I'll gladly put in some input for bug
First, I'd like to start off with Accelgor (unranked>C or D). Although not an ideal option for mono bug, its base 145 speed and access to unburden makes it a huge threat to foes such as scarf blacephalon, who are easily capable of removing the focus sash in one hit, allowing accelgor to hit a max of 854 without any additional buffs. Now, hear me out on this, Accelgor has access to Me First, which, at first glance, may seem essentially useless, but playing with mono bug for as long as I have has taught me that its imparative that Accelgor run this move, as it allows for an essentially guaranteed surprise counterattack after removal of the focus sash. The downside to this is that Araquanid is a necessity to force scarf blacephalon to lock itself into Shadow Ball, ideally. As for its other moves, I run Bug Buzz, Energy Ball, and Focus Blast, giving it solid coverage, and allowing it to take out large threats. Energy Ball provides an excellent way to dispatch major threats such as Gastrodon and Mega Swampert in one hit, while 2HKOing Hippowdon with leftovers recovery and Stealth Rock. Focus Blast, being its strongest attack, deals excellent damage to scarf Terrakion (80.4-95.3%), a 2HKO against Mega Diancie after Stealth Rock and an almost guaranteed 2HKO against defensive Heatran after stealth rock. Bug Buzz, being Accelgor's ideal STAB move, bypasses sub-setters like sub Shaymin,deals 43.3-51.2% to Mega Gallade, dispatches Greninja in one hit, and removes Alolan Muk in 4 hits after stealth rocks, in which this isn't the ideal matchup, not to mention, Muk would have chip damage on it already, ideally. Accelgor also serves as the ideal switch in to lethal moves such as Fire Blast, as it is able to survive the obvious OHKO with the Sash, then deal decent chip damage with the possibility of using Me First, as its speed will be doubled. This set could either be run with a Modest or Timid nature, although Modest is perferred, with 252 EVs in SpA and Spe. This set has won me several games almost single-handedly, and helps immensly against mono rock, flying, and fire. Me First, however, is a very situational move, but can OHKO Special Celesteela on the Flamethrower while running a Modest nature. Accelgor can easily gain the upper hand against mono water, rock, and flying, and serves 2 purposes while on the team, making its contribution very worthwhile in most situations. I hope you take my input into consideration, as I truly believe that Accelgor is a solid candidate for mono bug.
First, I'd like to start off with Accelgor (unranked>C or D). Although not an ideal option for mono bug, its base 145 speed and access to unburden makes it a huge threat to foes such as scarf blacephalon, who are easily capable of removing the focus sash in one hit, allowing accelgor to hit a max of 854 without any additional buffs. Now, hear me out on this, Accelgor has access to Me First, which, at first glance, may seem essentially useless, but playing with mono bug for as long as I have has taught me that its imparative that Accelgor run this move, as it allows for an essentially guaranteed surprise counterattack after removal of the focus sash. The downside to this is that Araquanid is a necessity to force scarf blacephalon to lock itself into Shadow Ball, ideally. As for its other moves, I run Bug Buzz, Energy Ball, and Focus Blast, giving it solid coverage, and allowing it to take out large threats. Energy Ball provides an excellent way to dispatch major threats such as Gastrodon and Mega Swampert in one hit, while 2HKOing Hippowdon with leftovers recovery and Stealth Rock. Focus Blast, being its strongest attack, deals excellent damage to scarf Terrakion (80.4-95.3%), a 2HKO against Mega Diancie after Stealth Rock and an almost guaranteed 2HKO against defensive Heatran after stealth rock. Bug Buzz, being Accelgor's ideal STAB move, bypasses sub-setters like sub Shaymin,deals 43.3-51.2% to Mega Gallade, dispatches Greninja in one hit, and removes Alolan Muk in 4 hits after stealth rocks, in which this isn't the ideal matchup, not to mention, Muk would have chip damage on it already, ideally. Accelgor also serves as the ideal switch in to lethal moves such as Fire Blast, as it is able to survive the obvious OHKO with the Sash, then deal decent chip damage with the possibility of using Me First, as its speed will be doubled. This set could either be run with a Modest or Timid nature, although Modest is perferred, with 252 EVs in SpA and Spe. This set has won me several games almost single-handedly, and helps immensly against mono rock, flying, and fire. Me First, however, is a very situational move, but can OHKO Special Celesteela on the Flamethrower while running a Modest nature. Accelgor can easily gain the upper hand against mono water, rock, and flying, and serves 2 purposes while on the team, making its contribution very worthwhile in most situations. I hope you take my input into consideration, as I truly believe that Accelgor is a solid candidate for mono bug.
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