Dugtrio (Ground): A ---> Unranked/D
Lets put, I never understood why Dugtrio was used on monotype in the first place, but i guess it had a niche back there at the start of Gen 7 (screech sets were swag too). Now with the hype gone, there don't exist a reason to use dugtrio anymore:
- Almost not existant bulk? check
- Needs heavy team support of Rapid spin excadrill? check
- Dead weight again certain teams? check
Guess it was fun trap and 2hko chansey with full powered reversal, but monogrounds have plenty of Knock offers to pressure normal monos already, without running a meme mon like Dugtrio. So yeah downgrade it.
STEELIX-MEGA (GROUND): C ---> B
Steelix Mega is a great alternative to Garchomp-Mega for the ground mega. To start, it's the only mon on monoground which isn't 2HKOed by Scarf Tapu bulu Wood Hammer, a big threat to grounds, and can threat it back. Also monofairies struggle again it.
MegaLix also soften the Ice matchup, resisting both weavile and Kyurem-B and even weakening Mamoswine.
Decidueye (Ghost): B ---> D
Like other peps already said in this thread, why it even rosed 2 ranks? Lackluster offensive stats, outclassed like Hazard remover for Dhelmise in both Balance and Trick Room ghost archetypes (in that vein, Dhelmise deserve B rank pretty much instead) and outclassed like Ground resist by both Dhelmise/ Gourgeist. So return this to D.

Lets put, I never understood why Dugtrio was used on monotype in the first place, but i guess it had a niche back there at the start of Gen 7 (screech sets were swag too). Now with the hype gone, there don't exist a reason to use dugtrio anymore:
- Almost not existant bulk? check
- Needs heavy team support of Rapid spin excadrill? check
- Dead weight again certain teams? check
Guess it was fun trap and 2hko chansey with full powered reversal, but monogrounds have plenty of Knock offers to pressure normal monos already, without running a meme mon like Dugtrio. So yeah downgrade it.
STEELIX-MEGA (GROUND): C ---> B

Steelix Mega is a great alternative to Garchomp-Mega for the ground mega. To start, it's the only mon on monoground which isn't 2HKOed by Scarf Tapu bulu Wood Hammer, a big threat to grounds, and can threat it back. Also monofairies struggle again it.
MegaLix also soften the Ice matchup, resisting both weavile and Kyurem-B and even weakening Mamoswine.
252 Atk Tapu Bulu Wood Hammer vs. 252 HP / 252+ Def Steelix-Mega in Grassy Terrain: 114-135 (32.2 - 38.1%) -- 0.9% chance to 3HKO after Grassy Terrain recovery
0 Atk Steelix-Mega Gyro Ball (118 BP) vs. 0 HP / 0 Def Tapu Bulu: 272-324 (96.7 - 115.3%) -- 81.3% chance to OHKO
252 SpA Teravolt Kyurem-Black Ice Beam vs. 252 HP / 4 SpD Steelix-Mega: 144-171 (40.6 - 48.3%) -- guaranteed 3HKO
0 Atk Steelix-Mega Gyro Ball (138 BP) vs. 0 HP / 0 Def Kyurem-Black: 360-426 (92 - 108.9%) -- 50% chance to OHKO
252 Atk Life Orb Weavile Icicle Crash vs. 252 HP / 252+ Def Steelix-Mega: 66-79 (18.6 - 22.3%) -- possible 5HKO
0 Atk Steelix-Mega Gyro Ball (111 BP) vs. 0 HP / 0 Def Weavile: 410-486 (145.9 - 172.9%) -- guaranteed OHKO
252 Atk Mamoswine Earthquake vs. 252 HP / 252+ Def Steelix-Mega: 128-152 (36.1 - 42.9%) -- guaranteed 3HKO
0 Atk Steelix-Mega Gyro Ball (82 BP) vs. 0 HP / 4 Def Mamoswine: 254-302 (70.3 - 83.6%) -- guaranteed 2HKO
0 Atk Steelix-Mega Gyro Ball (118 BP) vs. 0 HP / 0 Def Tapu Bulu: 272-324 (96.7 - 115.3%) -- 81.3% chance to OHKO
252 SpA Teravolt Kyurem-Black Ice Beam vs. 252 HP / 4 SpD Steelix-Mega: 144-171 (40.6 - 48.3%) -- guaranteed 3HKO
0 Atk Steelix-Mega Gyro Ball (138 BP) vs. 0 HP / 0 Def Kyurem-Black: 360-426 (92 - 108.9%) -- 50% chance to OHKO
252 Atk Life Orb Weavile Icicle Crash vs. 252 HP / 252+ Def Steelix-Mega: 66-79 (18.6 - 22.3%) -- possible 5HKO
0 Atk Steelix-Mega Gyro Ball (111 BP) vs. 0 HP / 0 Def Weavile: 410-486 (145.9 - 172.9%) -- guaranteed OHKO
252 Atk Mamoswine Earthquake vs. 252 HP / 252+ Def Steelix-Mega: 128-152 (36.1 - 42.9%) -- guaranteed 3HKO
0 Atk Steelix-Mega Gyro Ball (82 BP) vs. 0 HP / 4 Def Mamoswine: 254-302 (70.3 - 83.6%) -- guaranteed 2HKO
Decidueye (Ghost): B ---> D

Like other peps already said in this thread, why it even rosed 2 ranks? Lackluster offensive stats, outclassed like Hazard remover for Dhelmise in both Balance and Trick Room ghost archetypes (in that vein, Dhelmise deserve B rank pretty much instead) and outclassed like Ground resist by both Dhelmise/ Gourgeist. So return this to D.
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