Pubo
bom dia
[SET]
name: Defensive
move 1: Mystical Fire
move 2: Scorching Sands
move 3: Roost
move 4: Defog / U-turn / Toxic
item: Heavy-Duty Boots
ability: Flame Body
nature: Timid
evs: 248 HP / 148 Def / 52 SpD / 60 Spe
[SET COMMENTS]
Moltres's niche in National Dex comes from its role compression, being able to check Grass-, Steel-, and Fire-types such as Rillaboom, Mega Scizor, Mega Mawile, Heatran, and Mega Charizard Y, provide Defog support against Heatran, and greatly assist stall teams. However, Moltres is completely outclassed as a Defogger by Corviknight, Tapu Fini, and Zapdos, since all three have better typing, bulk, and matchup against other common Stealth Rock setters such as Garchomp, Mega Tyranitar, and Landorus-T. A plethora of Pokemon it wants to check, such as Mega Mawile, Kartana, Rillaboom, and Mega Scizor, often carry Knock Off, which Moltres does not want to switch into, as it relies heavily on its Heavy-Duty Boots to avoid its crippling Stealth Rock weakness, making it a poor check in the long run. Mystical Fire allows Moltres to check Mega Charizard Y and Calm Mind Clefable more easily. Scorching Sands is a fantastic coverage move, as it notably 2HKOes Heatran and can also punish Garchomp and Mega Tyranitar due to its burn chance. Flame Body is chosen to cripple physical attackers like Rillaboom, Kartana, Mega Scizor, and U-turn from Corviknight and Mega Lopunny. Roost allows Moltres to stay healthy, letting it check Kartana and Mega Scizor better in the long run. U-turn and Toxic are also fine options to gain momentum or punish switch-ins. The suggested Defense investment allows Moltres to take Frustration from Mega Lopunny twice from full health, and 60 Speed EVs with a Timid nature are used to outspeed Modest Heatran.
Moltres fits best on bulky offense teams that need a solid check to Grass-, Steel-, and Fire-types. Water-types like Slowbro and Tapu Fini appreciate Moltres's ability to check Rillaboom and Kartana, and in return, they can check Garchomp and Landorus-T. Moltres also appreciates teammates like Rillaboom and Ash-Greninja to deal with Rock-types or Pokemon with Rock-type coverage moves that would otherwise be able to threaten or set Stealth Rock in front of it, like Mega Diancie, Tyranitar, and Garchomp. In return, Rillaboom and Ash Greninja appreciate Moltres's ability to deal with Mega Scizor and Ferrothorn. Secondary entry hazard control options like Choice Scarf Landorus-T and Rapid Spin Excadrill are appreciated, as Moltres struggles to remove hazards if its Heavy-Duty Boots is removed. Due to Moltres's weakness to Electric-types such as Tapu Koko and Zapdos, sturdy checks like Gliscor, Amoonguss, and defensive Landorus-T are good teammates as well. Strong wallbreakers like Kyurem and Tapu Lele can cause problems for Moltres, so checks like Mega Scizor and Galarian Slowking make phenomenal partners.
[STRATEGY COMMENTS]
Other Options
=============
Flamethrower and Hurricane can be run over Mystical Fire as more powerful STAB moves, but Moltres cannot properly check Calm Mind Clefable and Mega Charizard Y without Mystical Fire. If the team already has a Defog user, Will-O-Wisp is a good option to punish Rock-types like Mega Tyranitar and Pokemon with Rock-type coverage like Garchomp, and check Mega Mawile more comfortably. On stall teams, a set with Substitute and Pressure can PP stall Tyranitar's Stone Edge and Heatran's Magma Storm, while also checking Calm Mind Clefable and Mega Mawile.
Checks and Counters
===================
**Rock-type Pokemon and Coverage**: Mega Tyranitar, Tyranitar, Mega Diancie, and Pokemon with access to Rock-type coverage such as Garchomp and Landorus-T can easily switch into Moltres's attacks and proceed to KO it or set Stealth Rock. However, they fear a potential burn from Scorching Sands or the less common Will-O-Wisp.
**Water-types**: Ash-Greninja, Tapu Fini, Slowking, and Rotom-W can easily force out Moltres with their STAB moves or pivot to another teammate to gain an advantage in the match. However, the latter two fear Toxic.
**Knock Off**: Pokemon that Moltres is supposed to check, like Kartana, Mega Scizor, Rillaboom, and Mega Mawile, often carry Knock Off, and losing its Heavy-Duty Boots reduces Moltres's ability to come in safely due to its 4x weakness to Stealth Rock. However, they are susceptible to a burn from Moltres's Flame Body.
**Electric-types**: Zapdos, Tapu Koko, and Zeraora can take all Moltres's attacks with ease and pressure it with their STAB moves. However, they all fear Toxic, and the latter two are hit hard by Scorching Sands.
**Strong Wallbreakers**: Due to Moltres's average bulk, strong wallbreakers like Tapu Lele, Kyurem, and Ash-Greninja can overwhelm it.
[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[The Dragon Master,521275], [pannuracotta, 517892]]
- Grammar checked by: [[Lumari, 232216]]
Last edited: