, as it also provides a Ground-type immunity and can remove entry hazards with Defog. Mega Swampert is a must-have (AH) on a rain team and partners well with Mollux, appreciating its 4x Grass-type resistance, ability to soak up Scald, and ability to set up rain. Mega Swampert is also able to switch into Rock-types that threaten Mollux, most notably Mega Crucibelle, though it has to be careful of the occasional Wood Hammer. Tomohawk appreciates Mollux's ability to check Fairy-types and can provide utility to rain teams by being a secondary setter or, if Mollux is the secondary rain setter of the team, using the freed-up moveslot to run another move like Rapid Spin or Focus Blast. Because it is the best Defogger in the tier and works well on rain teams, Tornadus-T is a great Pokemon to have on a team with Mollux. As another common pick for rain teams, Ash-Greninja appreciates Mollux's ability to check Jumbao, Toxapex, Ferrothorn, and non-Earthquake Arghonaut. Similarly, Volkraken pairs well with Mollux due to its ability to check the aforementioned Toxapex and Arghonaut. Ferrothorn has good defensive synergy with Mollux, being able to check many Pokemon that threaten it, such as Mega Latios and Mega Crucibelle. Tapu Koko is a great addition to a rain team that Mollux can support by dealing with some of the bulky Grass-types Tapu Koko struggles against, like Jumbao, clearing the way for it to spam its Electric Terrain-boosted Thunder.
[STRATEGY COMMENTS]
Other Options
=============
Mollux can run Stealth Rock or Toxic Spikes, but it does not pressure entry hazard removers well. Heal Bell is another option that can be run over Rain Dance or Rapid Spin, but it is useful in far fewer circumstances.
Checks and Counters
===================
**Pajantom**: Pajantom is specially bulky, resists Mollux's most common attacks, is immune to status, often carries Earthquake, and can trap and wear down Mollux with its specially defensive set.
**Heatran**: Heatran is immune to both of Mollux's STAB attacks and threatens it with Earth Power, though it can't switch into Thunder too many times and doesn't appreciate being paralyzed.
**Ground-type Pokemon and Coverage**: Ground-types like Colossoil, Landorus-T, and Garchomp can OHKO Mollux, though they risk being burned switching in. Many Pokemon such as Arghonaut, Syclant, Krilowatt, and Mega Pinsir also carry Ground type coverage.
**Psychic-types*: While it is able to just barely survive most special Psychic-type attacks, Mollux is very threatened by Psychic-types such as Tapu Lele, Mega Alakazam, Mega Medicham, Hoopa-U, and Reuniclus and Psychic-type coverage from Pokemon such as Extrasensory Greninja and Psychic Volcarona.
**Strong Physical Attackers**: Because it is a special wall, Mollux isn't able to take many unresisted physical attacks. Crucibelle in particular forces out Mollux and can pivot with U-turn, healing with Regenerator and providing momentum for its team. Other physical attackers like Necturna, Hawlucha, and Caribolt possess strong neutral attacks that threaten Mollux. However, most of these Pokemon need to careful of being statused or damaged upon switching in.
[CREDITS]
- Written by: [[Frostbiyt, 190866]]
- Quality checked by: [[snake_rattler, 227784], [Jho, 208105], [Jordy, 395754]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
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