Tournament Most Wanted - Player Signups [Closed]

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Minority

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[banner by Kaiju Bunny]


Welcome to the first ever Most Wanted, an all-Ubers team tournament where six team captains draft players to assassinate others and amass huge sums of bounty for the glory of Ubers supremacy. This is a brand-new tournament that will utilize a snake draft, flexible tier pools, a fresh new bounty system, and tournament assassinations. The winning team will be crowned when their total bounty surpasses a legendary amount or are the highest team standing after seven rounds. As a player you have one mission: take out your opponents, and on your terms.

I’ll be your host along with Nayrz.

The tiers that will be featured this year are:

- SS
- USM
- ORAS
- BW
- DPP
- ADV

The captains and teams this year are:

Cynara - Behemoth Blades
Exiline - The Syndicate
iry - Altruistic Assassins
Mr.378 - Cutthroat Corviknights
Mysterious M - Hoenn Hitmen
Skysolo - Slaying Sirfetch'ds

How the Tournament Works:

- Players sign up with 3 tiers of their choosing SS / USM / ORAS / BW2 / DPP / ADV.
- High activity is a requirement to play in this tournament because they can only be benched once every 2 weeks. Everyone drafted (including captains) will play regularly.
- These tiers are LOCKED all tournament. Choose wisely what you want to offer to a team. You cannot play any other tiers.
- Draft occurs via a snake method. Player value (starting bounty) is based on draft position. Drafted earlier = higher bounty. Teams will all have the same total starting bounty by the end of the draft.
- Captains (and players) decide what tier they play each week (only 1). Your opponent will be someone in the same tier that week with a similar bounty to you. This is where things are very different from UPL because you don't "take turns" facing teams. It's all down to who's in the pools.
- If you win, you take 50% of your opponents bounty. Vice versa if you lose.
- If you lose three times, you are dead and cant play any more games. On the third loss, your final opponent takes all your bounty.
- Work with your team to get the total bounty across all members before week 7 ends. That number is 300,000.
- Players CAN become assassins (optional choice) if they win 4 or 6 games during the tournament.
- Assassins pick a player in their tier pool and challenge them to a deathmatch. Whoever loses is out of the tournament.


Victory:

• The first team to achieve 300,000 bounty by the end of a given week is the winner
• If two teams manage to achieve 300,000 bounty by the end of the same week, the team that exceeds by a higher margin is the winner
• If no team achieves 300,000 bounty by the end of Week 7, the team with the highest bounty upon the conclusion of Week 7 is the winner

Team Formation:

• Teams will be formed though a snake draft
• Draft order is randomly assigned

Bounty:

• Bounty is held by each player and a team’s bounty is equal to the sum of all its player’s bounties
• A player’s initial bounty is determined by draft position
• All captains have an initial bounty of 20,000

Team & Player Quantities:

• There will be exactly six (6) teams
• Each team will have exactly nine (9) players
• The total number of initial players will therefore be fifty-four (54)

Tier Support & Registration

• Only strict generation tiers will be supported. This means no special tiers such as Best of Three Smogon Tour, etc.
• All battles will be best of one
• At signup, players will register for exactly three (3) of the supported tiers
• Captains may not submit lineups with more than three (3) players in a given tier per week
• Players may freely change tiers every week, but may only play tiers that they registered for at signup
• Tiers that receive less than two (2) matchups in a given week will be declared dead and will be removed for the remainder of the tournament. All remaining players registered in a tier that is declared dead will swap their registration for one of the remaining tiers.

Benching:

• A team may bench no more than one (1) player per week
• A player may not be benched for consecutive weeks
• Any player that fails to complete their matches will be considered an effective bench for that week
• A player or players that cause two or more benches in a given week will have half their current bounty split between the highest valued players that are not on their team

Matchups:

• Weekly matchups are determined by a player’s bounty at the start of the week
• Players in a given tier are sorted by bounty and matched against their closest neighbor from top to bottom
• Two or more players with equally close neighbors will be randomly determined
• In the event that an odd number of players register for a tier, the lowest bounty player will be required to select another tier in which they are registered. If no alternate tier with an odd number of entrants is available, said player must be benched that week

Assassin Status:

• Assassin Status can only be gained upon a fourth win and a sixth win, and is effective the following week
• A player with Assassin Status may challenge any player within the tier they selected
• In an Assassin Status matchup, the loser is automatically eliminated from the tournament
• This status is optional and does not have to be taken advantage of by the potential assassin

Bounty Transfer and Player Lives:

• The winning player takes 50% of their opponent’s bounty
• Bounty will not be split into denominations lower than 500, rounded up
• The minimum bounty transaction is 1,000
• Players start with three (3) lives
• A life is lost for every game a player loses
• Players that lose their third life are eliminated for the remainder of the tournament
• When a player eliminates another player, they receive 100% of their remaining bounty

Trades and Administration:

• Trades will not be supported under any circumstances
• Captains may replace those designated as "team cancer" prior to the posting of Week 1 with any player remaining from the draft pool
• These replaced players will be set at the same initial bounty as the removed "team cancer"


To be considered at auction, you will need to post with the following format:

Name:
Registered Tiers (Pick Exactly Three):
Tournament Avatar (Use image from here, or use your PS custom):

We ask for your name for organization reasons and for the auction. Remember, the three tiers you register for are locked for the tournament. Do not post a metagame that is not one of the featured tiers. We ask for users to select a personal tournament avatar to represent them should them become top bounties in a given week, these are unique to each player. Signups that fail to specify exactly three tiers and an avatar will have their selections randomized.

An example sign-up:

Name: Hack He Must
Registered Tiers (Pick Exactly Three): ORAS / BW / ADV
Tournament Avatar (Use image from here, or use your PS custom):



Getting Picked:

After signing up, the next step is to go advertise yourself to teams to increase the chance of getting bought in the auction. The best way to do this is to go onto their individual Discord servers and follow whatever process they have for tryouts.

In case it wasn't clear already, Discord activity is heavily encouraged for those wishing to participate in this tournament. Discord activity is important not only for sign-ups but also for spectating the auction and working with your team during the tournament itself.

Although it may not raise your chances of getting picked, you are more than welcome to come discuss the tournament on the Ubers Discord.



~
 
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Small heads up - we will probably use a bot to grab signups so its in your best interest to follow the format outlined in the OP. Expect an angry reaction if i have to deal with laziness.

Signups without an avatar or are missing tiers (every signup must have 3 tiers) will have the missing ones randomized, so be aware!
 
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