Minority
Numquam Vincar
[banner by Kaiju Bunny]
Welcome to the first ever Most Wanted, an all-Ubers team tournament where six team captains draft players to assassinate others and amass huge sums of bounty for the glory of Ubers supremacy. This is a brand-new tournament uses a snake draft, flexible tier pools, a fresh new bounty system, and tournament assassinations. The winning team will be crowned when their total bounty surpasses 300,000 or are the highest team standing after seven rounds. As a player you have one mission: take out your opponents, and on your terms.
I’ll be your host along with Nayrz.
- General tournament rules and regulations apply. Pokemon Showdown is the default simulator for all metagames unless both parties agree. If you play on anywhere that isn't PS! you must save a log of the match. All matches are best of one.
We reserve the right to judge any individual match on a case by case basis, regardless of assumed precedence set. If you don't like that, you are welcome to not play. Be aware of this.
To protect yourself as much as possible from DCs and timer issues, play on Showdown (because it has an at least semi reliable system of rejoining after a DC) and make a gentleman's agreement to not hit timer.
To help handle all DC cases you will need to submit your teams to the host before the match. You do not have to submit, but if you do, you protect yourself from the opponent taking a win. It's a simple procedure that removes most subjectivity from a decision regarding a DC. Unlike with the scheduling restrictions, all you have to do is submit the team you are using at anytime before the match takes place. Read this rule and understand this now before you join the tournament. Since I'm stating this now, I'm basically going to ignore you if you DC, didn't submit a team, and "had a guaranteed win." Expect it. Also note that I'm going to let the player (not the team), decide whether he is going to take the win or go another route (replay same moves, replay different teams, etc.).
Regarding time outs, they are a bit more complex, specifically because some timeouts are due to DCs. The best we can do for this scenario is say that there is some number between 1 minute and 2 minutes (which we will not publicize) that we will set as a limit for timing out, and if you timeout with more than that limit time remaining, we'll assume it is a DC, whereas the opposite is a true timeout. A true timeout defaults to a loss, while the DC timeout is prone to the DC rules (did you submit or not).
We reserve the right to judge any individual match on a case by case basis, regardless of assumed precedence set. If you don't like that, you are welcome to not play. Be aware of this.
To protect yourself as much as possible from DCs and timer issues, play on Showdown (because it has an at least semi reliable system of rejoining after a DC) and make a gentleman's agreement to not hit timer.
To help handle all DC cases you will need to submit your teams to the host before the match. You do not have to submit, but if you do, you protect yourself from the opponent taking a win. It's a simple procedure that removes most subjectivity from a decision regarding a DC. Unlike with the scheduling restrictions, all you have to do is submit the team you are using at anytime before the match takes place. Read this rule and understand this now before you join the tournament. Since I'm stating this now, I'm basically going to ignore you if you DC, didn't submit a team, and "had a guaranteed win." Expect it. Also note that I'm going to let the player (not the team), decide whether he is going to take the win or go another route (replay same moves, replay different teams, etc.).
Regarding time outs, they are a bit more complex, specifically because some timeouts are due to DCs. The best we can do for this scenario is say that there is some number between 1 minute and 2 minutes (which we will not publicize) that we will set as a limit for timing out, and if you timeout with more than that limit time remaining, we'll assume it is a DC, whereas the opposite is a true timeout. A true timeout defaults to a loss, while the DC timeout is prone to the DC rules (did you submit or not).
Tournament Standings Sheet
Semifinals Team Totals:
Altruistic Assassins - 161,000
Behemoth Blades - 27,000
Cutthroat Corviknights - 40,000
Hoenn Hitmen - 217,000
Slaying Sirfetch'ds - 118,500
The Syndicate - 52,500
Semifinals Most Wanted:
#1 - Garay oak
Bounty: 98,000
Record: 4-0
Team: Hoenn Hitmen
Tiers: SS, USM, ORAS
#2 - The Dovahneer
Bounty: 71,000
Record: 5-0
Team: Hoenn Hitmen
Tiers: USM, BW, DPP
#3 - Kebabe
Bounty: 55,500
Record: 4-1
Team: The Slaying Sirfetch'ds
Tiers: SS, ORAS, BW
Semifinals Assassins:
Kebabe
Bounty: 55,500
Record: 4-1
Team: The Slaying Sirfetch'ds
Pool: USM
Target: Garay oak
Ballfire
Bounty: 26,000
Record: 4-1
Team: The Syndicate
Pool: SS
Target: Reje
Aishia
Bounty: 23,000
Record: 4-1
Team: Hoenn Hitmen
Pool: USM
Target: Hugo Barrington
Semifinals (bounty) [team]:
SS
(!) Ballfire (26,000) [TSD] vs.Reje (32,000) [AAS]
Skysolo (19,500) [SSF] vs. Exiline (15,000) [TSD]
crucify (10,500) [HHM] vs. 0kay (9,500) [SSF]
GotCookies (3,500) [AAS] vs. ice-master-523 (2,500) [SSF]
USM
(!) Kebabe (55,500) [SSF] vs. Garay oak (98,000) [HHM]
The Dovahneer (71,000) [HHM] vs. Dominatio (35,500) [AAS]
March Fires (31,500) [CCK] vs. byronthewellwell (25,500) [SSF]
(!) Aishia (23,000) [HHM] vs. Hugo Barrington (11,000) [AAS]
iry (14,000) [AAS] vs. SiTuM (11,500) [TSD]
Royal1604 (8,500) [CCK] vs. Megazard (5,000) [BBD]
ORAS
Enzo Gorlami (16,500) [BBD] vs.Serga (14,500) [HHM]
Sitonai (8,500) [AAS] vs.dream (5,500) [BBD]
SparksBlade (4,500) [AAS] vs. Catalystic (2,500) [SSF]
(!) = Assassin
Semifinals Safehouse:
Hack (52,000) [AAS]
Goat Heart ♥ (3,500) [SSF]
Excommunicado:
Altruistic Assassins - 161,000
Behemoth Blades - 27,000
Cutthroat Corviknights - 40,000
Hoenn Hitmen - 217,000
Slaying Sirfetch'ds - 118,500
The Syndicate - 52,500
Semifinals Most Wanted:
#1 - Garay oak
Bounty: 98,000
Record: 4-0
Team: Hoenn Hitmen
Tiers: SS, USM, ORAS
#2 - The Dovahneer
Bounty: 71,000
Record: 5-0
Team: Hoenn Hitmen
Tiers: USM, BW, DPP
#3 - Kebabe
Bounty: 55,500
Record: 4-1
Team: The Slaying Sirfetch'ds
Tiers: SS, ORAS, BW
Semifinals Assassins:
Kebabe
Bounty: 55,500
Record: 4-1
Team: The Slaying Sirfetch'ds
Pool: USM
Target: Garay oak
Ballfire
Bounty: 26,000
Record: 4-1
Team: The Syndicate
Pool: SS
Target: Reje
Aishia
Bounty: 23,000
Record: 4-1
Team: Hoenn Hitmen
Pool: USM
Target: Hugo Barrington
Semifinals (bounty) [team]:
SS
(!) Ballfire (26,000) [TSD] vs.
USM
Royal1604 (8,500) [CCK] vs. Megazard (5,000) [BBD]
ORAS
Enzo Gorlami (16,500) [BBD] vs.
Sitonai (8,500) [AAS] vs.
SparksBlade (4,500) [AAS]
(!) = Assassin
Semifinals Safehouse:
Hack (52,000) [AAS]
Goat Heart ♥ (3,500) [SSF]
Excommunicado:
Cynara [BBD]
Melle2402 [TSD]
orch [CCK]
Jase Duken [TSD]
Staxi [BBD]
LuckyPiper [BBD]
squinn [CCK]
Vileman [CCK]
WreckDra [CCK]
Thugly Duckling [CCK]
Mysterious M [HHM]
absdaddy [HHM]
alkione [SSF]
evuelf [TSD]
Watchog [TSD]
DracoMaster Dab [AAS]
benbe [BBD]
Sharow [BBD]
Zesty43 [BBD]
Mr.378 [CCK]
Terracotta [CCK]
Chill Shadow [HHM]
RCred403 [HHM]
Manaphy [SSF]
Eternal Spirit [TSD]
Purple Gatorade [TSD]
Melle2402 [TSD]
orch [CCK]
Jase Duken [TSD]
Staxi [BBD]
LuckyPiper [BBD]
squinn [CCK]
Vileman [CCK]
WreckDra [CCK]
Thugly Duckling [CCK]
Mysterious M [HHM]
absdaddy [HHM]
alkione [SSF]
evuelf [TSD]
Watchog [TSD]
DracoMaster Dab [AAS]
benbe [BBD]
Sharow [BBD]
Zesty43 [BBD]
Mr.378 [CCK]
Terracotta [CCK]
Chill Shadow [HHM]
RCred403 [HHM]
Manaphy [SSF]
Eternal Spirit [TSD]
Purple Gatorade [TSD]
Deadline is February 16 at 11:59 PM PT
~
Last edited: