Completed Mowtom vs Indig0n Mock Gym Battle

nightblitz42

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Moderator
B6P3v3 3*+ Ghostly Singles
48 hour DQ
Abilities: All
Items: ON
Switch: OK
Megas: ON
Z-Moves: ON
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
First sendout: Challenger
Special rules: I will bring 6 Ghost types. Dark types are only immune to Prankster moves if those moves are performed at priority +1 or greater.

Team Mowtom :

Dragapult [Diazin]

Stage: ★★★★☆

Type: Dragon / Ghost

Abilities: Clear Body / Infiltrator / Cursed Body (Unlocked)

Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 90
Atk: 9
Def: 6
SpA: 8 (+)
SpD: 6
Spe: 123 (-) (-10% Evasion)
Size Class: 5
Weight Class: 3

Attacks (68):

Physical

Acrobatics
Assurance
Astonish
Beat Up
Bite
Body Slam
Breaking Swipe
Dive
Double Hit
Double-Edge
Dragon Claw
Dragon Darts
Dragon Rush
Dragon Tail
Facade
Fly
Giga Impact
Last Resort
Outrage
Phantom Force
Psychic Fangs
Quick Attack
Steel Wing
Sucker Punch
Take Down
Thief
U-turn

Special
Brine
Draco Meteor
Dragon Breath
Dragon Pulse
Fire Blast
Flamethrower
Hex
Hydro Pump
Hyper Beam
Infestation
Round
Scald
Shadow Ball
Snore
Solar Beam
Surf
Swift
Thunder
Thunderbolt
Tri Attack

Status
Agility
Ally Switch
Attract
Baton Pass
Confuse Ray
Curse
Disable
Double Team
Dragon Dance
Endure
Grudge
Helping Hand
Light Screen
Lock-On
Protect
Reflect
Rest
Sleep Talk
Substitute
Thunder Wave
Will-O-Wisp

Runerigus [Rectos]

Stage: ★★★★☆

Type: Ground / Ghost

Ability: Wandering Spirit

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 80
Atk: 8 (+)
Def: 10
SpA: 3 (-)
SpD: 8
Spe: 30
Size Class: 3
Weight Class: 4

Attacks (68):

Physical

Astonish
Body Press
Brutal Swing
Bulldoze
Earthquake
Facade
Giga Impact
Payback
Phantom Force
Poltergeist
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Shadow Claw
Slam
Stone Edge
Thief
Zen Headbutt

Special
Dark Pulse
Dragon Pulse
Earth Power
Energy Ball
Grass Knot
Hex
Hyper Beam
Night Shade
Psychic
Round
Shadow Ball
Snore

Status
Ally Switch
Amnesia
Attract
Calm Mind
Crafty Shield
Curse
Destiny Bond
Disable
Endure
Fake Tears
Guard Split
Guard Swap
Haze
Imprison
Iron Defense
Mean Look
Memento
Nasty Plot
Power Split
Power Swap
Protect
Rain Dance
Rest
Safeguard
Sandstorm
Scary Face
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic Spikes
Trick
Trick Room
Will-O-Wisp
Wonder Room

Mimikyu [Months]

Stage: ★★★★★

Type: Ghost / Fairy

Ability: Disguise

Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 80
Atk: 7
Def: 6
SpA: 3 (-)
SpD: 8
Spe: 111 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1

Attacks (78):

Physical

Astonish
Beat Up
Covet
Drain Punch
Facade
Feint Attack
Fling
Frustration
Giga Impact
Last Resort
Leech Life
Payback
Phantom Force
Play Rough
Return
Scratch
Shadow Claw
Shadow Sneak
Slash
Thief
Wood Hammer
X-Scissor

Special
Burning Jealousy
Charge Beam
Dark Pulse
Dazzling Gleam
Draining Kiss
Dream Eater
Giga Drain
Hex
Hidden Power (Ground)
Hyper Beam
Infestation
Psychic
Round
Shadow Ball
Snore
Thunder
Thunderbolt

Status
After You
Attract
Baby-Doll Eyes
Bulk Up
Charm
Confide
Copycat
Curse
Destiny Bond
Double Team
Embargo
Endure
Grudge
Hone Claws
Light Screen
Magic Room
Mimic
Nightmare
Pain Split
Protect
Psych Up
Rest
Safeguard
Screech
Sleep Talk
Snatch
Spite
Splash
Substitute
Swagger
Swords Dance
Taunt
Telekinesis
Thunder Wave
Toxic
Trick
Trick Room
Will-O-Wisp
Work Up

Aegislash [Askant]

Stage: ★★★☆☆

Type: Steel / Ghost

Ability: Stance Change

Nature: Quirky

Shield Forme

Stats:
HP: 85
Atk: 4
Def: 10
SpA: 4
SpD: 10
Spe: 60
Size Class: 3
Weight Class: 4

Blade Forme

Stats:
HP: 85
Atk: 10
Def: 4
SpA: 10
SpD: 4
Spe: 60
Size Class: 3
Weight Class: 4

Attacks (58):

Physical

Aerial Ace
Brick Break
Brutal Swing
Close Combat
Cut
Facade
False Swipe
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Head Smash
Iron Head
Night Slash
Psycho Cut
Pursuit
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Sacred Sword
Secret Power
Shadow Claw
Shadow Sneak
Slash
Solar Blade
Tackle

Special
Air Slash
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Round
Shadow Ball
Snore

Status
Attract
Autotomize
Block
Confide
Destiny Bond
Double Team
Endure
Iron Defense
King's Shield
Metal Sound
Protect
Power Trick
Rain Dance
Reflect
Rest
Screech
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Wide Guard

Sableye [Sinter]

Stage: ★★★★★

Base Sableye

Type: Dark / Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked)

Nature: Brave (+Attack, -Speed)

Stats:
HP: 80
Atk: 7 (+)
Def: 6
SpA: 5
SpD: 5
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2

Mega Sableye

Type: Dark / Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked) / Magic Bounce (Mega)

Nature: Brave (+Attack, -Speed)

Stats:
HP: 80
Atk: 7 (+)
Def: 9
SpA: 6
SpD: 8
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5

Attacks (119):

Physical

Aerial Ace
Astonish
Body Slam
Brick Break
Counter
Cut
Dig
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gyro Ball
Headbutt
Ice Punch
Knock Off
Lash Out
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Burst
Natural Gift
Payback
Poison Jab
Poltergeist
Power-Up Punch
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Sucker Punch
Thief
Thunder Punch
Zen Headbutt

Special
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Hidden Power (Grass)
Icy Wind
Incinerate
Mud-Slap
Night Shade
Octazooka
Ominous Wind
Power Gem
Psychic
Round
Shadow Ball
Shock Wave
Signal Beam
Snarl
Snore
Water Pulse

Status
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Detect
Disable
Double Team
Embargo
Encore
Endure
Flash
Flatter
Foresight
Gravity
Helping Hand
Hone Claws
Imprison
Leer
Magic Coat
Mean Look
Metronome
Mimic
Moonlight
Nasty Plot
Nightmare
Pain Split
Protect
Psych Up
Quash
Rain Dance
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Tickle
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room

Gengar [Gained]

Stage: ★★★☆☆

Type: Ghost / Poison

Ability: Cursed Body

Nature: Quirky

Stats:
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 6
Spe: 110
Size Class: 3
Weight Class: 3

Attacks (111):

Physical

Astonish
Bide
Body Slam
Brick Break
Counter
Double-Edge
Drain Punch
Dynamic Punch
Explosion
Facade
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Phantom Force
Poison Jab
Power-Up Punch
Rage
Return
Rock Smash
Secret Power
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Skull Bash
Strength
Submission
Sucker Punch
Take Down
Thief
Thunder Punch

Special
Clear Smog
Dark Pulse
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Ground)
Hyper Beam
Icy Wind
Infestation
Mega Drain
Night Shade
Psychic
Psywave
Round
Shadow Ball
Smog
Sludge Bomb
Sludge Wave
Snore
Thunder
Thunderbolt
Uproar
Venoshock
Zap Cannon

Status
Ally Switch
Attract
Captivate
Confide
Confuse Ray
Curse
Destiny Bond
Disable
Double Team
Embargo
Encore
Endure
Grudge
Haze
Hypnosis
Imprison
Mean Look
Metronome
Mimic
Nasty Plot
Nightmare
Perish Song
Protect
Psych Up
Rain Dance
Reflect Type
Rest
Scary Face
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room

Team INDIG0N :

Name (Species): Yuki (Weavile)

Gender: Female

Stage: 3

Type: Dark/Ice

Abilities:
Pressure
Pickpocket

Nature: Serious

Stats:
HP; 85
Atk; 9
Def; 5
SpA; 4
SpD; 6
Spe; 125

Size; 2
Weight; 3

Moves:
Aerial Ace
Agility
Assurance
Attract
Avalanche
Beat Up
Blizzard
Brick Break
Calm Mind
Captivate
Confide
Cut
Dark Pulse
Dig
Double Team
Dream Eater
Embargo
Endure
Facade
Fake Tears
False Swipe
Feint Attack
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Swipes
Giga Impact
Hail
Hidden Power (Ground)
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Iron Tail
Leer
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Claw
Nasty Plot
Natural Gift
Night Slash
Payback
Poison Jab
Power-Up Punch
Protect
Psych Up
Psycho Cut
Punishment
Quick Attack
Rain Dance
Reflect
Rest
Retaliate
Return
Revenge
Rock Smash
Round
Scratch
Screech
Secret Power
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snarl
Snatch
Snore
Strength
Substitute
Sunny Day
Surf
Swagger
Swift
Swords Dance
Taunt
Thief
Throat Chop
Torment
Toxic
Whirlpool
X-Scissor
Assist
Bite
Counter
Crush Claw
Curse
Defense Curl
Detect
Double Hit
Dynamic Punch
Fake Out
Feint
Foresight
Fury Cutter
Headbutt
Icicle Crash
Mud-Slap
Nightmare
Pursuit
Spite

Name (Species): Baal (Houndoom)

Gender: Female

Stage: 3

Type: Dark/Fire

Abilities:
Early Bird
Flash Fire
Unnerve

Nature: Serious

Stats:
HP; 90
Atk; 7
Def; 4
SpA; 8
SpD; 6
Spe; 95

Size; 3
Weight; 3

Moves:
Attract
Beat Up
Bite
Captivate
Confide
Crunch
Curse
Dark Pulse
Detect
Double Team
Dream Eater
Embargo
Ember
Endure
Facade
Feint Attack
Fire Blast
Fire Fang
Flame Charge
Flamethrower
Foul Play
Frustration
Giga Impact
Headbutt
Hidden Power (water)
Howl
Hyper Beam
Incinerate
Inferno
Iron Tail
Leer
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Odor Sleuth
Overheat
Payback
Protect
Rest
Retaliate
Return
Roar
Rock Smash
Round
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Smog
Snarl
Snatch
Snore
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Swift
Taunt
Thief
Thunder Fang
Torment
Toxic
Will-O-Wisp
Counter
Destiny Bond
Feint
Fire Spin
Punishment
Pursuit
Rage
Reversal
Spite
Sucker Punch


Gender: Female

Stage: 3

Type: Psychic/Fairy

Abilities:
Syncronize
Trace
Telepathy

Nature: Serious

Stats:
Hp; 85
Atk; 5
Def; 5
SpA; 9
SpD; 8
Spe; 80

Size: 3
Weight: 3

Moves:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Facade
Fire Punch
Flash
Fling
Frustration
Future Sight
Grass Knot
Growl
Grudge
Heal Pulse
Helping Hand
Hidden Power (fire)
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Life Dew
Light Screen
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Natural Gift
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room
Zen Headbutt
Energy Ball
Focus Blast
Giga Impact
Guard Swap
Healing Wish
Hyper Beam
Moonblast
Mystical Fire
Power Swap
Psychic Terrain
Wish

INDIG0N treads carefully through the Ghost-Type Gym. Modeled to resemble a crypt, the Gym's dark, narrow stone passageways twist and turn this way and that. Behind each corner, another Gym Trainer lies in wait, ready to ambush the enterprising challenger with a sudden battle declaration. INDIG0N's Dark-Type Pokemon make quick work of the Trainers, of course, but having reached the end of the crypt he now must overcome the real terror of the Gym: Mowtom, the (mock) Ghost-Type Gym Leader.

This Round's sendoff:
INDIG0N sends out/equips
Mowtom sends out/equips/orders
INDIG0N orders
I ref​
 
dark_trainer.jpeg"The rest of the trainers weren't really a problem, but I guess they're not supposed to be the main challenge anyway . . . ILooks like there isn't really a clear best decision here, let's go with Yuki."

:ss/(Weavile):
Sending out Yuki (Weavile)
 

Mowtom

I'm so meta, even this acronym!
"Welcome! I know you haven't done many battles, but this is a pretty low stakes gym. Heck, who knows if the Gym League will ever reestablish itself! That being said, let's lead with Months @ Mimikium Z."
"About time. Took you long enough to use me after I unlocked my true potential."
Let's Snuggle Forever~Play Rough~Let's Snuggle Forever
[CASOT] IF
Weavile is under P/E THEN Phantom Force and restart queue
[CASOT] IF Weavile is under DE THEN Phantom Force (Evasive) and restart queue
[CASOA] IF Counter THEN Dazzling Gleam and restart queue
 
dark_trainer.jpeg"Oh, wow, that's . . . gonna be a lot of damage. Oh, wow that would be a one-round KO. Uh, Yuki, you need to hide."

:ss/(Weavile): "I'll get the doll."

Substitute(15) | Substitute (25) | Toxic

IF Play Rough crits on A2 THEN Substitute (15)
A3
 

nightblitz42

is a Forum Moderator
Moderator
Round 1
:weavile:HP: 85 EN: 100% Stats: 9/5/4/6/125 Item: (none) Status: OK

:mimikyu:HP: 80 EN: 100% Stats: 7/6/3/8/111 Item: Mimikium Z (2) Status: +10% Acc, Disguised
A1

Substitute: -15 hp (70 hp)
-12 en (88 en)

Let's Snuggle Forever
crit 10/24
dmg = (19+3+7-5)*1.5 = 36 dmg (Substitute destroyed)
-8 en (92 en)

A2

Substitute: -25 hp (45 hp)
-22 en (66 en)

Play Rough
hit = .9+.1
crit 8/24
dmg = (9+3+7-5)*1.5 = 21 dmg (Substitute 4hp)
-8 en (84 en)

A3

Toxic
hit 8/10: HIT
Badly Poisoned (1)
-7 en (59 en)

Let's Snuggle Forever
crit 4/24
36 dmg (Substitute destroyed)
-8 en (76 en)

Poison: -1 hp (79 hp)

Post-Round
Poison -> 2hp/a

Ghost-Type it may be, but Months is well-prepared to deal with Dark-Type foes! After only a round, Yuki has lost almost half her HP. Moths, on the other hand, is sitting pretty with its Disguise still intact.

:weavile:HP: 45 EN: 59% Stats: 9/5/4/6/125 Item: (none) Status: OK

:mimikyu:HP: 79 EN: 76% Stats: 7/6/3/8/111 Item: Mimikium Z (0) Status: +10% Acc, Disguised, Badly Poisoned (-2 HP/a)

This Round's Snuggling:
INDIG0N orders
Mowtom orders
I ref​
 
dark_trainer.jpeg"Toxic is probably my best chance to take this thing out, so let's see if we can trap Months."

Whirlpool | Shadow Claw | Shadow Claw
IF (Damaging Fairy type move OR Damaging Fighting type move) THEN Detect and push actions back [once]
IF Protect THEN Substitute (25) and push actions back [once]

edit: thanks for the warning Mowtom. Now, let's all watch as she finds a way to abuse my subs regardless XD
 
Last edited:

Mowtom

I'm so meta, even this acronym!
"So, I don't actually need to abuse your subs. Why? Well, one reason is that Ghosts can't be trapped. And another is that this matchup is where I want Months to be anyway!"
"Take me out? Oh, no. You're nowhere near sturdy enough for that."
X-Scissor~Leech Life~X-Scissor
 

nightblitz42

is a Forum Moderator
Moderator
Round 2

:weavile:HP: 45 EN: 59% Stats: 9/5/4/6/125 Item: (none) Status: OK

:mimikyu:HP: 79 EN: 76% Stats: 7/6/3/8/111 Item: Mimikium Z (0) Status: +10% Acc, Disguised, Badly Poisoned (-2 HP/a)
A1

Whirlpool
hit 72/100
Disguise broken
Partial Trapping (4a)
-5 en (54 en)

X-Scissor
crit 10/24
dmg = (8+7-5)*1.5 = 15 dmg (30 hp)
-8 en (68 en)

Whirlpool -2 hp (77 hp) -> 3a
Poison -2 hp (75 hp)

A2

Shadow Claw
crit 6/8
dmg = (7+9-6)*1.5 = 15 dmg (60 hp)
-5 en (49 en)

Leech Life
crit 21/24
dmg = (8+7-5)*1.5 = 15 dmg (15 hp)
+5 hp (65 hp)
-11 en (57 en)

Whirlpool -2 hp (63 hp) -> 2a
Poison -2 hp (61 hp)

A3

Shadow Claw
crit 21/24
15 dmg (46 hp)
-9 en (40 en)

X-Scissor
crit 16/24
15 dmg (KO!)
Whirlpool gone
-8 en (49 en)

Poison -2 hp (44 hp)

Post-Round
Poison -> 3 hp/a

Now that Z-Moves aren't a threat, Yuki and Months trade blows evenly. However, it is Months who emerges victorious this round thanks to the staggering HP lead it had at the Round's start.

:weavile: KO

:mimikyu:HP: 44 EN: 49% Stats: 7/6/3/8/111 Item: Mimikium Z (0) Status: +10% Acc, Badly Poisoned (-3 HP/a)

This Round's reinforcements:
INDIG0N sends out/equips
Mowtom orders
INDIG0N orders
I ref​
 
Last edited:
dark_trainer.jpegUgh, probably the best case scenario we can hope for against a fairy ghost type. Well, let's see what a life orb Houndoom can do. Baal?

Sending in Baal (Houndoom) with life orb
 

Mowtom

I'm so meta, even this acronym!
"Switching to Rectos @ Leftovers. Would you like to counterswitch?"
"I'll take on whoever you send at me!"
 

Mowtom

I'm so meta, even this acronym!
"Let's see how you handle this, then."
"Take this, you hellhound!"
Earthquake~Body Press~Earthquake
[CASOT] IF
Houndoom is under P/E THEN Stealth Rock the first time, Phantom Force any further times, restarting the queue each time
[CASOA] IF a burn-inducing move is ordered exactly once THEN Protect that action and restart queue
[CASOT] IF you have -2 Acc or lower THEN Haze and restart queue
 

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