(moderator note: This thread was originally posted by 6ti. The thread's ownership was transferred to smub when he took over the project.)
approved by scpinion, thanks The Excadrill for banner
In Monotype, more so than other tiers, there are huge threats that can be very hard to get past for types that have a large amount of shared weaknesses. As such, teambuilding in Monotype can be tough, and there are so many teambuilding pressures that it can be difficult to decide what to add on to counter-act them. This thread is meant to serve as a resource by showing checks and counters to common threats in the Monotype metagame.
Rules:
1. Every cycle, I will nominate a Pokemon for discussion. Within 7 days' time, you guys will have the ability to discuss and nominate various Pokémon that you think can either check or counter the featured victim, for one or more types.
2. If something is a sufficient check/counter, I will add it to the archive after the 7 day cycle.
3. This project's next cycle will come out when it's its turn on the project schedule.
4. Follow the definitions for checks and counters, by MattL in The Smog Issue 32! (With a loose interpretation, as since this is Monotype, it is hard to fit these criteria.)
6. Make sure your posts are substantial. Post calcs even if obvious.
7. You may reserve a check or counter, but you must post before the cycle is over or else it won't be counted.
8. The restricted types only apply to Pokemon on that type, for example if Poison is restricted you can still do Dragalge for Dragon.
approved by scpinion, thanks The Excadrill for banner

In Monotype, more so than other tiers, there are huge threats that can be very hard to get past for types that have a large amount of shared weaknesses. As such, teambuilding in Monotype can be tough, and there are so many teambuilding pressures that it can be difficult to decide what to add on to counter-act them. This thread is meant to serve as a resource by showing checks and counters to common threats in the Monotype metagame.
Rules:
1. Every cycle, I will nominate a Pokemon for discussion. Within 7 days' time, you guys will have the ability to discuss and nominate various Pokémon that you think can either check or counter the featured victim, for one or more types.
2. If something is a sufficient check/counter, I will add it to the archive after the 7 day cycle.
3. This project's next cycle will come out when it's its turn on the project schedule.
4. Follow the definitions for checks and counters, by MattL in The Smog Issue 32! (With a loose interpretation, as since this is Monotype, it is hard to fit these criteria.)
5. Make sure your Pokemon is viable. If your Pokemon isn't ranked in the viability rankings here, then don't post it.Pokémon A checks Pokémon B if, when Pokémon A is given a free switch into Pokémon B, Pokémon A can win every time, even under the worst case scenario, without factoring in hax.
Pokémon A counters Pokémon B if Pokémon A can manually switch into Pokémon B and still win every time, even under the worst case scenario, without factoring in hax.
6. Make sure your posts are substantial. Post calcs even if obvious.
7. You may reserve a check or counter, but you must post before the cycle is over or else it won't be counted.
8. The restricted types only apply to Pokemon on that type, for example if Poison is restricted you can still do Dragalge for Dragon.
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