Tournament Monotype Premier League II [Rules, Standings, Replays]

Not open for further replies.


Life > Monotype... unfortunately :)
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
approved by TI & TEG

all art by Acast

Welcome to the 2nd annual Monotype Premier League!
Premier Leagues have become a staple of the Smogon competitive environment and the Monotype Premier League represents the top Monotype competition of the year! This will serve as the mega-thread for the MPL. Feel free to discuss the tournament, post predictions, comments, etc. here.
Registration will be done using a Google Form.

Each team will play 8 matches across 7 Monotype Metagames for each week of the MPL.
ORAS (2x), BW, Monothreat, AAA, STABmons, Doubles, Monotype UU

Managers, please have your lineups submitted by Friday of each week. If you're submitting it to me and playing my team that week, please do so in a live pm. I will respond immediately with my team so I do not gain any match up advantages. Make sure you designate an ORAS1 and ORAS2 player.

Players, make sure you complete your battles on time! We would prefer to not have to make activity decisions. Please save your replays and post them to this thread. If you do not save the replay, or at least c/p a log, your game will not be counted! Also, once you have decided on a time with your opponent feel free to advertise it in this thread.


Managed by Acast & GodChef

Managed by Anttya & Sae Sae

Managed by Bondie & BlackSchwan

Managed by Dream Eater Gengar and Articuno I (Death on Wings)

Managed by Dirpz and Lax

Managed by Freeroamer and Sabella

Managed by Omega-Xis14 and BetaHousing

Managed by scpinion and all falls down

Draft Results

League Stages

Following the Draft, the MPL will commence. The League Stages will consist of a Round Robin format between each team. Each stage will last for 1 week (Monday-Sunday). The Managers must submit their rosters a week in advance so they can be added to this thread and the Monotype Website. We are playing 8 matches each round, so there there is the possibility for ties.

Weekly threads: Week 1, Week 2, Week 3, Week 4, Week 5, Week 6, Week 7
Cool links: Schedule/Standings Spreadsheet, Type Matchup Spreadsheet
1. Affordable Ampharos (4-1-1, 26 wins)
2. Mauville Memers (4-2-0, 28 wins)
3. Kinky Kinglers (3-1-2, 27 wins)
4. Devious Diancies (3-3-0, 25 wins)
5. Ambitious Altarias (2-3-1, 24 wins)
6. Lewd Lucarios (1-3-2, 23 wins)
7. Skilled Scizors (1-3-2, 21 wins)
8. Salacious Swamperts (1-3-2, 18 wins)
Regular Season
  1. Psychic
  2. Ice
  3. Rock
  4. Ground
  5. Electric
  6. Dark
  7. Poison
Semis: Fire
Finals: Water

The 4 teams with the best record will be seeded into a "bracket style" playoff. The #1 seed will play the #4 seed, and the #2 seed will play the #3 seed. The victors of these matches will advance to the finals match. The winning team of this match will be declared the ultimate victors of the Monotype Premier League.

In the event of a tie for a playoff spot the winner of the head-to-head matchup will be given the spot. If there is a 3 way tie, which can not be resolved using head-to-head matchups, then the team(s) with the most total wins throughout the MPL will be given the spot. This emphasizes the importance of playing all your battles to the best of your ability. That one win you get for your team in an overall losing week may make the difference in whether your team makes the playoffs. If that doesn't break the tie, then the managers will battle for it in a standard Monotype Bo3.

Other Rules
(adapted from the SPL Rules)
1. Substitutes – At any point in time during the week, a team may make a substitution for an inactive player. In order to do this a manager must PM a host saying which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in. In addition, in order to catch any attempts at garnering favorable matchups, all substitutions are subject to veto by the host if the substitution is suspected to be attempting to “game” the system.

2. Pre-Week Battling – Because there is a set schedule generated at the beginning of the season, it is possible to accurately guess what players you will be facing in any given week. However, because the next week’s rosters are not set in stone until the day before the next week, there is no telling what a manager will do with regards to who they slot in one spot… especially if they have more than one player in any given tier. Asking to battle early for future weeks is essentially asking the opposing manager to short themselves options and forces them to make their roster early, perhaps without all of the knowledge they might have gleaned over the course of the week. Due to this, battling early for future weeks is not allowed. Do not ask to battle early for a future week. You will be denied. No exceptions. This is what you have substitutes for.

3. Trades – Teams may trade players with each other at any point during the regular season. In order to complete a trade, both involved managers must submit a PM to the host detailing which player(s) on their team they are trading away, as well as which players they are receiving as compensation. Trades are finalized at the end of the week they are conducted in. In addition, due to potential conflicts of interest, any players involved in trades must be substituted out of the week they’re involved in a trade. For example, if it’s Week 3 and DeG is scheduled to play Schwan, but DeG's team wishes to trade DeG away for someone new, DeG must be substituted out for another player. DeG is valid for slotting into the roster of his new team at the beginning of Week 4.

4. Free Agents – Teams with leftover monies from the draft will be able to pick up undrafted free agents following the conclusion of the draft. Free Agents will cost 4000 bucks each and must have registered to play in the MPL prior to the draft. If someone was drafted onto a MPL team they cannot, under any circumstance, be picked up as a free agent. This means if you are drafted, but unhappy with your team, you cannot quit and be picked up by another team.

5. There will be no trades allowed following the conclusion of Week 3. Free Agent pickups will conclude following the conclusion of the League Stages.

6. Trades become finalized with host approval; managers may bring up a trade for veto within 24 hours of the trade being made and the hosts will review the trade and re-finalize or veto the trade.

7. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 3-2 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.

8. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.

9. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. We're not going back in time to reevaluate every single decision made throughout the tournament on Week 5 because you think you were gypped 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.

Communicating with Your Opponent Each Week
We highly encourage you to follow the same guidelines that are used for SPL. Contact your opponent on their Smogon Wall (link for how I would contact Snaquaza). This means you must create, and check, a Smogon account if you would like to play in the MPL.
Whoever contacts first, the other must reply. In the event of an activity decision and you both post on each others walls, but no one replies then the person that posts first will get the win. If you don't post/reply and there is an activity decision that must be made it is unlikely it will go in your favor.​
Last edited:


Life > Monotype... unfortunately :)
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Week 4
Most replays are missing from this week due to a server error. Check the week 4 thread for more replays.
ArkenCiel vs. Knigkt
Demonic Ferro vs. Arifeen
iVid vs. dolphindude14
all falls down vs. rnbs
Clearly vs. Barian
EienSeiryuu vs. Balto
Prosaic vs. Wanka (no replay, server problems)
Mega Ridley vs. Cell

GodChef vs. Raseri
Crestfall vs. Articuno I
ceraa vs. BlackBloodz
Jyph vs. Confide

EricSaysHi vs. Paleo (no replay, server problems)
Megazard vs. Chras
Sakis vs. Ticktick
ThimoTheUltimateBOBO vs. Crashy

1 True Lycan vs. Yaksok
Illusio vs. jeran
savanah vs. Sae Sae
Azelea vs. Sabella

Chleg vs. Dak Prescott
MegCham vs. Betathunder
Lax vs. Anttya
BlackJak vs. Pork Chop Man

Yellow Paint vs. Croven (no replay, server problems)
thebagman vs. Silverwhiteblue
MainEvent vs. n10sit
SocialSocialSocial vs. Nido-Rus

Fírnen vs. LemonJello88
scpinion vs. Tylacto
Aparctias (Boreas) vs. BlueSkiddoWeCanToo
Animus Majulous vs. Irraquated
Last edited:


Life > Monotype... unfortunately :)
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Sad news... I was hoping to not have to make on of these posts this year.

Cell, from the Lewd Lucarios, is disqualified from the rest of this MPL. He maliciously guessed another user's password and logged into their account to steal opposing teams lineups (among other things).

It should go without saying, but make sure you are using a secure password and not sharing that password with your friends. If someone does something stupid on your account you're held responsible for their actions in most cases.

The 14 other Managers and Assmen agreed to give the Lucarios a free pickup to replace Cell, which they used on Confluxx.


Washed-Up Forum Mod & RO
is a Forum Moderator Alumnusis a Battle Simulator Driver Alumnus
MPL Awards Results

You all voted which player in MPL is most deserving of each title. Now that this season of MPL is over and the Devious Diancies have won, it's time to reveal who the majority voted for! The players I name here received the most votes in each category. In a few cases the votes between two players were extremely close, so the player that received the second highest number of votes will get an honorable mention.

Most Valuable Player (MVP)
Dak Prescott (Kinky Kinglers)

Best Newcomer
Ticktick (Ambitious Altarias)

Luckiest Player
Anttya (Ambitious Altarias)

Unluckiest Player
rozes (Ambitious Altarias)
Honorable mention: Thimo (Mauville Memers)

Most Overpriced Player
Fírnen (Affordable Ampharos)

Most Underpriced Player
Dak Prescott (Kinky Kinglers)

Most Flexible Player
BlackJak (Mauville Memers)

Most Innovative Player
Ticktick (Ambitious Altarias)

Most Likely to Bring a Sample Team
Hingo (Devious Diancies)
Honorable mention: Trichotomy (Affordable Ampharos)

Most Likely to Choke
Snowyyy (Kinky Kinglers)

Saltiest Player
EricSaysHi (Affordable Ampharos)

Most Likely to Get CTeamed
dolphindude14 (Devious Diancies)

Most Helpful Player
Ticktick (Ambitious Altarias)

Best Cheerleader
Anttya (Ambitious Altarias)
Honorable mention: Kammi (Skilled Scizors)

Team with the Most Successful Draft
Mauville Memers

Best Team Name
a tie between the Kinky Kinglers and the Mauville Memers

Team with the Best Team Spirit
Mauville Memers
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)