ZU Morgrem [Done]

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 204 Def / 56 Spe

[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Prankster allows it to set dual screens with priority and use Taunt or Thunder Wave to prevent opposing sweepers such as Swoobat, Wartortle, and Silvally-Ice from setting up on it. Taunt can block Substitute and Rest from Pokemon such as Oranguru, Eiscue, and Klang and stop Defoggers from removing Morgrem's screens. However, Thunder Wave can interrupt a sweep in progress from foes like Galarian Mr. Mime, Rock Polish Stonjourner, and Swoobat, unlike Taunt. Dazzling Gleam is Morgrem's best STAB move, since it hits Dark-types like Vullaby and Scraggy for super effective damage. Alternatively, Morgrem can run Dark Pulse as its STAB move if it needs to check Ghost- and Psychic-types such as Shedinja, Gothitelle, and Swoobat, though if it does it will be walled by Dark-types. Handling Shedinja can be very important for offensive teams, since many sweepers like Eiscue and Wartortle can't touch it. The given Speed EVs allow Morgrem to outspeed Adamant Machoke and Modest Octillery, enabling it to set up dual screens before getting hit by Machoke's Bullet Punch and damage Octillery before it attacks.

Offensive sweepers such as Eiscue, Wartortle, and Swoobat appreciate the damage reduction provided by Morgrem's dual screens. This Morgrem set fits best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Defiant and Competitive Pokemon like Farfetch'd and Gothitelle can deter Defoggers so the team gets the most out of Morgrem's screens. Galarian Mr. Mime is extremely common and its ability Screen Cleaner can be a pain for screens offense, so checks to it such as Oranguru and Klang make great partners. Poison-types such as Ivysaur, Gloom, and Gastly threaten Morgrem with their super effective STAB moves, so having Poison-type check such as Hakamo-o, Klang, and Galarian Mr. Mime is recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common checks to Dark-types, such as Machoke, Vullaby, and Zweilous. It checks common Psychic-, Ghost-, and Dark-types such as Beheeyem, Trevenant, and Galarian Linoone. Prankster-boosted Taunt and Thunder Wave are very strong tools, with Taunt preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Vibrava, and Pyukumuku and Thunder Wave hindering fast threats such as Silvally-Ice, Wartortle, and Persian. Nasty Plot makes up for Morgrem's mediocre Special Attack and allows it to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and paralyzed Persian.

The many offensive Psychic-types such as Beheeyem, Gothitelle, and Lunatone appreciate Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier checks to Psychic-types like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch in on anything but resisted hits; therefore, bulky pivots like Klang, Vibrava, and Vespiquen are great teammates. In addition, Morgrem's ability to block Defog with Taunt is very appreciated by hazard stacking teams featuring the likes of Carkol, Glalie, and Whirlipede. Since Morgrem is weak even when boosted, it struggles to break through very bulky Pokemon like Klang and Togetic; therefore, very powerful physical wallbreakers like Gourgeist-L, Stonjourner, and Grapploct are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [czim, 305832]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
 
Last edited:

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a defending SCL Champion
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 252 Def / 8 SpD 204 Def / 56 Spe
(This spread allows morg to outspeed Machoke and Octiliery, which is beneficial to avoid Bullet Punch and to chip both with Gleam even on the screens set. 0 speed morg is also slower than a paralyzed Jolly Persian and most Choice Scarf users, which jeopardizes chances to gleam there as well)


[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Indeed, its ability Prankster allows it to set dual screens with additional priority, but also Taunt or Thunder Wave. These moves allow him to prevent opposing sweepers such as Wartortle or Silvally-Ice from abusing Morgrem's passivity in order to setup. Furthermore, Taunt works against more targets than Thunder Wave, since Pokemon behind a Substitute such Oranguru and Eiscue as well as Pokemon carrying Rest like Klang aren't hindered by the latter. Additionally, Taunt prevents opposing Defog or Taunt which can remove dual screens or prevent their setup, respectively. However, it Thunder Wave can interrupt a sweep in progress from cleaners like Mr Mime Galar or Weakness Policy Gourgeist-L, unlike Taunt. Finally, Dazzling Gleam is Morgrem's best STAB move, since it hits immuned to Prankster Dark-types like Vullaby and Scraggy for super effective damage. (Mention Dark Pulse as another STAB attack option for when teams rely on Morgrem’s defensive typing to check Ghost- and Psychic-types like Shedninja, Gothitelle, and Oranguru. Dpulse is important as a lot of screen teams have mons like wart and esicue that are totally walled by Shed, and so is morg if it isnt running dpulse) (Mention the new spread creeps machoke and octilery)

Offensive sweepers such as Eiscue, Wartortle, and Weakness Policy Gourgeist-L appreciate a lot the additionnal bulk provided by Morgrem's dual screens. Also, this Morgrem's set fits at best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Moreover, Defog detering Pokemon such as Gothitelle and Farfetch'd allows to use the best of Morgrem's dual screen's benefits. In addition, Galarian Mr. Mime's ability Screen Cleaner can be a pain for Dual Screen Offense, therefore checks to it such as Shedinja Oranguru and Klang makes great partners (shed on a screens team seems really counterintuitive). Poison-types such as Ivysaur, Gloom, and Gastly, also threatens Morgrem with their super effective STAB moves, that's why Poison-type check such as Hakamo-o and Galarian Mr. Mime are recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common Dark-types checks such as Machoke, Vullaby, and Zweilous. Moreover Morgrem provides its team a great checks to the common Psychic-, Ghost- and Dark-types such as Gothitelle, Gourgeist-L, and Galarian Linoone. In addition, Morgrem has access to Prankster boosted Taunt and Thunder Wave. The former gives it a very strong tool versus bulkier team, preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Dartrix, and Pyukumuku. The latter can hinder fast threats such as Silvally-Ice, Wartortle, and Persian. Furthermore, Morgrem has access to Nasty Plot, making it up for its mediocre Special Attack and allowing to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and Modest Octillery with 252 EVs in Speed and threaten it with powerful super effective STAB Dazzling Gleam. (Added oct, removed the max speed evs part for the targets because leaving it at morg outspeeds these with these natures alreeady guarantees the targets will be slower)

The many offensive Psychic-types such as Galarian Mr. Mime, Gothitelle, and Lunatone appreciate's Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier Pyschic-types checks like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur, that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch on anything but resisted hits, therefore bulky pivot like Klang, Palpitoad, and Corsola are great teammates. In addition, Morgrem's Taunt and ability to deter Defog is very appreciated by hazard stacking teams featuring the likes of Trubbish, Cufant, and Palpitoad. Since Morgrem is weak even once boosted, it struggles to break through very bulky Pokemon like Klang and Lickitung, therefore very powerful physical wallbreakers like Gourgeist-L and Machoke are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Good work!!! QC 1/2
 

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 252 Def / 8 SpD 204 Def / 56 Spe
(This spread allows morg to outspeed Machoke and Octiliery, which is beneficial to avoid Bullet Punch and to chip both with Gleam even on the screens set. 0 speed morg is also slower than a paralyzed Jolly Persian and most Choice Scarf users, which jeopardizes chances to gleam there as well)


[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Indeed, its ability Prankster allows it to set dual screens with additional priority, but also Taunt or Thunder Wave. These moves allow him to prevent opposing sweepers such as Wartortle or Silvally-Ice from abusing Morgrem's passivity in order to setup. Furthermore, Taunt works against more targets than Thunder Wave, since Pokemon behind a Substitute such Oranguru and Eiscue as well as Pokemon carrying Rest like Klang aren't hindered by the latter. Additionally, Taunt prevents opposing Defog or Taunt which can remove dual screens or prevent their setup, respectively. However, it Thunder Wave can interrupt a sweep in progress from cleaners like Mr Mime Galar or Weakness Policy Gourgeist-L, unlike Taunt. Finally, Dazzling Gleam is Morgrem's best STAB move, since it hits immuned to Prankster Dark-types like Vullaby and Scraggy for super effective damage. (Mention Dark Pulse as another STAB attack option for when teams rely on Morgrem’s defensive typing to check Ghost- and Psychic-types like Shedninja, Gothitelle, and Oranguru. Dpulse is important as a lot of screen teams have mons like wart and esicue that are totally walled by Shed, and so is morg if it isnt running dpulse) (Mention the new spread creeps machoke and octilery)

Offensive sweepers such as Eiscue, Wartortle, and Weakness Policy Gourgeist-L appreciate a lot the additionnal bulk provided by Morgrem's dual screens. Also, this Morgrem's set fits at best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Moreover, Defog detering Pokemon such as Gothitelle and Farfetch'd allows to use the best of Morgrem's dual screen's benefits. In addition, Galarian Mr. Mime's ability Screen Cleaner can be a pain for Dual Screen Offense, therefore checks to it such as Shedinja Oranguru and Klang makes great partners (shed on a screens team seems really counterintuitive). Poison-types such as Ivysaur, Gloom, and Gastly, also threatens Morgrem with their super effective STAB moves, that's why Poison-type check such as Hakamo-o and Galarian Mr. Mime are recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common Dark-types checks such as Machoke, Vullaby, and Zweilous. Moreover Morgrem provides its team a great checks to the common Psychic-, Ghost- and Dark-types such as Gothitelle, Gourgeist-L, and Galarian Linoone. In addition, Morgrem has access to Prankster boosted Taunt and Thunder Wave. The former gives it a very strong tool versus bulkier team, preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Dartrix, and Pyukumuku. The latter can hinder fast threats such as Silvally-Ice, Wartortle, and Persian. Furthermore, Morgrem has access to Nasty Plot, making it up for its mediocre Special Attack and allowing to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and Modest Octillery with 252 EVs in Speed and threaten it with powerful super effective STAB Dazzling Gleam. (Added oct, removed the max speed evs part for the targets because leaving it at morg outspeeds these with these natures alreeady guarantees the targets will be slower)

The many offensive Psychic-types such as Galarian Mr. Mime, Gothitelle, and Lunatone appreciate's Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier Pyschic-types checks like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur, that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch on anything but resisted hits, therefore bulky pivot like Klang, Palpitoad, and Corsola are great teammates. In addition, Morgrem's Taunt and ability to deter Defog is very appreciated by hazard stacking teams featuring the likes of Trubbish, Cufant, and Palpitoad. Since Morgrem is weak even once boosted, it struggles to break through very bulky Pokemon like Klang and Lickitung, therefore very powerful physical wallbreakers like Gourgeist-L and Machoke are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Good work!!! QC 1/2
Implemented and ready for next check.
 
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 204 Def / 56 Spe

[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Indeed, its ability Prankster allows it to set dual screens with additional priority, but also (while having access to other supportive moves such as) Taunt or Thunder Wave. These moves that allow him it to prevent opposing sweepers such as Wartortle or Silvally-Ice from abusing Morgrem's passivity in order to setup. Furthermore, Taunt works against more targets than Thunder Wave, since Pokemon behind a Substitute such Oranguru and Eiscue as well as Pokemon carrying Rest like Klang aren't hindered by the latter. Additionally, Taunt prevents opposing Defog or Taunt which can remove dual screens or prevent their setup, respectively (I'd condense these sentences in what Taunt targets, this feels a bit like fluff). However, Thunder Wave can interrupt a sweep in progress from cleaners like Mr Mime Galar or Weakness Policy Gourgeist-L, unlike Taunt. Finally, Dazzling Gleam is Morgrem's best STAB move, since it hits immuned to Prankster Dark-types like Vullaby and Scraggy for super effective damage. Alternatively, Morgrem can run Dark Pulse as its STAB move, if its team relies on it in order to check Ghost- and Psychic-types such as Shedinja, Gothitelle, and Oranguru, at the cost of being harmless versus Dark-types. It Handling Shedinja can be very important for offensive teams (this sentence was a bit confusing), since many sweepers like Eiscue and Wartortle can't touch it Shedinja at all. The given Speed EVs allow Morgrem to outspeed Adamant Machoke and Modest Octillery(typo), enabling it to setup dual screens before getting hit by Machoke's Bullet Punch and to chip them before they attack.

Offensive sweepers such as Eiscue, Wartortle, and Weakness Policy Gourgeist-L appreciate a lot the additionnal bulk provided by Morgrem's dual screens. Also, this Morgrem's set fits at best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Moreover, Defog detering Pokemon such as Gothitelle and Farfetch'd allows to use the best of Morgrem's dual screen's benefits. In addition, Galarian Mr. Mime's ability Screen Cleaner can be a pain for Dual Screen Offense, therefore checks to it such as Oranguru and Klang make great partners (I'd mention how important this is due to Mime-G popularity). Poison-types such as Ivysaur, Gloom, and Gastly, also threatens Morgrem with their super effective STAB moves, that's why Poison-type check such as Hakamo-o and Galarian Mr. Mime (I'd mention Klang, but up to you here) are recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common Dark-types checks such as Machoke, Vullaby, and Zweilous. Moreover Morgrem provides its team a great checks to the common Psychic-, Ghost- and Dark-types such as Gothitelle, Gourgeist-L, and Galarian Linoone. In addition, Morgrem has access to Prankster boosted Taunt and Thunder Wave. The former gives it a very strong tool versus bulkier team, preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Dartrix, and Pyukumuku. The latter can hinder fast threats such as Silvally-Ice, Wartortle, and Persian. Furthermore, Morgrem has access to Nasty Plot, making up for its mediocre Special Attack and allowing to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and paralyzed Persian and threaten them. it with powerful super effective STAB Dazzling Gleam (fluff).

The many offensive Psychic-types such as Galarian Mr. Mime, Gothitelle, and Lunatone appreciate's Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier Pyschic-types checks like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur, that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch on anything but resisted hits, therefore bulky pivot like Klang, Palpitoad, and Corsola are great teammates. In addition, Morgrem's Taunt and ability to deter Defog is very appreciated by hazard stacking teams featuring the likes of Trubbish, Cufant, and Palpitoad. Since Morgrem is weak even once boosted, it struggles to break through very bulky Pokemon like Klang and Lickitung, therefore very powerful physical wallbreakers like Gourgeist-L and Machoke are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Overall very well written, just tag me after implemented for QC 2/2
 

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 204 Def / 56 Spe

[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Indeed, its ability Prankster allows it to set dual screens with additional priority, but also (while having access to other supportive moves such as) Taunt or Thunder Wave. These moves that allow him it to prevent opposing sweepers such as Wartortle or Silvally-Ice from abusing Morgrem's passivity in order to setup. Furthermore, Taunt works against more targets than Thunder Wave, since Pokemon behind a Substitute such Oranguru and Eiscue as well as Pokemon carrying Rest like Klang aren't hindered by the latter. Additionally, Taunt prevents opposing Defog or Taunt which can remove dual screens or prevent their setup, respectively (I'd condense these sentences in what Taunt targets, this feels a bit like fluff). However, Thunder Wave can interrupt a sweep in progress from cleaners like Mr Mime Galar or Weakness Policy Gourgeist-L, unlike Taunt. Finally, Dazzling Gleam is Morgrem's best STAB move, since it hits immuned to Prankster Dark-types like Vullaby and Scraggy for super effective damage. Alternatively, Morgrem can run Dark Pulse as its STAB move, if its team relies on it in order to check Ghost- and Psychic-types such as Shedinja, Gothitelle, and Oranguru, at the cost of being harmless versus Dark-types. It Handling Shedinja can be very important for offensive teams (this sentence was a bit confusing), since many sweepers like Eiscue and Wartortle can't touch it Shedinja at all. The given Speed EVs allow Morgrem to outspeed Adamant Machoke and Modest Octillery(typo), enabling it to setup dual screens before getting hit by Machoke's Bullet Punch and to chip them before they attack.

Offensive sweepers such as Eiscue, Wartortle, and Weakness Policy Gourgeist-L appreciate a lot the additionnal bulk provided by Morgrem's dual screens. Also, this Morgrem's set fits at best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Moreover, Defog detering Pokemon such as Gothitelle and Farfetch'd allows to use the best of Morgrem's dual screen's benefits. In addition, Galarian Mr. Mime's ability Screen Cleaner can be a pain for Dual Screen Offense, therefore checks to it such as Oranguru and Klang make great partners (I'd mention how important this is due to Mime-G popularity). Poison-types such as Ivysaur, Gloom, and Gastly, also threatens Morgrem with their super effective STAB moves, that's why Poison-type check such as Hakamo-o and Galarian Mr. Mime (I'd mention Klang, but up to you here) are recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common Dark-types checks such as Machoke, Vullaby, and Zweilous. Moreover Morgrem provides its team a great checks to the common Psychic-, Ghost- and Dark-types such as Gothitelle, Gourgeist-L, and Galarian Linoone. In addition, Morgrem has access to Prankster boosted Taunt and Thunder Wave. The former gives it a very strong tool versus bulkier team, preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Dartrix, and Pyukumuku. The latter can hinder fast threats such as Silvally-Ice, Wartortle, and Persian. Furthermore, Morgrem has access to Nasty Plot, making up for its mediocre Special Attack and allowing to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and paralyzed Persian and threaten them. it with powerful super effective STAB Dazzling Gleam (fluff).

The many offensive Psychic-types such as Galarian Mr. Mime, Gothitelle, and Lunatone appreciate's Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier Pyschic-types checks like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur, that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch on anything but resisted hits, therefore bulky pivot like Klang, Palpitoad, and Corsola are great teammates. In addition, Morgrem's Taunt and ability to deter Defog is very appreciated by hazard stacking teams featuring the likes of Trubbish, Cufant, and Palpitoad. Since Morgrem is weak even once boosted, it struggles to break through very bulky Pokemon like Klang and Lickitung, therefore very powerful physical wallbreakers like Gourgeist-L and Machoke are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Overall very well written, just tag me after implemented for QC 2/2
Implemented
 

A Cake Wearing A Hat

moist and crusty
is a Community Leaderis a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderatoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnus
Random Battle Lead
add remove comments (RC=remove comma) (AC=add comma)
https://spo.ink/gpvideo use the reply method to implement
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 204 Def / 56 Spe

[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Indeed, its ability Prankster allows it to set dual screens with additional priority, while having access to other supportive moves such as Taunt or Thunder Wave that allow it and use Taunt or Thunder Wave to prevent opposing sweepers such as Swoobat, Wartortle, and Silvally-Ice from abusing Morgrem's passivity in order to setup setting up on it. (keep period) Furthermore Taunt can hit block Substitute and Rest users from Pokemon such as Oranguru, Eiscue, and Klang, while also preventing Defog that removes dual and stop Defoggers from removing Morgrem's screens. However, Thunder Wave can interrupt a sweep in progress from cleaners foes like Mr Mime Galar Galarian Mr. Mime, Rock Polish Stonjourner, and Swoobat, unlike Taunt. Finally, (not final) Dazzling Gleam is Morgrem's best STAB move, since it hits immuned to Prankster (dex info) Dark-types like Vullaby and Scraggy for super effective damage. Alternatively, Morgrem can run Dark Pulse as its STAB move, (RC) if its team relies on it in order it needs to check Ghost- and Psychic-types such as Shedinja, Gothitelle, and Swoobat, at the cost of being harmless versus though if it does it will be walled by Dark-types. Handling Shedinja can be very important for offensive teams, since many sweepers like Eiscue and Wartortle can't touch it. The given Speed EVs allow Morgrem to outspeed Adamant Machoke and Modest Octillery, enabling it to setup set up dual screens before getting hit by Machoke's Bullet Punch and to chip them before they attack damage Octillery before it attacks.

Offensive sweepers such as Eiscue, Wartortle, and Swoobat appreciate a lot the additionnal bulk damage reduction provided by Morgrem's dual screens. Also, this Morgrem's This Morgrem set fits at best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Moreover, Defog detering Pokemon such as Gothitelle and Farfetch'd allows to use the best of Morgrem's dual screen's benefits. In addition, Defiant and Competitive Pokemon like Farfetch'd and Gothitelle can deter Defoggers so the team gets the most out of Morgrem's screens. Galarian Mr. Mime is extremely common and its ability Screen Cleaner can be a pain for Dual Screen Offense, therefore screens offense, so checks to it such as Oranguru and Klang make great partners. Poison-types such as Ivysaur, Gloom, and Gastly, (RC) also threatens threaten Morgrem with their super effective STAB moves, that's why so having Poison-type check such as Hakamo-o, Klang, and Galarian Mr. Mime are is recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common Dark-types checks to Dark-types, such as Machoke, Vullaby, and Zweilous. Moreover (please don't needlessly put transition words in sentences) Morgrem provides its team a great It checks to the common Psychic-, Ghost-, (AC) and Dark-types such as Beheeyem, Trevenant, and Galarian Linoone. In addition, Morgrem has access to Prankster boosted Taunt and Thunder Wave. The former gives it a Prankster-boosted Taunt and Thunder Wave are (preventing redundant sentence structure) very strong tool versus bulkier team tools, with Taunt preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Vibrava, and Pyukumuku. The latter can hinder and Thunder Wave hindering fast threats such as Silvally-Ice, Wartortle, and Persian. Furthermore, Morgrem has access to Nasty Plot, making up for its Nasty Plot makes up for Morgrem's mediocre Special Attack and allowing allows it to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and paralyzed Persian and threaten them.

The many offensive Psychic-types such as Beheeyem, Gothitelle, and Lunatone appreciate's appreciate Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier Pyschic-types checks to Psychic-types like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur; (this is not how to use a semicolon; a semicolon effectively functions like a period) that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch in on anything but resisted hits, therefore bulky pivot hits; therefore, bulky pivots like Klang, Vibrava, and Vespiquen are great teammates. In addition, Morgrem's Taunt and ability to deter ability to block Defog with Taunt is very appreciated by hazard stacking teams featuring the likes of Carkol, Glalie, and Whirlipede. Since Morgrem is weak even once when boosted, it struggles to break through very bulky Pokemon like Klang and Togetic, therefore very Togetic; therefore, very powerful physical wallbreakers like Gourgeist-L, Stonjourner, and Grapploct are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [czim, 305832]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]

GP 1/1 if and only if this is fully implemented
 

Tuthur

Haha CEO
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
add remove comments (RC=remove comma) (AC=add comma)
https://spo.ink/gpvideo use the reply method to implement
[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Taunt / Thunder Wave
move 4: Dazzling Gleam
item: Light Clay
ability: Prankster
nature: Bold
evs: 248 HP / 204 Def / 56 Spe

[SET COMMENTS]
Morgrem is the best dual screens setter in ZU. Indeed, its ability Prankster allows it to set dual screens with additional priority, while having access to other supportive moves such as Taunt or Thunder Wave that allow it and use Taunt or Thunder Wave to prevent opposing sweepers such as Swoobat, Wartortle, and Silvally-Ice from abusing Morgrem's passivity in order to setup setting up on it. (keep period) Furthermore Taunt can hit block Substitute and Rest users from Pokemon such as Oranguru, Eiscue, and Klang, while also preventing Defog that removes dual and stop Defoggers from removing Morgrem's screens. However, Thunder Wave can interrupt a sweep in progress from cleaners foes like Mr Mime Galar Galarian Mr. Mime, Rock Polish Stonjourner, and Swoobat, unlike Taunt. Finally, (not final) Dazzling Gleam is Morgrem's best STAB move, since it hits immuned to Prankster (dex info) Dark-types like Vullaby and Scraggy for super effective damage. Alternatively, Morgrem can run Dark Pulse as its STAB move, (RC) if its team relies on it in order it needs to check Ghost- and Psychic-types such as Shedinja, Gothitelle, and Swoobat, at the cost of being harmless versus though if it does it will be walled by Dark-types. Handling Shedinja can be very important for offensive teams, since many sweepers like Eiscue and Wartortle can't touch it. The given Speed EVs allow Morgrem to outspeed Adamant Machoke and Modest Octillery, enabling it to setup set up dual screens before getting hit by Machoke's Bullet Punch and to chip them before they attack damage Octillery before it attacks.

Offensive sweepers such as Eiscue, Wartortle, and Swoobat appreciate a lot the additionnal bulk damage reduction provided by Morgrem's dual screens. Also, this Morgrem's This Morgrem set fits at best in very offensive teams featuring a suicide lead such as Onix or Glalie that doesn't sink momentum. Moreover, Defog detering Pokemon such as Gothitelle and Farfetch'd allows to use the best of Morgrem's dual screen's benefits. In addition, Defiant and Competitive Pokemon like Farfetch'd and Gothitelle can deter Defoggers so the team gets the most out of Morgrem's screens. Galarian Mr. Mime is extremely common and its ability Screen Cleaner can be a pain for Dual Screen Offense, therefore screens offense, so checks to it such as Oranguru and Klang make great partners. Poison-types such as Ivysaur, Gloom, and Gastly, (RC) also threatens threaten Morgrem with their super effective STAB moves, that's why so having Poison-type check such as Hakamo-o, Klang, and Galarian Mr. Mime are is recommended. Likewise, Steel-type checks such as Machoke and Wartortle are welcomed.

[SET]
name: Offensive Utility
move 1: Dazzling Gleam
move 2: Dark Pulse
move 3: Taunt / Nasty Plot
move 4: Thunder Wave / Nasty Plot
item: Eviolite
ability: Prankster
nature: Modest
evs: 200 HP / 252 SpA / 56 Spe

[SET COMMENTS]
Morgrem is an unique attacker thanks to its ability to beat common Dark-types checks to Dark-types, such as Machoke, Vullaby, and Zweilous. Moreover (please don't needlessly put transition words in sentences) Morgrem provides its team a great It checks to the common Psychic-, Ghost-, (AC) and Dark-types such as Beheeyem, Trevenant, and Galarian Linoone. In addition, Morgrem has access to Prankster boosted Taunt and Thunder Wave. The former gives it a Prankster-boosted Taunt and Thunder Wave are (preventing redundant sentence structure) very strong tool versus bulkier team tools, with Taunt preventing setup, Defog, and recovery from opposing Pokemon such as Eiscue, Vibrava, and Pyukumuku. The latter can hinder and Thunder Wave hindering fast threats such as Silvally-Ice, Wartortle, and Persian. Furthermore, Morgrem has access to Nasty Plot, making up for its Nasty Plot makes up for Morgrem's mediocre Special Attack and allowing allows it to threaten bulkier Pokemon like Gloom and Dusclops. The given spread allows Morgrem to outspeed Adamant Machoke and paralyzed Persian and threaten them.

The many offensive Psychic-types such as Beheeyem, Gothitelle, and Lunatone appreciate's appreciate Morgrem's ability to switch into Dark- and Ghost-types such as Zweilous and Shedinja as well as handle bulkier Pyschic-types checks to Psychic-types like Oranguru, Dusclops, and Vullaby. Furthermore, they can deal with Poison-types like Trubbish and Ivysaur; (this is not how to use a semicolon; a semicolon effectively functions like a period) that check Morgrem. Morgrem is rather frail, so the team shouldn't rely on it to switch in on anything but resisted hits, therefore bulky pivot hits; therefore, bulky pivots like Klang, Vibrava, and Vespiquen are great teammates. In addition, Morgrem's Taunt and ability to deter ability to block Defog with Taunt is very appreciated by hazard stacking teams featuring the likes of Carkol, Glalie, and Whirlipede. Since Morgrem is weak even once when boosted, it struggles to break through very bulky Pokemon like Klang and Togetic, therefore very Togetic; therefore, very powerful physical wallbreakers like Gourgeist-L, Stonjourner, and Grapploct are appreciated.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [czim, 305832]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]

GP 1/1 if and only if this is fully implemented
Thanks, it is implemented.
 

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